The server is offline unexpectedly. We'll update this note as soon as we have an update or ETA, thanks for your patience!

New Changes

  • Added training weapons to the game
  • Fixed a big with unwavering stance that would allow infinite stat gains
  • Modified the chance of armor pieces to be hit so the chest is hit slightly less
  • Updated herding to be a passive skill
  • Added secondary skill bonuses for melee skills Macing and Fencing
  • Added PvE Bonuses to the Arms Lore skill to make it more useful overall

Changes

  • Fixed an issue with players not receiving items from the Black Goods Vendor.
  • The item fixer now repairs broken exploding barrels.
  • Loot for the Ancient Reaper Boss has been updated.
  • The Moonglow Pirate Invasion event has been completely refreshed! It now features new visual effects, catapults, new mobs, and improved loot.
  • Added a second Blackgoods vendor in Bucc's.
  • Murderers can now use Luke the Wizard in Despise.
  • Thieves can now steal from monsters in the spider cave near Wind, and Kolthi the Weaver (spider miniboss) has now relocated here.
  • Clockwork golems can now be stabled.
  • Horned Pack Beetles have been changed to require 2 control slots.
  • The Moonglow Pirate Invasion event has been refreshed! It now includes catapults that players can use to attack the invaders. The pirates now bring with them special rock giants that can only be killed from catapult rocks!
  • Increased PvE stealing drop rates for thief coins.
  • Arms Lore Identification Fix : Fixed an issue where heavily repaired items would incorrectly display as "brand new" when inspected. The skill now correctly accounts for an item's repair history and maximum durability loss.
  • Bounty Hunters and Murderers are now equally restricted from all forms of teleportation for 5 minutes after engaging in combat with each other. The Bounty Hunters' bola has been nerfed and no longer grants an increased chance.
  • Tommy's Lost Apron Quest (young players) fixed: Rewarded horses can now be stabled.
  • Bear Hunter Quest (young players) adjusted to 10 black and 10 brown bears.
  • Drop rate of skull tokens in the new player dungeons increased.

Have you been looking to spar with your friends safely? Want to practice your combat skills without destroying your best weapons or accidentally slaying your sparring partner? We've added four new Training Weapons to help you hone your skills!

  • Training Sword (Crafted via GM Blacksmithy under Swords)
  • Training Kryss (Crafted via GM Blacksmithy under Fencing)
  • Training Mace (Crafted via GM Carpentry under Maces)
  • Training Bow (Crafted via GM Fletching under Bows)

Features:

  • Harmless: All training weapons are hard-capped to deal exactly 1 damage, allowing you to continuously hit your target without killing them.
  • Fast: They all swing at the fastest possible weapon speed (56), ensuring you get the maximum amount of skill gain attempts per minute!
  • Durable: Built to last, they feature a high base durability (70-100) so they won't break easily during long sparring sessions.
  • Always Exceptional: These weapons are crafted with care and will always be Exceptional quality.

Crafting Requirements:

  • Because they are specialized tools, they require a Grandmaster (100) Crafter to create.

  • Resource Cost:

  • Training Sword & Kryss: 15 Verite Ingots & 15 Iron Ingots

  • Training Mace & Bow: 15 Frostwood Boards & 15 Boards

(Note: The Training Bow still requires arrows to fire, just like a normal bow!)

We have deployed a hotfix to address an unintended mechanical issue regarding the Unwavering Stance ability.

Bug Fix:

  • Infinite Stat Scaling Fix: Addressed a critical bug where Unwavering Stance modifiers (such as Bastion Bonus, Threat Generation, and Damage Reduction) were permanently stacking on characters when their stance dropped or expired. Instead of safely resetting to base values, the bonuses were unintentionally compounding over time. We have corrected the math behind the scenes so these buffs properly drop off when the stance ends.

Developer Note: We understand that some players may notice a significant drop in their overall tanking stats and survivability after this update. Please know that the previous behavior of infinitely growing, permanent stats was entirely unintended and a bug.

This fix is necessary for the long-term health of the game and ensures that Unwavering Stance functions exactly as its tooltip and design describe, returning encounters back to their intended difficulty.

Attention all faction players! As part of the upcoming Factions Siege Warfare patch, we've pre-released faction mining inside the faction dungeon!

Faction Miners with 80+ skill can now harvest catapult rocks — stockpile them now and be ready for your first siege event! Mining has a chance to spawn Rock Giants, which drop both faction coins and additional catapult rocks. The dungeon now features a new boss: the Ancient Wyrm. Defeating this powerful foe grants a magic scroll that unlocks the weapon cache inside the dungeon. The weapon cache contains essential parts needed to craft siege weapons!

Stay tuned for more siege-related updates coming soon. Make sure your faction characters are trained up and ready for battle!

Pirates are invading Moonglow again this weekend! Warriors, rally together to push them back! Launch catapults to crush their trained rock giants and break through their heavy armor. Defeat the boss for tons of awesome loot and plenty of bag pops! All event times, dates, and details are in our official Discord.

https://discord.com/invite/shardsofbritannia

This weekend, pirates are invading Moonglow once again! Warriors, unite to fight back and drive these invaders out! Use catapults to take down their trained rock giants and smash through their extremely powerful armor. Tons of great loot and bag pops await when you defeat the boss. Check our official Discord for all the details on times and dates. Alternative slightly more polished version: Pirates are invading Moonglow again this weekend! Warriors, rally together to push them back! Launch catapults to crush their trained rock giants and break through their heavy armor. Defeat the boss for tons of awesome loot and plenty of bag pops! All event times, dates, and details are in our official Discord.

https://discord.com/invite/shardsofbritannia

The Herding skill has been completely transformed! We’ve replaced the manual "Aggression" power with a persistent passive system that empowers your pets just by having the right tools in hand.

🐾 Passive Herding System Players no longer need to manually activate abilities to buff their pets. Instead, your pets are empowered automatically whenever you have a Shepherd's Crook equipped.

  • Persistent Empowerment: Simply equipping a crook grants your pets (Tamed, Summoned, Necromancy, and Mage-Summons) significant combat bonuses.
  • Bonus Damage: Pets gain up to +35% bonus damage based on your Herding skill.
  • Movement Speed: Pets gain up to +20% movement speed, allowing them to keep up with you and their targets much more effectively.
  • Visual Indicator: A new Herding Bonus icon will appear in your buff bar whenever your crook is providing these benefits.

📈 Skill Progression

  • Passive Gains: We’ve removed the need to "grind" herding manually. You will now gain Herding skill naturally as your pets fight in combat, provided you have a crook equipped.
  • Consistent Growth: Skill gain checks occur periodically during active combat, ensuring a steadier path to Grandmaster level.

🛠️ Equipment & Manuals

  • Lowered Requirements: The Crook now requires only 40 Herding to use (down from 60), making it accessible much earlier in your journey.
  • Veterinary Manuals: Existing traits that previously improved the old "Aggression" skill have been automatically updated to enhance your new passive bonuses:
    • Increased Aggression Damage now increases your Passive Herding Damage.
    • Increased Aggression Duration now increases your pets' Movement Speed bonus.

We are pleased to announce the launch of the new Bounty Hunter Distress System. This feature provides innocent players with a reliable way to call for help when under attack by murderers.

Innocent players who are being attacked can summon assistance in one of two ways. They can use a Conch Shell of Distress, which is available for purchase from the Bounty Hunter Guildmaster in Britain Castle. This option is specifically for players who do not have an active Lord's Boon — you cannot use a Conch Shell if you currently have a Lord's Boon. Alternatively, players can switch their Boon to Distress Call mode. Switching to Distress Call mode prevents the use of Lord's Boon for the next 24 hours.

When a distress call is placed, eligible Bounty Hunters receive a dialog prompt asking if they wish to respond. If a hunter accepts, they teleport to the victim's location after a brief 5-second delay. If the Bounty Hunter successfully defeats the murderer or murderers and turns in their head or heads to the guild, the victim who placed the call automatically receives 20% of the bounty reward as a token of appreciation.

If no local Bounty Hunters are available and the player used their Boon to make the call, the system falls back to the standard Lord's Boon teleport — assuming the player has a bound location set.

To maintain balance, Bounty Hunters have a 10-minute cooldown between accepting summons, while victims have a 5-minute cooldown between placing distress calls.

  • Distress Kill Points

To further reward participation, we've introduced the Distress Kill Points mechanic.

Bounty Hunters earn 1 Distress Kill Point each time they successfully respond to a distress call and turn in a murderer's head to the guild. These points acknowledge their vital role in protecting the innocent and upholding justice.

On the flip side, if a murderer kills a Bounty Hunter who has accumulated points, the murderer steals 1 point from the hunter's total. This adds meaningful risk and consequence for both sides, promoting skilled and strategic gameplay.

Players can check their current Distress Kill Point balance at any time by speaking with the Bounty Hunter NPC in Britain Castle.

These points will soon unlock access to exclusive items and rewards available only through the Bounty Hunters Guild and the PK Gear NPC. Stay tuned for more details on what you can purchase as the system continues to expand.

The Bounty Hunters Guild welcomes new members. If you're interested in protecting the innocent, earning rewards for taking down murderers, and building your point total for unique gear, head to the Guildmaster in Britain Castle to join today.

The login server is currently offline and thus the game is not accessible at this time.. We have contacted Citadel to have this addressed. Apologies for the inconvenience, we'll advise as soon as it's back online.

To make high-end gear more sustainable, we've implemented a hard cap of 50,000 gold on all item insurance fees! Even the most powerful runic slayers will no longer bankrupt you when you need to protect them. Existing insurance costs remain as-is, but will never exceed this new 50k limit.

Our blacksmiths and tacticians have been hard at work refining the techniques of physical combat. Today, we are excited to announce a significant update that brings new depth and power to your arsenal, specifically through the Arms Lore skill.

Whether you favor a heavy war hammer, a swift short spear, or a trusty longbow, your knowledge of weaponry is about to become more lethal than ever.

🛡️ The Power of Arms Lore (PvE) Understanding the weaknesses of your foes and the strengths of your steel now grants tangible benefits in battle against the creatures of the world. At 100 Arms Lore, you will now benefit from:

Precision Striking: A permanent +5% Accuracy bonus against all monsters. Devastating Power: A +5% General Damage bonus on every successful hit. Specialist's Edge: An additional +10% Damage bonus applied specifically to Special Attacks. When combined, your special moves and critical hits will deal approximately 15.5% more damage to monsters than a combatant with no knowledge of Arms Lore.

Hail, Adventurers! A new raffle event is now live! The Catapult Raffle offers one fortunate participant the opportunity to acquire a unique, placeable catapult fixture for their home.

Prize: One Catapult (Includes a starter supply of pig-manure projectiles)

Winners: 1 lucky player

How to Enter: Please visit Raff, the raffle coordinator, located near Britain Bank to purchase your entries. Each ticket costs 10 raffle tokens. Raffle tokens can be obtained as loot drops from Paragon-level monsters. Participants may purchase as many tickets as desired to improve their odds of winning. Don’t miss this chance to claim a distinctive and conversation-starting addition to your home. Purchase your tickets today and best of luck to all entrants!

THIS RAFFLE WILL BE DRAWN IN 1 MONTH!

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The login server is offline at this time. It should be restored early US EST all going well, and we have notified the responsible parties. Sorry for the inconvenience.

A rune tome has been added to the donation vendor for 1000 donation points. It works the same way as a normal runebook (not sacred) but has 40 slots and 25 charges.

We’ve recently implemented a series of updates to how gear wears down and how repairs work. Our goal is to create a more dynamic world where high-end equipment remains valuable, but eventually needs replacement, keeping our crafters busy and our materials in high demand.

⚔️ Combat Wear (PvE) We’ve increased the rate at which your weapons and armor wear down while fighting monsters. Weapons: Now have a higher chance of losing durability per hit when fighting creatures. Armor & Shields: Now take increased durability loss per hit in PvE.

🛠️ The New Repair System Repairs have been moved to a percentage-based system. Instead of losing a fixed amount per repair, your item’s maximum durability will now decrease by a percentage of its current total.

The Crafting Advantage: High-level expertise matters more than ever. A Grandmaster (GM) crafter will incur a minimal penalty to your item's lifespan, while unskilled repairs will cause a much more significant reduction. Repair Deeds: Deeds still work, but they carry a slightly greater penalty to the item's maximum durability compared to a direct repair from a live player.

💰 Why These Changes? (The Economy) This update is a major boost for the game's economy:

Steady Demand: High-end "Vanquishing" and "Invulnerability" gear now has a finite lifespan. This means players will always be looking to trade for or craft new top-tier equipment. Value for Crafters: Because skill level drastically reduces the repair penalty, high-level Blacksmiths and Carpenters are now more essential than ever. Keeping your gear in the hands of a GM is the only way to maximize its lifespan. Materials Cycle: As gear is retired and replaced, raw materials like Valorite, Verite, and Agapite will maintain their value and importance on the market.

New Changes

  • The new update for Tinkerers' clockwork golems is now live!! Blacksmiths can now craft the items that Tinkerers need to build the golems. Tinkerers can also purchase power crystals for the golems directly from Tinkerer vendors. If you are currently logged in at the time of this news, you may have to relog to see the new assets.

Changes

  • Players can now purchase a magic hammer from the blacksmith vendor. When this hammer is used to craft weapons on the anvils at the Britain blacksmith, you will get a bonus to crafting a slayer weapon.

  • The miniboss Talornia has had its assets and abilities updated.

  • Bounty hunters and thief hunters will now be kicked from the guild if they acquire a single murder count and will be unable to rejoin for 7 days.

  • The meditation skill now works based of your skills percentage, eg: With 50 meditation skill your meditation will work 50% of the time and 100 skill 100% of the time.

  • Reduced the spawn rate of Paragons

  • Increased the drop rate of Puzzle Boxes from Paragons

  • Implemented a fix for PvE resource/item stealing from Paragons (please provide feedback on whether this issue has been resolved)

  • Ocllo: Added a camp of orcish scouts not far from the town

  • Ocllo: Added an alligator spawn for tamers

  • Added a Thunderstrike pet bonding deed to the Bounty Hunter Guildmaster in Britain Castle.

  • The Spider Queen now spawns inside a nest/cocoon; players must blow it open with exploding barrels before they can fight her.

  • Ranger Shadow Cloaks can now be blessed.

  • Another new and challenging quest for young players in Ocllo: The Eight Seers [https://wiki.shardsofbritannia.com/en/ocllo-quest-seers]

  • Ocllo has gained a new quest for new players that encourages them to travel to and from Britain. It rewards the player with a tame horse.

  • A magic fountain has also been added in Occlo for young players. They can use it once to receive a free welcome gift.

  • The Spider Queen has gained a deadly new ability—she can ignite clusters of explosive barrels to devastating effect. Her defeat now yields far greater rewards! A cunning master of explosives, she uses barrels to protect her lair. Search her remains for abundant materials to craft your own explosive barrels.

  • Added a new deco item to the Valorite Cotton Vendor.

  • Updated the loot in the magic chests.

  • The exploding wells event has been enhanced with new loot, MOBs and effects.

  • Player-crafted shields can now be dyed with enamel dye.

  • Vendor search stones have been added to all towns, including Buccaneer's Den.

  • The bounty hunter's shoulder crow effect when teleporting has been changed to ravens flying. -Rare seeds have been added to tentacle plant loot. -Crafting chance for explosive barrels has been increased to 100%. -The magic water fountain is now permanently located at Brit bank.

  • See last month's changes here: https://shardsofbritannia.com/news/changelog-for-january-2026

Hi all,

Shards of Britannia will soon be moving to its own login server. In order to prepare for this, we need you to do a few things!

Please read https://wiki.shardsofbritannia.com/en/Updates/LoginServer/FAQ

All your questions and answers should be there in the wiki, however if anything doesn't make sense, feel free to ask in Discord or send us a note via the contact form.

Just a reminder, please /verify your accounts as soon as you can! While there will be a process if you miss the /verify boat, it will be manual and therefore take time. Doing this step ensures a seamless transition for you.

The server will remain offline for up to 2 hours at the next shutdown. We will advise as soon as it is back online.

Thank you for your patience.