Chicken Fighting Tournament of Britannia – Organized by Mooses

Hail, noble citizens of Britannia!

The time has come to prepare for one of the most anticipated spectacles on the shard — the Chicken Fighting Tournament of Britannia!

Mooses, a dedicated player of Shards of Britannia, is organizing and running this grand event. The town criers have already begun spreading the word across the land. Now is the moment to begin training your dastardly and dangerous chicken and register it for glory!

How to Prepare

  • Register your chicken at the Moonglow Zoo NPC (target your feathered companion to sign up — one chicken per player).
  • Necromancers, rejoice! The Moonglow Zoo NPC sells the Undead Chicken Scroll (10,000 gp). Use it to transform your chicken into an undead champion worthy of the arena!
  • Customize your chicken’s size and color with special rescaling and chroma scrolls available from the same NPC.
  • Protect your champion — purchase a Chicken Bonding Deed before training to ensure your little friend survives any unfortunate turns of fate until the big day.

Prize Pool

The prize pool is already shaping up to be legendary!
Players are warmly invited to donate prizes to the growing pool.
Our staff will also be contributing unique and exciting prizes to make this tournament truly unforgettable.

Dates for the main event will be announced soon, but preparations start NOW!

For more discussion, updates, strategy talk, and to coordinate prize donations, check out the dedicated thread in the official Discord channel #Chicken-Fighting-Tournament

Train hard, customize boldly, bond wisely, and may the fiercest fowl claim victory!

Hear ye! Hear ye! The great Chicken Fighting Tournament of Britannia is approaching! Train your chicken and register it at the Moonglow Zoo NPC. See the Discord for more information!

Chicken Fighting Tournament of Britannia – Organized by Mooses

Hail, noble citizens of Britannia!

The time has come to prepare for one of the most anticipated spectacles on the shard — the Chicken Fighting Tournament of Britannia!

Mooses, a dedicated player of Shards of Britannia, is organizing and running this grand event. The town criers have already begun spreading the word across the land. Now is the moment to begin training your dastardly and dangerous chicken and register it for glory!

How to Prepare

  • Register your chicken at the Moonglow Zoo NPC (target your feathered companion to sign up — one chicken per player).
  • Necromancers, rejoice! The Moonglow Zoo NPC sells the Undead Chicken Scroll (10,000 gp). Use it to transform your chicken into an undead champion worthy of the arena!
  • Customize your chicken’s size and color with special rescaling and chroma scrolls available from the same NPC.
  • Protect your champion — purchase a Chicken Bonding Deed before training to ensure your little friend survives any unfortunate turns of fate until the big day.

Prize Pool

The prize pool is already shaping up to be legendary!
Players are warmly invited to donate prizes to the growing pool.
Our staff will also be contributing unique and exciting prizes to make this tournament truly unforgettable.

Dates for the main event will be announced soon, but preparations start NOW!

For more discussion, updates, strategy talk, and to coordinate prize donations, check out the dedicated thread in the official Discord channel #Chicken-Fighting-Competition

Train hard, customize boldly, bond wisely, and may the fiercest fowl claim victory!

New Changes

-Faction MOBs now spawn out-front of the Faction Bases. -Reflections can now be edited. -Faction players now earn silver for killing faction mobs. The amount is doubled if your faction controls Moonglow. Final fix for the Bounty Hunter Seeker Raven: -If you have harvested or done PvE within the last 10 minutes, the raven will have a 5min cooldown after every use. -If you have not harvested or done any PvE in the last 10 minutes, there is no cooldown. -Tracking a murderer prevents you from fast traveling for 2 minutes.

Changes

  • Faction base treasure chest now have a "View Chest Log" option this will allow faction member with Rank 3 or higher to view the last 4 people to access the chests and time.
  • Catapults will now auto fire after 2minutes when loaded.
  • Faction Dungeon and Minax Base bosses have had more faction siege loot added.
  • Faction guards and base MOBs can now be killed by catapults.
  • Town stones will now turn orange when their sigil is being captured by a faction.
  • The faction with the most towns under its control can now siege the Minax base, which is now used for PvE content. Only this faction’s battering rams can damage the siege gate.
  • The Talisman of the Unpickable Vault can now be purchased from the Black Goods Thief Guildmaster using Thieves Coins. This talisman can only be used by players with Grandmaster Lockpicking. It allows them to lockpick newly ingeniously locked chests.
  • Players in the faction that controls Cove earn +50% more silver worldwide (this bonus applies to all silver gains, not just pillar events).
  • Faction guards can now be placed inside faction bases using the command "I wish to place a guard". If your faction controls Britain, you can also use "I wish to place an archer guard". Both commands will deduct silver from your faction stone.
  • Siege gates can now be fortified by a faction GM blacksmith using 50 Valorite ingots. This doubles the gate's strength for 4 hours. You can extend the fortification for another 4 hours by re-fortifying the gate within the last 10 minutes before it expires.
  • A new seasonal prize has been added to the Faction Pillar Events! Complete 20 events to receive the prize. This challenge can be completed multiple times per season, and the prizes will rotate with each new season.
  • Faction Base House Portal Deeds have been added to the faction coin vendors.
  • Players can now deposit silver into their faction stone. The silver can be used to activate a force field at the front of the faction base.
  • There are four different types of force fields. The more expensive ones are stronger and take more hits to destroy.
  • While a force field is active, attackers must first use catapults to destroy the guard tower generating the field before they can use a battering ram to breach the base.
  • Once a force field has been destroyed, another one cannot be activated for 1 hour.
  • When the guard tower takes initial damage, an alert is sent to all faction members warning them that their base is under attack.
  • The guard tower can be repaired using siege repair tools. -The sigil capture time has been reverted to its original system: a base of 8 hours, plus an additional 4 hours for every town already captured by that faction.
  • When player-placed faction guards are attacked by rival factions, a faction-wide alert is now sent to all members.
  • Factions that own Yew now receive a 50% increase to lumber harvesting, while factions that own Minoc receive a 50% increase to ore harvesting.
  • Loot inside faction dungeon treasure chests has been significantly improved.
  • A stablemaster, banker, and mage NPC have been added inside the faction bases.
  • The bounty hunter alert for when a murderer logs in now has a random delay of 5–15 minutes "The dread ravens bring word, a murderer has recently entered the world!".
  • Faction players whose faction controls Cove will receive +25% silver from pillar events and +2 faction coins.
  • Siege gates can now be repaired with siege repair tools.
  • You can now pick up Town Sigils that have been dropped on the ground.
  • Factions that own Skara Brae can now purchase Faction Shark mounts. The vendor can sell one every 24 hours for 500 faction coins.
  • Faction gazers inside bases have had the amount of faction coins in their loot increased.
  • Added Undead Pack Beetle scroll to the Necromancer vendor.
  • Reduced Undead Pack Wraith control slot usage from 3 to 2.
  • Fixed an issue where siege repair tools did not work on battering rams.
  • Runic Instruments added to the game
  • Faction players now receive 3 faction coins (+50%) for killing a rival faction player inside a faction base.
  • Gazers inside faction bases now drop faction coins and will respawn every 4 hours.
  • A smaller, cheaper version of the faction battering ram has been added and can now be crafted. It is designed for attacking faction bases to steal town sigils. The larger, more expensive version is required for Siege Events
  • Faction Bless Deeds have been removed and deactivated, Faction players can now use insurance as an alternative.
  • Factions that control Moonglow can purchase the faction mage in Moonglow for 50% cheaper than normal.
  • A new system has been implemented to summon the Faction Dungeon boss. Players can obtain volatile dragon shards by mining them or as drops from monsters inside the faction dungeon, as well as from treasure chests. These shards decay after 10 minutes, so they must be forged into a more stable form before they expire. Once you have a stack of 100, you can use them to create an activator that summons the boss in the faction dungeon.
  • Forges have been added inside the Faction Dungeon.
  • Loot from the faction boss and the dungeon cache has been improved.
  • Factions that control Minoc will now yield 2–3 times more catapult rocks when mining in the faction dungeon.
  • Faction archer guards now use poison arrows and can destroy dark guardians.
  • The faction flag will now deploy at the town stone once the town has been captured.
  • You can now repair broken Easter tree deeds using the item fixer.
  • Fixed a bug where players could cross-pollinate and create a new color even though the plant and the pollen did not match.
  • Easter riddle phrases have been made a little easier, riddle letter drops have been increased (a little).
  • If a faction controls Britain, they can now use the command "I wish to place an archer guard" to place a stronger archer guard inside any town they control. These archer guards cost 1,000 silver each. The original command "I wish to place a guard" still works for placing regular faction guards.
  • Faction players will no longer turn grey during pillar events.
  • Faction siege gates now regenerate to full health after 1 hour of taking no damage.
  • Capturing a faction town now takes 24 hours after depositing the town sigil into your faction stone (the multiplier has been removed).
  • Factions now capture towns for 6 days instead of 3.
  • Bless deeds in the faction store have been reduced in price.
  • Faction mages from the faction store are now available for 48 hours.
  • Faction sigil guards are now cheaper to purchase and they have been buffed!
  • You can now resign from your faction at the front gate by saying: "I wish to resign from this faction"
  • Faction gazers have been placed inside the faction bases around the faction stones.
  • The amount of resources required to build a battering ram has been reduced.
  • The pirate invasion will now reset after 8 hours instead of 3. A countdown will now be visible in the Moonglow graveyard when the event is active.
  • A magical rabbit has been spotted in Yew! Players who have completed the Easter quest can use their magic wand on the rabbit to receive gifts.
  • The troll event activator now properly drops from the guardians in Level 5 Despise.
  • The growth speed of fertile dirt has been increased.
  • The drop rate of Easter riddle letters has been increased.
  • This has now been removed from faction pillar events: --Minimum Combat Participation: Players must have at least 2 combat actions (kills + deaths) during the event to be eligible for faction coins and rewards--
  • Pets will now follow in and out of the solen nest (the nest is part of the Greenthorn activities).
  • Pets will now follow through the teleporter between Britain and New Haven/Ocllo.
  • The Easter riddle scrolls have been made a little more challenging for you and your AI assistant :-).
  • A new Easter activity has been added: guess the word phrase and win! Full documentation is available on the wiki.
  • The Paragon Puzzle Chest will now only drop in the Daily Dungeon, and only if the player is wearing the Fortune's Favor amulet.
  • Added resource maps to Magic Chests, Treasure Maps, Fishing Treasure Chests (SOS), and Paragon Puzzle Chests.
  • Improved the loot for Paragons in the Daily Dungeon and increased the chance to drop Puzzle Chests.
  • The Faction Dungeon boss is now live, along with faction mining for catapult rocks.
  • Fixed a bug where summoning creatures subtracted a charge from talismans.
  • Resource maps are now live!
  • Infected Gazers are now undead.
  • Increased the number of faction coins in the faction dungeon treasure chests.
  • For all gardeners: when you grow plants, they will produce more seeds and resources in the future (up to 5).
  • New items have been added to the Easter drops
  • New Quest: Tails the Easter Bunny’s helper can now be found near Britain Bank. Help recover the stolen magical golden eggs from the dragons in Destard or find them in exploding wells and Easter puzzle chests and return them to earn a magical Easter wand!

Players can now edit an existing reflection instead of deleting and recreating it. Editing a reflection costs 50,000 gold and overwrites that reflection’s saved stats, skills, and related flags with the character’s current build, while keeping the same reflection slot and name.

This change should be live after the next server reboot.

We created a summary of all the exciting stuff that happened between the end of 2023 and spring 2026 for all returning and less-regular players. Happy reading — it’s a lot!

https://wiki.shardsofbritannia.com/en/news-summary2024-11_2026-04

Greetings, adventurers!

We're introducing a new balance feature to the Seeker Raven, the bounty hunters' trusty tool for tracking murderers and orcs.

What's New:

The Seeker Raven now enters a 10-minute cooldown after engaging in harvesting activities or PVE combat. Affected Activities: Harvesting: Mining, lumberjacking and fishing. Combat: PVE fights with monsters (excluding PvP and pets). During the cooldown, attempting to use the Seeker Raven will display a message explaining the restriction. Why This Change: This encourages strategic use of the Seeker Raven, preventing spamming after resource gathering or monster slaying, while maintaining its role as a powerful tracking tool for bounty hunters.

Happy hunting! 🦅

The siege gate fortification is a new feature that allows faction players to temporarily boost their gate’s defenses. Only members of the defending faction with at least 100 blacksmithing skill can perform this action. To fortify a gate, you must have a hammer in your backpack or equipped and 50 valorite ingots in your inventory. Simply walk up to the siege gate and select the “Fortify Gate” option. This consumes the 50 valorite ingots and immediately boosts the gate’s health from 15,000 to 30,000. The gate’s appearance will also change to a fortified valorite hue, and its name will display a countdown timer such as “Siege Gate (Fortified: 3h 45m)”. The initial fortification lasts for 4 hours. To keep the gate fortified, it requires regular maintenance. You can refortify the gate starting 10 minutes before the current fortification expires. Each successful refortification adds another full 4 hours to the timer. If you let the fortification expire without refortifying in time, the gate’s health drops back to normal, its appearance returns to the standard hue, and you will be unable to fortify it again for a full 24-hour cooldown period. For best results, keep an eye on the timer shown in the gate’s name and plan to refortify every 3 to 4 hours. Stock up on valorite ingots and hammers so your faction mates can help maintain the defense. This system adds more strategy and teamwork to faction sieges, as defenders must actively protect and maintain their fortifications during conflicts. If you have any questions, reach out to your faction leaders for assistance!

We're aware that there is currently an issue with the Legends of Aria Account Creation Verification step showing an error. We've alerted the Legends of Aria team and are hoping it will be resolved soon. We'll update this post again when the issue is marked as resolved. Sorry for the inconvenience and thanks for your patience!

Recently there has been an issue with the Discord Support Bot (emergency support threads) giving an error when trying to start a new ticket in some cases. This issue has been resolved and new tickets should be able to be created again immediately. Sorry for the issues! It seems there was an update to the Ticketer bot and we needed to apply some changes to get it working again. Thanks for your patience.

New Additions

  • Added the Undead Pillar Shrine, a house decoration that allows players to convert Souls into Grave Dust, up to 1,000 Souls at a time.

Balance Changes

  • Soul collection now scales based on mob difficulty, up to a maximum of 10 Souls per mob.

  • Torpefy

    • Is now easier to cast.
    • Has a reduced chance to fizzle.
    • This change is intended to better account for its high spell circle and mana cost.
  • Noxious Decay

    • Poison ticks now scale up to 6 ticks if the caster has Spirit Speak above 60.0.
  • Noxious Cloud

    • Improved dispel resistance.
    • Can now be dispelled using Dispel Field (15% Chance).
  • Transfusion

    • Can now heal the caster when used on self, even with the Healing skill.
    • Can heal an ally, but doing so drains some life from the caster.
  • Greater Transfusion

    • Functions similarly to Transfusion, but with stronger effects.
    • If the caster does not have the Healing skill, it also applies a healing-over-time effect for about 20 seconds.
    • Has a 40-second cooldown.

Notes

Please report any bugs if anything does not behave as described above.

We will be temporarily disabling the Minax faction, reducing the game to two active factions: True Britannians and Shadowlords. For the next two weeks, Minax members can leave their faction and instantly join either True Britannians or Shadowlords. To resign, stand outside the front gates of the Minax base and say “I wish to resign from this faction.” A vendor will be added shortly after that will allow you to trade in your Minax faction gear for silver. Once the overall faction player base grows, we will consider reactivating the Minax faction.

The login server is currently offline and thus the game is not accessible at this time.. We have contacted Citadel to have this addressed. Apologies for the inconvenience, we'll advise as soon as it's back online.

Hear Ye, Adventurers! Season 7 is coming to an end soon, and time is running short to collect any missing points before the season closes. Season 8 will begin on May 1st, bringing new rewards (and new visual designs for the reward chests :-) ). Make sure to finish your progress before the season ends!

Runic instruments can now be crafted using a runic dovetail saw :)

The Faction Siege Warfare patch is now live. We will be scheduling the first siege event in the coming weeks.

In the meantime, faction players can begin preparing by harvesting resources to build siege equipment.

Faction players can now mine catapult rocks inside the Faction Dungeon. These rocks can be loaded into catapults and fired at opposing faction players, siege equipment, and protection towers.

GM Alchemists can apply Greater Poison Potions to catapult rocks to create Poison Rocks. These deal initial damage and release poison that affects surrounding players. GM Alchemists can also apply Greater Explosion Potions to create Explosive Rocks, which leave puddles of fire on impact.

Players can now kill pigs and harvest their corpses. These can be fired from catapults. On impact, they cause affected players to start vomiting and the effect is contagious.

Siege bolts can be looted from monsters inside the Faction Dungeon. These bolts are required to craft siege weapons such as battering rams and catapults.

A new boss has been added to the Faction Dungeon. It drops a Magic Scroll that opens a cache filled with siege bolts, as well as Faction Bless Deeds.

Faction bases now have several ballistas installed. These can be used to shoot at battering rams that are attacking the gate.

Ladders have been installed in faction bases. These provide an additional way to enter and exit the base, allowing players to avoid using the main gate during a siege.

Players can craft Battering Ram Kits. These kits can be used at the siege mechanic inside your faction base to purchase a battering ram. Battering rams are used during sieges to smash open the opposing faction’s siege gate and gain entry into their base.

Important note: Battering rams can only take damage from ballistas, catapults, and player weapons. Magic spells and pets cannot damage them.

When a siege event begins, one faction will act as the Defenders while the other faction or factions will be the Attackers. The defending base will have a force field protecting the siege gates, generated by a Protection Tower.

To breach the gate, attackers must destroy the force field by firing catapult rocks at the Protection Tower and destroying it. Once the force field is down, they can use the battering ram to smash open the siege gate.

Defenders can use Siege Repair Tools on the Protection Tower to keep the force field active. All faction players can use the same Siege Repair Tools to repair catapults, ballistas, and battering rams. Defenders can also use the installed ballistas to attack and damage incoming battering rams.

Mages can summon Water Elementals to extinguish fire puddles, which is very useful when trying to repair the Protection Tower. Up to 5 defenders can brace the siege gate at once. This significantly reduces the damage taken from the battering ram.

Recipes for faction bombs can be found in siege warfare rewards and faction pillar rewards. These bombs can be crafted and thrown at enemy siege weapons to inflict damage.

Special items can also be obtained from Siege Warfare rewards and Faction Pillar rewards, including talismans that reduce catapult reload time and a drum that increases the battering ram’s damage output when played.

If the attacking faction breaches the gate and enters the base, they must locate the Faction Chest. It takes 60 seconds to open the chest. Inside is a Key that functions similarly to a sigil. The carrier of the key cannot fast travel and is visible on the minimap. If the key carrier is killed, the key is automatically transferred to the killer.

The first faction to secure the key and return it to their faction’s Siege Warfare Stone wins the event and receives a chest full of loot. This includes the defending faction if they win.

The event lasts 1 hour. If the defenders successfully keep the attackers out for the full hour, they can open the chest inside their own base to claim victory and receive bonus loot for a successful defense.

The Faction Siege Warfare patch is now live. We will be scheduling the first siege event in the coming weeks. In the meantime, faction players can begin preparing by harvesting resources to build siege equipment. Preparing for the Siege

Catapult Rocks: Faction players can now mine catapult rocks inside the Faction Dungeon. These rocks can be loaded into catapults and fired at opposing faction players, siege equipment, and protection towers. Enhanced Rocks: GM Alchemists can apply Greater Poison Potions to catapult rocks to create Poison Rocks. These deal initial damage and release poison that affects surrounding players. GM Alchemists can also apply Greater Explosion Potions to create Explosive Rocks, which leave puddles of fire on impact.

Pig Corpses: Players can now kill pigs and harvest their corpses. These can be fired from catapults. On impact, they cause affected players to start vomiting — the effect is contagious. Siege Bolts: Siege bolts can be looted from monsters inside the Faction Dungeon. These bolts are required to craft siege weapons such as battering rams and catapults. A new boss has been added to the Faction Dungeon. It drops a Magic Scroll that opens a cache filled with siege bolts, as well as Faction Bless Deeds.

Faction Bases & Siege Equipment

Faction bases now have several ballistas installed. These can be used to shoot at battering rams that are attacking the gate. Players can craft Battering Ram Kits. These kits can be used at the siege mechanic inside your faction base to purchase a battering ram. Battering rams are used during sieges to smash open the opposing faction’s siege gate and gain entry into their base.

Important Note on Battering Rams: Battering rams can only take damage from ballistas, catapults, and player weapons. Magic spells and pets cannot damage them. How a Siege Event Works When a siege event begins:

One faction will act as the Defenders, while the other faction(s) will be the Attackers. The defending base will have a force field protecting the siege gates, generated by a Protection Tower.

To breach the gate, attackers must:

Destroy the force field by firing catapult rocks at the Protection Tower and destroying it. Once the force field is down, use the battering ram to smash open the siege gate.

Defenders can:

Use Siege Repair Tools on the Protection Tower to keep the force field active. All faction players can use the same Siege Repair Tools to repair catapults, ballistas, and battering rams. Use the installed ballistas to attack and damage incoming battering rams.

Additional Mechanics:

Mages can summon Water Elementals to extinguish fire puddles — very useful when trying to repair the Protection Tower. Up to 5 defenders can brace the siege gate at once. This significantly reduces the damage taken from the battering ram.

New Items & Rewards

Faction Bombs: Recipes for faction bombs can be found in siege warfare rewards and faction pillar rewards. These bombs can be crafted and thrown at enemy siege weapons to inflict damage. Special items can also be obtained from Siege Warfare rewards and Faction Pillar rewards, including: Talismans that reduce catapult reload time. A drum that increases the battering ram’s damage output when played.

Winning the Siege If the attacking faction breaches the gate and enters the base, they must locate the Faction Chest.

It takes 60 seconds to open the chest. Inside is a Key (functions similarly to a sigil). The carrier of the key cannot fast travel and is visible on the minimap. If the key carrier is killed, the key is automatically transferred to the killer.

The first faction to secure the key and return it to their faction’s Siege Warfare Stone wins the event and receives a chest full of loot (this includes the defending faction). The event lasts 1 hour.

If the defenders successfully keep the attackers out for the full hour, they can open the chest inside their own base to claim victory and receive bonus loot for a successful defense.

🗺️ Resource Maps

Resource Maps are now available in Britannia! These special items drop from dungeon monsters and lead adventurers to hidden resource camps scattered across the land, offering a new way to obtain rare and valuable materials.

🔺 Harder monsters have an increased chance of dropping a map, and bosses are guaranteed to drop at least one!

Three map types are available:

  • ⛏️ Ore Maps (8 tiers) — yielding ores from Dull Copper up to Valorite
  • 🪵 Lumber Maps (6 tiers) — uncovering rare woods including Bloodwood, Frostwood, and Heartwood
  • 🐾 Leather Maps (5 tiers) — rewarding Spined, Horned, Barbed, Infernal, and Dragonhide leathers

Higher level maps require greater Cartography skill to decipher and yield rarer materials. A Spyglass is needed to read a map, and the appropriate harvesting tool — pickaxe, hatchet, or skinning knife — is required to extract resources from the camp.

Resource piles have a limited number of charges, so make the most of every find! 🗡️

Wiki Page:

This Easter, all faction players who participate in 10 Faction Pillar events and meet the requirements to receive a reward in each match will receive unique Easter loot at the end of the 10th match. This ends on the 28th of April.

7th Annual Easter Events

We’re excited to announce our 7th Annual Easter celebration in-game, packed with festive activities and rewards for everyone to enjoy.

Event Highlights

  • 🥚 Egg Hunt: Eggs can be found throughout Britannia and contain Fabled Carrots or other surprises, redeemable at the Easter Vendor.
  • 👹 Easter Paragon Monsters: These may randomly spawn in place of normal monsters, offering bonus chances to earn carrots and special items.
  • 🥕 Previous years’ Easter Carrots can continue to be used in all Easter events going forward.
  • ✨ A few new and rare drops have also been added for this year’s Easter activities.
  • 🏦 Note: The Easter Vendor is on duty at Britannia’s bank.

Additional Features

  • 🐇 Killing regular rabbits may trigger a Vorpal Bunny spawn, which rewards additional carrots and loot.
  • 🧩 Egg Riddles remain updated with quality-of-life improvements:
    • You can request a Hint to help solve a riddle.
    • A Skip option lets you bypass a riddle once per egg.
  • 🥚 New for 2026: A new Golden Egg Hunt quest is now live. Speak to Tails near Britain Bank to begin collecting stolen golden eggs from greater dragons in Destard, Exploding Wells, or Easter puzzle chests, and earn a magical Easter wand when the quest is complete.

ℹ️ Ongoing Updates

We’ll continue adding more items and activities as time allows, so keep an eye out for additions during the event.

Event Dates for 2026

  • 📅 Event begins: April 2, 2026 at 9:00 AM
  • 📅 Event ends: April 28, 2026 at 9:00 AM

We hope you have time to log in, participate, and enjoy the festivities. See you there!