Since we’ve been adding many new features and not all of them warrant a dedicated news item, we’ll start providing a kind of changelog. This will take the form of a news page, initiated at the beginning of each month, where smaller changes and additions will be continuously documented (revisit this page regularly). The first changelog is for June, but it also includes some updates from May.

List of Changes

  • Vendor sales inventories updated for Fishing Token, Dungeon Token, Little Rock, and Noble Coins vendor.
  • New vendor added for Crown Jewels.
  • New wandering vendor added, who is traveling in Paws and Britain to sell rare goods for gold.
  • Buffed the Horned Beetle pet.
  • Fishing loot tables updated for moat, deep sea, ice, and dungeon fishing.
  • Tried to balance out moat fishing chances a lot (!) of times.
  • Treasure map loot tables updated.
  • Loot has been improved for: Poison Boss Elemental, Leviathan, Large Water Elemental, Dark Revenant.
  • Added a new recipe for a decorative pond and new resources to craft it.
  • Added a private bulletin board.
  • Magic Mushroom gates have been added over the world.
  • Added Smelting Scroll for Horned Beetle on donation vendor.
  • Added a Grave Dust recipe.
  • Added new mobs to Covetous: a Bone Lightning Mage, Stone Wyrm.
  • Enhanced Greater Dragons.
  • Black Market goods loot tables updated.
  • Puzzle Chest loot tables updated.
  • Faction updates: pillar events are now player-activated, overhaul of the faction bases, added faction creatures.
  • Orc guild updated and extended: system and playstyle adjustments (orcs can't use Boon, can't report murder, can't join factions), added new orc-only items they can buy from Zuma at the orc fort (Orc Drum, mounts), updated Burzum.
  • Spiders (Giant and Dread, Dread Queen) are now dyeable; spider pet dyes have been added.
  • Thief system update: pretty exciting extension which we will cover in a separate news.
  • Young player gameplay adjusted (cannot snoop, damage from traps capped at 50).
  • A ton of fixes.
  • A ton of new items.
  • Updated loot of Fishing Treasure Chests.
  • Faction mobs have been added to the faction bases. These mobs are member of the faction and are aggressive towards all non-members.
  • Thieves can now steal from Thief Hunters and always remain blue.
  • Members of the Thieves Guild can no longer access the bank roof.
  • Updated Greater Dragons' loot to align with their difficulty.
  • Thief Hunters: the "Thieves" tracking option now requires wearing the full Thief Hunter armor set and riding the Shadowstrike mount. Ensure all gear is equipped to access this category.
  • A new item has been added to the Fishing Token vendor, enjoy :-D
  • Another update of Fishing Treasure Chests loot.
  • Works have started at the Minax faction base, it will look messy for a while...
  • Faction vendor sales inventory has been updated, new items have been added.
  • Enhanced PvE stealing from humanoid monsters.
  • Smoke bombs now have a standard cooldown for all players, including thieves, unless the Thieves' Smoke Bomb Talisman is equipped. This talisman can be purchased from the Black Goods Thief Guild Master using Thieves' Coins.
  • Undead pets now properly cast their intended spells.
  • Temporary fix for the Ghost Blade issue.
  • Resolved a bug with the Ripper mount where skill requirements were being ignored.
  • Increased the chance of MiBs in dungeons and deep water
  • Fixed a bug allowing Faction, Thieves, and Thief Hunter players to go onto the Brit bank roof
  • Thief traps have been updated to attack Thief Hunters in addition to targeting horses and carts, and they can be used in town, though they will not work on horses and carts in town. These traps decay after five minutes and have a five-minute cooldown before another can be placed, dealing 50 damage and applying a two-second stun to Thief Hunters.
  • We have deployed a change to address a bug where the Necromancer spell Noxious cloud could cause the heal ticks to be stuck forever. You or your pet will now require to be inside the noxious field in order to keep receiving heals, otherwise it will expire.
  • Undead pets now properly cast their intended spells.
  • Temporary fix for the Ghost Blade issue.
  • Resolved a bug with the Ripper mount where skill requirements were being ignored.All players in the winning faction from the pillar events will receive 10 faction coins as well as the usual amount of silver.
  • The player with the most points at the end of the pillar event will have a chance to win a treasure chest filled with faction goodies!
  • Volatile Exploding barrels that detonate near murderers and criminals can now be locked down by double-clicking.
  • Bone lightning mages now give a chance to drop rare items at the Exploding Well events.
  • We have removed two pillars from each Faction Pillar Event, so players will now compete for a single pillar. We can adjust this if the population increases.
  • (Not new but maybe not broadly known): Added a speech command to join a faction. To join, say "i wish to join this faction" when standing in front of the gates for the corresponding faction base.

NEW:

  • Drop rates for live_rock and living_water have been increased. Also check the wiki for a description on fishtanks, bowls and ponds: https://wiki.shardsofbritannia.com/en/fishtanks-and-ponds
  • Chance to succeed a fishtank or pond craft has been increased (live after the server restart on the 25th of June).
  • New faction paintings for minax, shadowlords and true britannia have been added to the faction vendor (live after the server restart on the 25th of June).
  • The minax faction base has been decorated.
  • New assets have been added (sorry for the wait during the download).

We have deployed a change to address a bug where the Necromancer spell Noxious cloud could cause the heal ticks to be stuck forever.

You or your pet will now require to be inside the noxious field in order to keep receiving heals, otherwise it will expire.

We've rolled out a new update to resolve several issues related to pet and mob casting. This patch includes the following fixes:

  • Undead pets now properly cast their intended spells.
  • Temporary fix for the Ghost Blade issue.
  • Resolved a bug with the Ripper mount where skill requirements were being ignored.

Additionally, we've addressed several minor bugs to improve overall stability and gameplay experience.

Thank you for your continued feedback and support!

  • Thief Hunters, the "Thieves" tracking option now requires wearing the full Thief Hunter armor set and riding the Shadowstrike mount. Ensure all gear is equipped to access this category.
  • Thieves can now steal from Thief Hunters and always remain blue.

  • Members of the Thieves Guild can no longer access the bank roof.

  • Updated Greater Dragons' loot to align with their difficulty.

Good folk of Britannia, the Thief Hunters Guild calls for brave souls to root out rogues skulking in our shadows! Visit the guildmaster in Britain and take up the mantle of justice. Here’s what you need to know to become a Thief Hunter and bring thieves to heel.

Find the Guildmaster:

  • Visit the Thief Hunters Guildmaster in Britain to join. Joining Requirements:

  • Must have at least 60 Detect Hidden and 60 Tracking skills. Faction members, Thieves Guild members, criminals, and murderers cannot join.

  • If your Detect Hidden or Tracking falls below 60, you’re removed from the guild.

  • If you become a murderer, you’re immediately expelled.

Guild Rules:

  • Once joined, you cannot leave the guild for 7 days.

  • Thief Hunters cannot use the Lord’s Boon.

Rewards and Powers:

  • Earn the title “Thief Hunter, Master of Shadows, Seeker of Rogues.”

  • Attack thieves at any time, even if they’re blue (non-criminal).

  • Thieves can defend themselves without becoming criminals.

  • Loot black market goods from fallen thieves’ bodies and turn them in to the guildmaster for gold rewards.

Special Gear:

  • The guildmaster sells exclusive Thief Hunter armor. Each piece grants a 6.66% boost to Tracking distance.

  • A rare ethereal mount is available, enhancing your pursuit of rogues.

The Thief Hunters Guild needs you to protect Britannia’s streets and wilds. Train your skills, seek the guildmaster in Britain, and become a scourge of thieves! For more details, visit the guildhall today.

Join the Thief Hunters Guild!

Good folk of Britannia, the Thief Hunters Guild calls for brave souls to root out rogues skulking in our shadows! Visit the guildmaster in Britain and take up the mantle of justice. Here’s what you need to know to become a Thief Hunter and bring thieves to heel.

Find the Guildmaster:

Visit the Thief Hunters Guildmaster in Britain to join.

Joining Requirements:

Must have at least 60 Detect Hidden and 60 Tracking skills.

Faction members, Thieves Guild members, criminals, and murderers cannot join.

If your Detect Hidden or Tracking falls below 60, you’re removed from the guild.

If you become a murderer, you’re immediately expelled.

Guild Rules:

Once joined, you cannot leave the guild for 7 days.

Thief Hunters cannot use the Lord’s Boon.

Rewards and Powers:

Earn the title “Thief Hunter, Master of Shadows, Seeker of Rogues.”

Attack thieves at any time, even if they’re blue (non-criminal). Thieves can defend themselves without becoming criminals.

Loot black market goods from fallen thieves’ bodies and turn them in to the guildmaster for gold rewards.

Special Gear:

The guildmaster sells exclusive Thief Hunter armor. Each piece grants a 6.66% boost to Tracking distance.

A rare ethereal mount is available, enhancing your pursuit of rogues.

The Thief Hunters Guild needs you to protect Britannia’s streets and wilds. Train your skills, seek the guildmaster in Britain, and become a scourge of thieves! For more details, visit the guildhall today.

Sorry for the interruption this morning, we had a brief outage with our primary domain (shardsofbritannia.com) and it's been resolved. Due to the issue, this will affect some people's ability to connect to the game briefly. It can take a little time for everyone's networks to be updated that the domain is back online, if you have trouble please keep trying and it should be fully resolved within an hour or two for majority of the world. Thanks for your patience!

PS: This issue can present itself with the SoB Launcher, SoB Website, and even logging into the game client itself

UPDATE: we were able to resolve the issue. Enjoy the game!

All, we are experiencing the known "connect failure for custom assets" error that will hit players launching the game from Europe. We are working to resolve it, please use a VPN to bypass the problem or wait until it is fixed. Those of you who are logged in, stay in. Sorry :-/

We've optimized our bulk order books for improved performance. On your first login after this update, you may experience a brief delay as your bulk order books in your bags are are updated.

If you have bulk order books in your chests you can either take them to the item fixer or log out/in with them in your backpack to receive the update.

This is a one-time process and will not affect future logins.

Thank you for your patience!

Have fun!

Hail, Adventurers!

A thrilling new raffle awaits! Starting today, the Shards of Britannia Mystery Box Raffle offers you a chance to win one of three exclusive Mystery Boxes packed with epic in-game treasures!

Raffle Details:

  • Start Date: June 10, 2025
  • Draw Date: July 20, 2025

Prizes:

  • 1st Prize: Large Mystery Box
  • 2nd Prize: Medium Mystery Box
  • 3rd Prize: Small Mystery Box

Winners: 3 lucky players

How to Enter:

Visit Raff, the lottery official, near Britain Bank to purchase your raffle tickets. Each ticket costs 10 raffle tokens, obtainable as loot from Paragon monsters. Enter as many times as you like to increase your chances!

Don’t miss your shot at these mysterious rewards grab your tickets and join the excitement!

Good luck, brave adventurers!

Shards of Britannia Mystery Box Raffle

Hail, Adventurers!

A thrilling new raffle awaits! Starting today, the Shards of Britannia Mystery Box Raffle offers you a chance to win one of three exclusive Mystery Boxes packed with epic in-game treasures!

Raffle Details:

  • Start Date: June 10, 2025
  • Draw Date: July 20, 2025, at 9:00 AM AWST

Prizes:

  • 1st Prize: Large Mystery Box
  • 2nd Prize: Medium Mystery Box
  • 3rd Prize: Small Mystery Box

Winners: 3 lucky players

How to Enter:

Visit Raff, the lottery official, near Britain Bank to purchase your raffle tickets. Each ticket costs 10 raffle tokens, obtainable as loot from Paragon monsters. Enter as many times as you like to increase your chances!

Don’t miss your shot at these mysterious rewards grab your tickets and join the excitement!

Good luck, brave adventurers!

If you have a Bulk Order Book that refuses to open since a recent patch, please take the book to any Counselor's Guild building and speak to the Item Fixer NPC there, and they can fix your books for you. Sorry for the inconvenience while we sort out these bugs!

Hail, adventurers! Due to the roaring success of our last Paws explosion fest, we’re cranking up the chaos with a brand-new, heart-pounding event! This is no ordinary rerun—it’s bigger, badder, and bursting with madness! Get ready for 24 hours of non-stop action this weekend!

Keep your eyes peeled for Special Exploding Barrels popping up across the Town of Paws. These barrels are slippery—they’ll vanish in just 60 seconds, so sprint to snag one! Use them to blast open one of the two wells in Paws: one near the Brit Bridge, the other by Colleen the Gypsy. This time, we’ve got Guaranteed-Break Barrels—rare, barrels that will crack those stubborn wells open on the first try!

Smash a well, and you could score a Puzzle Chest stuffed with even more rare loot than before. But beware—bigger explosions mean more ferocious monsters guarding the wells, ready to test your mettle. These wells are tough nuts to crack, so bring your patience and determination!

Check our official discord for all the information!

UPDATE: The issue has been addressed with the LOA team and the server is coming back online now. Please wait about 5 minutes before trying to log in again. Sorry again for the interruptions!

PREVIOUS MESSAGE: The server is offline temporarily due to an unexpected crash. We're working on resolving it as quickly as possible and will update this post again when the server is coming back up. Sorry for the inconvenience and thanks for your patience through the rough patches.

This is a reminder of our annual dyes lineup:

Red Obsidian Dyetubs: Available from June 1st to June 15th, marking the start of summer.

Pigment & Enamel vendors are available at the Yew Bank

Read more: https://shardsofbritannia.com/news/annual-pigment-enamels-donation-dyetubs

We are aware of the login issues (error 100) that some users are experiencing due to an issue with the Legends of Aria login server. We've alerted those involved with the LoA Team and have been told that the issue is being actively worked on. However, we don't currently have an ETA for a fix, we are hopeful it will be fixed as quickly as possible. We do apologise for the convenience, and thank you for your patience!

Please note: Players have found success logging in eventually after a short time. If you see this error, please try again in a few minutes.

Hail, everyone! We’re throwing a curveball with a spontaneous burst of mayhem! No fancy prep, just a straight-up, off the cuff event to keep things lively. This chaos is live for the next 24 hours, so get in on it before it’s history!

Stay sharp for Special Exploding Barrels spawning all over the Town of Paws. These things are quick they’ll vanish in 60 seconds flat, so move fast! Grab one and use it to try blasting open one of the two wells in Paws one near the Brit Bridge, the other close by to Colleen the gypsys camp. These wells are not easy to blow open and may take many attempts!

Crack one open, and you might snag a Puzzle Chest packed with rare loot. But fair warning, these wells are tricky and will test your patience!

UPDATE: This issue has been resolved and the server is back online. Unfortunately, any accounts that were created since May 31st, the last 48 hours roughly, may have been lost due to this critical issue, and neither LOA nor SOB teams are able to recover them, we're very sorry for the inconvenience. The server is back online now.

PRIOR MESSAGE: Recently, there was an update to the original Legends of Aria infrastructure, specifically impacting the Legends of Aria Account Management page used by all community servers. Unfortunately, this update introduced a critical issue, causing players to log into the wrong accounts inadvertently in some cases.

Due to the severity of this security flaw, we've immediately notified the Legends of Aria infrastructure team and are awaiting a resolution. As a precaution, we've temporarily shut down the game server.

We have confirmation that the issue is being actively investigated and addressed. We'll provide updates as soon as possible.

Thank you for your patience and understanding. We sincerely apologize for this inconvenience and interruption

Necromancer Updates (May 25)

Spell Enhancements

Transfusion

  • Mana Cost: 30
  • Heals up to 25 HP, or up to 50 HP for Undead pets
  • In PvP:
    • Healing effectiveness reduced by 50%
    • Mana draw from caster halved

Great Transfusion

  • Mana Cost: 55
  • Heals up to 50 HP, or up to 100 HP for Undead pets
  • In PvP:
    • Healing effectiveness reduced by 50%
    • Mana draw from caster reduced accordingly

Noxious Decay Rework

  • Poison levels checks/chances improved
  • Against Undead, poison level is reduced by 1
  • Healing-over-time scales with caster stats and poison level:
    • Can scale higher with better skill or poison potency
    • Casters without Healing skill get a bonus healing per tick

Blood Siphon

  • Range is doubled
  • Damage adjusted to max of 10 and min 1

Haunt

  • Reduced spell delay before impact

New Crafting Content

Grave Dust Recipe

  • Can now be found from grave digging

Quality of Life & Bug Fixes

  • Bleeding is now properly removed by transfusion spells
  • Fixed rare cases where spells consumed mana without effect
  • Improved PvP handling across all necromancer spells
  • Visual and system messages are now clearer and more informative