Fixed an issue that would sometimes cause skill gain to fail when over a skill's daily cap. This issue should be resolved after the next restart.

  • Fixed an issue causing a container's weight not to be updated right away when adding to existing stacks inside of it
  • Containers created by using the option Organize Backpack will now be prevented from leaving your backpack and they will disappear when becoming empty
  • Armor reduction can no longer reduce damage beyond 80% of the damage inflicted when the attacker is a player.
  • Made several improvements to monster difficulty calculations to better reflect their difficulty in preparation for an upcoming PvM overhaul.
  • Fixed a bug with transferring silver.
  • Despise spawns have been adjusted to better suit new players on the upper levels.
  • Fixed an issue with fish not being stackable or usable as a resource since the most recent fishing patch
  • Updated prices for Reflections to be 500k each for the first two reflections and an additional 500k each reflection after

Reflections

  • Character Reflections added, you can save your skills and stats to a reflection to be restored later, for 1,000,000gp
  • Access the Reflections window from the paper doll or skills window

Soulstones

  • A new 5-charge Soulstone has been added for 1,000,000gp to the Jeweler vendor

House Storage Upgrades

  • You can now upgrade your house storage limitations for a fee, see the Upgrade Storage button in the house menu under the Storage tab
  • The cost to upgrade house storage is 100k to start, adding 100k for each subsequent upgrade up to 10 times
  • This does not transfer when relocating houses and does not refund when demolishing a house, it is non-refundable!

Rental Property

  • Rental properties will now have a 25% upcharge when renting a property while also owning a permanent house

Note: We are still finalizing some details with Rental Properties and there are no properties to rent in-game yet, we will make a separate announcement when properties start to become available, occurring gradually.

Digging

  • Added the ability to use shovels at the public farms around towns, the ones that usually spawn cotton
  • Digging in farms will produce various vegetables and even worms, a new type of fishing bait

Fishing & Fishing Bait

  • Added earthworms that can be applied to fishing rods for increased chances of catching fish; these can be found by digging at public farms
  • Added minnows that can be applied to fishing rods for even higher chances of catching fish; these can be caught using fishing nets
  • Added fishing chum that can be thrown into the water to try and lure schools of fish which provide increased yield; this can be obtained by cutting up Prized Fish
  • Using Fishing Nets will now yield minnows
  • Fabled Fishing Net added, can be obtained in both overworld and dungeons and can spawn fantastical sea creatures

General

  • Added Ballot Box house addon to Carpentry crafting recipes
  • Fixed an issue with the dialog not appearing when trying to add pets to the Pet Broker and in some other cases
  • Added /waypoint command to add a map waypoint at your current location

The auction is about to start! Head to Skara Brae's The Guiding Hand directly next to the bank (west) to attend! Hope to see you there :)

There is currently a bug causing faction cloaks to not display correctly on female characters. We're working on a solution and will update as soon as we can.

The deadline is now past for tomorrow's auction! Hopefully, everyone was able to put up the items for sale that they wanted to add.

The live auction is scheduled to begin May 21st at 8:00 PM EST/12:00 AM UTC, see the time in your local time here: https://discord.com/events/369023244038045697/971950582489301002

We hope to see you there!

  • All faction pillar control points will now light up when the event is active instead of just the main pillar.
  • Faction players cannot control a pillar if they've recently been hidden.
  • Fixed a bug causing previously allowed dungeon marking locations to be disallowed.
  • Chest spawn times have been adjusted based on dungeon chest level.
  • Lockpicking skill gain factor has been increased.
  • Mage vendors will now buy scrolls.
  • Additional improvements to boss reset mechanics.

Dungeon Chest spawn times have been balanced recently according to difficulty

After the recent patch went live we realized that we had prematurely included a change causing items on vendors to count against your house storage, and there was no time for players to adjust to this beforehand. Not long after that happened we disabled the change and announced that we would re-enable it on 6/1/22. We now have an update regarding this, as follows:

  • Vendor items will NOT be included in house storage limits and instead vendors will begin to charge a daily fee after 6/1/22

Vendor Fees (goes into effect on 6/1/22):

  • Vendors will charge 60gp per day plus an additional fee based on the cost of goods for sale that are listed at more than 2500gp; formula: ( Price / 2500 ) * 3
  • Vendors now have an option for owners to check the current fees and to deposit gold to their bank
  • Vendor fees will be paid out of the vendor's bank, which is also where proceeds from sales are stored; this means that your vendor will use any gold you deposit plus any proceeds from sales to try and fund themselves
  • Vendors that are unable to collect their fees will automatically pack their belongings to your account vault before disappearing (can be retrieved using /getvault); you will also receive a Notification if this happens

Account Vault:

  • Added multiple options to unpack vendor contents from the vault:
    • unpack to bank (places a container in your bank with the items; items must be able to fit due to performance implications)
    • unpack to ground (places a container at your feet with the items)
    • unpack to house container (places a container inside the targeted locked down or secure container on your plot and unpacks the contents to it; house storage limitations still apply)

Bosses will now reset less frequently and will provide warning messages to players in most cases before resetting. Players still need to remain within the boss area when engaging most bosses.

Several performance improvements have been made.

  • Greatly reduced the stutter in the client when streaming additional world assets.
  • Client should no longer load and unload resources along world borders excessively.
  • Improved client network responsiveness.
  • Fixed an issue causing line of sight checks over short objects to not work properly.

There is currently an issue with harvesting Kindling. This will be fixed on the next server restart. Apologies for the inconvenience!

We have an update regarding the launch of Moonglow, another major landmass! The team has been hard at work to bring Moonglow to life and we are almost ready to start letting players in.

Mark your calendars, Moonglow will be going live on June 1st at 2:00 PM UTC, or see the time in your time zone here: https://discord.gg/rAR2Hzgq?event=974857723491520532

Please be aware that we are still finishing the details in some of the building interiors, but everything will be available and functional. The island does have housing regions set up for players to place houses, and there may be some cases of traditional UO house spots that are not placeable, we will try to supply a Housing Map for the region before the launch.

Update: The following issue has been resolved and Factions are now ignored while dueling in the Duel Pits/Arena

~~Dueling at the Arenas is currently unsupported for Faction players meaning that players may be subject to Faction punishments when competing in a duel. We will work to improve this but please use caution until then when using Faction characters to duel. ~~

Faction Conflict Pillar event locations have received a significant upgrade! Along with altered layouts they now feature 3 control points instead of just one. Events will be disabled for a short time until setup is fully completed. Other patch notes are listed below.

https://wiki.shardsofbritannia.com/en/updates/05-13-2022

We've fixed the issue causing some players not to be able to use guild and group chats. Thank you for your patience!