Urgent: Legends of Aria is leaving Steam

Notice from July 2022

Legends of Aria recently announced that the game is being removed from Steam, but it remains listed at this time during a grace period to allow existing users time to move to standalone accounts.

New players should avoid Steam and use the normal standalone version of the game.

Existing Steam users please see the announcement posted in the LOA Discord for details on how to migrate your account from Steam to a standalone account.

Please note that Shards of Britannia staff has no control over the Steam migration process, please direct all concerns or questions to Legends of Aria staff.

The experimental Vendor Search feature has been added in the form of a Vendor Search Stone that has been placed at Britain Bank. We will assess how this performs and how it affects the player market to determine if it will stick around permanently. Please stop by and check it out! Happy shopping :)

Fishing balancing:

  • balanced availability of higher end fish types
  • balanced chances to get fishing nets and MIBs while fishing & added fishing net chance to SOS treasure loot

Dungeon fishing:

  • increased chance to receive general loot & MIBs in dungeons
  • added special loot only available from fishing in dungeons (must be level 90 Fishing or higher)
  • fishing in a dungeon may disturb monsters in the water now

Ice Fishing:

  • ice picks will now be available for sale on fishing vendors
  • you can dig holes for ice fishing on Dagger Isle (must be level 80 Fishing or higher)
  • ice fishing provides chances at receiving a special type of fish as well as special loot only available from ice fishing
  • ice fishing may disturb some aggressive animals or they may try to steal your fish
  • Fixed an issue with Dragon Meat not being obtainable
  • Fixed an issue with pet aggression, may have caused erratic pet behavior or other pet related issues
  • Fixed issue with treasure chests sometimes having only gold or very little loot
  • Prevented applying traps to already trapped containers
  • Prevented applying traps too quickly, must wait 1 minute between each placement
  • Added ability to use Disarm Trap on Tinker Trapped containers, with a reduced damage if tripped; removing your own trap requires\gives no skill

We've received multiple reports of players digging up treasure chests to find they have only gold in them or less items than intended. The fix for this issue has been completed and will be deployed soon, but you may want to avoid digging up treasure chests until then. Thanks for your patience

  • Added abandoned pet alerts for owners, if your pet is abandoned and wandering you will receive periodic alerts
  • Balanced decipher chance for treasure maps
  • Fixed issue with Upgrade Plainly Drawn Treasure map recipe not detecting maps in backpack
  • Fixed issue with treasure maps not being detected while digging if they are nested in other containers in the backpack
  • Fixed issue with Shovel not being able to be used from the hotbar consistently
  • Fixed issue with Sturdy Shovel not having the Dig ability while equipped
  • Improve treasure map digging from a distance, now you will see "the treasure appears to be nearby" and a sparkle effect will play at the treasure's location
  • Fixed issue with some treasure map monsters not being aligned causing them to attack each other
  • Balanced chance for monsters to spawn from treasure chest while looting it
  • Map waypoints will now be shown in all regions instead of the region you added them from
  • Fixed issue with not being able to craft Exceptional tools
  • Exceptionally crafted items now have "Exceptional" tooltip applied
  • Added /changeprice command to be able to quickly change prices of your vendor for sale items
  • Reworked the /mount or /remount command to be consistent with double clicking your mount
  • Fixed issue with Spellbook spell count tooltip being inaccurate in some cases
  • Fixed issue with Runebook showing "0 charges were consumed" when using a regular runebook versus a sacred runebook
  • Fixed issue with some Full Spellbooks not being detected for crafting recipes
  • Prevented edge cases of non-Young players being able to use or manipulate objects from the Young player chests
  • Attempted to resolve Overweight becoming stuck on players in some cases after dropping items
  • Improved dropping items inside of house to be able to place objects on top of other objects as well as prevent dropping inside of walls causing them to get stuck
  • Fixed issue with players not being able to use/move items in Mailboxes placed in a house
  • Decreased Daily BoD timer from 24 hours to 23 hours
  • Fixed issue with Arch Protection and possibly other spell effects not being refreshed persistently when re-casting them
  • Fixed issue with Tinker Traps not triggering when using Auto Loot on a container

About a week ago we mentioned that a new teammate would be joining us, and today is the day! We would like to introduce Cultivate, they are joining us to fulfill Game Master duties like player support, events moderating and possibly more things as they grow into their role on the team. Please give them a warm welcome! Welcome aboard Cultivate

  • Additional balancing for inscription item loot tables.
  • Sacred Runebooks will now properly consume Radiant Shards when crafted if found in the crafter's pack and apply lucky bonuses.
  • Sacred Runebook charge cost decreased to 75 gold per charge.
  • Sacred Runebook recall bonus trait range increased to 20-50% from 15-30%.
  • Fixed an issue causing Radiant Shard Clusters to appear more frequently than intended.
  • Carbon rarity has been increased from mining and drops.
  • Gem rarity has been increased.
  • Treasure hunting chests have increased gem drop chances vs dungeon chests.
  • Additional magic book resources added to treasure hunting chests.

Pitchforks were removed from magical equipment drops with the recent inscription patch, and we're aware that players are having issues with disenchanting some preexisting pitchforks. We don't intend to fix this due to pitchforks no longer dropping with magical properties, and apologize for the confusion. Please dispose of or smelt any pitchforks that you cannot disenchant if you no longer want them.

Greetings Citizens,

We would like to film some staged events to create a promotional trailer for Shards of Britannia. With the help and expertise of Hoax, we also require as many players as we can get online at this time.

We hope this video will show a lot of what our amazing community server has to offer! So we would love to see you all at this event!

Before the event players will be put into groups and assigned positions. For example, some players will be fishing on Britain Bridge, some will be in factions fighting, etc.

We need those interested to fill up the positions in this document before the event starts and please join us in Discord: https://docs.google.com/spreadsheets/d/1jJ9n8OFsCPFQaNI5EIz_LDUgypHnYmwI/edit

The last thing planned during the event is to have everyone fight the Hydra.

This event is scheduled for 11:30pm UTC on 2/18, hope to see you there!

The recent fishing changes, including dungeon fishing, have been temporarily reverted due to an issue. We will work to restore the update ASAP while also working to refresh the Ice Fishing feature.

  • Fixed an issue preventing users from crafting items after the recent patch went live
  • Fixed an issue with not being able to disenchant some items

The updates outlined here have been now been deployed: https://wiki.shardsofbritannia.com/en/inscription-overhaul-patch-notes

Thanks to everyone that has helped to test the changes and provide feedback! We will work on drawing a winner for the Tester Reward as we described in the call-to-action for this patch here: https://shardsofbritannia.com/news/testers-needed-inscription-treasure-hunting and will announce the winner at a later time.

General notes:

  • Dagger Isle terrain texture improved & snowy roofs added to Windemere buildings
  • Fixed issue with new Miner's Aprons not having a tooltip
  • Removed Tailoring recipes due to missing artwork: Blue Shirt, Blue Pants, Judge's Cloth Shirt
  • Fixed issue with cloth Priest Legs recipe not working
  • Random Orc Camps have been suspended temporarily
  • Improved fishing from docks, should be able to fish from town docks again

Bulk Order balancing:

  • corrected the gold value of low-end orders, was previously too low
  • corrected Fame value of orders, was previously too high
  • added option to receive 3 orders now with 24 hour cooldown, or you can still opt to receive 1 every 6 hours if desired

Fishing balancing:

  • balanced availability of higher end fish types
  • balanced chances to get fishing nets and MIBs while fishing & added fishing net chance to SOS treasure loot

Dungeon fishing:

  • increased chance to receive general loot & MIBs in dungeons
  • added special loot only available from fishing in dungeons (must be level 90 Fishing or higher)
  • fishing in a dungeon may disturb monsters in the water now

Ice Fishing (coming soon):

  • ice fishing is making a comeback and will be available on parts of Dagger Isle, more details soon

The server is coming back online now with the latest patch applied. Thanks for your patience!

The server is offline for approximately 15 minutes while we apply the latest patch. Please see the Patch Notes for details. We will post again when the server is coming back online.

Make sure to log in today to receive some Pink Champagne (per character) and Valentine's Day card with Rose (per account) to give to your special someone today. <3 The handout will be available until the daily restart at 9am UTC Feb 15th.

Hello everyone, we just want to give you an update about the team, as you may have noticed some changes.

  • Beekel is taking time off right now, please avoid messaging him for support
  • Quenton's role has changed to Moderator
  • A new team-mate will be joining as Counselor, they will be introduced soon

Thanks to Beekel and Quenton for all of their dedication to the project and for sharing your free time with us.

The rest of us are still here! Some of us have been sick recently so development has slowed slightly, but we're still working on plenty of updates and are about to wrap up testing for some upcoming changes.

We're excited to announce that we've picked 3 winners for the House Decorating Contest! Thanks to everyone who posted their submissions, it was great to see all of the creative designs people come up with.

The winners for this event are as follows:

  • Cleanest Layout: Yew Crossroads Tavern
  • Most Creative: Church of Pantism
  • Best Use of Grouped Objects: Urk Den

Congratulations to the winners, and thanks again to everyone who participated. We will try to do more contests like this in the future and look forward to seeing what else you can create!

Winners: Please reach out to Gorgan to receive your rewards!

Update: The outage has been resolved much more quickly than anticipated and we're coming back online within the next 15 minutes. Just a heads up, we will be rolling the world save back to the beginning of the crash, so if you did anything in-game while the outage was happening it will not have saved. Apologies for any inconveniences. Thanks again for your patience!

Firstly we'd like to thank all of our Patrons for their support, you help make this project a success and we can't thank you enough. Patron contributions are essential to keeping the project online and also give Patrons a chance to communicate directly with staff in a more intimate setting. Patrons also enjoy early-access previews and discussion about upcoming features, before the general public.

The time has come again where we must ask everyone to consider contributing if you are not yet, or increasing your level if you are, as the level of support has been declining for the past several months. We understand there has been a lot of life changes over the past couple of years with the pandemic and economic changes that have happened, so please only contribute if you absolutely can. Please spread the word to your friends and family that play here and help us reach our goal of increasing Patron contributions.

What do the donations go towards? Donations help pay the more than $450 monthly hosting bill for our network of host machines, website domains, and other services essential to the project. Occasionally there may be unplanned expenses where we have to adjust something, for example during the DDoS (hacking) that occurred last year or other circumstances. Donations are always used for the project, only.

Please know that we do not take this lightly, we don't like to ask for money, but it is a necessary task, and we sincerely thank you for your consideration! <3

Visit our Patreon page to manage your contributions here: https://www.patreon.com/shardsofbritannia