Patch Notes List

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📌 Season 3

13th Apr 2024 patchnote pinned

We're pleased to announce the start of Season 3 in Shards of Britannia. As we step into another season, we want to thank you for your continuous support which has been instrumental in the gradual growth of our server.

🏆 Season 3 Begins: As Season 3 rolls out, we invite you to explore the updates at your own pace. A set of challenges awaits, offering chances for both new and seasoned adventurers to demonstrate their prowess and earn rewards.

🎁 Updated Rewards: This season, we're adding a selection of exclusive items meant to reward your dedication and achievements in the game.

📅 End Date: July 4th, 2024 @ 9am UTC

We're excited for you to experience the challenges of our seasonal content, even as we continue to build and improve Shards of Britannia. Your involvement and feedback are what drive the continuous development of our community and game.

Thank you for being a part of Shards of Britannia. Here's to another season of adventure.

See you in-game! ⚔️🛡️

18th Jul 2024 patchnote

We've identified the root cause and have deployed a fix for the issue causing players in Minoc or other regions to have issues with the Launcher Connectivity, effective immediately. You should now be able to login fully again. Sorry again for the interruption!

16th Jul 2024 patchnote

The dungeon token vendor in Shame is now offering two special masks for sale. These exclusive masks are available for purchase for a limited time only. Don't miss out on the chance to get yours by the end of September!

15th Jul 2024 patchnote

The upcoming faction event has been rescheduled to the following week. Please see our official Discord for all the details.

11th Jul 2024 patchnote

  • Ore elementals now have an increased chance to spawn in the daily dungeon and a decreased chance to spawn in the safe weekly dungeon.

  • Most of the mounts in the game now have sounds added for walking and running, although a few are still not working at the moment.

11th Jul 2024 patchnote

We are thrilled to announce that Season 4 will kick off on the 20th of July, coinciding with our anniversary celebration! This season promises to bring new challenges, exciting content, and fantastic rewards.

Stay tuned for more details as we approach the launch date. Thank you for your continued support, and we can't wait to embark on this new journey with you!

Mark your calendars for July 20th and join us in celebrating our anniversary with the start of an incredible new season!

9th Jul 2024 patchnote


  • Haunt:

    • This spell has been fixed.. hopefully for good.
  • Blood Siphon:

    • It is now a channeling spell with a 1 minute cooldown.
    • When casted, on impact will inflict the full spell damage as before, then it will start channeling.
    • Every 2 seconds, the spell checks the distance between the caster and the target.
    • If the target is within 6 meters, the spell siphons health from the target, converting it to the caster's health.
    • The amount siphoned is inversely proportional to the distance (closer targets result in more health drained).
    • The spell ends if the target dies, moves out of range, or the duration expires.

    -- A necromancer in the heat of battle can cast Blood Siphon on a weakened enemy, ensuring their own survival by draining the life force of their foe. This spell can turn the tide of combat, especially in prolonged engagements where maintaining health is critical.

  • Animate Dead:

    • It now takes the shape of the dead target, if no targets are available it guarantees one skeleton.
    • The caster can animate up to a maximum of 5 dead creatures or skeletons at a time.
    • The summons will follow you by default and you can command them to attack.
    • Each animated creature or skeleton will last for 60 seconds before disintegrating unless killed.
    • The spell searches for valid corpses within a 15-unit radius of the target location.
    • The spell filters out corpses that have already been raised by another necromancer.
    • Each animated dead creature will now shield the caster from one hit (if they are alive and the caster gets hit) and then be dispelled, providing both offensive and defensive support.

    -- A necromancer surrounded by enemies can use Animate Dead to summon an army of skeletons or reanimated creatures from the nearby battlefield. These temporary allies can distract and weaken opponents, shield the caster from harm, and follow the caster's commands, giving the caster a strategic advantage.

  • Mitigate Poison:

    • This spell will now cure poison, and cure has been removed from Noxious Decay.


  • Updates:
    • The amount of Grave Dust that can be dug up has been increased.
    • While digging you have a chance to cast Cocoon spell on yourself at no cost (This should apply to non-Undead too), this gives you a one-hit protection and a stat bless on break.
    • Caged Souls have been added to the loot table, these are cages that hold 10 souls and can be sold/traded to undead players or claimed by undead players.

Please report any bug that you might encounter using the /bug command in game.

30th Jun 2024 patchnote

  • The test center is now open for anyone who would like to log in and help test some new PVE stealing updates for thieves. Shame dungeon is open, and you can attempt to steal from all mobs from levels 1 to 3. Each higher level provides better loot. If you find any black goods, you can turn them in to the thief guildmaster. Any feedback on bugs, drop rates, etc., is most welcome.

27th Jun 2024 patchnote

  • A new farmer found near the cotton fields in Skara Brae will trade a Percheron mount for 10 magic valorite cotton. This rare cotton plant sometimes spawns in regular cotton fields, but when harvested, it becomes extremely volatile and heavy. You will need to use a horse and cart to take the cotton to Wizard Luke before it decays after 60 minutes.

Valorite cotton is a rare and mystical plant that grows in cotton fields all over Britannia. The cotton harvested from these plants is imbued with the essence of valorite, a precious magical mineral known for its strength and magical conductivity. Valorite cotton is said to have originated from the tears of a valorous dragon that sacrificed itself to protect the land. Fields of valorite cotton are therefore considered sacred, and harvesting the cotton is seen as both an honor and a responsibility.

Though many magical uses for valorite cotton exist, most are shrouded in mystery and remain to be rediscovered by modern wizards and scholars. The full potential of this extraordinary material is still waiting to be unlocked.

21st Jun 2024 patchnote

  • Get your faction toons ready to battle it out in a best-of-three pillar event in one month's time! There will be prizes for all members of the winning faction and for the player with the most overall kills. Prizes will be announced soon! Check events in our official Discord!

18th Jun 2024 patchnote

🌟 We'd Love to Hear From You! 🌟

Let us know how and when you discovered the Legends of Ultima or Shards of Britannia project. Your feedback will help us enhance our marketing strategies. Thank you for being a part of our community! 😊

UPDATE: due to the number of users having issues connecting their Discord accounts, we have moved this over to a multiple-choice Ballot Box placed in front of West Britain Bank in-game.

Original post:

🔗 How Did You Find Us?

18th Jun 2024 patchnote

The web map is now live!

You can bring it up by using the command "/webmap". You can also key bind it by going to "Settings > Keyboard" and map the "Use Custom Action 5" to the key of your choice.

Keep in mind the web map is still in early stage, so please report any issue you might encounter.

15th Jun 2024 patchnote

The Horse & Cart Lottery is now live! Visit Cartwright outside Britain Bank for your chance to win amazing prizes. Three lucky winners will be drawn, so don't miss out! The cost is 10 raffle tokens, which can be found as loot on Paragon monsters. The lottery will be drawn on 07/14/2024.

13th Jun 2024 patchnote

  • Blacksmiths can now craft another new type of horse and cart decoration kit.
  • Murderers can now claim a reward from Golom for the Staff of Destruction, which can be stolen from players in the new cart quest.
  • New decorations and masks have been added to the treasure chest for the horse and cart quests.
  • The animation for the Ripper mount has now been fixed.

13th Jun 2024 patchnote

  • We have added some new assets to the game and fixed some animation issues with some mobiles. When you next log in, be prepared for our custom assets to re-download. Thank you!

11th Jun 2024 patchnote

-A new horse and cart quest is now available. Visit Sable just south of Minoc to get started. This exciting quest requires a team of at least two players (3-4 recommended), each with a unique IP address, to activate an encounter during the quest. Be sure to complete the quest within the three-hour time limit.

10th Jun 2024 patchnote

  • Ore elemental spawn rates have been halved within caves.

  • Luke the wizard has now moved into Dungeon Despise, level 3.

  • Only murderers with 20 counts or more can enter Dungeon Shame with an encumbered cart.

  • Blacksmiths can now craft Cart Decoration Kits. These are very costly items that can change the appearance of your carts. We plan to add a number of different varieties. Some of the items required for these kits will need to be found and then stolen by thieves.

10th Jun 2024 patchnote

Runic crafting for fletching and carpentry has been added:

  • Fletching and carpentry bulk order deeds can now be collected from the respective NPC's
  • To store and use the auto-collect feature for fletching and carpentry bulk order deeds you will need to craft new bulk order books.

9th Jun 2024 patchnote

Ore Elementals that spawn while mining have been reworked. They now vary greatly in difficulty and drop significantly more ore when defeated.

8th Jun 2024 patchnote

  • Heavy treasure drop rates for mining and lumberjacking have been increased.

7th Jun 2024 patchnote

  • The magic chests found in the Britain, Yew, Minoc, and Moonglow banks are now automated. These chests will respawn every 24 hours.

30th May 2024 patchnote

  • New rare items have been added to the delivery cart treasure.
  • The drop rates for large, heavy treasures from mining and lumberjacking have been adjusted again.
  • Tentacle plants will now always explode when using exploding barrels.
  • Loot from the tentacle plants has been improved.

29th May 2024 patchnote

  • The 3 year veteran death shroud deed will now work on Ringmail Tunics.

29th May 2024 patchnote

  • Horse and cart treasure drop rates have been slightly increased.
  • Luke the Wizard will now move between his location in the swamp and Shame level 3 every 48 hours.
  • Encumbered Horse and Carts can now enter Shame.

29th May 2024 patchnote

  • The ferry master on Windemere and the moon gates on Moonglow and Bucs Den will now allow encumbered horse and carts to fast travel.

28th May 2024 patchnote

  • Percheron horses can no longer be bonded with a bonding deed. You need to wait until you have the horse and the cart to use a bonding deed.

28th May 2024 patchnote

  • /editchar command enabled for quickly modifying a characters skills and stats on the Test Server

28th May 2024 patchnote

The following upcoming changes are available for testing on our Test Center server:

  • Runic Carpentry and Fletching have been added to the game
  • Britain, Skara & Shame regions are online
  • /editequip command enabled for quickly modifying equipment items
  • Added testing vendors to Britain Bank
  • Reduced the timer on bulk order deed collections to 5 seconds and the amount you receive to 30 to aid with testing

NOTICE: These changes are currently only available on the Test Center for testing purposes & are subject to change at any time

A channel called 'fletching-carp-bulk-order-testing' has been created on the SoB Discord under the TEST CENTER section for feedback.

27th May 2024 patchnote

  • A bug that caused loot from Tentacle plants to decay when logging in and out has been fixed.

  • The delivery cart quest is now limited to one character per account every 48 hours. You will also need to have a horse and cart with you to start the quest.

  • A red version of Oliver the farmer, who gives out the Horse and Cart quest, is now in Buccs. There is also a vendor named Solom who sells stolen treasure in exchange for shrunken stolen delivery keys.

  • Murderers who steal delivery keys from the delivery quest can take them to the NPC Golom in Shame level 4 to have them shrunk. Golom will only help murderers if they have 20 or more murder counts.

  • All the treasure that can be found in the new cart system can now show you how long it has until it decays. Right-click on the object and select Check Decay.

27th May 2024 patchnote

We've deployed a hotfix that will resolve issues with Carpentry and Tailoring workbenches (crafted) not having the container functionality that was intended to be added in a prior patch:

This fix is not retroactive, you will need to re-deed and re-place your workbenches to get them updated.

26th May 2024 patchnote

Re: PK Balance

As we continue to refine the dynamics of player interactions, particularly concerning player-versus-player interactions (PvP), we are excited to share the updates of our latest balancing patch. These changes are crafted with the aim of enhancing fairness and enjoyment for all participants, especially focusing on the impacts of non-consensual PvP encounters.

Patch Notes:

  • Hearthstone Cooldown (Lord's Boon): The cooldown for using the Hearthstone, known as Lord's Boon, has been increased from 1 hour to 2 hours. This adjustment is designed to carefully balance the powerful ability to escape danger, encouraging more strategic planning and usage.

  • Notoriety Confirmation: We have removed the forced confirmation pop-up for PKs attempting to attack players who have recently died. This change aims to reduce unnecessary gameplay interruptions.

  • Murder Count Decay: The time required for murder counts to decay has been significantly reduced from 72 hours to 24 hours. This change will help players return to neutral status more quickly, fostering a more dynamic and flexible approach to player interactions.

  • Murderer Restrictions:

    • Dungeon Lockout: The lockout period for murderers from accessing dungeons has been halved from 2 hours to 1 hour. This reduction allows players to reintegrate into neutral activities more swiftly, maintaining engagement and reducing downtime.
    • Hostile Action Prevention: The time restriction on performing hostile actions has been decreased from 2 hours to 1 hour. This change aims to balance punitive measures with the ongoing rhythm of gameplay, allowing for a quicker return to normal activities.
    • Murderer Death Punishment: We are now preventing murder restrictions for murderers who die outside of PvP combat, specifically if they have not been recently involved in combat with another player. This adjustment ensures penalties are more contextually appropriate and fair.

These updates reflect our commitment to balancing the thrill and challenges of PK with the fairness and enjoyment expected by all players. We appreciate your ongoing feedback, which is invaluable in guiding these adjustments. Please continue to share your thoughts on these changes.

We look forward to your continued engagement and feedback as these updates go live.