- Skill book trainers added to several towns where they were missing (should be in every town now)
- Training dummies added to several towns that had none (near the bulletin boards and blacksmiths usually)
- Yew now has a barmaid, barber, jeweller, chef, notary and a skills trainer. Already has a banker to the west.
- Ocllo farm's wheat now looks more like wheat and less like cotton
- The recipe for the Ornate Bookshelf not being able to be memorized has been resolved
- Another issue was resolved with the Ornate Bookshelf not appearing in the Carpentry menu
- Lowered Bandages Durations, which are now using (7-14 second) Bandage Self and (3-5 second) Bandage Players/Pets, depending on the standard Dex and Anatomy Skill formulas.
- For Example, 100 Dex + 100 Anatomy = 7 Second Self Heal.
- Added QOL bandage data messages to the chat window, updated Icons, and provided the Duration on the Icon.
- When you die, you'll now hear spooky death music, and see the classic "You Are Dead" too.
- Can now mark runes in dungeons and quick-travel to them
- Reduced the rune block radius by 50% (fixes people blocking a rune from too far away)
- Bone armor no longer grants Passive Mana Regeneration without penalty.
- Bone armor continues to have no Dex penalty, but now has slightly Reduced Armor too.
- This only applies to new Bone Armor drops in the world, as legacy armor will keep their values, but we expect Macer Warriors to handle that issue for us. :D
- Players take twice as long to become Hungry/Starving, assuming Players eat until Full! (8+ Hungry/15+ Starving).
- Added Chat QOL improvements for understanding the current Hunger state when eating Food!
- Players now warned in Chat when Hungry or Starving, and eating until Icons vanish reactivates these messages.
- Players that eat until Starving icon vanishes, will be notified in Chat that they are Peckish and could still eat more!
- Eating until Full is the most efficient way to curb Hunger for long periods of time, and Garden Produce and Cooked Foods are still the best for Hunger management.
- Event Token vendor has been updated with new items and Carpenter Recipes
- Memorizable recipes have been introduced! https://youtu.be/s4afocpCahc
- Mobs that can Heal will now have a 3 minute cool-down timer between Heals for both Spells and Bandages.
- Healing amounts have been approximately halved, and we are waiting to see if this is sufficient.
- We expect these changes to improve PVE game play significantly, especially for Warrior Templates, and we are prepared to reduce these values even more if necessary.
- The "/split" command has been re-added that allows you to attempt to split a specified amount from the targeted stack; example usage: "/split 50"
- Disabled the Guild and Group tooltips that get created on player corpses
- Adjusted all monster/animal templates to match new Audio Reference templates. (Monsters that were not utilizing their sound effects, should now do so, on respawn.
- Applied fix to fishing shirt and fishing pants (waders)
- Removed Blessed attribute from certain craftable tailoring items.
- Stack All Gardening works for Fish, Soils, Seeds, and Potions.
- Garden produce will be added later for further QOL measures!
- New characters will start being completely full now.
- Gardening scythes are now craftable by tinkers
- All graveyards have had their spawns altered so that you won't get completely swarmed by the undead
- Mage broker pricing/quantities fixed
- The chance for bandages to slip during movement has been removed
- The chance for bandages to cure being reduced during slips has been removed
- Quick update for Boglings, who now drop seeds depending on their difficulty.
- The Boglings outside Britain have slowly gathered closer to a Mossy Rock formation farther away from the Guards line of sight, and Strong Boglings spawn there now.
- Mage vendors now sell a limited supply of empty bottles for alchemy to save you getting sand in your... bags.
- Added new effect to Bless spell, so that keeping Dispel Resistance active on a Summon has a visual indicator.
- Tweaked the Nightsight effects to not conflict with new Bless effects.
- Cunning, Strength, and Agility spells now remove Bless correctly, so PVP Players can remove the Dispel blocking effect on a Player Summon by buffing them first with Cunning/Strength/Agility and then immediately casting Dispel on the Summon. Mob AI will never buff a Player Summon so this mechanic is designed for PVP, and to mitigate Dispel Blocking Summoned armies in PVP.
- All Magery Buffs at GM Magery can now last up to 5 minutes.
- All Mage Vendors now stock 250 of each Reagent, as the Gardening market ramps up.
- All Casting Monsters will now drop Rare Seeds, where stronger Casting Monsters have more drops and in larger quantities.
- All Treasure Chests now drop all Seeds, and more difficult chests drop more and in higher qualities.
- Using Take Soil can gain Gardening skill up to 30.
- Using Take Soil over 50 Gardening gives you multiple clumps of soil!
- 15 bread, whether purchased from an NPC, or made with the Create Food spell, will fill you entirely. However, Garden produce and Cooked food fill you up in about 5 - 6 bites.
- Hunger currently takes about 6+ in-game hours to reveal a Hungry state and an additional 2+ hours to enter Starvation mode Debuff Stats. Eating until you are completely stuffed each time you get Hungry is best.
- New GM Gardening Perk, your Harvest Range will increase to 1 - 12 from the standard 1 - 5.
- Fixed a few bugs and corrected some wording within Gardening system.
- Fixed some bugs with Fresh Ingredients not showing the correct graphic.
- Some QOL improvements to Fishing, making it more obvious when you can cast again.
- Shovels now have a Toggle Default option when you right click them to choose which option you want the shovel to do when you use it. This change is retroactive and all pre-existing shovels will be switched to Dig automatically. Please use the new option to change it to Garden if you would like to.
- Slightly increased the chance that you will anger a beast when attempting to tame it to be more in line with UO
- The Magic Broker with cheaper prices and greater quantities has arrived in Moonglow's mage shop.
- Enchanting items can be sold to Mages and the Magic Broker.