The Polymorph spell has been temporarily disabled while we work on the ongoing issues with it. Thank you for your patience, we'll advise when it is available again.

Map marker icons have had an optimization pass and have been re-enabled. Just a heads up that we may need to further optimize or change the way the map marker icons appear but will try this for now.

  • Mana Vampire can be cast upon thyself again and will properly do a Resist and Gain check, where previously it would prevent it.

Go play!

In addition to our website and forums being updated in preparation for our big day on June 20th, our wiki has also been migrated and revitalised. Head on over to:

https://wiki.legendsofultima.online

to check it out. Don't forget you can search it directly from Discord - just type "!wiki searchterm". If you're interested in contributing to the wiki, please sign up using your Discord account, then hit up the #wiki-contributors channel in Discord and message the bot with "!wikicontributor"

Huge thanks to community member Beekel, who helped with forklifting a lot of the content over, in addition to creating new content AND writing the new bot for us. Much appreciated!

Non-faction players can no longer create collision with, heal, or give beneficial spells to faction players

  • Fixed an issue with being able to apply poison from a potion that has been moved outside of your inventory
  • Prevented CAPTCHA from occurring too often while harvesting
  • Removed mobs from spawning while harvesting due to CAPTCHA being enabled

-Short term murder counts should no longer reset upon death in the colosseum

-Looting any corpse but your own is disabled in the Colosseum

Despise is temporarily closed. Cora and The Piper had an argument and made a real mess in there. It's currently undergoing a deep clean and will be available again shortly. I'd still wear a mask though.

An issue with Stablemasters not detecting pets from outside the region you're in has been resolved but will require a server restart to take effect.

  • The Polymorph spell has had its bugs fixed and the spell is now reenabled

  • The Incognito spell now properly changes the player's name to a fake one for its duration

Cut off heads of murderers now show the fee the deceased paid to resurrect, to become glorious trophies for your display

Power hour will no longer expire after 60 real-time minutes from activation, instead will expire after 60 minutes of in-game playtime, with the same 22-hour cooldown from the time you started it last

This means if you log out before using all of your Power Hour then you can log back in and use what's remaining before the 22 hours is up, after which Power Hour will be reset and you will be able to activate it again

  • Fixed an issue causing bosses to reset frequently under certain conditions.
  • Players can no longer create Camps while inside Guard Protected towns.

The servers will be going offline for updates in 15 minutes. Please make sure you have the latest version of the client installed. We will post again when the update is complete and the server is coming back online. Thanks for your patience

  • Missing when attacking in combat is now fixed
  • Not being able to split stacks is now fixed

Please log out and back in to the game to enable these fixes.

The Paralyze spell now interrupts the victim's spell cast on success The use of an invisibility potion now breaks spell casts Skeleton Keys now properly open chests of any level regardless of lockpicking skill Carpentry kegs have been fixed and no longer produce deeds

As stated in our previous announcement https://legendsofultima.online/news/the-conclusion-of-celador Celador will be shutting down within the next 24 hours, and access to any remaining characters, items, and houses left in Celador will be lost.

We are aware some people have had issues going through the transition portal in Inbetween, so if you have any characters already in the Inbetween region, you will not lose access to them. We will work with those remaining on a case-by-case basis to get all stuck characters' transitions completed.

There is no specific time for the shutdown to occur yet, as it is subject to staff availability, but we will post again once we know more. Thanks!

  • Fixed issue with Security options not being added to containers being secured by anyone but the house owner
  • Fixed issue with double-clicking house sign not refreshing the house in some cases
  • Optimized spammy system message "the house has been refreshed"