• Players take twice as long to become Hungry/Starving, assuming Players eat until Full! (8+ Hungry/15+ Starving).
    - Added Chat QOL improvements for understanding the current Hunger state when eating Food!
    - Players now warned in Chat when Hungry or Starving, and eating until Icons vanish reactivates these messages.
    - Players that eat until Starving icon vanishes, will be notified in Chat that they are Peckish and could still eat more!
    - Eating until Full is the most efficient way to curb Hunger for long periods of time, and Garden Produce and Cooked Foods are still the best for Hunger management.
  • Event Token vendor has been updated with new items and Carpenter Recipes
    - Memorizable recipes have been introduced! https://youtu.be/s4afocpCahc
  • Mobs that can Heal will now have a 3 minute cool-down timer between Heals for both Spells and Bandages.
    - Healing amounts have been approximately halved, and we are waiting to see if this is sufficient.
    - We expect these changes to improve PVE game play significantly, especially for Warrior Templates, and we are prepared to reduce these values even more if necessary.
  • The "/split" command has been re-added that allows you to attempt to split a specified amount from the targeted stack; example usage: "/split 50"
    - Disabled the Guild and Group tooltips that get created on player corpses
  • Adjusted all monster/animal templates to match new Audio Reference templates. (Monsters that were not utilizing their sound effects, should now do so, on respawn.
    - Applied fix to fishing shirt and fishing pants (waders)
    - Removed Blessed attribute from certain craftable tailoring items.
  • Stack All Gardening works for Fish, Soils, Seeds, and Potions.
    - Garden produce will be added later for further QOL measures!
  • New characters will start being completely full now.
  • Gardening scythes are now craftable by tinkers
  • All graveyards have had their spawns altered so that you won't get completely swarmed by the undead
    - Mage broker pricing/quantities fixed
  • The chance for bandages to slip during movement has been removed
    - The chance for bandages to cure being reduced during slips has been removed
  • Quick update for Boglings, who now drop seeds depending on their difficulty.
    - The Boglings outside Britain have slowly gathered closer to a Mossy Rock formation farther away from the Guards line of sight, and Strong Boglings spawn there now.
  • Mage vendors now sell a limited supply of empty bottles for alchemy to save you getting sand in your... bags.
  • Added new effect to Bless spell, so that keeping Dispel Resistance active on a Summon has a visual indicator.
    - Tweaked the Nightsight effects to not conflict with new Bless effects.
    - Cunning, Strength, and Agility spells now remove Bless correctly, so PVP Players can remove the Dispel blocking effect on a Player Summon by buffing them first with Cunning/Strength/Agility and then immediately casting Dispel on the Summon. Mob AI will never buff a Player Summon so this mechanic is designed for PVP, and to mitigate Dispel Blocking Summoned armies in PVP.
    - All Magery Buffs at GM Magery can now last up to 5 minutes.
    - All Mage Vendors now stock 250 of each Reagent, as the Gardening market ramps up.
    - All Casting Monsters will now drop Rare Seeds, where stronger Casting Monsters have more drops and in larger quantities.
    - All Treasure Chests now drop all Seeds, and more difficult chests drop more and in higher qualities.
    - Using Take Soil can gain Gardening skill up to 30.
    - Using Take Soil over 50 Gardening gives you multiple clumps of soil!
    - 15 bread, whether purchased from an NPC, or made with the Create Food spell, will fill you entirely. However, Garden produce and Cooked food fill you up in about 5 - 6 bites.
    - Hunger currently takes about 6+ in-game hours to reveal a Hungry state and an additional 2+ hours to enter Starvation mode Debuff Stats. Eating until you are completely stuffed each time you get Hungry is best.
    - New GM Gardening Perk, your Harvest Range will increase to 1 - 12 from the standard 1 - 5.
    - Fixed a few bugs and corrected some wording within Gardening system.
    - Fixed some bugs with Fresh Ingredients not showing the correct graphic.
    - Some QOL improvements to Fishing, making it more obvious when you can cast again.





  • Shovels now have a Toggle Default option when you right click them to choose which option you want the shovel to do when you use it. This change is retroactive and all pre-existing shovels will be switched to Dig automatically. Please use the new option to change it to Garden if you would like to.

    - Slightly increased the chance that you will anger a beast when attempting to tame it to be more in line with UO
  • The Magic Broker with cheaper prices and greater quantities has arrived in Moonglow's mage shop.
    - Enchanting items can be sold to Mages and the Magic Broker.
  • (the completed) Gardening Broker with cheaper prices and greater quantities has arrived in Ocllo.
  • Garden Bag Price Reduced to 2k from 10k.
    - All Rare Seeds Removed From Garden Bag, and currently Rare Seeds cannot be purchased from NPCs.
    - Stanis O' Mathis has entered Bucs Den selling Gardening Supplies.
  • An issue has been resolved with items for sale on a player vendor not allowing account owners to use or see the options Change Price and Remove From Sale
    - An issue has been resolved with Notoriety not being confirmed or punished for splitting stacks from player corpses
    - A recipe has been added to Fletching for Arrows that can be made using Kindling
  • The wagon to Minoc has been moved from Moonglow to Magincia (half way between Magincia Mines and Helm's Crossroads to the south-west of Magincia)
    - Fisherman's Wharf is now only accessible from Vesper's docks (not Cove, Papua or Ocllo), and only goes back to Vesper at this time.
    - The teleporter from Magincia's very old rune library to Moonglow ridge has been removed.
    - The ladder from Moonglow ridge to Moonglow's mage shop has been taken down.
    - The wagon from Britain to Riverside has left.
    - The wagons from Riverside's north to Riverside's south have both left.
    - The wagons from Moonglow to north Magincia and back have broken down and are no longer in service.