We should be all wrapped up with the maintenance reboots and the issue preventing ghost characters from logging in should be resolved. If you are still having an issue with login please let us know by emailing [email protected] or DM Gorgan. Thank you for your patience today!

Happy Easter everyone! Hope you have a safe holiday. Hop in game shortly for some festivities! :)

Thanks to various optimisations and improvements, we think we are finally in a good position to return to daily restarts. After the next server restart, subsequent restarts will be at 9am UTC daily. Yay!

  • Fixed an issue with not being able to add fish to gardening plants as fertilizer
    - Fixed an issue with the Gardening button from the skill window not detecting shovel in backpack properly
    - Fixed an issue with ore attempting to smelt erroneously when using Split Stack or other options
    - Optimized the skill window "Set Cap" button to make it more noticeable
    - Resolved an issue with numbers not being rounding when using the Skill Cap slider in the skill window

www.legendsofultima.online will be offline/out of service for some time while some back end maintenance is done. Thanks for your patience.

We are back online. Thanks for your patience.

During the next reboot window, which is approximately 3 hours from the timestamp of this message, the live server will remain offline while we perform some back end maintenance. This will take up to one hour.

Thank you for your patience.

With the pandemic currently affecting the whole planet, we just want to remind everyone about the LOU housing policy.

If you are in any position where you cannot get to the game for an extended time, please reach out to us, and we can consider your request to put your house into a Vacation Hold to prevent it from decaying in the normal timeframe.

Stay safe!

  • Fixed mage vendors not having Moss ingredient for sale
    - Fixed mage vendors selling improper staff, corrected to sell gnarled staff
    - Increased range for stable master speech commands
    - Fixed issue with not being able to steal blindly from pets
    - Fixed an issue with speech commands "i wish to release this" and "i wish to place a trash barrel"
  • Fixed an issue where self-healing pets do not heal themselves
    - Fixed an issue where vendors would forever say "I cannot afford to buy anything else" when trying to sell them goods
    - Increased the budget of Jeweler vendors by 2x
    - Added a pet deed handler at the Britain stables to uncache pets
    - Fixed an issue where pets would try to cast and gain skills in cases where the target is no longer a valid target (too far away, not visible, etc)
  • Fixed an issue with Ethereals vendor not adding items to bill of sale
    - Fixed an issue with skills gaining on Summoned creatures, they are not meant to gain skills
    - Fixed an issue with recently released aggressive pets causing previous owner to receive criminal action when the released pet attacks another being
    - Fixed an issue with recently released aggressive pets not fully engaging in combat again
    - Reset Meditation to 0 on pets, pets don't need or use Meditation skill and it was a mistake that they were training it which caused some pets to reach the skill cap of 700
  • Fixed training dummy skill gains not working
    - Fixed murders not being able to be reported
    - Fixed Clothing Bless Deed not working for some items (there may be other clothes that need added, please let us know)
    - Fixed an issue with pets gaining skills they did not naturally have, like meditation
    - Fixed Tracking window only showing part of an NPC's name, should now show full name
  • The minimum amount of reagents offered by town vendors has been increased by 4x
    - Pets that cast, will begin casting beneficial spells while attacking again
    - Pets that cast, from the same owner, will now cast magic when attacking each other in order to assist with training their magic skills
    - An issue with the In-Combat PVP flag being triggered when attacking one's own pets or in other cases when it should not trigger has been resolved
    - An issue with the shovel and scythe not working with gardening related actions has been resolved
    - Lockpicking wiki updated to reflect that skill level requirements were corrected from levels 44 to 45, 74 to 75 and 94 to 95
  • An issue with some pets being weaker than usual should be resolved
    - An issue with Blacksmith vendors not buying chainmail and some other items has been resolved
    - Mobile Collision-ish removed
    - If you see any vendors not buying/selling something as expected please let us know the specifics of the vendor and the missing items

Hello everyone, we have finished applying the following patch to the main server: https://uo4.life/patchnotes - Thanks for your patience!

  • Every Saturday is PVP Saturday on Legends of Ultima Test Center from 10AM - 12PM EST!
    - Staff will not necessarily bring down Production during these events, unless we need a focused test!
    - Bring It! Fight Saturdays from 10AM-12PM EST on LoU TC!

We're aware of an issue with these systems whereby it is saying the tree or rock is 'Too far'. We'll advise when it has been resolved.

Legends of Ultima is now running on server 0.9.3, you'll need to update your clients. If you are running the standalone client, run the launcher to update. Steam will of course update automatically (without even asking you!).

The main server is now offline for the Test Center scheduled event! Please join us on Test Center. The main server will remain offline until the conclusion of the event, roughly 3 hours.

  • An issue with lockpicks not working that are sold by the Nujelm Treasure Hunting vendor has been resolved