Server will be restarting in about 5 minutes. ETA about 15 minutes. Thank you!

  • Corpse mutilate option optimized, double-clicking blood spatter will open corpse as expected, and can also right-click and choose Loot All
  • Issue with commanding pets to attack groupmates or your own pets resulting in "they cannot be attacked" erroneously has been resolved
  • Blessed objects will now be moved to the backpack if they are inside another container in your backpack when you die

Gameplay

  • Loot tables have been adjusted for Shame.
  • Loot tables have been adjusted for Destard.
  • Young players will no longer trigger mobile collision.
  • There is now a 1 second cooldown between mobile collisions.
  • Dyes, used for changing the color of a dyetub, are now single-use and stackable
  • Added looting rights as described at https://wiki.legendsofultima.online/e/en/notoriety
  • Unused secondary skills removed from the secondary skill window, currently all of the secondary skills are under review and disabled
  • Fixed issue with being able to sell more than vendors can afford when the bill of sale exceeds their budget
  • Added vendor message letting users know how much gold the vendor has to spend when trying to over-sell; AIn the future we will work to make it more like UO where the vendor will buy what they can and leave you with what didn't sell, rather than block the transaction, making it easier to use for players
  • Added missing resource counter UI update to vendor transactions
  • Fixed issue with "Quick Loot" context menu option not working on items inside corpses
  • Added 500ms cooldown between item-pickup actions to prevent spamming movement of items
  • Added eating sound when eating food
  • Updated Treasure Map window with new in-game map
  • Removed "Stack All" options from containers, as these need to be redesigned
  • KNOWN ISSUE: Barber NPC's buy window is not working, hopefully this isn't happening to other vendor types also

The Polymorph spell has been temporarily disabled while we work on the ongoing issues with it. Thank you for your patience, we'll advise when it is available again.

We are doing a restart for some updates. We'll be back shortly.

The transition to Britannia is almost complete! Britannia has been live since June 20th, 2021 and the new world is thriving!

There are still some of you who have not made the transfer yet. Don't worry, you still have some time. Celador will remain online until August 1, 2021, we will share a more definite timeframe as we get closer.

In the meantime, please make sure you transfer any remaining characters to Britannia. After Celador shuts down, any remaining characters, houses, and items in the world will not be accessible.

Through the transition process, we have found an extreme amount of abandoned characters and accounts that people have not logged into for years. This presents an opportunity for us to clean up the bloat and increase performance by eliminating stale characters and items.

We've made the difficult decision to proceed with the Celador shutdown and purging old characters, to de-bloat the character database.

We understand that some people may not have had a chance to come back to LOU, so please make sure you tell your friends and family that had previously played but have not come back yet.

Thanks for your support and patience, we appreciate you!

It's finally time! Here is some more supporting information on what to expect:

https://wiki.shardsofbritannia.com/en/transition-faq

See you in game!

Patch notes for Test Center are being kept track of here: https://forums.legendsofultima.online/d/28-test-center-patch-notes

Our website has had a facelift and we've also added new Forums to help with organizing communications. You're all welcome to join and begin discussing on the forums if you wish. Website: https://legendsofultima.online - Forums: https://forums.legendsofultima.online

The wiki is currently being updated to a new platform and will be available soon, as such the legacy wiki is currently in Maintenance Mode. New contributions to the legacy wiki may not survive the migration, so please avoid making changes at this time. Thank you!

We are moving things around briefly, and the website that serves custom assets is temporarily unavailable, please try again in a few minutes. Sorry for the inconvenience.

This evening's maintenance window will be approx. 30 minutes instead of the usual 15. Thanks as always for your patience.

What are you doing reading this? Go play!

As promised, here is our transition plan. Please do read it in its entirety. There's a lot to take in, and hopefully we've provided enough detail for you to both plan the transition, and understand why we are going down the path that we are. We look forward to seeing you in the real Britannia!

https://web2.legendsofultima.online/lou-transition-plan.pdf

Thank you all so much for joining us on stream this evening. It was great to see over 70 of you turn out to listen to us tell jokes about Cove.

The launch is imminent! Mark June 20 in your diaries. We will also have the detailed transition plan in your hands within 24 hours, and Test Center will open to the public shortly after that.

Thanks again to all of our players, new and old. We couldn't have done it without you.

  • Fixed stackables not stacking when dropping objects onto containers directly
    - Added prevention for dropping objects to healthbars, this is not intended
    - Added prevention for mounting pets you cannot control over 30 difficulty
    - Removed ability to use Stack Contents on containers within player vendors
    - Fixed some stationed guards not responding to combat
    - Added prevention for using Forensic Eval against invalid corpses, or corpses that are part of the world
    - Added Vendor Glue so vendors will stop wandering for short duration while players interact with them

It's been a long time coming, but finally... we are ready for LoU TV Episode 3! There has been a colossal amount of work put in by the team over the last few months to prepare us for the transition to the Britannia map, and we are finally ready to pull back the covers and give you all a sneak peek.

So join us next weekend over at https://www.twitch.tv/legendsofultimaofficial/ - 10am EST/2pm UTC, Saturday 17th April.

See you there!

The Easter Bunny has hid his last egg for the season! Any remaining eggs may remain in the world until the end of the day, at the next scheduled restart. Thanks to everyone who participated and we hope you had some fun.

The Vorpal Easter Bunny that spawns when opening an easter egg nest was not intended to be tameable and they have been updated to reflect that, and any existing tames removed. Subsequently, if you had tamed and stored one on a pet broker, the pet broker should now be updated as well. Sorry for the confusion! We'll try to be more careful about things like this in the future. grimacing

Happy Easter from the LOU Family! Easter Eggs are being spawned around the world for you to search for that may yield some special holiday goodies. Eggs are spawned in all regions except Frozen Tundra and dungeons. Happy hunting and may you have an eggcelent Easter weekend!