As promised, here is our transition plan. Please do read it in its entirety. There's a lot to take in, and hopefully we've provided enough detail for you to both plan the transition, and understand why we are going down the path that we are. We look forward to seeing you in the real Britannia!

https://web2.legendsofultima.online/lou-transition-plan.pdf

Thank you all so much for joining us on stream this evening. It was great to see over 70 of you turn out to listen to us tell jokes about Cove.

The launch is imminent! Mark June 20 in your diaries. We will also have the detailed transition plan in your hands within 24 hours, and Test Center will open to the public shortly after that.

Thanks again to all of our players, new and old. We couldn't have done it without you.

  • Fixed stackables not stacking when dropping objects onto containers directly
    - Added prevention for dropping objects to healthbars, this is not intended
    - Added prevention for mounting pets you cannot control over 30 difficulty
    - Removed ability to use Stack Contents on containers within player vendors
    - Fixed some stationed guards not responding to combat
    - Added prevention for using Forensic Eval against invalid corpses, or corpses that are part of the world
    - Added Vendor Glue so vendors will stop wandering for short duration while players interact with them

It's been a long time coming, but finally... we are ready for LoU TV Episode 3! There has been a colossal amount of work put in by the team over the last few months to prepare us for the transition to the Britannia map, and we are finally ready to pull back the covers and give you all a sneak peek.

So join us next weekend over at https://www.twitch.tv/legendsofultimaofficial/ - 10am EST/2pm UTC, Saturday 17th April.

See you there!

The Easter Bunny has hid his last egg for the season! Any remaining eggs may remain in the world until the end of the day, at the next scheduled restart. Thanks to everyone who participated and we hope you had some fun.

The Vorpal Easter Bunny that spawns when opening an easter egg nest was not intended to be tameable and they have been updated to reflect that, and any existing tames removed. Subsequently, if you had tamed and stored one on a pet broker, the pet broker should now be updated as well. Sorry for the confusion! We'll try to be more careful about things like this in the future. grimacing

Happy Easter from the LOU Family! Easter Eggs are being spawned around the world for you to search for that may yield some special holiday goodies. Eggs are spawned in all regions except Frozen Tundra and dungeons. Happy hunting and may you have an eggcelent Easter weekend!

Apologies all, a critical maintenance task is taking longer than expected. Will advise as soon as we're back online. Current estimate is another 15-20 minutes. Thank you for your patience.

Maintenance has finished early and the server is available for login. Please note, as per the previous message, subsequent maintenance/restart periods from today onwards will take 15 minutes. The scheduled time is 9am UTC, and service will be restored by 9:15am UTC.

This evening's maintenance and restart window will extend up to one hour while additional tasks are performed to cater for back end infrastructure changes. Moving forward from today, nightly maintenance windows will be a fixed 15 minute period. That is to say, the server will go offline at 9am UTC as usual, and return to service at 9:15am UTC, unless otherwise noted here in the #news channel.

We are back. Please note that due to some back end infrastructure changes, if you previously used the shortcut to access our server, i.e.:

cluster1.shardsonline.com:5150

You should now change to use the following:

connect.uo4.life:5001

Thanks for your patience, and happy gaming!

Due to an issue with the US cluster, we are currently offline. There is no ETA to restoration at this time. There will be another update as soon as we know more.

Apologies for the inconvenience, and thank you for your patience.

The login server for US servers will be undergoing scheduled maintenance on March 30th at 4pm UTC and is expected to last 2 hours. The server will remain online but new connections may not be accepted during the outage window.

An issue was resolved with using the Restock Reagents option with town vendors, if they are sold out of one or more of the items, causing players to be charged without receiving items. Please let us know if you encounter any other issues with the vendors.

Today marks the last day of the Winter Events for 2020. Thanks to everyone that has participated! Due to this, the special winter drops will stop dropping after tonight. For those of you that enjoy ice fishing, don't worry! We've added some new items to obtain with ice fishing, as well as a few new additions to SOS loot.

  • An issue with torches not behaving consistently has been resolved; torches have all been moved over to a new Torch slot, and a button for it added to the paperdoll
    - Attempting to purchase items from player vendors will no longer only consume gold from the bank if the purchase is over 3000gp, instead all purchases will now check bank for gold or checks
    - Speech prompts, like when setting prices with player vendors, will now automatically activate chat so you can begin typing without needing to press enter first
    - An issue with players not being able to call Guards on players that have become hidden has been resolved
    - Stealing chance bonus added for thieves with 100 Stealing, a spreadsheet with chance calculation added at https://kutt.it/ZvCqDQ
    - An issue causing pack animals to become overfilled in some cases has been resolved
    - An issue has been resolved that was allowing players to mount while hidden and continue moving while mounted & hidden
    - An issue with fishing nets having duplicate tooltips should be resolved
    - An issue with bankers spamming "Guards!" multiple times in a row when a criminal interacts with them has been resolved
    - An issue with disguised name not appearing, instead showing the character's real name in several cases has be resolved
    - The chef/cook vendors should now buy items that they sell, including apples
    - An issue with getting stuck inside of campfires when using Camping skill has been resolved
  • An issue with some players getting stuck inside of the ice fishing huts has been resolved
    - An issue has been solved with adding a large amount of potions to a keg resulting in improper amount of empty bottles being returned
    - Empty bottles have been moved out of potion recipes and instead will consume an empty bottle only upon successful crafting of a potion; this is to help solve edge cases of empty bottles not being refunded sometimes during crafting
    - An issue with mana being overly consumed when using quick-travel spells has been resolved
    - An issue with being unable to cut fish into fillets has been resolved
    - An issue with the pet broker window not re-opening after setting a price has been resolved
    - An issue with some objects not being unequipped on death has been resolved
    - An issue with some effects not ending and cleaning up properly if logging out and back in after the duration has expired has been resolved, most notably Incognito
    - An issue that would sometimes cause mobs to spawn or leash to locations on house plots has been resolved
  • An issue with the winter hair dye not working for female characters has been resolved