• You no longer need to remove an enchantment on a skill before applying a new one.
    - Enchantments can now be upgraded at any rank directly.

    This means you only need to get lucky once at rank 1, then you can work on that enchantment to bring it up to rank 4.

Snooping, Stealing, Disarm, Hotbars QOL Mega Update
- New Skills: Snooping and Stealing (https://legendsofultima.gamepedia.com/Stealing & https://legendsofultima.gamepedia.com/Snooping)
- New Combat Ability: Disarm, replaces Meditation on the Q hotbar icon (https://legendsofultima.gamepedia.com/Disarm)
- New Vendor: Thief Guildmaster, to join the Thieves Guild, also sells Disguise Kits
- Pre-existing decorative containers in towns will now spawn loot allowing thieves to train their stealing and get a little loot in the process

Hotbars QOL Additions
- The left-side hotbar is now draggable
- Hotbars and their icons can now be locked to prevent accidental dragging
- A new Lock button has been added to the bottom-center of the MiniMap to quickly toggle hotbar options
- The Player Settings (minimap gear-icon or /settings command) now has options to toggle Locking of all of the hotbars AND their icons

Various Fixes
- Player names have been removed from backpacks, they will simply be called "a backpack" now
- Pet titles showing "Name's Pet" will now be updated periodically when the owner's name changes
- Players' current target will be cleared automatically when dying and resurrecting
- Players will now be taken out of warmode automatically when dying and resurrecting
- An issue has been resolved with Guards attacking gray and red players on sight even though they have not committed a crime recently -- now they will only kill you if you recently committed a crime or are witnessed committing a crime, and either NPCs or player calls the Guards
- An issue has been resolved with Guards attacking and killing nearby gray and red players that were not their original target
- Fixed Magic Untrap spell to work with lower level traps on containers
- Fixed range on Telekinesis breaking traps to avoid damage
- Fixed an issue with being unable to equip an item from the hotbar when the item is nested in containers in the backpack

  • Forestry Broker has arrived in Yew, buys and sells fletching/lumberjacking/carpentry items, including buying boards, at better value
    - Mining Broker has arrived in Magincia, buys and sells blacksmithing/mining items, including buying ingots, at better value
    - Treasure Hunting Broker has arrived in Nujel'm, buys and sells cartography/lockpicking items at better value
    - Kindling can now be sold to traders for 1gp each, or to the forestry broker for 2gp each
  • Veterinary now follows UO formulas for pet healing scaled to the Pet Health.
    - Bandage Slip now reduces Heal Amount by 10% per hit taken, following UO formulas.
    - Lich mobs have been tweaked with new Voice/Animation/Speech and have been re-balanced to be more like UO.
  • Players can now successfully Add Fertilizer during any stage of the planting process where it is a valid option.
  • Hunger now shows on the Paperdoll, and updates in real time when eating, or progressing to a hangry state.
    - Starvation, Hungry, Peckish, and Full now have unique Chat Window messages, so players can focus on those.
    - Starvation is the only Hunger state that causes the Stats Debuff, but eating until Full is the smartest approach.
    - Pet Slots now show on the Paperdoll, and updates in real time when Taming, Releasing, or Transferring pets.
    - Several QOL updates to the existing Paperdoll, with expanded descriptions and some new ones too.
  • All treasure chest spawned mobs have been adjusted to allow for Bard skills to function properly. (Thanks for the bug report, Rezo!)
  • Farmers/Chefs now correctly sell potatoes and tomatoes (thanks for the bug report FahQ!)
    - Farmers/Chefs loved that very quick bug report so much that they now also buy and sell broccoli, cucumbers and onions as well.
    - The Ethereals and Event Tokens vendors have moved nearby Magincia bank, city of riches and pride!
    - Fixed bug with Elegant Small and Elegant Tall Glass craftables in Tinkering
    - The crafted alcohol component of Elegant Small and Elegant Tall Glass craftables in Tinkering has been removed
  • Farmers and Chefs now sell bread, fruit and vegetables
    - Farmers and Chefs now buy grown fruit and vegetables, including apples, oranges, pears, lemons, potatoes and tomatoes.
    - You say tomato, I say tomato, you say potato, I say potato.
    - New Farmers and Chefs have shown up in certain towns where there's more demand for food

Thank you to all of our armed service members who made the ultimate sacrifice for us. We remember you and your sacrifice today. Thanks to all of our active duty and retired military as well! We appreciate you and your service! Happy Memorial Day!

With the fall of the Orc Warchief and his legions, the orcs have retreated back to their main camp, leaving Vesper in peace and its surrounds available for housing and expansion. Huzzah!

  • Added 30 Second Cool-down timer on newly made Garden Beds/Plants, preventing quick Destroys of Beds/Plants.
    - Added Toggle Defaults to the Gardening Scythe, allowing players to set the Default to Mow Grass or Kill Plant.
  • Bandages now have a maximum healing potential of 64 with a single bandage.
    - Several QOL Message/Effect/Sound improvements for Healing.
    - ClearAllEffects command "/ce" now handles all Effects and Sounds.
  • Treasure Map Mobs No Longer See Invisible (Unless Gazer).
  • Skill book trainers added to several towns where they were missing (should be in every town now)
    - Training dummies added to several towns that had none (near the bulletin boards and blacksmiths usually)
    - Yew now has a barmaid, barber, jeweller, chef, notary and a skills trainer. Already has a banker to the west.
    - Ocllo farm's wheat now looks more like wheat and less like cotton
  • The recipe for the Ornate Bookshelf not being able to be memorized has been resolved
    - Another issue was resolved with the Ornate Bookshelf not appearing in the Carpentry menu
  • Lowered Bandages Durations, which are now using (7-14 second) Bandage Self and (3-5 second) Bandage Players/Pets, depending on the standard Dex and Anatomy Skill formulas.
    - For Example, 100 Dex + 100 Anatomy = 7 Second Self Heal.
    - Added QOL bandage data messages to the chat window, updated Icons, and provided the Duration on the Icon.
    - When you die, you'll now hear spooky death music, and see the classic "You Are Dead" too.
  • Can now mark runes in dungeons and quick-travel to them
    - Reduced the rune block radius by 50% (fixes people blocking a rune from too far away)
  • Bone armor no longer grants Passive Mana Regeneration without penalty.
    - Bone armor continues to have no Dex penalty, but now has slightly Reduced Armor too.
    - This only applies to new Bone Armor drops in the world, as legacy armor will keep their values, but we expect Macer Warriors to handle that issue for us. :D