We're aware that some or all of the Weapon Caches, as part of a quest, are currently unfilled. We are working on automating this process as currently the caches are manually filled by a member of the team in order to provide custom and hand-selected items. We are going to work on developing tools to automate this while retaining the level of customization that doing it by hand provides. Keep an eye on these chests, we will also update this post when we have more news about this for you. Thanks for your patience!

UPDATE (March 5th): We've deployed another set of fixes for issues with quests not completing or not recognizing the required items. If you still have the objectives complete and the items for the quest, please try to complete the quest once more. If you previously tried to complete the quest and it took your items but refused to complete or completed but did not give you the reward item, please reach out via Discord Support Ticket and we will work with you individually. If you already have a Discord Ticket we will be in touch

UPDATE (March 3rd): We're aware that some people are still having issues with completing quests, we will continue to work on solutions for these issues, thanks so much for your patience

ORIGINAL (March 1st): A hotfix has been deployed to fix issues with Quests becoming stuck on the final stage. If you have a quest that is stuck on the final "turn in" stage, please try to complete it again and this time it should work. We'll continue to monitor for further issues with Quests

  • Come join us outside Britain Bank as we present the winners with their prizes! There will be a special raffle at the door, so make sure you bring 5 raffle tokens to enter! Check our official Discord for details on the time and date.
  • The Celtic Idol dye tub will now work on these statues. Easter Island Head, Zephyr & Kho statues and the Gargoyle candle.
  • Improved tracking of Quest Items which should in turn improve issues with not being able to complete a quest in some cases
  • Fixed issue with Camouflage potion durations not matching the potion's strength when using them
  • Fixed issues with Tracking not working in some cases
  • Fixed issues with not being able to loot one's own corpse inside the Weekly Dungeon or turning grey for looting a half-decayed player/pet corpse
  • Fixed issue with Lord's Boon hearthstone spellcast becoming interrupted in some cases when performing some actions
  • Fixed issue with Res-Kill Protection (Temporary PVP Protection) not being applied upon resurrecting

Temporary Karma & Young status options:

  • Lord Seymour now offers an option to Reinstate Young Player Status for characters who are still eligible
  • Lord Seymour now offers an option to Reset Karma which will reset negative karma back to zero
  • These options will be available until May 1st

A new Celtic Idol dye tub is now available on the Enamel Dye Tub Donation Vendor.

We are currently aware of and working on resolving bugs from the recent patch:

  • issues with players not being able to loot their own corpse in the weekly dungeon in some cases (known workaround is to wait until it turns to bones to loot it)
  • issues with characters turning grey for looting someone else's half-decayed corpse in some cases
  • issue with the Camouflage potion duration not matching when using the potion versus it's crafting description
  • potential issues with Hireling Mercenaries becoming aggressive in some cases

Lord Seymour's Quest:

  • we're aware of some people having issues with not being able to complete Lord Seymour's Quest to obtain the Lord's Boon hearthstone
  • a common cause is not having the required items on you anymore, please make sure you keep the quest items on you when trying to turn it in
  • if you already have the items on you, a workaround may involve taking them out of your backpack and putting them back in
  • we're still gathering details from those affected by this to learn more
  • the items required for the Quest are:
    • 30 Black Pearl
    • 30 Empty Bottle
    • 10 Undead Crystal
    • 30 Garlic
    • 30 Mandrake

We're considering, due to the recent changes:

  • a time period for which characters that still qualify for Young status can re-acquire Young status
  • a time period for which characters can reset their Karma to 0, helpful for those who inadvertently received negative Karma from prior flaws or bugs in the system

Thanks for your patience while we work on things!

Destard's Ancient Wrym now has a rare chance to drop a nine-tailed fox ethereal! Stay tuned for more exciting rare mounts to be added soon to other world bosses!

UPDATE: Lord Seymour has been spotted back in the courtyard of Castle Britannia as part of the new Quest for the Lord's Boon from the recent patch outlined here: https://shardsofbritannia.com/news/upcoming-balancing-improvements

Tips:

  • You can hunt for the Undead Crystals in all of the graveyards and they have a chance to drop on all of the monsters
  • Wraiths can be found at all of the graveyards

Fix:

  • The Lord's Boon cast time has been corrected from 6s to 2s as expected; 6s was the default cast time for the Legends of Aria hearthstone, and as we advertised Lord's Boon to be a 'Recall' it now matches the Recall spell cast time

In-game map:

  • Global map waypoints have been added with a button to toggle their visibility
  • Note: We will soon look into adding a Filter option for the global waypoints

Character Reflections:

  • Fixed an issue with activating a Non-Undead character reflection not changing the Undead state of your character
  • The Undead state is now saved as a permanent achievement for characters, so even if you are not currently Undead, you will still be able to add the Undead state to a saved character reflection if you have ever been Undead at all on that character
  • Note: We hear your feedback and will work to improve more surrounding character reflections

Balancing & Improvements

This patch has been deployed to the live server, see most recent changes at the bottom of this post

Young Player Status changes:

  • increased account-time-played-as-young threshold from 40hr to 72hr
  • increased per-character skill total threshold from 350 to 600
  • removed ending Young status when accomplishing 80 skill-points in any skill
  • unchanged: killing monsters of a high rating still has a chance to cause Young to end, with warnings occurring prior

Rotating Dungeons:

  • introducing a Weekly Protected Dungeon that will be randomly selected each week on Sundays at 9am UTC
  • criminal actions are prevented in the weekly dungeon (thieves can still Steal objects from the dungeon's structures though)
  • weekly dungeons have a 50% reduction in loot
  • boss/sequential spawns temporarily suspended in the weekly dungeon
  • the Daily Dungeon feature will remain active, and Daily Dungeon should never conflict with the Weekly Protected Dungeon, allowing players to choose between: more danger for more rewards (Daily Dungeon), normal danger for normal rewards (All Other Dungeons), or less danger for less rewards (Weekly Dungeon)

Lord's Boon (Hearthstone)

  • introducing Lord's Boon, a hearthstone that is blessed & soulbound to their owner
  • usable by innocent players, not in a faction, with positive karma (above 0)
  • can be obtained by completing a quest which will involve killing monsters at the Graveyard and possibly other tasks; see Lord Seymour in Castle Britannia (West Britain)
  • can be used to teleport to a town they have bound to, uninterrupted (except death), with a 1 hour cooldown
  • use this inside of a town's inn to bind your spirit to that location for use with this hearthstone

PVP Balancing & Improvements:

  • added temporary PVP Protection to innocent players as they Resurrect, allowing 5 minutes of invulnerability from other players (not monsters), and will be interrupted if engaging in combat, or looting a corpse that is not their own or their pet's; this protection will only apply to innocent players with NO murder counts
  • added an upper-limit for post-death murderer restrictions, now capped at 72hr, previously unlimited
  • increased aggro or threat generation against murderer or criminal characters by NPCs/monsters
  • added a warning to PKs if they go to attack a player that has (a) died recently, (b) been murdered in the past 24 hours, (c) if the murderer has killed any player in the last 24 hours
  • prevented murderers from using item insurance & prevented from equipping insured items, items will automatically be unequipped on login if they are insured
  • prevented being able to give murder counts to members of the same faction, similar to being in a guild or group
  • prevented AOE spells from damaging innocent players inside houses without line of sight (Earthquake, Chain Lightning, Meteor Swarm)
  • added craftable Camouflage potion for innocent players to use to prevent being tracked by players for a duration; this will be interrupted if becoming criminal; can be crafted by Alchemists
  • added "call for help" speech command for players to be able to warn other players in the vicinity of a nearby murderer
  • prevented the "Loot All" option on player corpses, except for the owner
  • changed Hireling NPCs to be able to be used in PVP only against PKs by Innocent players, but they cannot be hired by PKs
  • balanced skills/stats for Hireling NPCs to be tougher in PVE, in return their damage has been reduced in PVP in order to keep them balanced; they also now have a periodic self-bandage ability (subject to change)
  • reduced Tracking range for player & pet targets by 20%
  • fixed Tracking hunting mode to avoid party/friends

Reputation Improvements (preparation for upcoming additions to reputation):

  • we've aligned the ways in which one can gain & lose reputation from the Ultima codex
  • you can now gain Fame by: killing murderer characters you are not associated with, completing a Season challenge, completing a Quest objective, completing an Escort Quest
  • you can now gain Karma by: healing, curing or resurrecting players
  • prevented Fame/Karma losses from actions against players or pets you associate with (own, group, guild, faction)
  • you can now lose Fame when logging in if your character has been logged out for an extended period of time (7 days or more); this will only cause a small amount of Fame loss and is NOT scaled by the amount of time you were logged out

Updates for Feb 22nd, re-deployment of this patch:

New changes:

  • Added "Dungeons Status" context menu to self to be able to check the Daily & Weekly dungeons at any time
  • Players will now be able loot player and pet corpses that are half-decayed to better align with expected UO mechanics; note: player corpses turn to bones at the half-way point
  • Increased player & pet corpse decay time by 10m, now it will take 40 minutes to decay in total, or 20 minutes to half-decay
  • Improved Hireling Mercenary commanding
  • Completing the Lord Boon quest will now put the Hearthstone in your backpack rather than your bank
  • Removed chance for characters with Hiding to not reveal when looting corpses that are not their own/their pet to align better with expected UO mechanics and for balancing

Fixes:

  • Fixed murderers not being able to equip any items
  • Fixed PVP prevention happening when trying to perform beneficial acts
  • Fixed issue with not being able to complete the Lord Boon quest in some cases
  • Fixed issue with adding to a stack of items not registering the new amount with the Quest tracker
  • Fixed issue with Undead Crystals not stacking, not retroactive
  • Fixed issue with Hearthstone not being bound on creation, retroactive fix for pre-existing items included
  • Fixed issue with Weekly Dungeon spawns not being refreshed properly
  • Fixed issue with un-hired hireling mercenaries attacking pets
  • Fixed an issue with Karma becoming locked again after unlocking it, when gaining Karma but the total Karma remains below 0
  • Fixed being able to drop backpack-bound items outside of the backpack
  • Fixed issue with monsters being able to see over walls in dungeons in some cases
  • Rare Royal Magic Sceptres with fireworks are now live in-game! Visit the Jester in Britain Castle to try out the fireworks! There are four different types: Lilac, Blue, Red, and Rainbow. Each one can be bought and/or found in different ways in the game, e.g., treasure chests, riddle tokens, fishing, and defeating bosses.

  • Recharge crystals for these sceptres can also be found within the world. We have also added a personal jester vanity pet to the Jester vendor in Britain Castle, which can be bought with riddle tokens.

  • Chuckles the Jester has hidden special riddles in all the towns of Britannia! Double-click on inanimate objects to try to find them for riddle tokens.

  • New rare loot has been added to dungeon and deep water fishing.

This is a reminder of the upcoming annual dye sale of Azurite Dyetubs available from February 11th to February 26th as scheduled and written about earlier: https://shardsofbritannia.com/news/annual-pigment-enamels-donation-dyetubs

Thanks for supporting the project!

Our lottery official is now back at Britain Bank, ready to sell lottery tickets! Collect 10 raffle tokens from paragons throughout Britannia to purchase a ticket. The 1st prize will be a surprise one-of-a-kind mount, while the 2nd and 3rd prizes will remain a mystery.

Chuckles the jester has hidden special riddles in all the towns of Britannia! Double-click on inanimate objects to try to find them for riddle tokens. These tokens can be used to purchase items from the jester at Britain Castle. This event is ongoing, and new riddles will continue to be added until further notice.

  • The chance to catch dungeon fishing rares has been slightly increased.

  • You now have a chance to fish up a killer king crab while dungeon fishing, which can be killed for rare loot.

  • New items can now be bought from Billy Bob, the pig farmer.

  • The spider queen has undergone its final tweaks and is now fully operational! Gather your friends to try and take down this monster for fantastic treasures!

We'd like to welcome the newest member of the team, Kelsier! He has extensive experience with infrastructure & development and has a passion for Shards of Britannia! Kelsier will be focusing primarily on Development for the moment. Please give him a warm welcome!

  • We have slightly increased the chance for some of the fishing loot in the moat and added some new items.

Occasionally, you might sail into a spot that is invalid or off-limits and cause your character and any other beings aboard the vessel to be ejected and possibly moved to land. Due to which, it may require you to use the Shipwright NPC to retrieve your boat out of the invalid position. If that happens, please try to send us the coordinates of the boat in it's invalid position if you can, so we know where to look. We apologize for the inconvenience when this happens, and will work to improve it and avoid these interruptions.

  • You can now attempt to destroy the Spider Queen's torture cages by double-clicking on them when you are trapped.

  • An issue with the protection scrolls for the Spider Queen's torture cage that was preventing players from reapplying them has been fixed.