An Idea Is Sparked
While playing the Legends of Aria pre-alpha, a friend [Andi] and I [Gorgan], wondered what it would be like if we could try out the Community Server Admin program together and see if we could make the game behave more like UO. We thought it would be a fun experiment for our friends and family to play on together. Andi decided he would cover the initial fee, and we would join the Community Server Admin program. The project concept and idea was born.
Project Becomes Reality
After spending some time learning the ins-and-outs of the Community Server Admin program we started a small server and invited some friends to join us while we learned to modify things. We're going to need a server to host this on, so Andi decided he would cover the cost of a dedicated server rental. We started out with a small and modest server, and mostly it was affordable. The experimenting could begin!
With some time under our belt modifying and breaking things, we started to become slightly popular with other Legends of Aria players. People seemed to be excited for the idea of UO mechanics in the game. At this point we were only running the Upper Plains region on the Celador map, but had some fun new UO inspired content to enjoy. This month the world was wiped and progress erased marking the beginning of the first public alpha version of the project.
First Major Milestone
The project has become more popular and more demanding. More players have arrived and the team has grown. We have also expanded the regions by this point to accommodate the growing playerbase. This month a wipe occurred erasing progress and marking a major milestone for the project. This would be the last wipe to occur to date. Account ages start to become tracked from this point forward, allowing us to provide age-based Veteran Rewards.
Transition of Power
Andi leaves the project. The project becomes publicly funded by the players through donations. By this point in the project we are running a full-fledged cluster of all the Celador regions and even a dedicated Test Center for testing changes. Work begins on the Britannia map.
Britannia Map Testing
The Britannia map project is going strong and nearly ready for public tests. A lot of changes have been prepared for the new world, important changes to the economy, combat, and PVE. Project delays occur due to unforeseen circumstances, but progress continues.
Britannia Map Launch
Part of the Britannia map was launched, existing players begin transitioning to the new world. Regions available: Britain, Minoc, Yew, Buccs Den, and Wind Mountains
Celador Retired, Landrush Begins
The old world, Celador, has been closed. North-Minoc added to available regions, housing enabled in Yew, Wind Mountains and North-Minoc and the initial land-rush begins.
Legends of Ultima becomes Shards of Britannia, rebranding begins & continues.
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