Murder participants will now always get additional counts based on how many were involved with a max of 3 (for now).
Blue players who are involved in a murder will not be subject to additional counts based on participants.
Murder participants will now remain in combat for (participants * 2) minutes with a max of 10 minutes. This means they cannot quick travel until this timer is up.
Blue players who are involved in a murder will not be subject to the additional combat timer based on participants.
Murder count decay has been reduced to 24 hours in game time from 72.
When a murderer decides to repent there will now be a server wide notification.
Destard has had some loot re-balancing done.
Wrong has had some loot re-balancing done.
Some high end monsters have become more difficult to bard.
Fixed an AI pathing bug when monsters are leashing.