Legends of Ultima is now known as Shards of Britannia

  • An issue with Gardening not being excluded from skill debuffs has been resolved
    - The skill gain debug message will now round to the nearest hundredths place (ex: 27.43% versus 27%)
    - An issue with Tinkering Golems being treated as a Mage Summon preventing it from bonding with it's owner has been...

Several changes have been made to enchanting material drop rates:

- They will no longer drop in the sewers
- On normal overland or dungeon mobs, the drop rate has been reduced slightly
- In treasure chests and champ spawns, mini bosses etc (higher end content) the drop rate remains the same

This is...

If you have an issue where you suspect someone is breaking the rules, or they are using hate speech, please send an email to [email protected] and if you have a screenshot to submit please attach it. Thank you!

The server is back online now. Thanks for your patience!

It appears that during one of the patches in the last 12 hours it caused vendors to give things out for free due to them thinking they were on the Test Center. Due to this, we're forced to rollback to an earlier save point. We're very sorry for the inconvenience. We're awaiting the completion of the...

The server is offline and while we investigate some issues thanks for your patience, sorry for the downtime.

  • Fixed Stealing success chance calculation that was previously causing theft to fail constantly in some cases
    - Stealing debug message will appear to thieves while stealing on Test Centers now showing the succes schance
    - Town vendors will begin walking around again, they have brains and feet ya...
  • An issue with melee stopping/target switching after casting should be resolved
    - An issue with weapon Slayer bonus persisting after unequipping the weapon has been resolved
  • To aid in troubleshooting Power Hour skill-gain discrepancies, we've updated the /skillgaindebug command to now show more details about the gain chances
    - An issue with Pet Brokers preventing users from removing/buying pets has been resolved
    - An issue with Lockpicks sometimes not producing any...
  • An issue with being unable to recall from any dungeon has been resolved
    - It is now allowed to recall out of any dungeon again

These new additions have been added:
- Veteran Rewards
- Dyetubs & Dyes (for changing colors)
- Commodity Deed Boxes
- Soulstones
- Power Hour & Town Skill Bonuses
- Pet Brokers
- Details can be seen: https://legendsofultima.gamepedia.com/OctoberMegaPatch

Closer In line with UO:
- Skill Trainer NPCs have been removed
- Training a skill to 30 quickly now requires you to buy from the appropriate vendor NPC (such as the Animal Trainer for Animal Lore). It's not exact because UO had more NPCs than we have, but skill books for every skill can be found in...

You can now begin uncaching pets from deeds again. Shrinking pets into deeds however is permanently disabled with the upcoming Pet Brokers mod replacing pet deeds.

  • Items will now only be returned to their owner when the owner is within range when a thief dies to guardwhacking
  • The bank window will now close whenever you begin moving
    - When a thief dies to Guard whacking, the Guards will automatically return any recently stolen items, that are trade-blocked, back to their owners
    - Recently stolen items are now prevented from being placed in the bank while it is trade-bl...
  • Bola chance to hit target increased from 66% to 100%
    - Armored saddled still provide a resistance of 25% to being hit, so the highest chance to hit someone with an armored saddle is 75%
    - Bola cooldowns (user and target) have been reduced from 10s to 6s
    - An issue with Incognito names persisting...
  • Bards Now Play Music With Flute, Bamboo Flute, Drum, and Lute.
  • Keg security has been fixed such that it requires a player to have plot permissions to interact with the keg
    - With any newly locked down item, it will be possible to right click and set security to Owner/Co-Owner/Guild etc. This is not retroactive. You will need to release and lock down items a...
  • Healing will now correctly evaluate heal amount and apply as per UO formula
    - Bandaging a player or yourself will now correctly check healing level, then anatomy level, prior to allowing cure poison
    - Bandaging a player or yourself will now correctly check healing level, then anatomy level, prior...

-Added Ankh Of Resurrection Near Waterfall On Level 2.
-Added Hidden Poison Traps to Destard.

  • Deployed a Performance Fix for testing on Production (we will be monitoring closely.)
    - The Imbued Recall Rune Recipe for Bucc's Den should now properly recognize the Bucc's Den Travel Marker
    - Crafted Water Pitchers should no longer break after 1-2 uses immediately after crafting them
  • Orcish infighting in the Orcish camps has quieted down.
    - Pirates now properly recognize their Red cohort as allies
    - Monsters in the sewers are now all properly hunting players, not each other.
    - Blacksmiths everywhere came to the realization that the War Axe is an axe and is now listed as such...
  • Fixed an issue with Treasure Hunting dig range to prevent rare cases of a treasure chest being spawned on top of a player
    - Fixes Treasure Hunting dig range Mining bonus to be more in line with UO
    - Mining bonus now properly applies to Treasure Hunting
  • A number of new craftable items have been added to Carpentry and Tailoring. (Pictures of the items can be found in the Stream-N-Media channel. )

    Enjoy!
  • Camping Should Now Message Player Properly When They Have No "Plain Wooden Logs" In Their Backpack.
    - Cooking Pot Should Now Require A Nearby Heat Source Or Hearth.
    - Added "Miss" Sounds To Combat.
  • An issue with Help Requests not alerting staff properly has been resolved
    - An issue with hidden players being revealed during load sequence has been resolved
    - An issue with pets being resized erroneously has been resolved + autofix applied, pets should now be the same size that they were origi...
  • Gardener vendors (including the Gardening Broker) now buy seeds back for a very modest sum.
    - Super rare rideable llama spawns have been made slightly less rare.
  • Mage NPCs will now buy any spell scrolls and miasmas that you may come across for a very small sum - small enough that you'll almost certainly make more money selling them to another player.

It has been brought to our attention that people are selling Pet Deeds with pets that have 200/200/200 stats. Please know that this is an exploit people have been abusing by casting Bless onto their pets and then deeding the pet. Do not buy these deeds as the pets will be auto-corrected soon back to...

  • You can now add items to sale that are locked down (useful for locking down items, moving them into place, and then adding to sale)
    - Adds the ability to remove an item for sale that is in vendor's inventory by dragging it directly to backpack or elsewhere
    - Adds "vendor sell" speech command supp...
  • Vendors will now buy back anything they sell, with a 20% restocking fee (that's 80% of the purchase price). Whatever you're selling must be able to actually be redeeded!
    - It turns out houses sell for an enormous amount of very heavy gold pieces, so in order for you to not be stranded huffing and...

Some of these have been in for a little while.
- Travel Markers were mistakenly removed a while ago and have now been readded, and this time all mage NPCs have one for every town.
- Full spellbooks and runebooks are no longer available from event token vendors and Vela in Wind; this was forcing scri...

  • Town containers have been turned back on with performance optimizations, and will begin spawning items inside for thieves to steal again
    - Attempting to steal an empty container inside a thief box will now steal the container instead of saying "that has nothing of value to steal"
    - Items should N...
  • Global Potion Cooldown Reduced from 2 to 1 second.
    - Explosion Potion Cooldown Reduced from 30 to 15 seconds.
    - Cure Potion Cooldown Reduced from 15 to 7 seconds.
    - Refresh Potion Cooldown Reduced from 30 to 15 seconds.
    - Heal Potion Cooldown Unchanged at 10 seconds.
    - Dropped Item Decay is now 5...
  • Mobs not decaying from treasure chest spawns has been resolved
    - Training dummy can be used to gain skill again -- this works up to skill levels 30
    - Temporarily disabled skill title auto-selection to prevent players from having titles swapped erroneously while gaining skills
    - Potential fix for r...
  • An issue with Guards attacking players a long time after the player's criminal timer ended should be resolved
    - An issue with Tracking ranges being too low has been resolved; target acquisition range is now scaled based on the Tracker's skill level
    - House blueprints have become heavier than usua...

Next time you log in or change regions, you may notice an updated dungeon asset download. Please be patient and allow this to download - it shouldn't take longer than 30 seconds or so.

This concludes our Week-long Power Hour event!
- Default skill gain rates have been returned to 1x
- In-house gains have been reduced to 0.5x (Gardening still uses the Default Gain Rate)
- In-dungeon gains have been increased to 1.25x
- SOON TO COME: Following some further internal testing, we wi...

  • We are temporarily disabling the town containers from spawning items while we continue to isolate the issue with players getting items stuck in their inventory from these boxes
    - We have included an auto-fix for any items currently stuck in players' backpacks that will fix the items the next time...
  • This adjustment is due to rapid population growth, as we simultaneously work on performance issues.

Due to the destruction of their snowy homeland, White Wyrms have a temporary home just north of Misty Caverns.

  • Items dropped onto the ground by players should now decay after 1 minute
  • Reduced Health and Armor of The Lich King, Ancient Rotting Corpse, and Ancient Hydra.
    - Reduced Gazer spawn count slightly and spread Gazers out more.
    - Sentinels now won't path all the way to entrances, so players can have a brief respite.
    - Wraiths no longer see invisible, but Gazers always will...

In preparation for the upcoming PVE/PVP tamer pet changes:
Treasure map Nightmares, Dire Bear/Wolf, Chimera, Dragon and Greater dragons are no longer tamable. (note: this ONLY applies to the creatures spawned from treasure maps)

Test Center is still available for testing upcoming changes.

After the next server reboot, we will be running some detailed information capture procedures in order to try and pinpoint the cause of the lag over time and other current performance issues.

These procedures will be very intensive on in-game experience and may cause you to lag out or even kick yo...

  • We have created the Magincia Faction Stone, and for the time being we have moved Faction Wars to Magincia.
    - Order/Chaos/Balance Factions fight over control of Towns. By standing near these Control Point Stones as Faction Teams (2+), Faction Players will be called upon to defend the Stone from Ca...
  • Britain: The first skill trainer has gained an appreciation for the arts and moved near Britain's stage
    - Britain: A second skill trainer has arrived and can be found near the bulletin board in Britain, in line with most other cities
    - Upper Plains: Ogres in Giant Steppes are now found closer to t...

Changes to horses have been made, brought in line with UO.
- Horses now cost 550gp at the stable master (down from 2500gp)
- Horses now have a minimum 29.1 Animal Taming skill to tame (up from 1)
- Also, horses now have more of a chance to spawn alongside other animals in the world

Ruin level 1 boss, Xozhar The Corrupted can no longer be abused by kiting it to the Wandering Healer at the entrance. Please report instances of this bug abuse in the future.

  • Increased durability of drum and lute, bamboo flute respectively
    - Weather is temporarily disabled
    - Unlock spell now works correctly against thief containers and treasure chests
    - You should no longer be able to "Loot All" from a thief container
    - Known Issue: Occasionally, stolen items from town...

Sorry everyone, we've disabled mounting on all of the bears. :( It wasn't intended to make all bears mounts after the Steam launch when they were added. Don't worry though, we're going to add them to the world in
a meaningful way so that they matter! Bears lives matter! Thanks for your understandin...

  • Alchemists now buy and sell regular potions.
  • The red moongate in Britain has vanished, and access to the new dungeons is now available using wagons near the Britain, Moonglow, Nujel'm, Magincia and Vesper graveyards, or directly via Wind's entrance in Misty Caverns just outside Riverside. Young players cannot use the graveyard wagons but can...

Guards have been removed from the sewers - the sewers are only accessible by Young Players now, so guards are not required any longer.

  • Fixed an issue where a young player was not able to target themselves with offensive spells
    - Fixed an issue where a young player was not able to heal their own pets
  • Pets will now come with you under all scenarios where you use a charge from your runebook

It's time! Phase 1 of the new player experience includes:

- Reopening the sewers, with a sewer token system and a sewer vendor with suitable items for young players
- Sewers will be accessible by young players only
- All young players will receive a 'guidebook' in their initial player loot that gui...

  • Seeds drops off Magical Creatures and Boglings have been reduced.
    - Mana Regeneration has been slightly reduced to balance Mages.
    - Covetous Bosses LVL3+ are being actively balanced to guarantee achievable Group Content.
  • Fixed a bug with the war torn warg statue where it would get stuck in a player's backpack
  • Fixed various issues with interacting with items that were in pack animals or vendor backpacks
  • We have disabled Five Star General as we have discovered performance issues with this enchantment.
    - Your excess pets should be able to be stabled, and will remain passive until you do so.
  • When you place an object from a deed, the deco menu will automatically pop up now
    - When you lock down an object, the deco menu will automatically pop up now
    - If you use lock down on an already locked down object, the deco menu will automatically pop up now
    - When you place an object from a deed,...
  • Melee Hit Chance Increased (PVP/PVE).
    - Parry Block Chance Increased (PVP/PVE).
    - Parry Damage Reduction Increased (PVP/PVE).
    - Mages Mana Regeneration Increased, Where Meditation In Leather Armor Is Much More Viable (PVP/PVE).
    - Round Two to include additional warrior changes and further balancin...
  • The drop rate on the Radiant Staff of the Wizard has been significantly adjusted.
  • Max number of item lockdowns for player plots has been increased.
    - Bola Ball Recipe has had the required Iron Ingots amount reduced by 50% (from 10 ingots per ball to 5 ingots)
    - Player signature when finishing an interaction with a merchant has been sped up slightly.
  • The Destroy Campsite option will no longer instantly destroy a campsite, giving campers the opportunity to respond to players trying to stomp out their home away from home.
  • An issue with the spotted dick recipe crafting into a deed has been resolved. (We are aware that the art is a pie. Please do not report this as a bug.)
    - The gardening grown wheat item now properly displays as wheat instead of an apple.
    - The Taste Identification skill book now properly grants 30...
  • GM Alchemist Perk - Potent Potions 25% Crafting Chance at 100 Skill.
  • GM Alchemists Perk Added Granting 25% Chance To Craft Potent Potions.
  • Fletchers can now craft a variety of baskets (Skill level 80 required). (Pending reboot)
  • Fixed issue with "Crown of Dragon Meat" and "Rabbit Sausage" recipes. These should now be able to be crafted successfully again.
    - The Occlo Fish Broker now has Raw Four Eyed Salar in stock again.
    - For those adventurers who prefer natural light in the dark, General Goods vendors now sell torches....

.- Add Potion Option in Gardening Will No Longer Consume the Bottle too.
- Commodity Deeds Price Reduced to 500 Gold at Bankers.

  • Fixed secondary skillbook to properly display 'My Skill' on detailed skill pages
    - Removed favorite button from secondary skillbook (not required)
    - Removed track button from secondary skillbook until we can fix skill tracking for secondary skills
  • The Treasure Map deciphering mechanics have been updated incorporating the latest base game's changes that should resolve issues with treasure maps choosing invalid or unreachable locations like house plots, mountains, etc.
    - The "Reset Map Location" has been removed as it should no longer be nee...
  • Fixed several issues with camping where it would not locate the correct resource for building up campfires into full camps
  • Fixed an issue with some actions causing melee to halt
    - Added printout of online guildmates when using /guild command
    - Fixed an issue with Stealing not properly taking into account the incoming weight of items to check if the thief can hold the incoming item(s)
    - Fixed an issue with Deposit and...
  • The Magery spell Resurrection has had a correction made preventing players from resurrecting pets with it. Pets require bandages and veterinary to be resurrected, or the Stable Master.
    - An issue has been resolved with bandages saying "Resurrection only works on Humans"

Imps and demons have been added north of the "Destroyed Town". They have replaced the previous event spawns that were still there.

  • GM Alchemists can now craft New Potent Potions (100 Alchemy Required).
    - Fresh Ingredients can only be found by Harvesting Rare Plants via Gardening or through Player Economy.
    - Potent Potions require 4 Fresh Ingredients and 2 Moss in order to craft and GM skill.
    - Depending upon the Potent Potion...
  • New Green Thumbs Perks Added (100 Gardening Skill Required).
    - Plant Harvesting (1-30), Soil Harvest (1-30), Seed Salvage (1-20), Fresh Ingredients (1-20).
    - Bug fixed where Gardeners were unable to proc Harvest, Salvage, and Fresh Ingredients simultaneously.
    - Alchemy Potions Using Fresh Ingredi...

Fixes:
- Hiding in a house that you are at least friended to will provide a 100% chance to hide
- You can now unpack furniture on top of other furniture (chests on top of tables for example)
- Fixed an issue with containers going into negative weight sometimes
- Fixed an issue where the system thi...

  • Reagent quantities at all mage and alchemist vendors increased from 250 to 500
    - Reagent quantities at the mage broker in Moonglow increased from 500 to 1000
    - Mining broker in Magincia disappeared, but has now returned
  • Made Potions compatible with all Gardening produce, so Gardeners can fully fund Alchemists.
    - Reduced the cost of Nightshade for making high-end Poison potions.
  • Killing a blue-named human NPC, specifically vendors in towns, will now deal murder counts
    - Shadow Robes color has been corrected from bright white to charcoal (this will be dyeable with the upcoming dyes and dyetubs patch)
    - There is a known issue with the Wood Cottage House's collision blockin...
  • Added Leather Bound Book at 80 skill, which allows Players to create, rename, and author long well-written books.
    - Updated the Practice Books to be Mondain Book Volumes, describing the world in which you live.
  • Yardstick now craftable by tinkers - this is a useable object that allows a player to measure between two specific points. (Housing QOL improvement)
    - Archery bonus now changed to be in line with melee skills. If your archer has GM fletching, they will have a damage bonus as per lumberjacking/mi...
  • New Skill: Tracking
    - To use: Open skill window (Press K) browse to Tracking and press the Tracking button
    - Details: https://legendsofultima.gamepedia.com/Tracking
    - New Command: /skillgaindebug - shows a chat message when you gain and do not gain
  • Gardening Dowsing Rod allows a 40% chance to fill Gardening Well to 1000, or snap/destroy the Dowsing Rod.
    - Dowsing Rod available at Fletcher under Tools, for 5 Boards each.
    - Link = https://youtu.be/mE6R5FtnrZo
  • Magic Reflection now has a 30 Second Cooldown on reapplying the spell, and re-casting after Cooldown works too.
    - Reflect is a good Counter Spell in Mage PVP, but it is not intended to have no Cooldown at all.
  • Harvesting from Plants remains an Initial Roll of (1-5) for Players with 0 Gardening, with no Scaled Maximum Bonus.
    - Players with Gardening get a Scaled Maximum Bonus on their rolls, which increases their RNG max value.
    - Scaled Maximum Bonus is a separate RNG roll using (1-GardeningSkill/10), wh...

The availability of Nightmares, Firesteeds, Brood mothers and a few other tameables have been adjusted/decreased. You will find that some of these creatures have also found a new home.

Additionally, small balance tweaks have been made to dungeons across the land.

  • Issue with dungeon doors not opening has been resolved
    - Issue with hotbar icons/UI elements not saving or not appearing after a region-switch has been resolved
  • The server is now upgraded to the server to the latest build requiring Client version 0.8.8.x -- please make sure you have the latest client from the http://legendsofaria.com/dashboard to connect to LOU
    - Fixed loading screen images not showing, previously showed a blank black screen
    - Fixed /op...
  • Fixed issue with Magic Reflect breaking melee combat in some cases
    - Fixed issue with Stealing not grabbing some from a large stack of items/extremely heavy stack
    - The Dread Horse's strength and hit points have been corrected from 100ish HP to 500ish HP as intended
    - The Fire Steed has had it's h...
  • An issue with Poison Field not applying Poison to targets properly has been resolved
    - An issue with Stealing not moving the stolen item to the thief upon successful theft has been resolved
  • Runebooks can no longer be opened on player vendors or pack animals
    - Snooping now has a 1 second cooldown before being able to use the skill again
    - An issue has been resolved with items on player vendors not being able to be interacted with
    - Trapped pouches should now reveal snoopers + adds...
  • Added Fishing Bag with Stack All Fishing option.
  • Players can now see their Seeds and Soil Counts within the Gardening UI.
    - We recommend using a dedicated Pouch as Toggled Gardening Bag, and do Stack All Gardening.
    - If you decide to use your base backpack, this will work too, but Garden Bag has Stack All Gardening QOL.
    - Link = https://imgur....
  • Faction Tower in Upper Plains should now be on a correct 2 hour respawn. The buff should now display the 25% bonus properly, pending restart for the buff display.

    - New Faction Stones in towns!!

    First test stone is in Moonglow close to the inn.

    If two players of the same faction, and only of that...