Test Center Hotfixes have been applied:

  • Fixed issue with the house menu not updating the label for decay stage after refreshing
  • Prevented placing houses over any objects
  • House placement now correctly looks for Housing subregions instead of Britain.Wind for validating placement & housing subregions have been placed throughout most of the world
  • Prevented picking up items recently dropped from a collapsed house by Young characters
  • Prevented trading items recently dropped from a collapsed house by all
  • Fixed an issue with being able to apply poison from a potion that has been moved outside of your inventory
  • Prevented CAPTCHA from occurring too often while harvesting
  • Removed mobs from spawning while harvesting due to CAPTCHA being enabled

Sounds from applying bandages as well as sounds from instruments will now only play to yourself while inside of town.

-Stealing is now disabled on the Colosseum island

-Murderer restrictions will not be incurred when a red dies on the island

  • Missing when attacking in combat is now fixed
  • Not being able to split stacks is now fixed

Please log out and back in to the game to enable these fixes.

The Paralyze spell now interrupts the victim's spell cast on success

The use of an invisibility potion now breaks spell casts

Skeleton Keys now properly open chests of any level regardless of lockpicking skill

Carpentry kegs have been fixed and no longer produce deeds

An issue with Fishing erroneously saying "go outside of town for gains" when you are already outside of town has been resolved. This hotfix will be available after the next scheduled server restart.

Gameplay

  • Loot tables have been adjusted for Shame.
  • Loot tables have been adjusted for Destard.
  • Young players will no longer trigger mobile collision.
  • There is now a 1 second cooldown between mobile collisions.
  • Fixed an issue with not being able to claim Veteran Rewards in some cases
  • Fixed an issue with items decaying inside of containers that were recently locked down and then released in a house
  • Fixed issue with not being able to rename recall runes by double-clicking/using them
  • Stable/unstable pet confirmations removed for QOL, and the unstable window will now show the cost to unstable next to each pet
  • Pets will now be fully fed while in the stables

The Paralyze spell now interrupts the victim's spell cast on success The use of an invisibility potion now breaks spell casts Skeleton Keys now properly open chests of any level regardless of lockpicking skill Carpentry kegs have been fixed and no longer produce deeds

Critizens of Britannia, be warned! An increased Orc presence has been observed in our lands. These savage creatures know no limit to their ferocity and evil. But fear ye not! Your Brave and Courageous leaders are maintaining the guard around the clock, keeping the Orc scourge out of our city walls and your children safe from their barbarism.

[The Orc Guild has now been fully enabled. Players wishing to join the Orc Guild must seek out and contact a member of the guild]

An issue with not being able to leave your group in some cases has been resolved. Please log out and back in to receive the update, then try right-clicking your character and choosing Leave Group to try once more.

We've identified an issue with Looting Rights not being handled properly for bards killing monsters with provocation and have disabled criminal checks on monster corpses for the time being while we work the remaining issues out.

Town NPC Changes

  • Bowyers will now sell Bows, Siege Bows, and Heavy Siege Bows.
  • Bowyers will now buy bows from players.
  • Minoc now has an Armorsmith at the Forgery, a Bowyer at Warriors' Battle Gear, and a new Jeweler Shop named Gorgeous Gems.

*Open Helms and Pitchforks can now be salvaged with the mining pickaxe tool near a forge

  • Fixed an issue that sometimes affected the ability to log in with a red character in Britannia
  • Added a barber to assist with remodelling your hair, face, everything! The first visit is free. The barber/stylist will be in Sweet Dreams Inn in Britain
  • After the next restart, the Limbo region will return. For those of you not familiar, if you are a ghost for longer than 15 minutes, you will be sent to this region. There are shrines available to resurrect you here, and then you can return to Britannia via the moongate.

"We have found a place of great evil in the region North of Minoc. Trackers have informed us that a Northern Cave is filled with a monstrous and deadly Arachnid. We fear that this beast is linked to the creatures on the Peninsula. If they launch an attack on Minoc, we will be unprepared to defend against them. We beg you, find their nest and extinguish them. We will forever be in your debt warriors.”

~Julie the Artisan of Minoc

  • Non-Owners can no longer Destroy Campsites.
  • Taking damage while building a Camp/Tent should break animations now.
  • Dismount messaging fixed, and can no longer place/interact with Campfires while mounted.

-Short term murder counts should no longer reset upon death in the colosseum

-Looting any corpse but your own is disabled in the Colosseum