πŸ§Ÿβ€β™‚οΈ Necromancer Patch Notes

Welcome to the latest update for Necromancer abilities! This patch focuses on making spells more responsive, impactful, and fun to use.


🩸 Blood Siphon

  • Visual Feedback: Damage is now displayed using NPC speech bubbles for better clarity.
  • PvE Buff: Health siphon amount against non-player targets is now doubled.
  • Distance Scaling: Maintained original distance-based scaling, now applied separately in PvE.
  • Cooldown Change: Reduced from 10 seconds β†’ 5 seconds. ➀ Now a burstier, faster-impact spell.

πŸ•ΈοΈ Torpefy

  • Debuff Duration: Increased from 4 seconds β†’ 8 seconds.
    ➀ Doubles its crowd-control potential.
  • Cooldown Reduced: Internal cooldown lowered from 60s β†’ 30s after expiration.
    ➀ More flexible in combat rotations.

πŸ•·οΈ Cocoon

  • Spiderling AI Update: Chase range increased from 5 β†’ 30 units.
    ➀ Spiderlings now pursue targets far more aggressively.

πŸŒ€ Dispel Field

  • Noxious Cloud Fields: Now only a 30% chance to successfully dispel.
    ➀ Adds tension and resistance when dealing with toxic fields.
  • Other Fields: Remain at 100% dispel chance.
    ➀ Normal behavior preserved for non-toxic fields.

πŸ‘» Haunt

  • Cast Time Simplified: Replaced dynamic cast time with a fixed 5-second cooldown.
    ➀ Consistent timing across all caster skill levels.

☠️ Noxious Decay

  • Undead Interaction:

    • Undead can now be affected!
    • Poison level is reduced by 1, with a message notifying the caster of the weakened effect.
  • Poison Tier Logic Rework:

    • Level 3 Poison: Possible with Spirit Speak β‰₯ 80.
    • Level 4 Poison: Requires Spirit Speak, Taste ID, and Poisoning all at 100.
    • Pulse Frequency: Now has a minimum of 3 seconds between pulses.
    • Poison Duration: Capped at 3 pulses.
    • Cure Prevention: Introduced a BlockCure timer to delay early removal by cure spells.

πŸ’€ Bone Armor

  • Meditation Allowed Again!
    • Necromancers can now meditate in Bone Armor.
    • Comes with a 30% Armor Penalty.

🌌 New Spell: Translocation

  • Teleport Equivalent:
    ➀ A new mobility spell for Necromancers to quickly reposition or escape danger.

Let us know how these changes affect your undead gameplay. Happy haunting! πŸ‘οΈβ€πŸ—¨οΈ

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