The new Duel & Arena system has been deployed to the live server! Soon you will be able to duel with your friends and enemies. We will be working on setting up the Arenas for use with this, so you may be unable to start duels until those are setup. Check out a video of this system here: https://youtu.be/mSjxk_Pdj5g

After testing the Vendor Search feature for the past few days we have found a performance issue with it and will be disabling it for now.

Yew's Empath Abbey bank has been added! Now we will begin to decorate the interior.

Dagger Isle has had some adjustments made to one of the Points of Interest which are a work-in-progress

Great job Wize!

The experimental Vendor Search feature has been added in the form of a Vendor Search Stone that has been placed at Britain Bank. We will assess how this performs and how it affects the player market to determine if it will stick around permanently. Please stop by and check it out! Happy shopping :)

Fishing balancing:

  • balanced availability of higher end fish types
  • balanced chances to get fishing nets and MIBs while fishing & added fishing net chance to SOS treasure loot

Dungeon fishing:

  • increased chance to receive general loot & MIBs in dungeons
  • added special loot only available from fishing in dungeons (must be level 90 Fishing or higher)
  • fishing in a dungeon may disturb monsters in the water now

Ice Fishing:

  • ice picks will now be available for sale on fishing vendors
  • you can dig holes for ice fishing on Dagger Isle (must be level 80 Fishing or higher)
  • ice fishing provides chances at receiving a special type of fish as well as special loot only available from ice fishing
  • ice fishing may disturb some aggressive animals or they may try to steal your fish
  • Fixed an issue with Dragon Meat not being obtainable
  • Fixed an issue with pet aggression, may have caused erratic pet behavior or other pet related issues
  • Fixed issue with treasure chests sometimes having only gold or very little loot
  • Prevented applying traps to already trapped containers
  • Prevented applying traps too quickly, must wait 1 minute between each placement
  • Added ability to use Disarm Trap on Tinker Trapped containers, with a reduced damage if tripped; removing your own trap requires\gives no skill
  • Added abandoned pet alerts for owners, if your pet is abandoned and wandering you will receive periodic alerts
  • Balanced decipher chance for treasure maps
  • Fixed issue with Upgrade Plainly Drawn Treasure map recipe not detecting maps in backpack
  • Fixed issue with treasure maps not being detected while digging if they are nested in other containers in the backpack
  • Fixed issue with Shovel not being able to be used from the hotbar consistently
  • Fixed issue with Sturdy Shovel not having the Dig ability while equipped
  • Improve treasure map digging from a distance, now you will see "the treasure appears to be nearby" and a sparkle effect will play at the treasure's location
  • Fixed issue with some treasure map monsters not being aligned causing them to attack each other
  • Balanced chance for monsters to spawn from treasure chest while looting it
  • Map waypoints will now be shown in all regions instead of the region you added them from
  • Fixed issue with not being able to craft Exceptional tools
  • Exceptionally crafted items now have "Exceptional" tooltip applied
  • Added /changeprice command to be able to quickly change prices of your vendor for sale items
  • Reworked the /mount or /remount command to be consistent with double clicking your mount
  • Fixed issue with Spellbook spell count tooltip being inaccurate in some cases
  • Fixed issue with Runebook showing "0 charges were consumed" when using a regular runebook versus a sacred runebook
  • Fixed issue with some Full Spellbooks not being detected for crafting recipes
  • Prevented edge cases of non-Young players being able to use or manipulate objects from the Young player chests
  • Attempted to resolve Overweight becoming stuck on players in some cases after dropping items
  • Improved dropping items inside of house to be able to place objects on top of other objects as well as prevent dropping inside of walls causing them to get stuck
  • Fixed issue with players not being able to use/move items in Mailboxes placed in a house
  • Decreased Daily BoD timer from 24 hours to 23 hours
  • Fixed issue with Arch Protection and possibly other spell effects not being refreshed persistently when re-casting them
  • Fixed issue with Tinker Traps not triggering when using Auto Loot on a container
  • Additional balancing for inscription item loot tables.
  • Sacred Runebooks will now properly consume Radiant Shards when crafted if found in the crafter's pack and apply lucky bonuses.
  • Sacred Runebook charge cost decreased to 75 gold per charge.
  • Sacred Runebook recall bonus trait range increased to 20-50% from 15-30%.
  • Fixed an issue causing Radiant Shard Clusters to appear more frequently than intended.
  • Carbon rarity has been increased from mining and drops.
  • Gem rarity has been increased.
  • Treasure hunting chests have increased gem drop chances vs dungeon chests.
  • Additional magic book resources added to treasure hunting chests.

The recent fishing changes, including dungeon fishing, have been temporarily reverted due to an issue. We will work to restore the update ASAP while also working to refresh the Ice Fishing feature.

  • Fixed an issue preventing users from crafting items after the recent patch went live
  • Fixed an issue with not being able to disenchant some items

The updates outlined here have been now been deployed: https://wiki.shardsofbritannia.com/en/inscription-overhaul-patch-notes

Thanks to everyone that has helped to test the changes and provide feedback! We will work on drawing a winner for the Tester Reward as we described in the call-to-action for this patch here: https://shardsofbritannia.com/news/testers-needed-inscription-treasure-hunting and will announce the winner at a later time.

General notes:

  • Dagger Isle terrain texture improved & snowy roofs added to Windemere buildings
  • Fixed issue with new Miner's Aprons not having a tooltip
  • Removed Tailoring recipes due to missing artwork: Blue Shirt, Blue Pants, Judge's Cloth Shirt
  • Fixed issue with cloth Priest Legs recipe not working
  • Random Orc Camps have been suspended temporarily
  • Improved fishing from docks, should be able to fish from town docks again

Bulk Order balancing:

  • corrected the gold value of low-end orders, was previously too low
  • corrected Fame value of orders, was previously too high
  • added option to receive 3 orders now with 24 hour cooldown, or you can still opt to receive 1 every 6 hours if desired

Fishing balancing:

  • balanced availability of higher end fish types
  • balanced chances to get fishing nets and MIBs while fishing & added fishing net chance to SOS treasure loot

Dungeon fishing:

  • increased chance to receive general loot & MIBs in dungeons
  • added special loot only available from fishing in dungeons (must be level 90 Fishing or higher)
  • fishing in a dungeon may disturb monsters in the water now

Ice Fishing (coming soon):

  • ice fishing is making a comeback and will be available on parts of Dagger Isle, more details soon
  • Bulk Order Books re-enabled with back-end improvements
  • Added notification category for Casino Alerts
  • Fixed an issue with Granite statuettes being the same model
  • Fixed an issue with salvaging tailored items with scissors not returning the correct amount of resources in some cases
  • Fishing Leaderboard re-enabled
  • The maximum amount of fishing nets required to fish up an SOS treasure has been reduced slightly
  • The chance to find SOS maps while fishing has been increased slightly
  • Basic Fishing Leaderboard feature added
  • Talk to any Fisher vendor to view & have your fish weighed and added to the leaderboard
  • The leaderboard is global and results are shared across all regions
  • Only the top 30 results will be shown
  • There are no rewards or benefits right now, this is just for bragging rights
  • You can now add Exceptional equipment to Non-Exceptional Small Bulk Orders
  • Fixed issue with Fruit Pie Platter being crafted as a deed
  • Removed the "Booze" crafting category for Cooking since there are no active recipes for it right now
  • Sewing Kits added to Tailor & Tanner vendors
  • Sewing Kits added to new character start items
  • Renamed Platemail to Platemail Tunic
  • Fixed issue with the incorrect crafting tool being used in some cases
  • Fixed issue with Cooking not requiring a Cooking Pot
  • Fixed not being able to place Large Green Rug (warning: this rug will not fit in a small house)
  • Fixed issue with the "Total Items" tooltip not appearing on locked down containers
  • Fixed issue with Sentinel monsters AI becoming stalled in some cases
  • Pets should have their faction icon cleared if the owner is not in a faction now

The Item Fixer NPC was added recently as a temporary on-demand fixer but they have been promoted to full-time and relocated to Counselor Hall buildings in Britain, Minoc and Yew, to remain permanently.

They can now fix the following issues:

  • Cloaks fitting in the wrong slot
  • MLK Book handout not opening
  • Halloween Masks fitting in the wrong slot
  • Fixed an issue with not being able to harvest stone with a normal pickaxe & new pickaxes not having the toggle option
  • Fixed issue with crafting equipment not applying any properties like Exceptional or others
  • Fixed a few Crafting recipe issues for:
    • Cooking: Apple Pie Slice & Cooked Fish: issue fixed prevented cooking these items
    • Carpentry: Hitching Post: removed as this is moved to Veteran Rewards
  • Added improvements to player vendor's Recent Sales tracking; the list will now keep track of how many similar items were sold instead of printing a new line for each individual item & improved the interface readability
  • CAPTCHA has been added to plant picking (cotton harvesting)
  • Added missing Spinning Wheels to all towns
  • Fixed issue with Stone Masonry books being locked down in the backpack (if you have one stuck in your backpack please page for help)
  • Fixed issue with older crafting tools not working in some cases since the addition of Bulk Orders
  • Fixed an issue with not being able to add Ornate Rugs or possibly other items to matching Small Bulk Orders
  • Fixed an issue with loot from monsters or treasure chests being off slightly
  • Fixed an issue with the "Linen Helm" Tailoring recipe not being available

Ok, apologies for the earlier false start all. Please log in to your clients again - you should again get a new 'britanniamain' asset downloaded and the trees should be working.

Thanks as always for your patience.

  • Trees should now be properly harvestable again. Log out and back into the game and it should download a new 'britanniamain' asset