Query: patchnote found 1001 results
4th Sep 2021
patchnote
Fixed a bug where players could rename recall runes which were not in their own backpacks.
4th Sep 2021
patchnote
Critizens of Britannia, be warned! An increased Orc presence has been observed in our lands. These savage creatures know no limit to their ferocity and evil. But fear ye not! Your Brave and Courageous leaders are maintaining the guard around the clock, keeping the Orc scourge out of our city walls and your children safe from their barbarism.
[The Orc Guild has now been fully enabled. Players wishing to join the Orc Guild must seek out and contact a member of the guild]
4th Sep 2021
patchnote
*Torches should now occupy the torch slot and not unequip the right hand
*Killing/stealing from someone in town and looting with another multibox character should now be prevented.
4th Sep 2021
patchnote
*Open Helms and Pitchforks can now be salvaged with the mining pickaxe tool near a forge
4th Sep 2021
patchnote
- Fixed issue with being unable to accept friend requests from the notification panel, optimized adding/removing friends in general
- Dragging resources/stackable items to the hotbar will now default to a "Command" button, bypassing the old "Resource" style button, preventing hotbar icons from saying "No Items Available" when there actually is items in your backpack
- Lumberjacking has been optimized to get a few more chops out of each tree
- Fixed issue with crafting favorites going to the wrong recipe or none at all
- Fixed issue with pets not casting
- Removed the macro interrupted speech when a target is not acquired
- Fixed issue with being able to over-stuff packhorses
- Tracking will now be interrupted by damage received and death
- Fixed issue with Guild security options being available when no guild is assigned to house
- Fixed issue with stacks of objects not responding to player split requests in some cases
- Fixed issue with stacks of gold being created over the stack limit size of 60k in some cases, like on monsters
- Potion kegs have been reworked, fixing the issue with potions being eaten & improving their general performance and behavior, like with auto-filling kegs when crafting potions & you may notice the right-click options look/behave slightly different than before
- Fixed issue with released pets names staying blue erroneously, they should go back to their wild name color (gray usually); they will also be aggressive once again
4th Sep 2021
patchnote
After next restart, cut off heads should display the full resurrection value of the dead.
4th Sep 2021
patchnote
A bug allowing users to repeatedly magically lock dungeon chests for gains has been patched
4th Sep 2021
patchnote
- Added an /exhausted command to show currently capped skills.
- Fixed an issue with Magic Trap spell endlessly triggering on containers despite removing the trap with the Remove Trap spell.
- Runebook will now remain open until a Charge is consumed via the Use Charge ability.
- Wisps have had their spell casting fixed and their Gold drops reduced to intended levels.
- Slightly increased Taunt range from 6 to 7 for Tanks.
- Adjusted Camping gains and the 75+ Camping regen bonus.
4th Sep 2021
patchnote
- Can no longer mount while using a bola + bola target times out after 15 seconds if no target is selected
- Fixed issue with hitting escape after using a bola causing users not to be able to mount for some time
- Current target healthbar numbers will now update periodically
- Dead characters will automatically be set in combat mode during load
- Town vendors will keep only a small amount of used items after players sell things to them
- Nearby pets that are not attacking anything will automatically follow when owner dies
- Pet stable fees will no longer be charged until pet has been stabled for 24 hours or more
- Fixed issue with not being able to use "all aggressive" or "all passive" commands with pets, aka Pet Stance
- Help Requests are now attached to user accounts and will remain open when you log out/switch characters & if staff responds while you're logged out, you will be notified during next login of the response
- Added Events news type to News Window & Notifications
- Fixed issue with being unable to open someone else's paperdoll from a reasonable distance
4th Sep 2021
patchnote
- Players can no longer create Camps while inside Guard Protected towns.
4th Sep 2021
patchnote
- Healing animation should be fixed, and a 3 Second Cooldown has been added to the Healing Hotkeys of Use Bandage, Bandage Self, and Bandage Last Target.
- Harpies and other various creatures in the world that were unexpectedly unaffected by Bard skills, should now work properly.
- Camping bugs were fixed and the time it takes to build the different stages of the campfire and tent/tent upgrades have been reduced slightly.
- A Teleporter has been added on top of Brit Bank roof to allow players to leave the roof if they lack the ability to teleport down from the roof.
4th Sep 2021
patchnote
- (QOL) Players that deliver the killing blow on a non-player mobile will automatically open the corpse backpack if they are within looting range.
- (QOL) New Right-Click Mutilate ability on non-player corpses will allow corpse pile micro-management by forcefully removing body piles while keeping the lootable backpack via the CTRL function.
- Using the Harvest ability before Mutilate is ideal, as Mutilate will now automatically open the corpse backpack too.
- Mutilate will also leave a bloodstain in the place of the body.
4th Sep 2021
patchnote
Sounds from applying bandages as well as sounds from instruments will now only play to yourself while inside of town.
4th Sep 2021
patchnote
- Non-Owners can no longer Destroy Campsites.
- Taking damage while building a Camp/Tent should break animations now.
- Dismount messaging fixed, and can no longer place/interact with Campfires while mounted.
4th Sep 2021
patchnote
Power hour will no longer expire after 60 real-time minutes from activation, instead will expire after 60 minutes of in-game playtime, with the same 22-hour cooldown from the time you started it last
This means if you log out before using all of your Power Hour then you can log back in and use what's remaining before the 22 hours is up, after which Power Hour will be reset and you will be able to activate it again
4th Sep 2021
patchnote
- Ankhs should now resurrect Red players in the world.
- Buccs Den now has more Red Wandering Healers that are spread out across town.
4th Sep 2021
patchnote
- Missing when attacking in combat is now fixed
- Not being able to split stacks is now fixed
Please log out and back in to the game to enable these fixes.
4th Sep 2021
patchnote
- New "Fall Asleep" right-click ability on Tents grants the Camp/Tent Owner instant logout perk.
- The "Fall Asleep" ability only functions for the Owner when their Secured Campsite and Tent are close by.
- The "Rest" right-click ability no longer puts the player inside the tent automatically and instead plays a stretching animation as the stats buff applies, and the Rest ability works for all players.
- The "Rest" Stat Buff Duration now scales to Camping skill with a 20 minute Min, and a 2 hour Max at GM Camping.
- Updated tooltips throughout the camping process to reflect changes.
- Fixed issue with skill gains not firing throughout build stages.
- Buff icon display adjustments.
4th Sep 2021
patchnote
- Campers must be dismounted throughout the entire build process.
- Camping now has additional chances to gain throughout the entire build process, and Adding Kindling/Logs give a chance too.
- Camping fail rates now have a 50% minimum that scales up with greater skill.
- Campers with 80 skill or greater now have a chance to recover materials when Destroying their camps.
4th Sep 2021
patchnote
- Added a black smoke fizzle animation for spells.
- Updated messaging for Starving skill/stat gains.
- Added Recall Sound/Animations to UseCharge on Runebook.
- Added animations to Tracking skill use for in tracking window and switching creature types.
- Fixed an issue with Campfire overlap by increasing distance between active campfires.
- Fixed an issue with Kindling no longer working after trying to place a campfire inside town.
- Updated messaging on Kindling use when Mounted, In Town, and near another Campfire.
4th Sep 2021
patchnote
The Paralyze spell now interrupts the victim's spell cast on success
The use of an invisibility potion now breaks spell casts
Skeleton Keys now properly open chests of any level regardless of lockpicking skill
Carpentry kegs have been fixed and no longer produce deeds
4th Sep 2021
patchnote
All wandering healers have had their wanderlust reduced temporarily, until we can make them visible via map icons once again. The markers available via https://lou-map.herokuapp.com/ can be used to locate them.
4th Sep 2021
patchnote
- Fixed issue with house security not working for Owners in some cases (you may need to release/re-secure containers if they are affected)
- Fixed issue with the Buccs Den/Minoc archway teleporters getting pets stuck
- Increased paralyze immunity duration
- Earth elemental spawn chance added to Mining
- Fixed issue with being able to use the Moongate in Limbo while dead, it's intended for you to resurrect using the Shrines first before leaving
- Fixed an issue with pre-written books not being useable
- Added tooltip to Guildstone to explain how to move it
- Fixed issue with being able to use crafting tools from the bank
4th Sep 2021
patchnote
- Mana Vampire can be cast upon thyself again and will properly do a Resist and Gain check, where previously it would prevent it.
4th Sep 2021
patchnote
Water definitions have been added to every town! In those areas:
- fishing should be possible around all of the towns now
- creatures will no longer spawn in water
- players will no longer be able to go swimming
4th Sep 2021
patchnote
- Added New Character Settings for Toggling Auto-Open of Killing Blow/Mutilate/Harvest under Combat Options.
4th Sep 2021
patchnote
- Dyes, used for changing the color of a dyetub, are now single-use and stackable
- Added looting rights as described at https://wiki.legendsofultima.online/e/en/notoriety
- Unused secondary skills removed from the secondary skill window, currently all of the secondary skills are under review and disabled
- Fixed issue with being able to sell more than vendors can afford when the bill of sale exceeds their budget
- Added vendor message letting users know how much gold the vendor has to spend when trying to over-sell; AIn the future we will work to make it more like UO where the vendor will buy what they can and leave you with what didn't sell, rather than block the transaction, making it easier to use for players
- Added missing resource counter UI update to vendor transactions
- Fixed issue with "Quick Loot" context menu option not working on items inside corpses
- Added 500ms cooldown between item-pickup actions to prevent spamming movement of items
- Added eating sound when eating food
- Updated Treasure Map window with new in-game map
- Removed "Stack All" options from containers, as these need to be redesigned
- KNOWN ISSUE: Barber NPC's buy window is not working, hopefully this isn't happening to other vendor types also
4th Sep 2021
patchnote
- The in-game Macro system will be disabled as we research a performance issue with the system.
- Thank you for your continued patience as we isolate, find, and fix performance issues and bugs.
4th Sep 2021
patchnote
Unidentified musical instruments will now properly identify