Query: patchnote found 986 results
4th Sep 2021
patchnote
Gameplay Notes
- All bosses have had their AI updated.
- All bosses have had their loot adjusted.
- Higher level bosses have had their loot greatly increased.
- Loot tables have undergone another balance pass.
- Spawning in Despise has been adjusted.
- Updated static collision.
- There is now a chance, scaled by monster difficulty, that young players will lose young status when killing very difficult monsters.
Notable Bug Fixes
- Staggering shot mount speed should return to normal after the effect has expired.
- Bandaging a ghost will no longer yield skill gains if the healer is below the requirements for resurrection.
- Attempting to cure poison will no longer yield skill gains if the healer is below the requirements for curing.
- Adjusted durability warning threshold.
- Move Speed should now always be recalculated on resurrection.
- Fixed a bug that caused aggression when taming a creature without a distance check first.
- Fixed an issue causing a criminal flagging when performing actions on yourself.
- You can no longer report yourself as a murderer.
- Fixed an issue causing bosses to continually reset.
- Fixed an issue causing titles to reassign when gaining skill.
4th Sep 2021
patchnote
Gameplay
- Loot tables have been adjusted for Shame.
- Loot tables have been adjusted for Destard.
- Young players will no longer trigger mobile collision.
- There is now a 1 second cooldown between mobile collisions.
4th Sep 2021
patchnote
- Fixed issue with being unable to accept friend requests from the notification panel, optimized adding/removing friends in general
- Dragging resources/stackable items to the hotbar will now default to a "Command" button, bypassing the old "Resource" style button, preventing hotbar icons from saying "No Items Available" when there actually is items in your backpack
- Lumberjacking has been optimized to get a few more chops out of each tree
- Fixed issue with crafting favorites going to the wrong recipe or none at all
- Fixed issue with pets not casting
- Removed the macro interrupted speech when a target is not acquired
- Fixed issue with being able to over-stuff packhorses
- Tracking will now be interrupted by damage received and death
- Fixed issue with Guild security options being available when no guild is assigned to house
- Fixed issue with stacks of objects not responding to player split requests in some cases
- Fixed issue with stacks of gold being created over the stack limit size of 60k in some cases, like on monsters
- Potion kegs have been reworked, fixing the issue with potions being eaten & improving their general performance and behavior, like with auto-filling kegs when crafting potions & you may notice the right-click options look/behave slightly different than before
- Fixed issue with released pets names staying blue erroneously, they should go back to their wild name color (gray usually); they will also be aggressive once again
4th Sep 2021
patchnote
- Fixed an issue causing non young players being warned about losing their young status.
- Rare loot table adjustments.
- Barding pets will no longer offer skill gains however the effects will still work.
- Ratmen and Lizardmen may now be skinned for hides.
4th Sep 2021
patchnote
- Fixed an issue causing guards to be unresponsive.
- Fixed an issue causing murderer to be unable to leave dungeons.
- Fixed an issue causing recent tames to retain heal over time effects.
- Fix an issue that would cause a rare crash condition.
4th Sep 2021
patchnote
Warriors, rejoice! The Colosseum has moved to its new and permanent location, an island just outside of Buccaneer's Den. While it will be used for PVP server events, it is also intended to be a general use area for consensual, non-faction PVP. Thus, the following rules will take effect in the area after the next restart:
- Combat and murder actions will not flag as criminal on the island. You will not receive murder counts on the island.
- If a red is killed on the island, their next immediate resurrection will be free. Short term murder counts will not reset, and the free res does not apply if you were killed anywhere but on the island.
- You cannot mark runes at or recall to the island. Teleporters are up at Britain Bank and Buccaneer's Den moongate.
Full loot is in effect on the island, so tread lightly. For those brave enough, glorious combat awaits!
4th Sep 2021
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Cut off heads of murderers now show the fee the deceased paid to resurrect, to become glorious trophies for your display
4th Sep 2021
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An issue with accepting trade has been resolved.
4th Sep 2021
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- Fixed issue with Security options not being added to containers being secured by anyone but the house owner
- Fixed issue with double-clicking house sign not refreshing the house in some cases
- Optimized spammy system message "the house has been refreshed"
4th Sep 2021
patchnote
- Added an /exhausted command to show currently capped skills.
- Fixed an issue with Magic Trap spell endlessly triggering on containers despite removing the trap with the Remove Trap spell.
- Runebook will now remain open until a Charge is consumed via the Use Charge ability.
- Wisps have had their spell casting fixed and their Gold drops reduced to intended levels.
- Slightly increased Taunt range from 6 to 7 for Tanks.
- Adjusted Camping gains and the 75+ Camping regen bonus.
4th Sep 2021
patchnote
- Corpse mutilate option optimized, double-clicking blood spatter will open corpse as expected, and can also right-click and choose Loot All
- Issue with commanding pets to attack groupmates or your own pets resulting in "they cannot be attacked" erroneously has been resolved
- Blessed objects will now be moved to the backpack if they are inside another container in your backpack when you die
4th Sep 2021
patchnote
- (QOL) Players that deliver the killing blow on a non-player mobile will automatically open the corpse backpack if they are within looting range.
- (QOL) New Right-Click Mutilate ability on non-player corpses will allow corpse pile micro-management by forcefully removing body piles while keeping the lootable backpack via the CTRL function.
- Using the Harvest ability before Mutilate is ideal, as Mutilate will now automatically open the corpse backpack too.
- Mutilate will also leave a bloodstain in the place of the body.
4th Sep 2021
patchnote
- Fixed an issue that sometimes affected the ability to log in with a red character in Britannia
- Added a barber to assist with remodelling your hair, face, everything! The first visit is free. The barber/stylist will be in Sweet Dreams Inn in Britain
- After the next restart, the Limbo region will return. For those of you not familiar, if you are a ghost for longer than 15 minutes, you will be sent to this region. There are shrines available to resurrect you here, and then you can return to Britannia via the moongate.
4th Sep 2021
patchnote
- The in-game Macro system will be disabled as we research a performance issue with the system.
- Thank you for your continued patience as we isolate, find, and fix performance issues and bugs.
4th Sep 2021
patchnote
After next restart, Karma should be functioning properly.
4th Sep 2021
patchnote
- Can no longer mount while using a bola + bola target times out after 15 seconds if no target is selected
- Fixed issue with hitting escape after using a bola causing users not to be able to mount for some time
- Current target healthbar numbers will now update periodically
- Dead characters will automatically be set in combat mode during load
- Town vendors will keep only a small amount of used items after players sell things to them
- Nearby pets that are not attacking anything will automatically follow when owner dies
- Pet stable fees will no longer be charged until pet has been stabled for 24 hours or more
- Fixed issue with not being able to use "all aggressive" or "all passive" commands with pets, aka Pet Stance
- Help Requests are now attached to user accounts and will remain open when you log out/switch characters & if staff responds while you're logged out, you will be notified during next login of the response
- Added Events news type to News Window & Notifications
- Fixed issue with being unable to open someone else's paperdoll from a reasonable distance
4th Sep 2021
patchnote
Relog to fix combat issues. Stackables are being worked on.
4th Sep 2021
patchnote
- Fixed an issue with not being able to claim Veteran Rewards in some cases
- Fixed an issue with items decaying inside of containers that were recently locked down and then released in a house
- Fixed issue with not being able to rename recall runes by double-clicking/using them
- Stable/unstable pet confirmations removed for QOL, and the unstable window will now show the cost to unstable next to each pet
- Pets will now be fully fed while in the stables
13th Apr 2021
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patchnote
- Fixed stackables not stacking when dropping objects onto containers directly
- Added prevention for dropping objects to healthbars, this is not intended
- Added prevention for mounting pets you cannot control over 30 difficulty
- Removed ability to use Stack Contents on containers within player vendors
- Fixed some stationed guards not responding to combat
- Added prevention for using Forensic Eval against invalid corpses, or corpses that are part of the world
- Added Vendor Glue so vendors will stop wandering for short duration while players interact with them
4th Apr 2021
archive
patchnote
The Vorpal Easter Bunny that spawns when opening an easter egg nest was not intended to be tameable and they have been updated to reflect that, and any existing tames removed. Subsequently, if you had tamed and stored one on a pet broker, the pet broker should now be updated as well. Sorry for the confusion! We'll try to be more careful about things like this in the future. grimacing
20th Mar 2021
archive
patchnote
An issue was resolved with using the Restock Reagents option with town vendors, if they are sold out of one or more of the items, causing players to be charged without receiving items. Please let us know if you encounter any other issues with the vendors.
1st Jan 2021
archive
patchnote
- An issue with torches not behaving consistently has been resolved; torches have all been moved over to a new Torch slot, and a button for it added to the paperdoll
- Attempting to purchase items from player vendors will no longer only consume gold from the bank if the purchase is over 3000gp, instead all purchases will now check bank for gold or checks
- Speech prompts, like when setting prices with player vendors, will now automatically activate chat so you can begin typing without needing to press enter first
- An issue with players not being able to call Guards on players that have become hidden has been resolved
- Stealing chance bonus added for thieves with 100 Stealing, a spreadsheet with chance calculation added at https://kutt.it/ZvCqDQ
- An issue causing pack animals to become overfilled in some cases has been resolved
- An issue has been resolved that was allowing players to mount while hidden and continue moving while mounted & hidden
- An issue with fishing nets having duplicate tooltips should be resolved
- An issue with bankers spamming "Guards!" multiple times in a row when a criminal interacts with them has been resolved
- An issue with disguised name not appearing, instead showing the character's real name in several cases has be resolved
- The chef/cook vendors should now buy items that they sell, including apples
- An issue with getting stuck inside of campfires when using Camping skill has been resolved
28th Dec 2020
archive
patchnote
- An issue with some players getting stuck inside of the ice fishing huts has been resolved
- An issue has been solved with adding a large amount of potions to a keg resulting in improper amount of empty bottles being returned
- Empty bottles have been moved out of potion recipes and instead will consume an empty bottle only upon successful crafting of a potion; this is to help solve edge cases of empty bottles not being refunded sometimes during crafting
- An issue with mana being overly consumed when using quick-travel spells has been resolved
- An issue with being unable to cut fish into fillets has been resolved
- An issue with the pet broker window not re-opening after setting a price has been resolved
- An issue with some objects not being unequipped on death has been resolved
- An issue with some effects not ending and cleaning up properly if logging out and back in after the duration has expired has been resolved, most notably Incognito
- An issue that would sometimes cause mobs to spawn or leash to locations on house plots has been resolved
25th Dec 2020
archive
patchnote
- An issue with the winter hair dye not working for female characters has been resolved
24th Dec 2020
archive
patchnote
- An issue has been resolved sometimes causing Fishing related actions to report "You are already Fishing"
19th Dec 2020
archive
patchnote
- An issue with fishing nets not working when using one from a stack has been resolved
- An issue with the Macro Creator overriding floating hotbar icons has been resolved
- The Blacksmith model houses have been retired due to a bug which only affects newly placed houses. If you already have a blacksmith model house and it still works fine then you may keep it. They are no longer utilized or supported by LOA so the blueprints have been removed from architects, but they can be sold back to the vendors for a full refund.
29th Nov 2020
archive
patchnote
- Agressive rats should now ignore mobile collision/shove mechanics, if there are other small critters that do not ignore please send bug reports
- An issue with group messages sometimes referring to payers as "nil" has been resolved
- Group members should no longer trigger "... has logged in/out" alerts when switching regions
- Equipment circle buttons will now appear on player vendor paperdolls to allow owners to more easily manage the vendor's worn equipment
- An issue that sometimes causes vendors/pet brokers to be ejected from the house plot immediately when being hired should be resolved
- For privacy reasons, whispers are now restricted to friends only, meaning that you will need to have a player on your friends list in order to /tell them or whisper them
- Known Issue: Some secured objects on plots may not show the "Security" option in the right-click menu, we are investigating. As a workaround, we've added a "Manage Object Security" option to the plot menu to allow you to target a secured object and change it's security level.
- Known Issue: Some house blueprints are not displaying their dimensions in their tooltips. As a workaround, it will now display the dimensions required in a system message when trying to place a house and it does not fit.
- To aid with house placements, you can now target the mailbox directly when trying to place a house to attempt placing directly on the center of the plot.
27th Nov 2020
archive
patchnote
- An issue causing players to be unable to purchase pets from pet brokers has been resolved
24th Nov 2020
archive
patchnote
- An issue causing some vendor interactions not to work, most notably with the stablemasters, has been resolved