Query: patchnote found 888 results
29th Feb 2024
patchnote
- Come join us outside Britain Bank as we present the winners with their prizes! There will be a special raffle at the door, so make sure you bring 5 raffle tokens to enter! Check our official Discord for details on the time and date.
28th Feb 2024
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- The Celtic Idol dye tub will now work on these statues. Easter Island Head, Zephyr & Kho statues and the Gargoyle candle.
28th Feb 2024
patchnote
- Improved tracking of Quest Items which should in turn improve issues with not being able to complete a quest in some cases
- Fixed issue with Camouflage potion durations not matching the potion's strength when using them
- Fixed issues with Tracking not working in some cases
- Fixed issues with not being able to loot one's own corpse inside the Weekly Dungeon or turning grey for looting a half-decayed player/pet corpse
- Fixed issue with Lord's Boon hearthstone spellcast becoming interrupted in some cases when performing some actions
- Fixed issue with Res-Kill Protection (Temporary PVP Protection) not being applied upon resurrecting
Temporary Karma & Young status options:
- Lord Seymour now offers an option to Reinstate Young Player Status for characters who are still eligible
- Lord Seymour now offers an option to Reset Karma which will reset negative karma back to zero
- These options will be available until May 1st
28th Feb 2024
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A new Celtic Idol dye tub is now available on the Enamel Dye Tub Donation Vendor.
24th Feb 2024
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Destard's Ancient Wrym now has a rare chance to drop a nine-tailed fox ethereal! Stay tuned for more exciting rare mounts to be added soon to other world bosses!
23rd Feb 2024
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In-game map:
- Global map waypoints have been added with a button to toggle their visibility
- Note: We will soon look into adding a Filter option for the global waypoints
Character Reflections:
- Fixed an issue with activating a Non-Undead character reflection not changing the Undead state of your character
- The Undead state is now saved as a permanent achievement for characters, so even if you are not currently Undead, you will still be able to add the Undead state to a saved character reflection if you have ever been Undead at all on that character
- Note: We hear your feedback and will work to improve more surrounding character reflections
23rd Feb 2024
patchnote
Balancing & Improvements
This patch has been deployed to the live server, see most recent changes at the bottom of this post
Young Player Status changes:
- increased account-time-played-as-young threshold from 40hr to 72hr
- increased per-character skill total threshold from 350 to 600
- removed ending Young status when accomplishing 80 skill-points in any skill
- unchanged: killing monsters of a high rating still has a chance to cause Young to end, with warnings occurring prior
Rotating Dungeons:
- introducing a Weekly Protected Dungeon that will be randomly selected each week on Sundays at 9am UTC
- criminal actions are prevented in the weekly dungeon (thieves can still Steal objects from the dungeon's structures though)
- weekly dungeons have a 50% reduction in loot
- boss/sequential spawns temporarily suspended in the weekly dungeon
- the Daily Dungeon feature will remain active, and Daily Dungeon should never conflict with the Weekly Protected Dungeon, allowing players to choose between: more danger for more rewards (Daily Dungeon), normal danger for normal rewards (All Other Dungeons), or less danger for less rewards (Weekly Dungeon)
Lord's Boon (Hearthstone)
- introducing Lord's Boon, a hearthstone that is blessed & soulbound to their owner
- usable by innocent players, not in a faction, with positive karma (above 0)
- can be obtained by completing a quest which will involve killing monsters at the Graveyard and possibly other tasks; see Lord Seymour in Castle Britannia (West Britain)
- can be used to teleport to a town they have bound to, uninterrupted (except death), with a 1 hour cooldown
- use this inside of a town's inn to bind your spirit to that location for use with this hearthstone
PVP Balancing & Improvements:
- added temporary PVP Protection to innocent players as they Resurrect, allowing 5 minutes of invulnerability from other players (not monsters), and will be interrupted if engaging in combat, or looting a corpse that is not their own or their pet's; this protection will only apply to innocent players with NO murder counts
- added an upper-limit for post-death murderer restrictions, now capped at 72hr, previously unlimited
- increased aggro or threat generation against murderer or criminal characters by NPCs/monsters
- added a warning to PKs if they go to attack a player that has (a) died recently, (b) been murdered in the past 24 hours, (c) if the murderer has killed any player in the last 24 hours
- prevented murderers from using item insurance & prevented from equipping insured items, items will automatically be unequipped on login if they are insured
- prevented being able to give murder counts to members of the same faction, similar to being in a guild or group
- prevented AOE spells from damaging innocent players inside houses without line of sight (Earthquake, Chain Lightning, Meteor Swarm)
- added craftable Camouflage potion for innocent players to use to prevent being tracked by players for a duration; this will be interrupted if becoming criminal; can be crafted by Alchemists
- added "call for help" speech command for players to be able to warn other players in the vicinity of a nearby murderer
- prevented the "Loot All" option on player corpses, except for the owner
- changed Hireling NPCs to be able to be used in PVP only against PKs by Innocent players, but they cannot be hired by PKs
- balanced skills/stats for Hireling NPCs to be tougher in PVE, in return their damage has been reduced in PVP in order to keep them balanced; they also now have a periodic self-bandage ability (subject to change)
- reduced Tracking range for player & pet targets by 20%
- fixed Tracking hunting mode to avoid party/friends
Reputation Improvements (preparation for upcoming additions to reputation):
- we've aligned the ways in which one can gain & lose reputation from the Ultima codex
- you can now gain Fame by: killing murderer characters you are not associated with, completing a Season challenge, completing a Quest objective, completing an Escort Quest
- you can now gain Karma by: healing, curing or resurrecting players
- prevented Fame/Karma losses from actions against players or pets you associate with (own, group, guild, faction)
- you can now lose Fame when logging in if your character has been logged out for an extended period of time (7 days or more); this will only cause a small amount of Fame loss and is NOT scaled by the amount of time you were logged out
Updates for Feb 22nd, re-deployment of this patch:
New changes:
- Added "Dungeons Status" context menu to self to be able to check the Daily & Weekly dungeons at any time
- Players will now be able loot player and pet corpses that are half-decayed to better align with expected UO mechanics; note: player corpses turn to bones at the half-way point
- Increased player & pet corpse decay time by 10m, now it will take 40 minutes to decay in total, or 20 minutes to half-decay
- Improved Hireling Mercenary commanding
- Completing the Lord Boon quest will now put the Hearthstone in your backpack rather than your bank
- Removed chance for characters with Hiding to not reveal when looting corpses that are not their own/their pet to align better with expected UO mechanics and for balancing
Fixes:
- Fixed murderers not being able to equip any items
- Fixed PVP prevention happening when trying to perform beneficial acts
- Fixed issue with not being able to complete the Lord Boon quest in some cases
- Fixed issue with adding to a stack of items not registering the new amount with the Quest tracker
- Fixed issue with Undead Crystals not stacking, not retroactive
- Fixed issue with Hearthstone not being bound on creation, retroactive fix for pre-existing items included
- Fixed issue with Weekly Dungeon spawns not being refreshed properly
- Fixed issue with un-hired hireling mercenaries attacking pets
- Fixed an issue with Karma becoming locked again after unlocking it, when gaining Karma but the total Karma remains below 0
- Fixed being able to drop backpack-bound items outside of the backpack
- Fixed issue with monsters being able to see over walls in dungeons in some cases
13th Feb 2024
patchnote
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Rare Royal Magic Sceptres with fireworks are now live in-game! Visit the Jester in Britain Castle to try out the fireworks! There are four different types: Lilac, Blue, Red, and Rainbow. Each one can be bought and/or found in different ways in the game, e.g., treasure chests, riddle tokens, fishing, and defeating bosses.
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Recharge crystals for these sceptres can also be found within the world. We have also added a personal jester vanity pet to the Jester vendor in Britain Castle, which can be bought with riddle tokens.
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Chuckles the Jester has hidden special riddles in all the towns of Britannia! Double-click on inanimate objects to try to find them for riddle tokens.
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New rare loot has been added to dungeon and deep water fishing.
7th Feb 2024
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Our lottery official is now back at Britain Bank, ready to sell lottery tickets! Collect 10 raffle tokens from paragons throughout Britannia to purchase a ticket. The 1st prize will be a surprise one-of-a-kind mount, while the 2nd and 3rd prizes will remain a mystery.
6th Feb 2024
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Chuckles the jester has hidden special riddles in all the towns of Britannia! Double-click on inanimate objects to try to find them for riddle tokens. These tokens can be used to purchase items from the jester at Britain Castle. This event is ongoing, and new riddles will continue to be added until further notice.
5th Feb 2024
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The chance to catch dungeon fishing rares has been slightly increased.
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You now have a chance to fish up a killer king crab while dungeon fishing, which can be killed for rare loot.
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New items can now be bought from Billy Bob, the pig farmer.
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The spider queen has undergone its final tweaks and is now fully operational! Gather your friends to try and take down this monster for fantastic treasures!
29th Jan 2024
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- We have slightly increased the chance for some of the fishing loot in the moat and added some new items.
23rd Jan 2024
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You can now attempt to destroy the Spider Queen's torture cages by double-clicking on them when you are trapped.
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An issue with the protection scrolls for the Spider Queen's torture cage that was preventing players from reapplying them has been fixed.
22nd Jan 2024
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The health and damage of the Summoner's dark guardians and strange gazers have been slightly reduced. This adjustment is part of our ongoing game balancing efforts.
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A new mount has been added as a 5-year veteran reward.
15th Jan 2024
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- Congratulations to the winners of the Christmas lottery! 1st: Lord God, 2nd: Loro Wenn, and 3rd: Sharky. We will be in contact soon with your prizes!
8th Jan 2024
patchnote
- Some items that can be stolen in dungeons have been fixed. Previously, players were unable to see these items in order to steal them.
6th Jan 2024
patchnote
The Map page has been updated to reflect the new world boundaries for boating: https://map.shardsofbritannia.com/
Edit: The map has been updated once more to add Yellow lines along the shared waterways/harbors in Yew/Skara, Britain/Cove, and Minoc/Wind. The following labels have also been added: Incomplete Area (off-limits), Castle Britannia, Yew Jails, Snowball Fight Arena
6th Jan 2024
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We've deployed the following fixes:
- fixed an issue with lag occurring, that is perceivable to all other players in the region, when players log-in or transfer regions
- fixed an issue with Mining Caves not being mineable
6th Jan 2024
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- Selection issues with the 4-year veteran ethereal spider mount have been fixed. You will need to re-log into the game.
5th Jan 2024
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- New Corrupted Dragons have now been added inside dungeon Destard
- For a limited time, you can now buy 5 noble coins from the vendor in Shame for 15 Dungeon Tokens
5th Jan 2024
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We've deployed the long-awaited sound and music tweaks, where we will utilize more of the wonderful tracks that Beekel composed for us, in addition to replacing many sound effects. Turn your volume up!
There'll be more to come in this area, however we hope you enjoy what we are able to provide today. Please note that as part of the patch, it was necessary to update two of our largest asset files, britanniamain and loudungeons - these will download on your next connection attempt. For anyone with slower connections, we apologise in advance!
4th Jan 2024
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The animations for the 4-year veteran ethereal spider mount have been fixed.
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New items have been added to the moat fishing loot, and drop rates have been slightly increased.
4th Jan 2024
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The Item Fixer NPCs have a new option to fix Vanity Pet Cages that don't work when double-clicking them
3rd Jan 2024
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New items added to the fishing SOS loot!
1st Jan 2024
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Castle Britannia, in West Britain, despite being unfinished, is now accessible to visitors!
1st Jan 2024
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We've identified and resolved an issue with Fishing where the chance to reel a General Loot item was successful but the dice-roll to select an item was unsuccessful, causing the fisher not to reel anything in. This should also improve conditions for special Fishing events like Icefishing, Britain Moat, and Holiday Fishing. We've deployed a hotfix for this, so if you are currently Fishing, prior to this note, please log out and back in to receive the update. Thanks for your patience while we investigated and resolved this, and happy fishing!
30th Dec 2023
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Santa Claus now sells 'Crystal of Windemere' that can be used to start the Winter Invasion spawn! This requires at least 4 unique players to activate and has a 24 hour time limit once activated. This spawn will not be announced server-wide while active.
Reminder: All holiday activities will be coming to an end soon, on Jan 9th! The Winter Holiday Decoration Contest deadline is Jan 12th & Santa Claus will remain available until February 1st.
30th Dec 2023
patchnote
Note: Battleships & Cannon Warfare features will not be immediately available as we work on completing them
World Changes:
- Extended and connected waterways in all subregions, adding boating access across the world, with the exception of regions that are still under development
- Removed the need for Server Boundary walls placed around Britain & Minoc sea
- Three harbors/waterways share boundaries with neighboring regions, now designated as mixed-subregions. Barriers with two gateways have been placed at their entrances, allowing you to choose which region to sail into. Keep in mind: you can only exit a boat to land within your current region; you'll receive an error message if you attempt an invalid exit
- Added world-wrapping when driving a boat into the world boundary, ensuring a seamless world (e.g., driving west of Yew brings you east of Moonglow)
- Conducted a comprehensive audit of the entire world to address gaps in water regions
- Introduced new subregion to cover the southern water expanse called "South Sea"
- Established a South Sea Market protected docks area
- Boats will be automatically moved nearby if they are parked at the South Sea Market for too long
- Bucc's Den smaller Arena island has been re-combined with the larger Bucc's Den island, and the Arena has been moved to the Arena Hub in Green Acres; this smaller island will now be accessible by boat and may be used for housing or more in the near future
Boating:
- Numerous performance optimizations
- Improved AI for monsters in/around water
- Fixed lag caused by water monsters attacking players on boats
- Introduced storage and weight limits based on ship type
- Added a "Retrieve Boat" option accessible from the Shipwright
- Added a Compass HUD and boat-facing direction to the Boat Controls window
- Introduced Interactive Boat Teleporters, which can be activated by saying "cross" or double-clicking them while aboard a boat
- Characters will now be faced in the direction the boat is traveling when the boat moves, helping with visualizing the current direction on the mini-map
- Eliminated character freeze during boat movement
- Introduced new commands:
navigate
: Initiates navigation toward a set waypoint
set waypoint
: Allows the skipper to auto-navigate toward a specified destination when using the command "set waypoint [coordinates]"
move towards
: Enables targeting a position for the boat to move toward
In preparation for the upcoming Battleships & Cannon Warfare:
- Crafting workbenches are now containers. To update your existing workbenches, simply re-deed and re-place them. Materials can now be crafted from inside the workbench or directly from your backpack
Fishing & SOS:
- SOS destinations now exclusively exist in Deep Water locations; prepare your boat
27th Dec 2023
patchnote
We've added a Lights Control menu to the Pre-lit trees that can be opened by double-clicking the tree, offering Alternating, Blinking & Solid Color choices
Hotfix: If this menu does not appear for you, please log out and back in to receive the hotfix; double-clicking should now work for house owners, co-owners & guildmates