Query: patchnote found 1018 results
1st Aug 2022
patchnote
General Improvements
- Corrected Explosion Potion recipe to use Sulfurous Ash; previously the recipe was using Mandrake Root by mistake
Item Inspection
- Added a context option to inanimate objects: Inspect Item
- Using Inspect Item will bring up a window with some details about the object like its name, weight, color, hue & tooltips
- This can help with identifying the color and hue of an object, and more information may be added to this later
Runes & Gate Travel
- Marking runes will no longer automatically trigger renaming immediately
- Default double-click action for Recall Runes is now set to the Rename option instead of attempting to Recall to it
- Renaming Recall Runes will now use a chat prompt instead of a pop-up window
- Improved verbiage for Recall Rune & Runebook destination region display text
- Moongates updated to new artwork eliminating the humming noise when nearby
- Moongates to unprotected destinations will now appear in the color red, and Moongates to protected destinations will appear blue
- Event Moongates will now appear in the color grey
- Moongates to protected destinations no longer ask for confirmation when activating them/standing on them
- Moongates will no longer immediately trigger activation for players that are nearby when the Moongate is created in order to prevent unwanted or accidental activations
29th Jul 2022
patchnote
- An option, List For Sale, has been added to the House Menu allowing owners to set a price and list the house for sale
- The house's sign will reflect the listing price and double-clicking the sign will bring up the purchase details for players that are not friended or co-owned
- The house can be bought and paid for at any time, even if the owner is not online, and gold will be automatically credited to the owner's Deposit Account and a notification sent to them to see the next time they log in
- Houses cannot be listed if they have any vendors or a guildstone currently
- Houses will be sold as-is along with any existing lockdowns
- House listings will be available on the Vendor Search stone as well
28th Jul 2022
patchnote
Loading Invisibility, a long-awaited and highly-requested feature, is being added! This will help alleviate issues with logging in but not being able to respond in-game for several seconds after your character appears in the world to other players and monsters.
The details:
- When logging in, teleporting, or switching regions, you will become invisible for a brief period, and other players and monsters will be invisible to you during that time
- Loading Invisibility will last for 15 seconds for logins/region-switches, or 5 seconds for teleports within the same region, and the effect will end if you move or perform actions
- Damage from AOE spells and effects should be prevented against people who have Loading Invisibility
- Evil beings, or monsters, that can see through invisibility will ignore players that have Loading Invisibility
Exceptions:
- Loading Invisibility will not apply if you are already hidden, or if you are dead
- If you have been Poisoned, or afflicted with any other kind of Damage Over Time effect, and teleport or switch regions, you will continue to receive damage and Loading Invisibility will automatically expire due to receiving damage
- When crossing regions on a boat, Loading Invisibility will automatically expire if & when the boat starts to move again
26th Jul 2022
patchnote
The llama and savage warg should now be rideable by all
26th Jul 2022
patchnote
The area SE of Skara Brae, around Destard Swamps, has been refreshed:
- New Destard dungeon entrance constructed at original UO spot
- Improved nearby spawns (savages, wildlife & healer)
- Housing area expanded (cannot place in the swamp due to uneven territory causes houses to sink too low)
Note: the current Destard entrance in Yew's Rat Valley will continue to operate for a while but then will be shut down or re-assigned
Savage NPC improvements & additions:
- Loot added: Orc Mask, Tribal Berry (for cooking Savage Kin Paint), Tribal Spear (cosmetic spear)
- Savage Warg is now obtainable from mounted savages in Destard swamp
Recently Added: Daemon Bone Gear
- Daemon Bone Armor set (rare cosmetic armor), Daemon Bone Mask, Shield & Dagger
- Drop rates improved on Efreets, previously was near impossible to obtain
- Efreets spawn added to Destard level 4; they also spawn in Compassion Desert
Coming Soon: Ranger Gear
- Ranger Armor (rare cosmetic armor) + Ranger's Bow
- Ranger's Quiver (pickup nearby arrows on the ground)
General Fixes/Improvements:
- SOS maps enabled for Moonglow
- Fixed a rounding issue with pet feeding
- Fixed an issue with SOS maps not deciphering (monitoring for further issues)
- Fixed an issue with Relocate option on player vendors not working
- Fixed an issue with abandoned pets not releasing automatically over time in some cases
- Fixed an issue with notoriety not applying to hireling fighters & summons in some cases
- Improved cooking animation to face you towards the fire instead of facing North every time
- Fixed issue with boat commands not being verbalized when pressing buttons in the control window & added missing Orc skipper speech
- Tameable creatures that require Subjugating, giant beetles, for example, will now flee for a short duration when becoming subdued (inherited from UO)
- Fixed several edge cases surrounding disguise kits, and other actions that alter your character's appearance causing your name or appearance not to revert back to the normal state properly in some cases
- Entering combat with a target pre-selected will no longer cause notoriety action until you swing or cause damage to the target; this is to help reduce accidental conflicts from misclicks
22nd Jul 2022
patchnote
Player Vendors
- Player vendor weekly fee amount has been reduced to 1,500gp per week
- Player vendors will now only charge their weekly fee after the first 7 days of being hired, as well as 7 days after this patch
- Added "Vendor List" option to house signs, this shows a list of the vendors on the property; clicking a vendor on the list will attempt to open its inventory for viewing
- Added Vendor Inventory List window when viewing the contents of vendors from longer distances, due to a client limitation preventing containers from showing when too far away
Crafting & Repair Deeds
- Added "Recently Crafted" list to the Crafting menu, recently crafted recipes will be added to the top of this list for convenience
- Repair deed crafting has been moved to traditional recipes under each skill's recipe list; this allows the use of the Craft Single/Multi/All options for convenience
- Crafting repair deeds no longer requires being in a town shop
- Repair deeds are now stackable with other repair deeds of matching skill, retroactively
- Updated repair deed names "A Repair Service Contract", retroactively
20th Jul 2022
patchnote
- Fixed an issue with miscalculated storage limit for Villa houses placed prior to 7/16/22
- Fixed an issue with objects created from the Necromancer spell Bone Trap not self-destructing properly over time in some cases
20th Jul 2022
patchnote
Accidental Vendor Dismissals from Demolishing House
Demolishing a house is now prevented while there are vendors working out of it in order to prevent accidental dismissal of vendors and potential loss of items
Some Missing House Items Recovered
After the recent house updates, it was reported that a small number of houses had some items missing from locked-down containers. We've found and recovered several items that had erroneously moved out of bounds, and they have automatically been moved to the house's Moving Crate. If you had items go missing from your house recently, please check the Moving Crate.
While we are hopeful that this resolves the issue, please be aware that it is not guaranteed to recover all missing items. We don't expect this issue to occur again and we will do our best to avoid such occurrences.
We've added a reminder when opening the house menu that items are inside the moving crate & have also added the Moving Crate item count to the house menu storage info.
19th Jul 2022
patchnote
Houses placed prior to July 16th, 2022, will now reflect the original storage limit that was in place before the most recent housing changes.
This will be in effect until August 26th, 2022 which coincides with the same time that the House Price refund amount will change, as stated here: https://shardsofbritannia.com/news/release-notes-july-16th-2022
After August 26th, 2022 all houses will be subject to the new storage limits so please be prepared before then.
16th Jul 2022
patchnote
Housing-allowed territory has been added in Yew allowing placement around the Yew bank and Moongate. Run, don't walk!
16th Jul 2022
patchnote
We are releasing a large update that includes exciting features for PvM, dungeons, vendors, and a large housing expansion. A slew of new housing options are now available along with additional quality of life for legacy housing options. Among are new housing options are massive homes such as the castle and large tower. Stay tuned for more options as we will be releasing many more in the future!
A few changes to note for the housing update.
- Housing pricing has been re-balanced.
- Housing walls now include conditional transparency.
- Legacy housing has been automatically migrated.
- The housing refund percentage has been reduced to 50% from 80%, however this change will not take effect until August 26th, 2022. If a house is refunded before the cut off date the current 80% rate will be refunded.
Along with new housing we are also re-vamping the way vendors work by coupling them with housing itself. This system replaces the current fee based system.
- The amount of vendors that can be placed at a house is now determined by the type of house. Each house now has a vendor limit associated with it.
- Vendor Inventory is now limited to 125 items
- Vendor fees are now weekly instead of daily
- For legacy housing, if you have too many vendors working out of your house they can continue to work there but you would be unable to add more vendors
In addition to housing we are introducing the first iteration of our questing system in the form of daily bounty quests. Each day a player will be able to obtain up to two bounty quests from the taskmaster Lady Eliana at Britain Bank. These quests are given dynamically based on your character's skill level and will require you adventure all throughout Britannia to complete them. Quest rewards range from gold to rare items and equipment.
Upon logging in players will be greeted with a message stating the 'Daily Dungeon' which is a new bonus players will be able to take advantage of. Players who kill monsters within the daily dungeon will receive an additional 15% gold in loot.
More detailed notes will be released soon!
16th Jul 2022
patchnote
- Fixed an issue with the Sacred Runebook's Gate Charge ability trying to consume reagents
- Fixed the cost of Sacred Charges displaying incorrectly inside the Runebook window in some cases
- Fixed an issue with player vendors always saying "that is outside the bounds" when trying to reposition them after using the Relocate option and placing them at a different house
15th Jul 2022
patchnote
Fees are being waived at the moment for retrieving items leftover from vendors in the Account Vault. If you have vendor items in the vault now would be the time to retrieve them :)
15th Jul 2022
patchnote
Necromancy has had some major updates!
Necromancy relates to the study and casting of dark magic, which deals mostly with death and the dead. With a Necromancer Spellbook, called a Necronomicon, you can curse your foes, animate the dead, and more.
Check out all the deadly details here: https://wiki.shardsofbritannia.com/en/Necromancer
15th Jul 2022
patchnote
Shipwright Vendors have been spawned in Britain & Cove and boats & ships are now available to purchase and use. See all of the details here: https://wiki.shardsofbritannia.com/en/Boats
Some new creatures have been spotted at the Compassion Desert: Sand Vortex & Efreets
15th Jul 2022
patchnote
A collision issue at the Ancient Elemental Boss location has now been fixed.
13th Jul 2022
patchnote
Holiday trees and a number of pot plants are now allowed to be placed outside your house for decoration.
12th Jul 2022
patchnote
Trapped containers can no longer be used for crafting/harvest/loot/organizer container operations.
12th Jul 2022
patchnote
Two new rare crystal resources have now been added in game. Ancient Reaper Fragments can be found while lumber jacking and Ancient Elemental Fragments while mining. These fragments can activate two new world bosses.
These events will require a minimum of 4 players (with unique IP’s) and they can be activated with the fragments while standing at the spawners which players will need to find in the overworld.
10th Jul 2022
patchnote
The zone for the Britain moat fishing rares has now been extended. This now starts at the Britain Blacksmith runs down south to Britain Bank and then west behind the guard tower.
10th Jul 2022
patchnote
The zone for the Britain moat fishing rares has now been extended. This now starts at the Britain Blacksmith runs down south to Britain Bank and then west along the moat.
5th Jul 2022
patchnote
The loot tables for Lich King and Ancient Hydra have been updated.
1st Jul 2022
patchnote
New fishing rares have been cycled into the Britain Bank Moat. This will come into effect after the next restart.
25th Jun 2022
patchnote
House Rotation has been added! Now, when you use the Pack & Relocate option on your house, upon placing the house again you will be able to choose which orientation you wish the house to face.
Note: This feature will be available on June 25th after the daily restart at 9am UTC
25th Jun 2022
patchnote
- Fixed Stuck option for Cove + fixed issue with staying frozen if Stuck teleport is interrupted
- Fixed issue with being able to hide/invis to avoid damage from delayed spells
- Fixed issue with not being able to lockdown the following items: Fabric Rack, Red Rug & several legacy items
- Digging with a shovel will now check for Harvesting Bags in your inventory
- Improved Veteran Rewards tooltips, all veteran rewards items should have missing tooltips added & will now show the age requirement
- Fixed Arms Lore display issue after using Fortification Powder & improved window layout
- Fixed issue with Market Rack furniture items not inheriting the color of wood used to craft them
- Added support for paying from bank for hireling mercenaries
- Fixed issue with tooltips on hotbar icons for weapons or other objects not showing the full tooltip details
- Fixed issue with stealing from dungeon containers triggering criminal action
- Added Remove Trap scroll to Mage buy data & added missing scrolls buy data to Scribe vendors
- Fixed Ferrymaster not consuming gold from checks in the bank
- Fixed button layout on house deco window
- Fixed issue with tinker traps exploding for the player that applied the trap when they open the container in some cases
- Fixed issue with not being able to fully feed pets, causing them to seemingly eat forever
- Fixed issue with pets not regenerating stats after being resurrected
- Fixed double-click to mount not working after resurrecting a bonded pet
- Fixed issue with using "Toggle Default" option on regular runebooks causing the Sacred Runebooks options to be applied to them by mistake
- Improved runebook hotbar icons, icons will now obey the Default Rune at the time of dragging the runebook to the hotbar, please re-create your runebook hotbar icons
24th Jun 2022
patchnote
Rental properties that have permanent containers will now be secured and usable for renters. This fixes an issue with getting items stuck in the containers previously due to them being unusable.
24th Jun 2022
patchnote
- Fixed issue with Fabled Net spawning the wrong sea creatures sometimes
- Fixed issue with attempting to buy a Bulk Order from a Bulk Order Book taking the gold but not completing the transaction
- Fixed issue with dragging the last item from an organizer pouch and dropping it to the hot-bar causing the item to be dropped in the world or disappear, now the item will go to your backpack if the origin container no longer exists
- Fixed issue with crafting repairs failing 100% of the time if your skill level exceeds 100 from bonuses like the Tailor's Apron
- Fixed issue with Veterinary being used when bandaging hired mercenaries
- Fixed issue with Disarm Trap skill requirement not matching Lockpicking's skill requirements
- Fixed issue with Ethereal Bones not stacking with other Ethereal Bones in some cases
12th Jun 2022
patchnote
The Moonglow rental apartments have had their prices reduced and they have also been updated to allow vendors to be placed on the exterior wall around the doorway for your selling needs.
7th Jun 2022
patchnote
Unique fishing rares can now be fished up in the water right next to Britain Bank.
You will require 65 Fishing Skill for this.