Query: news found 1317 results
4th Sep 2021
patchnote
Test Center Hotfixes have been applied:
- Fixed issue with the house menu not updating the label for decay stage after refreshing
- Prevented placing houses over any objects
- House placement now correctly looks for Housing subregions instead of Britain.Wind for validating placement & housing subregions have been placed throughout most of the world
- Prevented picking up items recently dropped from a collapsed house by Young characters
- Prevented trading items recently dropped from a collapsed house by all
4th Sep 2021
patchnote
Non-faction players can no longer create collision with, heal, or give beneficial spells to faction players
4th Sep 2021
announcement
Hello everyone! We are still working around the clock to meet our goals for the Britannia launch. We are still on track and expect to bring the servers online within a target timeframe on 6/20 between 7pm-8pm Eastern Time. This is still subject to change, and may ultimately happen earlier or later, but we will do our best to stick to this timeframe. We'll post again as we get closer and if anything changes. Thanks again for your patience and your support!
4th Sep 2021
announcement
Despise is temporarily closed. Cora and The Piper had an argument and made a real mess in there. It's currently undergoing a deep clean and will be available again shortly. I'd still wear a mask though.
4th Sep 2021
announcement
We will remain offline during our next maintenance window (9am UTC Friday 3rd September) while we complete migration to one of our host's alternative data centers. During this time, all of our services will be unavailable.
This is due to our current datacentre experiencing some ongoing issues which are intermittently affecting our services. Rather than wait for them to be resolved by our host, we will instead work around the issues by moving to a different physical location/datacentre within their network.
Rather than provide an estimate, we'll update you on the progress of the change via Discord during the migration window. Thanks, as always, for your patience.
4th Sep 2021
patchnote
-Short term murder counts should no longer reset upon death in the colosseum
-Looting any corpse but your own is disabled in the Colosseum
4th Sep 2021
patchnote
- Fixed issue with being unable to accept friend requests from the notification panel, optimized adding/removing friends in general
- Dragging resources/stackable items to the hotbar will now default to a "Command" button, bypassing the old "Resource" style button, preventing hotbar icons from saying "No Items Available" when there actually is items in your backpack
- Lumberjacking has been optimized to get a few more chops out of each tree
- Fixed issue with crafting favorites going to the wrong recipe or none at all
- Fixed issue with pets not casting
- Removed the macro interrupted speech when a target is not acquired
- Fixed issue with being able to over-stuff packhorses
- Tracking will now be interrupted by damage received and death
- Fixed issue with Guild security options being available when no guild is assigned to house
- Fixed issue with stacks of objects not responding to player split requests in some cases
- Fixed issue with stacks of gold being created over the stack limit size of 60k in some cases, like on monsters
- Potion kegs have been reworked, fixing the issue with potions being eaten & improving their general performance and behavior, like with auto-filling kegs when crafting potions & you may notice the right-click options look/behave slightly different than before
- Fixed issue with released pets names staying blue erroneously, they should go back to their wild name color (gray usually); they will also be aggressive once again
4th Sep 2021
announcement
We're investigating an issue with guards and will be down for a little bit longer.
4th Sep 2021
announcement
It's time! Housing will be launched at 10am US Eastern Time/2pm UTC on Saturday 24th July. Some notes for you all:
- To build a house, you'll need to visit an architect and purchase a house placement tool. These will be available at the mentioned time and not before
- Both gold and legacy tokens can be used to contribute towards the cost of a house
- Pricing for houses can be seen once you purchase a house placement tool
- We will work towards having previews of each house available on the wiki in the next few days
- Valid areas for house placement are generally flat, green grass. Use your minimap to check these more accurately
- Please note that housing will NOT be available in Britain and Minoc/Cove to begin with. This is to ensure we can maintain an acceptable level of performance in the short term. We will give advance warning prior to these regions opening up for housing
- Within the next 48 hours, we will also launch an additional region north of Minoc. This will add a significant amount of extra housing space
- In total, you will have three regions to choose from in which to initially place a house - Yew, Wind and "North Minoc". Below is a link to an artist's impression of these regions to assist you:
https://wiki.legendsofultima.online/images/housing-launch.png
Additional features:
- Guilds will be available, via purchase and placement of a guildstone at a house
- Housing vendors will also be available
Thanks for bearing with us while we worked against everything that's got in our way since launch. We would have liked to have housing kicked off sooner, however unfortunately it wasn't meant to be.
Happy house hunting!
4th Sep 2021
announcement
- There's a known issue with some objects not being able to be unpacked in houses such as, but not limited to: cauldron
- There's a known issue with some objects being able to be placed outside of the house foundation/walls, or in the yard
Warning: It is not intended to be able to place objects outside of the foundation/walls of your house. If you have objects placed out of bounds they may be subject to adjustments to make them in-bounds, or in some cases removed if they are blocking pathways. The small front yards are intended only for vendors or a guildstone.
Reminder: the Small Workshop and Large Patio houses are temporarily disabled for fixing, and we will try to make them available ASAP
4th Sep 2021
announcement
This morning was different. The air did not smell as sweet as it did. A sense of dread had encircled the citizens of Celador. Shopkeepers left their stalls, aimlessly staring into the skies. Children stopped playing on the streets and ran home to their kin. Dark storm clouds began a slow march over the horizon, as sudden wind gusts began whipping the hair of frightened folks in the streets of Britain. The air bristled with a static electricity and a foul stench. The well waters turned black with pestilence. Crops began dying as if poisoned by some unidentified force, and the birds and animals all fled in every direction until no wildlife could be seen.
Then it happened... something arose from the ground in the center of the City of Britain. It was too dark to perceive who or what it was, but the energy emanating from it was unmistakable. A great evil. Someone or something has arrived…
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In preparation for the main event, all servers will be offline from 7pm US EST/11pm UTC Friday 18th June. Please keep an eye on #news for further announcements over the course of the weekend.
4th Sep 2021
announcement
To all,
We sincerely apologise for the (very brief) housing launch today. The server will be coming back online in the next few minutes, however there is some additional impact.
Unfortunately we are unable to return to the world save from just prior to the housing launch. Instead, we have had to roll back a further 45 minutes. This was unavoidable and had to be done to ensure the integrity of our data and the game.
We don't expect the issue we experienced to return, and please go ahead and place your housing. Thank you, as always, for your patience.
4th Sep 2021
patchnote
An issue with accepting trade has been resolved.
4th Sep 2021
patchnote
- Added a black smoke fizzle animation for spells.
- Updated messaging for Starving skill/stat gains.
- Added Recall Sound/Animations to UseCharge on Runebook.
- Added animations to Tracking skill use for in tracking window and switching creature types.
- Fixed an issue with Campfire overlap by increasing distance between active campfires.
- Fixed an issue with Kindling no longer working after trying to place a campfire inside town.
- Updated messaging on Kindling use when Mounted, In Town, and near another Campfire.
4th Sep 2021
patchnote
- Updated crafting window Repair button to show how to make a repair deed
- CAPTCHA improvements
- Fixed issue with some characters being unable to log in if they were previously unable to complete the transition from Celador
- Fixed issue with trees being "too far away" in North Minoc area
- Logging out in a dungeon will result in being teleported to Limbo when logging back in, if logging in 20+ minutes after logging out
- Marking runes is now possible inside Dungeons on Levels 1 except for Despise being able to mark on Levels 2 & 3
- The following actions are prevented around the nearby areas surrounding dungeon entrances, both interior and exterior:
- gaining skills
- marking runes
- casting field spells
- dropping objects
4th Sep 2021
announcement
Due to another troublesome bug and an even larger player count (which we're not complaining about!), we will temporarily go to a 12 hour restart schedule to avoid a possible stability issue. We'll advise when we've squashed this one and change back to daily restarts.
4th Sep 2021
patchnote
After next restart, Karma should be functioning properly.
4th Sep 2021
announcement
Secure Trading issues:
- we've received several reports of players having to click Accept repeatedly until the trade finally accepts
Corpse Looting issues:
- we're aware that many or all corpses are not appearing when attempting to open them and the best-known workaround is to use the Loot All context option
Pet Commanding issue:
- we're aware of an issue with pets not engaging in combat again as expected after being idle; best-known workaround is to say All Stop and then try your commands again
4th Sep 2021
announcement
As stated in our previous announcement https://legendsofultima.online/news/the-conclusion-of-celador Celador will be shutting down within the next 24 hours, and access to any remaining characters, items, and houses left in Celador will be lost.
We are aware some people have had issues going through the transition portal in Inbetween, so if you have any characters already in the Inbetween region, you will not lose access to them. We will work with those remaining on a case-by-case basis to get all stuck characters' transitions completed.
There is no specific time for the shutdown to occur yet, as it is subject to staff availability, but we will post again once we know more. Thanks!
4th Sep 2021
event
Last chance to sign up for the pvp tournament! Signup closes at 4:00 AM UTC on the 28th (about 6 hours from this posting).
After the window has closed, all enrolled players will be added to a special event channel for prelims and a bracket will be generated randomly.
4th Sep 2021
patchnote
*Open Helms and Pitchforks can now be salvaged with the mining pickaxe tool near a forge
4th Sep 2021
patchnote
- Campers must be dismounted throughout the entire build process.
- Camping now has additional chances to gain throughout the entire build process, and Adding Kindling/Logs give a chance too.
- Camping fail rates now have a 50% minimum that scales up with greater skill.
- Campers with 80 skill or greater now have a chance to recover materials when Destroying their camps.
4th Sep 2021
patchnote
- New "Fall Asleep" right-click ability on Tents grants the Camp/Tent Owner instant logout perk.
- The "Fall Asleep" ability only functions for the Owner when their Secured Campsite and Tent are close by.
- The "Rest" right-click ability no longer puts the player inside the tent automatically and instead plays a stretching animation as the stats buff applies, and the Rest ability works for all players.
- The "Rest" Stat Buff Duration now scales to Camping skill with a 20 minute Min, and a 2 hour Max at GM Camping.
- Updated tooltips throughout the camping process to reflect changes.
- Fixed issue with skill gains not firing throughout build stages.
- Buff icon display adjustments.
4th Sep 2021
patchnote
- Non-Owners can no longer Destroy Campsites.
- Taking damage while building a Camp/Tent should break animations now.
- Dismount messaging fixed, and can no longer place/interact with Campfires while mounted.
4th Sep 2021
announcement
Restart has been completed. Thanks for your patience!
4th Sep 2021
patchnote
- Fixed an issue preventing players from trading houses saying there are vendors working out of it when there is not
- Added option to house menu for the plot owner to be able to collect commissions from vendors that have been rented to other players
- Switching house privacy state from Public to Private is now possible even if the house has 1 vendor working out of it
4th Sep 2021
announcement
- After the next scheduled restart, the game will remain offline until the housing launch time of 10AM US Eastern/2pm UTC
- Further information on housing is available on our wiki here: https://wiki.legendsofultima.online/en/housing
- Cost, plot size, lockdowns etc will be available to you once you purchase a housing tool
- The final list of available launch houses may not 100% reflect what is shown on the wiki. We'll advise further with the launch announcement
- The area north of the town of Minoc is now available to players. This will also be one of the regions where you'll be able to place a house, as per the wiki article