Query: news found 1081 results
3rd Jan 2022
patchnote
- Fixed an issue preventing moving/using objects inside secured containers
- Fixed issue with Friends, Co-Owners, Ban List not being retained properly when relocating a house
- Fixed issue with house sign not updating properly when relocating a house
- Added prevention for being able to add items to the trade window when it would put either party overweight
- Fixed issue with items being dragged out of a player vendor's backpack sometimes being removed from the sale but moved back to the vendor, causing the item to become stuck
- Fixed issue with not being able to pick up items on player vendors that have been erroneously removed from the sale and moved back to the vendor, now vendor owners should be able to pick these items up and move them to backpack
- Fixed issue with stablemasters not being able to find pets in some cases when using the Retrieve Pet Out of Range option
- Added heat source functionality to Stove decoration to be used for cooking
- Fixed issue with not being able to place 2020 Holiday Hearth & 2020 Winter Throne (from Celador)
- Reduced cooldown for Pet Stuck option
- Fixed issue with some AOE spells not damaging hidden players
- Fixed issue with losing typing progress in the Whisper Reply window if a new whisper is received while typing a response
- Fixed issue with some secure house containers not having the Security option causing issues with using/opening them; you can now say "i wish to secure this" target the affected container and it will be re-secured
3rd Jan 2022
knownissue
If you relocated your house during the first few hours of the land rush this past weekend then you may have noticed that the Friends, Co-owners, and Ban List was not retained. This issue was already fixed but is not retroactive, sorry!
Another issue was identified in which after moving a house the sign may show the owner's name incorrectly while the name inside the menu shows correctly, especially if you relocated the house with a different character. This does not affect ownership and is just a display error, so nothing to be alarmed about but we will work to correct this as well.
3rd Jan 2022
knownissue
In some cases, items that were locked down in a container (not secure) in your house, the items may have inadvertently moved out of the container and put into the center of the house. If this happened to you, sorry! Right now we don't have a workaround or an easy way to move these items back to a container in one swift movement, so you will need to release and move them individually for now. Apologies if this happened to you, and appreciate your patience.
UPDATE: If you have a large amount of items that ended up at the center of your house and would like assistance, please send a Help Request from in-game and we will be able to quickly move items for you.
2nd Jan 2022
patchnote
An issue preventing placing houses in some designated housing spots due to "you cannot claim that land" has been resolved. This was due to a designated Treasure Map location being nearby blocking placement, which has now been optimized. In some cases, this may open up a piece of land that previously could not be claimed. This hotfix will go live after the daily restart
1st Jan 2022
patchnote
- Areas outside of Britain, Minoc, and Cove are now open for house placement
- A new "Pack and Relocate" option has been added that will allow you to pack your house up and move it to a different location
Relocation details:
- Initial cost is 20,000gp which is doubled each subsequent move
- Packing a house for relocation will move all of the house's contents (lockdowns & secures & vendors) to a deed which you can use to re-place the house again somewhere else
- You will have 2 days to complete the move, after which the house and its contents will decay automatically
- House relocations have a cooldown of 2 days after a relocation occurs (make sure you are happy with your spot when moving!)
- In the rare event that it will take someone more than 2 days or an emergency comes up, we will do our best to accommodate players' needs
1st Jan 2022
announcement
The landrush updates have been applied and the server will be coming online at 2:15 pm UTC (in about 5 minutes)!
31st Dec 2021
patchnote
After next restart, two new Necromancy spells have been added:
- Ghost Blade (6th circle) - increases your effective Tactics melee damage bonus, scaled up based on your Spirit Speak skill.
- Vampiric Touch (7th circle) - a chance to siphon some health from your enemy on a melee hit if the hit is successful. Its effectiveness is scaled up based upon your Spirit Speak skill.
Bone Armor (existing spell), Ghost Blade, and Vampiric Touch are exclusive- only one of these may be active at a time.
https://wiki.shardsofbritannia.com/en/necronomicon
31st Dec 2021
announcement
We've got an update regarding the landrush announced earlier this month https://shardsofbritannia.com/news/housing-plan
The landrush will begin at 2:00 pm UTC on 1/1/22 and to see this in your time zone please see the time listed on the Discord Event: https://discord.gg/CuwaP9sbep?event=919129668781748256 as it is reflected in your local time.
At 2:00 pm UTC on 1/1/22 we will restart the server with the update to allow housing around Britain, Minoc & Cove.
We hope this accommodates most people's time zones and you're able to attend and secure the spot of your dreams!
30th Dec 2021
patchnote
Fixed an issue causing Escorts to not recognize that they have reached their destination in several cases
30th Dec 2021
patchnote
The 3 year veteran reward hitching post and ankh have had a couple bugs patched- they now properly obey their owner and the ankh's placement issues have been resolved.
29th Dec 2021
knownissue
Some have reported that you cannot bless the Reindeer Mask with a Clothing Bless Deed: Head Slot, this is because the Reindeer Mask fits in the Mask slot and not the Head slot. Sorry for the confusion.
28th Dec 2021
patchnote
A bug allowing use of the Necronomicon when not considered Undead has been patched. As a result, the Necronomicon now requires a minimum of 60.1 in Forensic Evaluation, Spirit Speak, and Magery to use.
27th Dec 2021
patchnote
- A bone armor dye tub has been added in game, as an ultra rare drop.
- The Dark Guardian summon has had its damage output increased a bit.
25th Dec 2021
patchnote
- Fixed an issue with Santa Claus not handing out presents
- Fixed an issue with presents sometimes not giving any items
- Fixed an issue with Meditation not working at all
24th Dec 2021
announcement
We'd like to welcome the newest member of the team, Wize! He has extensive software development and unity experience, and will be focusing primarily on Unity for the moment (as we heard some of you wanted to see the map expand....). Please give him a warm welcome!
24th Dec 2021
patchnote
Pending a nightly restart, the following changes have been made:
Bone Crafting has been introduced! This will allow players to harvest bones and ethereal bones from gravedigging, and craft bone armor, as well as bone crafting stations for their houses. Bone Armor will become more useful, as players with > 80 Forensic Evaluation (e.g. Necromancers) may meditate in Bone Armor and will enjoy the benefit of the passive mana regen being cut in half compared to non-necro players. Bone items require both Tailoring and Forensic Evaluation skill to craft.
Additionally the following changes have been made:
A bug allowing players to actively meditate in armor heavier than leather has been patched.
The Necromancer spell Death Ward now lasts 5 minutes, with a one minute cooldown.
24th Dec 2021
announcement
Happy holidays from the Shards of Britannia staff!
Twelve days of Xmas is about to commence. Santa has set up shop outside of Britain in Paws town. For naughty Britannians, Evil Santa has set up shop outside of Minoc next to the Buccaneer's Den archway teleporter. You will be able to talk to Santa each day, per account, to receive a gift. There may be appearances of Krampus or other evil holiday spirits throughout the event as well, stay tuned for more updates.
Note: Santa will not start handing out presents until 9am UTC Christmas Morning, but if you are logged in starting at midnight UTC on Christmas Eve you will get a gift to open early! :)
Event details from Discord: https://discord.gg/CuwaP9sbep?event=922085498011398165
22nd Dec 2021
patchnote
- Some noxious decay bug fixes have been added to avoid the "endless heal" scenario.
- A bug causing the faction pillar to be a stingy bastard has been fixed.
- Fey slayers have been removed from crafting tables, as we have very few fey mobs at this time.
22nd Dec 2021
announcement
As you may have seen, an article was published today announcing a business deal between Citadel Studios and another game company. This was also the first we have heard of this news at Shards of Britannia, as we find out news the same time the general public does. There's been no mention of what this means for the future or if any changes are expected for community servers. Due to that, we are continuing business as usual. We will, of course, keep you updated if we learn of any other news or updates, but for now we don't know anything more than what's been said in the article posted. Rest assured, our work will not stop and we will continue to push forward. That's all for now, thanks for reading!
22nd Dec 2021
patchnote
- Fixed an issue preventing skeleton keys from receiving their decay timers, this was an unintended side effect of another hotfix recently
- Fixed an issue with being able to use objects inside of secured containers when you don't have permission to
- Fixed an issue with being able to open Lottery Boxes when they are not inside your backpack
- Fixed an issue with not being able to use/decorate locked down objects that are stacked on top of each other due to line-of-sight, you should now be able to use/decorate objects up to the ceiling
21st Dec 2021
patchnote
- Fixed an issue causing players to see "you can't do that so quickly" erroneously, as well as preventing players from teleporting in quick succession
- Tracking distance is now greatly reduced when inside of a Dungeon as part of the ongoing balancing
21st Dec 2021
announcement
The server will remain offline for up to 2 hours during the next restart window (9am UTC on 21st December) while we conduct some extended maintenance.
Thanks for your patience.
21st Dec 2021
announcement
On Christmas Eve, the gravedigging vendor will cease to sell Santa's Candle, the item used to trigger the Santa Claws boss event. After Christmas Day, he will be gone for good, along with his Ethereal Reindeer.
18th Dec 2021
patchnote
The Colosseum can now only be reached by using the skiff at Buccaneer's Den docks, or the skiff at Britain's docks south of the bank (the larger docks slightly to the south-east, where the Town Crier calls out the latest gossip). To be clear, skiffs are the smaller boats, not the big ships.
To leave the Colosseum's island, 2 different skiffs are available to take you back, north to Britain, or west to Buccaneer's Den.
15th Dec 2021
patchnote
We've deployed a hotfix for the issue preventing players from releasing objects with collision. The full fix requires a server restart, until then, you can say "I wish to move this" to bring up the Decorating Tool and use the release button from there and it will work.
14th Dec 2021
patchnote
Pending a restart:
- Faction guards are now mounted and quite fast.
- Faction members' names will now be displayed in special colors: Minax - Cyan; Shadowlords - Green; True Britannians - Purple
- All warhorses purchased from here on out will only be rideable by faction members.
13th Dec 2021
patchnote
The following changes have been made to help prevent getting items stuck inside of house walls causing them to be unable to be retrieved.
- Can no longer drop items in places that are blocked or that you cannot see
- Can no longer release locked down items that are in blocked locations or in a spot you cannot see
Note: In some cases, to decorate and move objects on top of each other you may be required to place items in an open spot first and then use the house Decorate Tool to move them to the desired place
Item Collision issue:
- Fixed an issue with object collision not being updated/removed when moving or picking-up items that have collision
13th Dec 2021
patchnote
Notes:
- Escorts and pop-up Orc Camps have been re-enabled & town vendors are vulnerable again
- Vendors & dungeon chests have been respawned
Fixes:
- Fixed issue with SOS treasure not being created in some cases
- Fixed being able to drop items into other beings' backpacks in some cases
- Fixed Fame & Karma values not being rounded
- Fixed Meditation being interrupted when switching targets
- Fixed issue with Magic Reflection not causing notoriety actions in some cases
- Fixed issue with some Ostards not being able to traded, bought, and/or controlled by players with no or low taming skill
- Fixed issue with being able to loot equipped items from dead NPC paperdolls (special items obtained this way are subject to removal)
- Fixed issue with skeleton key being used inadvertently in some cases
- Fixed issue with not being able to trade Fire Beetles or other pets in some cases due to "having items on them"
- Fixed issue with stacked objects not showing the count in it's name in some cases
- Attempted to fix edge case with releasing a pet sometimes causing notoriety action erroneously
Changes:
- Increased leash distance for pop-up Orc Camp mobs
- Pet abandonment time limit increased from 3 days to 7 days
- Blank Scrolls inventory minimum increased from 20 to 333 on Scribe vendors
- Create Food spell now creates food directly in your backpack if you have room instead of requesting you to target the ground
- Escorts will now show how much time is left before you can accept another one
- Armored Saddles now have durability that decreases with each successful bola hit you take
- Removing saddles from pets will no longer refund the deed
- Warhorses now have passive bola resistance due to their built in armor
- Players will now be kicked off their mount if they somehow manage to mount while the pet is paralyzed or disabled; it is not intended to be able to mount & move on a paralyzed pet
13th Dec 2021
announcement
The Halloween Candy vendors will be available until January 1st, so be sure to spend your candy as soon as possible!