Query: news found 1149 results
4th Sep 2021
announcement
Today on Memorial Day, we honor and remember all those who made the ultimate sacrifice for us. We are eternally grateful and forever indebted!
4th Sep 2021
patchnote
Town NPC Changes
- Bowyers will now sell Bows, Siege Bows, and Heavy Siege Bows.
- Bowyers will now buy bows from players.
- Minoc now has an Armorsmith at the Forgery, a Bowyer at Warriors' Battle Gear, and a new Jeweler Shop named Gorgeous Gems.
4th Sep 2021
patchnote
- Added CAPTCHA to Mining, Lumberjacking, Fishing
- Private houses can now have 1 vendor
- Fixed issue with Max Vendor limit on houses being calculated incorrectly (if your house already has too many vendors, they may remain for now but you will be unable to add more)
- Fixed issue with clockwork golem (possibly other recipes) not crafting
- Fixed issue with the unfinished keg being treated as a container and causing items dropped to them to disappear
- Fixed issue with attacking a pet when the owner is hidden nearby causing the pet to flag crim and the owner to get guard whacked
- Fixed "drink" option existing on prized fish (does not affect old fish)
- Fishing outside of town now has a chance to spawn a snake
- Potent potion recipes removed since Gardening skill is not accessible right now
4th Sep 2021
patchnote
- Missing when attacking in combat is now fixed
- Not being able to split stacks is now fixed
Please log out and back in to the game to enable these fixes.
4th Sep 2021
patchnote
- Healing animation should be fixed, and a 3 Second Cooldown has been added to the Healing Hotkeys of Use Bandage, Bandage Self, and Bandage Last Target.
- Harpies and other various creatures in the world that were unexpectedly unaffected by Bard skills, should now work properly.
- Camping bugs were fixed and the time it takes to build the different stages of the campfire and tent/tent upgrades have been reduced slightly.
- A Teleporter has been added on top of Brit Bank roof to allow players to leave the roof if they lack the ability to teleport down from the roof.
4th Sep 2021
patchnote
- Blacksmith/Weaponsmith/Armorsmith NPCs will now carry more items for sale with differing stock selections from each other.
4th Sep 2021
patchnote
After next restart, Karma should be functioning properly.
4th Sep 2021
patchnote
Titles should now be fixed. Upon next login, you should be granted all missing skill titles.
We are still monitoring the issue of titles switching even when "Lock Title" has been selected- if you see this issue, please report it with /bug so we are able to triage. Thanks as always for playing!
4th Sep 2021
patchnote
An issue with accepting trade has been resolved.
4th Sep 2021
patchnote
- Added a black smoke fizzle animation for spells.
- Updated messaging for Starving skill/stat gains.
- Added Recall Sound/Animations to UseCharge on Runebook.
- Added animations to Tracking skill use for in tracking window and switching creature types.
- Fixed an issue with Campfire overlap by increasing distance between active campfires.
- Fixed an issue with Kindling no longer working after trying to place a campfire inside town.
- Updated messaging on Kindling use when Mounted, In Town, and near another Campfire.
4th Sep 2021
patchnote
A bug allowing users to repeatedly magically lock dungeon chests for gains has been patched
4th Sep 2021
announcement
We'll be back online shortly. We've had to rollback to a save state of 10:40pm UTC/6:40pm US EST to avoid potential data integrity concerns that were due to the connectivity issues being experienced. We apologise for this, however we don't want anyone losing items etc., and this is the only way to be sure.
4th Sep 2021
announcement
We are aware of the issue with the official map and are working to resolve it. Thanks for your patience.
4th Sep 2021
patchnote
- Fixed an issue preventing players from trading houses saying there are vendors working out of it when there is not
- Added option to house menu for the plot owner to be able to collect commissions from vendors that have been rented to other players
- Switching house privacy state from Public to Private is now possible even if the house has 1 vendor working out of it
4th Sep 2021
announcement
Update your bookmarks! The news feed has been migrated from the old news.legendsofultima.online to https://legendsofultima.online/news and the in-game feed and Discord bot now reflect the new feed.
4th Sep 2021
patchnote
- Campers must be dismounted throughout the entire build process.
- Camping now has additional chances to gain throughout the entire build process, and Adding Kindling/Logs give a chance too.
- Camping fail rates now have a 50% minimum that scales up with greater skill.
- Campers with 80 skill or greater now have a chance to recover materials when Destroying their camps.
4th Sep 2021
patchnote
- New "Fall Asleep" right-click ability on Tents grants the Camp/Tent Owner instant logout perk.
- The "Fall Asleep" ability only functions for the Owner when their Secured Campsite and Tent are close by.
- The "Rest" right-click ability no longer puts the player inside the tent automatically and instead plays a stretching animation as the stats buff applies, and the Rest ability works for all players.
- The "Rest" Stat Buff Duration now scales to Camping skill with a 20 minute Min, and a 2 hour Max at GM Camping.
- Updated tooltips throughout the camping process to reflect changes.
- Fixed issue with skill gains not firing throughout build stages.
- Buff icon display adjustments.
4th Sep 2021
patchnote
- Non-Owners can no longer Destroy Campsites.
- Taking damage while building a Camp/Tent should break animations now.
- Dismount messaging fixed, and can no longer place/interact with Campfires while mounted.
4th Sep 2021
patchnote
- Players can no longer create Camps while inside Guard Protected towns.
4th Sep 2021
patchnote
After next restart, cut off heads should display the full resurrection value of the dead.
4th Sep 2021
patchnote
An issue with not being able to leave your group in some cases has been resolved. Please log out and back in to receive the update, then try right-clicking your character and choosing Leave Group to try once more.
4th Sep 2021
announcement
The Auto Stack or Stack All option(s) was removed before the Britannia launch, but some people still had it enabled after the transition, even though the option was removed.
This feature has caused several client\graphical glitches in the past for people as items are moved around or consumed very quickly. The feature has been disabled in favor of preventing multiple stacks from accumulating in the first place.
Please let us know if you run into a scenario where multiple stacks of similar items are being added to your backpack when you wouldn't expect them to, and we will work to optimize any remaining cases.
4th Sep 2021
announcement
Some of you have reported persistent issues with being unable to fully update the game client using the LOA Launcher. At this time, if the troubleshooting steps outlined here: https://forums.legendsofultima.online/d/46-legends-of-aria-launcher-troubleshooting do not help, then we would normally advise users to download the client using the "Problems with the launcher? Click here" link on the download page, but the latest build has not been published there yet. We apologize for the inconvenience and are working with CS to get it published as quickly as possible for those affected. Thank you for your patience
4th Sep 2021
announcement
We're investigating an issue with guards and will be down for a little bit longer.
4th Sep 2021
announcement
This morning was different. The air did not smell as sweet as it did. A sense of dread had encircled the citizens of Celador. Shopkeepers left their stalls, aimlessly staring into the skies. Children stopped playing on the streets and ran home to their kin. Dark storm clouds began a slow march over the horizon, as sudden wind gusts began whipping the hair of frightened folks in the streets of Britain. The air bristled with a static electricity and a foul stench. The well waters turned black with pestilence. Crops began dying as if poisoned by some unidentified force, and the birds and animals all fled in every direction until no wildlife could be seen.
Then it happened... something arose from the ground in the center of the City of Britain. It was too dark to perceive who or what it was, but the energy emanating from it was unmistakable. A great evil. Someone or something has arrived…
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In preparation for the main event, all servers will be offline from 7pm US EST/11pm UTC Friday 18th June. Please keep an eye on #news for further announcements over the course of the weekend.
4th Sep 2021
announcement
We are extremely pleased to welcome a new member to our team. Congratulations beekel!
beekel will be joining us as a Counselor, and behind the scenes, has already contributed greatly to our project in terms of the wiki, the related wiki bot and of course the interactive map.
He is also contributing in the form of custom music, which we hope to have in game very soon!
Please make him feel welcome.
4th Sep 2021
announcement
Thanks for your patience during the downtime, we have received word that the issue is now resolved and we are now bringing our services back online including the game server. See you in-game and thanks again for your support