Query: news found 1211 results
4th Sep 2021
patchnote
- Blacksmith/Weaponsmith/Armorsmith NPCs will now carry more items for sale with differing stock selections from each other.
4th Sep 2021
patchnote
- Missing when attacking in combat is now fixed
- Not being able to split stacks is now fixed
Please log out and back in to the game to enable these fixes.
4th Sep 2021
patchnote
- Healing animation should be fixed, and a 3 Second Cooldown has been added to the Healing Hotkeys of Use Bandage, Bandage Self, and Bandage Last Target.
- Harpies and other various creatures in the world that were unexpectedly unaffected by Bard skills, should now work properly.
- Camping bugs were fixed and the time it takes to build the different stages of the campfire and tent/tent upgrades have been reduced slightly.
- A Teleporter has been added on top of Brit Bank roof to allow players to leave the roof if they lack the ability to teleport down from the roof.
4th Sep 2021
patchnote
- New "Fall Asleep" right-click ability on Tents grants the Camp/Tent Owner instant logout perk.
- The "Fall Asleep" ability only functions for the Owner when their Secured Campsite and Tent are close by.
- The "Rest" right-click ability no longer puts the player inside the tent automatically and instead plays a stretching animation as the stats buff applies, and the Rest ability works for all players.
- The "Rest" Stat Buff Duration now scales to Camping skill with a 20 minute Min, and a 2 hour Max at GM Camping.
- Updated tooltips throughout the camping process to reflect changes.
- Fixed issue with skill gains not firing throughout build stages.
- Buff icon display adjustments.
4th Sep 2021
patchnote
We've identified an issue with Looting Rights not being handled properly for bards killing monsters with provocation and have disabled criminal checks on monster corpses for the time being while we work the remaining issues out.
4th Sep 2021
announcement
As stated in our previous announcement https://legendsofultima.online/news/the-conclusion-of-celador Celador will be shutting down within the next 24 hours, and access to any remaining characters, items, and houses left in Celador will be lost.
We are aware some people have had issues going through the transition portal in Inbetween, so if you have any characters already in the Inbetween region, you will not lose access to them. We will work with those remaining on a case-by-case basis to get all stuck characters' transitions completed.
There is no specific time for the shutdown to occur yet, as it is subject to staff availability, but we will post again once we know more. Thanks!
4th Sep 2021
patchnote
- Campers must be dismounted throughout the entire build process.
- Camping now has additional chances to gain throughout the entire build process, and Adding Kindling/Logs give a chance too.
- Camping fail rates now have a 50% minimum that scales up with greater skill.
- Campers with 80 skill or greater now have a chance to recover materials when Destroying their camps.
4th Sep 2021
patchnote
- Players can no longer create Camps while inside Guard Protected towns.
4th Sep 2021
patchnote
After next restart, Karma should be functioning properly.
4th Sep 2021
announcement
Some of you have reported persistent issues with being unable to fully update the game client using the LOA Launcher. At this time, if the troubleshooting steps outlined here: https://forums.legendsofultima.online/d/46-legends-of-aria-launcher-troubleshooting do not help, then we would normally advise users to download the client using the "Problems with the launcher? Click here" link on the download page, but the latest build has not been published there yet. We apologize for the inconvenience and are working with CS to get it published as quickly as possible for those affected. Thank you for your patience
4th Sep 2021
patchnote
Sounds from applying bandages as well as sounds from instruments will now only play to yourself while inside of town.
4th Sep 2021
patchnote
A bug allowing users to repeatedly magically lock dungeon chests for gains has been patched
4th Sep 2021
announcement
- There's a known issue with some objects not being able to be unpacked in houses such as, but not limited to: cauldron
- There's a known issue with some objects being able to be placed outside of the house foundation/walls, or in the yard
Warning: It is not intended to be able to place objects outside of the foundation/walls of your house. If you have objects placed out of bounds they may be subject to adjustments to make them in-bounds, or in some cases removed if they are blocking pathways. The small front yards are intended only for vendors or a guildstone.
Reminder: the Small Workshop and Large Patio houses are temporarily disabled for fixing, and we will try to make them available ASAP
4th Sep 2021
announcement
We have sustained another attack today, this time of a different type. It has been mitigated, however unfortunately we have had to endure a slight rollback to 11:30 UTC/7:30 US EST.
We do apologise for the inconvenience. We will continue to defend ourselves as necessary and work through these interruptions in our service.
4th Sep 2021
patchnote
- Added a black smoke fizzle animation for spells.
- Updated messaging for Starving skill/stat gains.
- Added Recall Sound/Animations to UseCharge on Runebook.
- Added animations to Tracking skill use for in tracking window and switching creature types.
- Fixed an issue with Campfire overlap by increasing distance between active campfires.
- Fixed an issue with Kindling no longer working after trying to place a campfire inside town.
- Updated messaging on Kindling use when Mounted, In Town, and near another Campfire.
4th Sep 2021
patchnote
- Ankhs should now resurrect Red players in the world.
- Buccs Den now has more Red Wandering Healers that are spread out across town.
4th Sep 2021
announcement
It's time! Housing will be launched at 10am US Eastern Time/2pm UTC on Saturday 24th July. Some notes for you all:
- To build a house, you'll need to visit an architect and purchase a house placement tool. These will be available at the mentioned time and not before
- Both gold and legacy tokens can be used to contribute towards the cost of a house
- Pricing for houses can be seen once you purchase a house placement tool
- We will work towards having previews of each house available on the wiki in the next few days
- Valid areas for house placement are generally flat, green grass. Use your minimap to check these more accurately
- Please note that housing will NOT be available in Britain and Minoc/Cove to begin with. This is to ensure we can maintain an acceptable level of performance in the short term. We will give advance warning prior to these regions opening up for housing
- Within the next 48 hours, we will also launch an additional region north of Minoc. This will add a significant amount of extra housing space
- In total, you will have three regions to choose from in which to initially place a house - Yew, Wind and "North Minoc". Below is a link to an artist's impression of these regions to assist you:
https://wiki.legendsofultima.online/images/housing-launch.png
Additional features:
- Guilds will be available, via purchase and placement of a guildstone at a house
- Housing vendors will also be available
Thanks for bearing with us while we worked against everything that's got in our way since launch. We would have liked to have housing kicked off sooner, however unfortunately it wasn't meant to be.
Happy house hunting!
4th Sep 2021
patchnote
- Fixed an issue preventing players from trading houses saying there are vendors working out of it when there is not
- Added option to house menu for the plot owner to be able to collect commissions from vendors that have been rented to other players
- Switching house privacy state from Public to Private is now possible even if the house has 1 vendor working out of it
4th Sep 2021
patchnote
- Fixed an issue with being able to apply poison from a potion that has been moved outside of your inventory
- Prevented CAPTCHA from occurring too often while harvesting
- Removed mobs from spawning while harvesting due to CAPTCHA being enabled
4th Sep 2021
announcement
All town vendors have been made invulnerable for the time being while we work on updating their AI to be in line with Britannia-era combat mechanics and as such, they will be unavailable for snooping or thievery while invulnerable. Thanks for your patience while we continue to work on things
4th Sep 2021
announcement
- After the next scheduled restart, the game will remain offline until the housing launch time of 10AM US Eastern/2pm UTC
- Further information on housing is available on our wiki here: https://wiki.legendsofultima.online/en/housing
- Cost, plot size, lockdowns etc will be available to you once you purchase a housing tool
- The final list of available launch houses may not 100% reflect what is shown on the wiki. We'll advise further with the launch announcement
- The area north of the town of Minoc is now available to players. This will also be one of the regions where you'll be able to place a house, as per the wiki article
4th Sep 2021
patchnote
- Macro system re-enabled & window will now only show once instead of refreshing every time a macro repeats
- Issue with Stablemaster "Retrieve pet out of range" option has been resolved once more, this update was due to go out previously but mistakenly was not applied, now it is
- Issue with freshly tamed pets not attacking their targets has been resolved
- Fixed an issue with Young status not being ended when committing a criminal action
- Fixed issue with "your X will break soon" happening prematurely
- Prevented ability to resist beneficial spells, especially when casted on thyself
- Fixed issue with trees not regrowing in a timely manner in some cases
4th Sep 2021
patchnote
- Ethereal statue should no longer get stuck in your pocket if you cannot mount for one reason or another; if it does somehow get stuck, logging out completely and logging back in will move it to your backpack
- Fishing skill can no longer be gained above 70 while inside of town
- Fishing will no longer yield anything more than basic fish or loot while inside of town
- Plant harvesting amount has been adjusted and we will continue to improve spawns if needed
- An issue with clicking on a news notification from the list not opening the appropriate article
- Fixed system message showing when using runebooks referencing "a recall rune"
- Summoned creatures should now properly decay if they have lost their owners
- Fixed an issue with stealing from a stack causing multiple items to pile up in your inventory
4th Sep 2021
announcement
The server is temporarily offline due to an outage with the hosting provider. It was unexpected to have any downtime associated with this maintenance, but something has come up unexpectedly, so we appreciate your patience. We are monitoring the situation and will alert you as soon as the server is coming back online, or we know something further. <3
4th Sep 2021
patchnote
- Added New Character Settings for Toggling Auto-Open of Killing Blow/Mutilate/Harvest under Combat Options.
4th Sep 2021
patchnote
All wandering healers have had their wanderlust reduced temporarily, until we can make them visible via map icons once again. The markers available via https://lou-map.herokuapp.com/ can be used to locate them.
4th Sep 2021
patchnote
Water definitions have been added to every town! In those areas:
- fishing should be possible around all of the towns now
- creatures will no longer spawn in water
- players will no longer be able to go swimming
4th Sep 2021
announcement
Please help us welcome our newest teammate, Sol. Sol is currently training to be a Counselor and will soon be on the front lines helping players out when possible. Welcome to the team Sol! For those of you curious about what Counselors do, please see: https://forums.legendsofultima.online/d/45-about-the-counselor-role