Query: news found 1223 results
4th Sep 2021
announcement
We are extremely pleased to welcome a new member to our team. Congratulations beekel!
beekel will be joining us as a Counselor, and behind the scenes, has already contributed greatly to our project in terms of the wiki, the related wiki bot and of course the interactive map.
He is also contributing in the form of custom music, which we hope to have in game very soon!
Please make him feel welcome.
4th Sep 2021
patchnote
Gameplay
- Loot tables have been adjusted for Shame.
- Loot tables have been adjusted for Destard.
- Young players will no longer trigger mobile collision.
- There is now a 1 second cooldown between mobile collisions.
4th Sep 2021
announcement
We have sustained another attack today, this time of a different type. It has been mitigated, however unfortunately we have had to endure a slight rollback to 11:30 UTC/7:30 US EST.
We do apologise for the inconvenience. We will continue to defend ourselves as necessary and work through these interruptions in our service.
4th Sep 2021
patchnote
- Monsters may no longer be provoked onto other players or pets.
- Fixed incorrect food being created when summoning food.
- Fixed incorrect asset being used for Acid elementals in Despise.
- Addressed some issues with players being unable to login.
4th Sep 2021
announcement
In addition to our website and forums being updated in preparation for our big day on June 20th, our wiki has also been migrated and revitalised. Head on over to:
https://wiki.legendsofultima.online
to check it out. Don't forget you can search it directly from Discord - just type "!wiki searchterm". If you're interested in contributing to the wiki, please sign up using your Discord account, then hit up the #wiki-contributors channel in Discord and message the bot with "!wikicontributor"
Huge thanks to community member Beekel, who helped with forklifting a lot of the content over, in addition to creating new content AND writing the new bot for us. Much appreciated!
4th Sep 2021
patchnote
- Ankhs should now resurrect Red players in the world.
- Buccs Den now has more Red Wandering Healers that are spread out across town.
4th Sep 2021
patchnote
- Fixed an issue causing non young players being warned about losing their young status.
- Rare loot table adjustments.
- Barding pets will no longer offer skill gains however the effects will still work.
- Ratmen and Lizardmen may now be skinned for hides.
4th Sep 2021
patchnote
- Fixed an issue causing guards to be unresponsive.
- Fixed an issue causing murderer to be unable to leave dungeons.
- Fixed an issue causing recent tames to retain heal over time effects.
- Fix an issue that would cause a rare crash condition.
4th Sep 2021
patchnote
- Corpse mutilate option optimized, double-clicking blood spatter will open corpse as expected, and can also right-click and choose Loot All
- Issue with commanding pets to attack groupmates or your own pets resulting in "they cannot be attacked" erroneously has been resolved
- Blessed objects will now be moved to the backpack if they are inside another container in your backpack when you die
4th Sep 2021
announcement
All town vendors have been made invulnerable for the time being while we work on updating their AI to be in line with Britannia-era combat mechanics and as such, they will be unavailable for snooping or thievery while invulnerable. Thanks for your patience while we continue to work on things
4th Sep 2021
announcement
The server is up again! Sorry again for the inconvenience but we really appreciate your patience. :)
4th Sep 2021
patchnote
- Performance improvements.
- Destard's loot has been improved.
- Destard spawner density has been decreased.
- Some low end Undead monsters have had their loot slightly increased.
- Low end monsters in Despise have had their loot decreased.
- Wrong's loot has been improved.
- Ice Dungeon's loot has been improved.
4th Sep 2021
announcement
We're going to need to do an additional restart in about 20 minutes so that we can try to help some players who are unable to login. No downtime expected. Thank you for your patience as we try to get everyone in game again!
4th Sep 2021
patchnote
- Added New Character Settings for Toggling Auto-Open of Killing Blow/Mutilate/Harvest under Combat Options.
4th Sep 2021
announcement
The production server is back online with the latest version. Please make sure to have the latest client installed. At this time it is advised to use the "Download Now" button on the LOA Dashboard https://legendsofaria.com/dashboard to download and install the game with, as the standalone download has not been updated yet. See you in game!
Note: A common issue with the patcher seems to be that it fails twice but after the 3rd try it completes the updates. If you see "Patch Failed" just try re-loading the launcher and it should fail one more time, and then by the 3rd run be ready to play.
Tip: Untick "Verify Integrity" in the patcher after you've successfully launched the game and confirmed you can play. This will skip the lengthy scan that occurs every time you open the launcher. Turn it back on if you have crashes or errors playing the game.
4th Sep 2021
patchnote
- Murderers who repent will now need to wait 72 hours to resume hostilities.
- Murderers will now need to pay 200 gold per long term count when resurrecting.
- Bosses in various high level encounters have gained new tactics and reinforcements based on the number of players engaging them.
- Fixed a bug that would sometimes cause murder participants to not receive multiple counts.
- Ranged damage and healing will now produce more threat.
- Combat journal will now display entries in descending order.
- Combat journal will now only refresh when new data is available.
- Fixed a bug causing floating damage numbers to be reported twice.
4th Sep 2021
patchnote
- Fixed an issue causing bosses to reset frequently under certain conditions.
4th Sep 2021
announcement
Restart has been completed. Thanks for your patience!
4th Sep 2021
patchnote
As we grow in player count, we are tracking a performance issue that appears to be related to minimap icons (yes of all things.) We are disabling those and restarting to validate this.
We apologise for these teething issues, however we believe this will make a significant difference. We'll work on refactoring the minimap icon system and they will eventually return. In the meantime, use third party tools like http://lou-map.herokuapp.com/ to locate what you need. In particular, we'll have wandering healer locations up there shortly.
4th Sep 2021
announcement
Thanks for your patience during the downtime, we have received word that the issue is now resolved and we are now bringing our services back online including the game server. See you in-game and thanks again for your support
4th Sep 2021
patchnote
- Murder participants will now always get additional counts based on how many were involved with a max of 3 (for now).
- Blue players who are involved in a murder will not be subject to additional counts based on participants.
- Murder participants will now remain in combat for (participants * 2) minutes with a max of 10 minutes. This means they cannot quick travel until this timer is up.
- Blue players who are involved in a murder will not be subject to the additional combat timer based on participants.
- Murder count decay has been reduced to 24 hours in game time from 72.
- When a murderer decides to repent there will now be a server wide notification.
- Destard has had some loot re-balancing done.
- Wrong has had some loot re-balancing done.
- Some high end monsters have become more difficult to bard.
- Fixed an AI pathing bug when monsters are leashing.
4th Sep 2021
patchnote
All wandering healers have had their wanderlust reduced temporarily, until we can make them visible via map icons once again. The markers available via https://lou-map.herokuapp.com/ can be used to locate them.
4th Sep 2021
announcement
The server is back online and the shutdown of Celador has been completed. As previously mentioned, any characters, items, and houses that were left behind are no longer accessible.
If you have any characters remaining in Inbetween from the transition and have trouble progressing through the black portal, please send a help request and make sure your contact info (use /contactinfo command) is up to date so we can contact you back if no one is available to help immediately.
Thanks for your continued patience and support through the transition.
4th Sep 2021
patchnote
Gameplay Notes
- All bosses have had their AI updated.
- All bosses have had their loot adjusted.
- Higher level bosses have had their loot greatly increased.
- Loot tables have undergone another balance pass.
- Spawning in Despise has been adjusted.
- Updated static collision.
- There is now a chance, scaled by monster difficulty, that young players will lose young status when killing very difficult monsters.
Notable Bug Fixes
- Staggering shot mount speed should return to normal after the effect has expired.
- Bandaging a ghost will no longer yield skill gains if the healer is below the requirements for resurrection.
- Attempting to cure poison will no longer yield skill gains if the healer is below the requirements for curing.
- Adjusted durability warning threshold.
- Move Speed should now always be recalculated on resurrection.
- Fixed a bug that caused aggression when taming a creature without a distance check first.
- Fixed an issue causing a criminal flagging when performing actions on yourself.
- You can no longer report yourself as a murderer.
- Fixed an issue causing bosses to continually reset.
- Fixed an issue causing titles to reassign when gaining skill.
4th Sep 2021
announcement
The rules page has been moved from the old wiki to the LOU website at https://legendsofultima.online/about/rules
βββββββSome changes were made so please make sure you read the page and familiarize yourself with the rules, as they go into effect immediately.
Thanks for your understanding and for playing fair.
4th Sep 2021
announcement
Update your bookmarks! The news feed has been migrated from the old news.legendsofultima.online to https://legendsofultima.online/news and the in-game feed and Discord bot now reflect the new feed.
4th Sep 2021
patchnote
Fixed a bug where players could rename recall runes which were not in their own backpacks.
4th Sep 2021
patchnote
Power hour will no longer expire after 60 real-time minutes from activation, instead will expire after 60 minutes of in-game playtime, with the same 22-hour cooldown from the time you started it last
This means if you log out before using all of your Power Hour then you can log back in and use what's remaining before the 22 hours is up, after which Power Hour will be reset and you will be able to activate it again
4th Sep 2021
patchnote
An issue with not being able to leave your group in some cases has been resolved. Please log out and back in to receive the update, then try right-clicking your character and choosing Leave Group to try once more.
4th Sep 2021
patchnote
Water definitions have been added to every town! In those areas:
- fishing should be possible around all of the towns now
- creatures will no longer spawn in water
- players will no longer be able to go swimming