We're aware that some newly placed crafting stations are not receiving their Container attributes as expected and working on a resolution

We're aware of an issue causing houses not to decay. We're looking into it and hope to have a fix in the coming days. We will do our best to avoid refreshing all houses in order to avoid inconveniencing players watching the houses any further. The goal is, once we have identified the root cause and come up with a solution, we will start the current stage timers over again, meaning IDOCs would be continue to be IDOC until they collapse after 1-3 days as expected normally. More details will follow when we know more

UPDATE: We have identified the issue and deployed a fix. After the daily restart at Jan 13, 9am UTC, any houses that might be IDOC currently will have their times reset but will remain as IDOC, and then they will collapse within the normal IDOC timeframe after that. We have also extended the decay time for objects that fall to the ground from a collapsed house. Thanks for your patience and sorry for the inconvenience!

We're aware that people are having issues with organizer bags not functioning or with containers not offering the "Set Container Type" option when expected.

UPDATE: We've identified this issue to be related to bags being put into Secured containers in a house losing their "Organizer" properties and the "Set Container Type" option. We have deployed a hotfix to resolve the issue. If you continue to have issues with Organizer Bags, please allow for a full server reboot and try again. If, after a full server reboot, the issue persists, please write a bug report in-game and provide as many details as possible on how to reproduce it. Thanks!

Game Update: January 2024

Introduction

It's a new year, and a great time to lay out what's going on with our game. As we step into 2024, we're excited to share our vision and the proactive steps we're taking to ensure the game's ongoing success and evolution. This update includes a rundown of our priority items and our action plan for the months ahead.

Your engagement is vital to us. Whether you're a dedicated player or a valued supporter contributing through donations or subscriptions, your role in our community is indispensable. We're incredibly grateful for your continued support and enthusiasm. Together, let's make this year the best one yet for our game!

What we are working on

New Player enhancements & New Player Island

  • Ocllo/Haven Island with New Player Dungeon & more content for newer players
  • Extension of Young Player duration (providing more time to play as a Young Player)
  • See more of our current New Player plans here: https://trello.com/c/FQUuKTgr

PVP balancing (player versus player)

Multi-level building support

  • We've achieved some success with adding multi-level support to the game via our SoB Launcher game extension
  • We will need to perform Unity updates to every building in the game to complete this feature
  • We are still experimenting and is not guaranteed to be added to the game

Naval Warfare

  • cannons
  • new mining material & crafting recipes to obtain
  • grappling (for piracy & fetching loot from wreckages)
  • NPC warships

New water content & water pets

  • Will be able to use cannons to take out water creatures & NPC ships
  • New pets coming: Shark (aquatic mount), Water Wyvern (amphibious) & Water Dragon (aquatic)
  • Audits to collision inside of water that currently blocks passage in some spots
  • Completion of collision around incomplete islands

House Collapse changes

  • We're considering offering house decay warnings to players on login if their account owns a house and it needs refreshing (same for boats)
  • We're considering offering to send Patron-bound items to the owner's account if a house collapses
  • Houses that are IDOC (in danger of collapsing) will soon have their contents put into barrels when the house collapses, requiring players to punch their way through the barrels to look for loot
  • Considering: IDOC Announcement Board for players to see houses that are nearing collapse

What is being planned or in discussion

Combat Balancing

  • We've got ongoing discussions in the team to try to balance combat. Recently we have tried some different changes and they were reverted for further review.
  • We plan to conduct more testing in the near future

PVE Content

  • We are continuously looking for ways to enhance our existing PVE content and explore opportunities to introduce new content
  • Our plans include continuous addition of more exciting content, which will feature new abilities for monsters, making each adventure engaging and unpredictable

Crafter Pets (previously Tinkering Golems)

  • Introducing new pet options for crafters, currently in discussion: Craftable Construct beings, Ore Elementals that can be subjugated & tamed via Tinkering trap
  • These pets will have durability instead of health and will need repaired with materials like Ore & Reagents
  • These pets are intended to be useful for both PVP & PVE

Evolving Pets/End-game Taming

  • We're looking into the possibility of end-game pets, commonly referred to Evo Pets in the UO community
  • These pets would start out as smaller, weaker beings and you would train them to grow and evolve into tougher beings, with different species to pick from
  • We've got a few new pet models ready to use for something like this, like beautiful new Dragons

Player Jails

  • We're discussing the possibility of adding a Jailing system where players can "press charges" against their murderers. The culprits could then be captured and sent to jail to serve a sentence for their actions. This is a rough idea, and there's no solid plans or ideas yet.

What we've completed recently

Seasonal Challenges

  • We've completed Season 1 and have just started Season 2
  • Seasonal challenges offer a large variety of tasks for players to engage in, accruing points to unlock vast rewards

New mini-games

  • Snowball Fight (available now near Windemere)
  • Jousting (available now in Vesper)
  • MOBA Game (was used with Chucky Doll for Halloween, will continue to iterate)
  • more to come: Life Size Chess, and Texas Hold'em Poker

Water & Boating Expansion

  • We've expanded the waters of the world. Previously only 2 regions were prepared for players to drive their boats around in, now every online region is capable of being sailed in.

Music & Sound Additions

  • We've deployed several custom Music tracks written by previous team-member Beekel & some additional tracks sourced elsewhere by our team
  • We've also added dozens of new sounds that may sound exactly like our favorite classic game!
  • We will continue to expand and add more as time permits, including additional or replacement Sounds, Ambience tracks, and Music
  • Disclaimer: All recognizable sound-effects incorporated in our project have been sourced from the US Library of Congress and are classified as Public Domain content.

There's much more that we haven't listed here, to see a list of recent patch notes, check out our News page here: https://shardsofbritannia.com/search/query:patchnote

Marketing

We periodically run paid ad campaigns on popular marketing platforms like Google, TikTok and other social media outlets from time to time. As you may know, advertising is very costly, so we are unable to run paid ads all the time. We try to run campaigns when it is strategically advantageous.

We've recently completed a polishing pass on our website to improve education for new players & to improve the general flow for new visitors, as this is where we point advertising viewers to when they click on our ad.

Joining Hands with Our Community

Fostering Positivity & Good Vibes

  • We highly value the power of positive and productive interactions among our players. While we recognize the importance of expressing one's thoughts and emotions, it's crucial to ensure these expressions contribute positively to our community. Voicing opinions in a manner that isn't constructive or beneficial could potentially discourage new players from participating in discussions or trying out our game. Critiques about the game are not discouraged; however, we request you to frame them constructively.

Spreading the Word

  • Your help in promoting our game would be greatly appreciated! We invite all members to share their experiences with friends, family, or anyone who might be interested. Whether they're fans of Ultima games or Ultima Online, or simply enjoy online sandbox games without any prior knowledge of Ultima, your word-of-mouth recommendations can make a significant difference. Please remember to do so respectfully and considerately.

Reminder, as previously scheduled, Xmas Activities have come to an end. Santa will remain until the end of the month for you to finalize any trades & purchases.

The Christmas House Decoration contest deadline is Jan 12th and the judging will commence at that time with prizes announced shortly after, you can enter and see current entries here: https://discord.com/channels/369023244038045697/1186715359647113287

The Christmas Lottery deadline is Jan 15th and the drawing will commence at that time with prizes announced shortly after

Happy new year!

  • Some items that can be stolen in dungeons have been fixed. Previously, players were unable to see these items in order to steal them.

The Map page has been updated to reflect the new world boundaries for boating: https://map.shardsofbritannia.com/

Edit: The map has been updated once more to add Yellow lines along the shared waterways/harbors in Yew/Skara, Britain/Cove, and Minoc/Wind. The following labels have also been added: Incomplete Area (off-limits), Castle Britannia, Yew Jails, Snowball Fight Arena

We've deployed the following fixes:

  • fixed an issue with lag occurring, that is perceivable to all other players in the region, when players log-in or transfer regions
  • fixed an issue with Mining Caves not being mineable
  • Selection issues with the 4-year veteran ethereal spider mount have been fixed. You will need to re-log into the game.
  • New Corrupted Dragons have now been added inside dungeon Destard
  • For a limited time, you can now buy 5 noble coins from the vendor in Shame for 15 Dungeon Tokens

We're receiving reports that players are seeing graphical glitches or display issues with the in-game mini-map; it's not intended for there to be any changes to the mini-map at this time, so we will be investigating the cause and working on a fix ASAP. If a workaround is found, we will post again with more information

EDIT: If you are having this issue, please try switching regions to resolve it (eg travel from Britain to Minoc.) We'll continue to investigate in the meantime.

We've deployed the long-awaited sound and music tweaks, where we will utilize more of the wonderful tracks that Beekel composed for us, in addition to replacing many sound effects. Turn your volume up!

There'll be more to come in this area, however we hope you enjoy what we are able to provide today. Please note that as part of the patch, it was necessary to update two of our largest asset files, britanniamain and loudungeons - these will download on your next connection attempt. For anyone with slower connections, we apologise in advance!

  • The animations for the 4-year veteran ethereal spider mount have been fixed.

  • New items have been added to the moat fishing loot, and drop rates have been slightly increased.

The Item Fixer NPCs have a new option to fix Vanity Pet Cages that don't work when double-clicking them

New items added to the fishing SOS loot!

We are thrilled to unveil the arrival of Season 2 in Shards of Britannia! 🚀 Embark on a new era of challenges, quests, and triumphs. Your dedication has fueled the evolution of our server, and we're excited to present a host of thrilling updates:

🏆 Season 2 Kick-off: Sharpen your blades and ready your spells as Season 2 begins! A fresh wave of challenges awaits, promising riches and glory for the intrepid.

🎁 Rewards Galore: Season 2 introduces a treasure trove of rewards! From the coveted Season Chest to unique items that will dazzle the most seasoned adventurers, your feats will be duly rewarded.

🌐 Updated Seasons System: We've fine-tuned the Seasons System based on your invaluable feedback. Expect a smoother and more engaging experience as you navigate through challenges, earning points and climbing the ranks.

📅 End Date: March 31st

Your journey in Shards of Britannia is about to reach new heights. Season 2 is not just an update; it's an invitation to partake in an epic adventure. Thank you for being a part of our vibrant community.

See you in-game! ⚔️🛡️

Castle Britannia, in West Britain, despite being unfinished, is now accessible to visitors!

We've identified and resolved an issue with Fishing where the chance to reel a General Loot item was successful but the dice-roll to select an item was unsuccessful, causing the fisher not to reel anything in. This should also improve conditions for special Fishing events like Icefishing, Britain Moat, and Holiday Fishing. We've deployed a hotfix for this, so if you are currently Fishing, prior to this note, please log out and back in to receive the update. Thanks for your patience while we investigated and resolved this, and happy fishing!

Just a reminder that Season 1 quests are about to conclude after today (not to be confused with Xmas Activities).

We hope you've enjoyed our first Seasonal Quests content release! Thanks for participating and we hope to provide as much or more fun in the next one and in future seasons. :) Stay tuned for updates about the next season

We're aware of a widespread issue causing players to be unable to quick travel to Covetous Level 1, seeing "You cannot travel into that area." We are looking into the issue and hope to have it resolved quickly, thanks for your patience