• Fixed an issue that sometimes affected the ability to log in with a red character in Britannia
  • Added a barber to assist with remodelling your hair, face, everything! The first visit is free. The barber/stylist will be in Sweet Dreams Inn in Britain
  • After the next restart, the Limbo region will return. For those of you not familiar, if you are a ghost for longer than 15 minutes, you will be sent to this region. There are shrines available to resurrect you here, and then you can return to Britannia via the moongate.
  • Performance improvements.
  • Destard's loot has been improved.
  • Destard spawner density has been decreased.
  • Some low end Undead monsters have had their loot slightly increased.
  • Low end monsters in Despise have had their loot decreased.
  • Wrong's loot has been improved.
  • Ice Dungeon's loot has been improved.

The servers are offline for the time being while we prepare for the transition process. As you know our team is global and therefore we are scheduling plenty of time in advance to allow for all teammates to complete any duties. Thanks for your patience through the downtime and please check back here periodically for further updates. See you on the other side!

Please help us welcome our newest teammate, Sol. Sol is currently training to be a Counselor and will soon be on the front lines helping players out when possible. Welcome to the team Sol! For those of you curious about what Counselors do, please see: https://forums.legendsofultima.online/d/45-about-the-counselor-role

The Paralyze spell now interrupts the victim's spell cast on success The use of an invisibility potion now breaks spell casts Skeleton Keys now properly open chests of any level regardless of lockpicking skill Carpentry kegs have been fixed and no longer produce deeds

Power hour will no longer expire after 60 real-time minutes from activation, instead will expire after 60 minutes of in-game playtime, with the same 22-hour cooldown from the time you started it last

This means if you log out before using all of your Power Hour then you can log back in and use what's remaining before the 22 hours is up, after which Power Hour will be reset and you will be able to activate it again

Non-faction players can no longer create collision with, heal, or give beneficial spells to faction players

Test Center Hotfixes have been applied:

  • Fixed issue with the house menu not updating the label for decay stage after refreshing
  • Prevented placing houses over any objects
  • House placement now correctly looks for Housing subregions instead of Britain.Wind for validating placement & housing subregions have been placed throughout most of the world
  • Prevented picking up items recently dropped from a collapsed house by Young characters
  • Prevented trading items recently dropped from a collapsed house by all
  • (QOL) Players that deliver the killing blow on a non-player mobile will automatically open the corpse backpack if they are within looting range.
  • (QOL) New Right-Click Mutilate ability on non-player corpses will allow corpse pile micro-management by forcefully removing body piles while keeping the lootable backpack via the CTRL function.
  • Using the Harvest ability before Mutilate is ideal, as Mutilate will now automatically open the corpse backpack too.
  • Mutilate will also leave a bloodstain in the place of the body.
  • Monsters may no longer be provoked onto other players or pets.
  • Fixed incorrect food being created when summoning food.
  • Fixed incorrect asset being used for Acid elementals in Despise.
  • Addressed some issues with players being unable to login.

Secure Trading issues:

  • we've received several reports of players having to click Accept repeatedly until the trade finally accepts

Corpse Looting issues:

  • we're aware that many or all corpses are not appearing when attempting to open them and the best-known workaround is to use the Loot All context option

Pet Commanding issue:

  • we're aware of an issue with pets not engaging in combat again as expected after being idle; best-known workaround is to say All Stop and then try your commands again

Some of you have reported persistent issues with being unable to fully update the game client using the LOA Launcher. At this time, if the troubleshooting steps outlined here: https://forums.legendsofultima.online/d/46-legends-of-aria-launcher-troubleshooting do not help, then we would normally advise users to download the client using the "Problems with the launcher? Click here" link on the download page, but the latest build has not been published there yet. We apologize for the inconvenience and are working with CS to get it published as quickly as possible for those affected. Thank you for your patience

  • New "Fall Asleep" right-click ability on Tents grants the Camp/Tent Owner instant logout perk.
  • The "Fall Asleep" ability only functions for the Owner when their Secured Campsite and Tent are close by.
  • The "Rest" right-click ability no longer puts the player inside the tent automatically and instead plays a stretching animation as the stats buff applies, and the Rest ability works for all players.
  • The "Rest" Stat Buff Duration now scales to Camping skill with a 20 minute Min, and a 2 hour Max at GM Camping.
  • Updated tooltips throughout the camping process to reflect changes.
  • Fixed issue with skill gains not firing throughout build stages.
  • Buff icon display adjustments.

PLEASE CLICK THE LINK BELOW TO READ THE FULL MESSAGE.

Firstly, thank you all for your patience during this trying time. During this last window of the game being online, we were working closely with our hosting provider to identify further options for mitigation of the DDoS attacks that we are experiencing, beyond what was already implemented. We are now working with them to enable what is necessary.

Please note that this may take some time, and at this time, we will not be bringing the server online again until these steps are in place.

Also please note that we are not going to discuss the mitigations we are putting in place in any way. That would be detrimental to our cause. Rest assured that we know what our next steps are and we'll continue to work through what needs to be done to eliminate this threat.

Thank you once again, and we hope to return to service as soon as we can. There is no ETA at this time, however we do expect this process to take at least 1-2 days. As always, keep an eye on #news for any further updates.

A bug allowing users to repeatedly magically lock dungeon chests for gains has been patched

Thanks for your patience during the downtime, we have received word that the issue is now resolved and we are now bringing our services back online including the game server. See you in-game and thanks again for your support

We have sustained another attack today, this time of a different type. It has been mitigated, however unfortunately we have had to endure a slight rollback to 11:30 UTC/7:30 US EST.

We do apologise for the inconvenience. We will continue to defend ourselves as necessary and work through these interruptions in our service.

Map marker icons have had an optimization pass and have been re-enabled. Just a heads up that we may need to further optimize or change the way the map marker icons appear but will try this for now.

  • Mana Vampire can be cast upon thyself again and will properly do a Resist and Gain check, where previously it would prevent it.

We are extremely pleased to welcome a new member to our team. Congratulations beekel!

beekel will be joining us as a Counselor, and behind the scenes, has already contributed greatly to our project in terms of the wiki, the related wiki bot and of course the interactive map.

He is also contributing in the form of custom music, which we hope to have in game very soon!

Please make him feel welcome.