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13th Aug 2022 patchnote

  • Lockpicking Training Boxes now have limited durability causing the lock mechanism to wear out over time
  • Improved Buff/Debuff icon persistence
  • Improved overweight/fatigue mechanics, fixing an issue sometimes causing players to get stuck even after they've dropped some weight
  • Improved resource display text on commodity deeds
  • Removed double Blessed tooltip on bank checks
  • Speech commands will now alert responding town vendors preventing them from wandering around immediately after you interact with them
  • Quick Travel spells now prevent targeting non-Rune/Runebook objects
  • Fixed issue with being unable to change default interaction on Runebook in some cases
  • Added missing Blowpipe to Tinker vendors


12th Aug 2022 patchnote

This patch note includes:

  • Loading Invisibility Updates
  • Quick Travel Improvements
  • General Improvements/Fixes

Loading Invisibility Updates

  • Loading Invisibility cooldown added to prevent abuse from quickly teleporting back and forth between destinations
  • When traveling within the same region, Loading Invisibility will now only apply when you are traveling a distance away that is also an unguarded destination

Quick Travel Improvements

  • Gate Travel is now permitted out of dungeons one-way, so you can leave the dungeon but cannot re-enter
  • Fixed issues with pets sometimes being taken out of bounds during teleports and requiring retrieval from the Stablemaster
  • Quick-travel spells Recall/Mark/Gate Travel will now only consume mana or reagents for valid targets/destinations
  • Moongates from Gate Travel spell will now properly show the destination name on each portal, for example, "Portal to Town: Britain" or "Portal to Shame Level 1"
  • Dispel Field will now dispel both sides of a Moongate
  • Moongates will now only confirm "Do you wish to travel?" when it leads to an Unguarded area when you are inside a Guarded area; so if you step on a red Moongate while outside of town, you don't have to confirm
  • Improved pets/followers teleporting with their owner when traveling through portals within the same region

General Improvements/Fixes

  • Added a kettle container & a couple barrel containers to Tinkering
  • Added Basket-weaving recipes to Tailoring
  • Added Cleverly Locked Box to Tinkering recipes, used for lockpicking training
  • Added Archery Butte to Carpentry recipes
  • Added a 2-day cooldown on re-listing a house for sale after it's been sold
  • Improved open & use restrictions for containers in houses to be more lenient on line of sight
  • Placed mailboxes can now have items dropped into them by anyone as if to deliver mail to you & mailboxes will now honor the Security option on them to decide who can take items out of it
  • Fixed an issue with bonuses to skills, like from the Tailors Apron, not being honored for crafting success chance
  • Fixed an issue with Orc Bombers attacking wearers of an Orcish Kin mask
  • Bulletin Board messages will now be sorted by newest-first & stale messages will be cleared after 30 days
  • Fixed an issue with interrupting Fishing not actually interrupting the reeling process
  • Improved Robe Deed functionality, no longer requires users to log out/in to refresh the appearance of the converted item
  • Fixed issue with Stealing not being prevented on containers with tinker traps on them
  • Improved smelting success of some furniture deeds made by Carpentry
  • Fixed issue with the whole stack of Shimmer Essence being consumed when dropping to mastery books, now it will only consume 1
  • Fixed issue with Lumberjacking not putting logs into the designated Harvest Bag
  • Fixed issue with Auto-Stacking Regs option moving reagents when dropping them to the bank
  • Fixed issue with not being able to trade pets that require no skill to mount & improved controlling these pets
  • Fixed issue with Bulk Order Books for sale on a player vendor being unable to be opened by buyers
  • Improved Fish filet stackable weight
  • Fixed an issue with the Invisibility spell being treated as a healing spell for Undead characters
  • Improved Item ID skill success chance for grandmasters
  • Improved Barber restyle options to preserve hair color when changing hairstyles
  • Fixed issue with default double-click action for secured campsites not being set to "Pitch Tent"
  • Fixed issue with removing a house's trash can playing a wood-sawing sound indefinitely
  • Improved the Relocate option on player vendors to alert users if the purchase failed, previously no error message was shown
  • Added nominal fee to Stablemaster retrieve pet out-of-range option
  • System messages to characters about active skill-gain have been disabled


9th Aug 2022 patchnote

This patch note contains:

  • General Fixes
  • House Contents Packing
  • Weather Addition
  • Taxidermy Additions
  • Glassblowing Additions
  • Stonemasonry Updates

General Fixes

  • Some built-in containers in rental properties are now secured and can be used by renters
  • Fixed issue with durability not being consumed on tools when repairing equipment
  • Fixed an issue with Multi-Crafting not being interrupted by movement
  • Fixed issue with Repair Deed crafting having a 100% failure rate
  • Minor improvements to crafting menu display & sorting

House Contents Packing

  • Houses and Rentals now have an option called Pack & Destroy that will pack all of the house's contents into a deed so that they can be unpacked to another house that you own
  • Using Pack & Destroy on a permanent house will destroy the house and refund you part of the purchase price like normal & using the option on a rental house will cancel your rental agreement
  • When unpacking a house's contents to a new house, all of the items will be moved into the new house's Moving Crate inside of pouches
  • You will have to unpack all of the items from the Moving Crate before being able to Relocate or Pack a house
  • There is a limited amount of time (currently 2 days) allowed to keep a house's contents packed to deed
  • This may put your new house over the storage limit if all of the items don't fit; make sure you are in a position to handle all of the objects once they've been unpacked!
  • You cannot pack a house's contents while vendors are working out of it, they need to be packed up separately by right-clicking the vendor and choosing Relocate Correction: When using the Pack & Demolish option, all vendors that are owned by your account will be automatically packed at no extra charge and deeds placed in your backpack. If there are any vendors working out of the house that you do not own on that account then the vendors will need to be Dismissed or Relocated first. If the vendors are abandoned the owner can use the house's Ban option to forcibly remove vendors if necessary.

Weather Addition

  • Added Seasons & Weather system with effects like rain, storms, wind, & snow to all overland regions
  • Seasons are currently observed following real-world seasons of the Northern Hemisphere
  • Players will not see the effects of weather while Night Sight is active, nor while inside most buildings, nor inside a house, nor in a Faction Event
  • All players will see a Weather Conditions icon while weather is active, even if they are inside a building

Taxidermy Additions

  • Added a Taxidermy Kit for purchase from Tanner vendors
  • Taxidermy Kits can be used by Grandmaster Carpenters and Tinkers to make a trophy from select beings:
    • Dragon
    • Brown Bear
    • Stag (named a great hart, but appears bigger & furrier)
    • Snow Leopard
    • Polar Bear
    • Fish
  • Crafting a taxidermy piece requires 10 boards (any material) and a valid corpse or fish target
  • Fish Taxidermy requires the fish to be of size Gigantic or larger and must be in your backpack
  • Note: Dragon Head taxidermy pieces obtained from the Ice Dragon King are now updated to receive the color of the Ice Dragon King itself, blue; Dragon Heads crafted from Taxidermy Kits will be uncolored

Glassblowing Additions

  • Added Glassblowing recipes
  • Added 'Learn Glassblowing' book to Tinker vendors, requires Grandmaster Tinkering
  • Added 'Learn Harvesting Glass-Quality Sand' book to Miner vendors, requires Grandmaster Mining
  • Glassblowing allows you to work sand into a selection of glassware; currently, items available are chemistry-related decorations, plus a glass Alchemy workbench & a glass Potion Jar (note: empty potion bottles are NOT craftable with Glassblowing at this time)
  • Added new tool: Sand Shovel, available for purchase from Mining vendors & is required to harvest sand in the desert
  • Added new tool: Blowpipe, available for purchase from Tinker Vendors & is required to craft glass items
  • Sand harvesting is currently available in the Compassion Desert

Stonemasonry Updates

  • Prices reduced slightly on 'Learn Stone Masonry' & 'Learn Harvesting Granite' books
  • Added new tool: Stoneworking Mallet, available for purchase from the Carpentry vendors & is required to work with granite & craft stone items
  • The Stoneworking Mallet has limited charges which only consume upon successful crafts, not failures, and do not consume for converting Granite into Slabs
  • High-Quality Granite now needs to be worked into Granite Slabs to use it in crafting stone furniture recipes
  • Fixed issue with some stone items being crafted with Plain Granite not being stone-colored (gray)


1st Aug 2022 announcement

The Moonglow Bazaar has officially ended. Don't worry, we will do more Bazaar events again in the future in different locations.

If you had a vendor rented at the Bazaar, the vendor's equipment & contents will be safely packed into the account vault. See the original announcement for details: https://shardsofbritannia.com/news/moonglow-bazaar

Thanks to those that have participated and made the Moonglow Bazaar a success! See you at the next event.


1st Aug 2022 patchnote

General Improvements

  • Corrected Explosion Potion recipe to use Sulfurous Ash; previously the recipe was using Mandrake Root by mistake

Item Inspection

  • Added a context option to inanimate objects: Inspect Item
  • Using Inspect Item will bring up a window with some details about the object like its name, weight, color, hue & tooltips
  • This can help with identifying the color and hue of an object, and more information may be added to this later

Runes & Gate Travel

  • Marking runes will no longer automatically trigger renaming immediately
  • Default double-click action for Recall Runes is now set to the Rename option instead of attempting to Recall to it
  • Renaming Recall Runes will now use a chat prompt instead of a pop-up window
  • Improved verbiage for Recall Rune & Runebook destination region display text
  • Moongates updated to new artwork eliminating the humming noise when nearby
  • Moongates to unprotected destinations will now appear in the color red, and Moongates to protected destinations will appear blue
  • Event Moongates will now appear in the color grey
  • Moongates to protected destinations no longer ask for confirmation when activating them/standing on them
  • Moongates will no longer immediately trigger activation for players that are nearby when the Moongate is created in order to prevent unwanted or accidental activations


28th Jul 2022 patchnote

Loading Invisibility, a long-awaited and highly-requested feature, is being added! This will help alleviate issues with logging in but not being able to respond in-game for several seconds after your character appears in the world to other players and monsters.

The details:

  • When logging in, teleporting, or switching regions, you will become invisible for a brief period, and other players and monsters will be invisible to you during that time
  • Loading Invisibility will last for 15 seconds for logins/region-switches, or 5 seconds for teleports within the same region, and the effect will end if you move or perform actions
  • Damage from AOE spells and effects should be prevented against people who have Loading Invisibility
  • Evil beings, or monsters, that can see through invisibility will ignore players that have Loading Invisibility

Exceptions:

  • Loading Invisibility will not apply if you are already hidden, or if you are dead
  • If you have been Poisoned, or afflicted with any other kind of Damage Over Time effect, and teleport or switch regions, you will continue to receive damage and Loading Invisibility will automatically expire due to receiving damage
  • When crossing regions on a boat, Loading Invisibility will automatically expire if & when the boat starts to move again


26th Jul 2022 knownissue

UPDATE: The issue preventing SOS treasure maps from deciphering has been resolved.

We're aware that SOS maps are currently not functioning in some or all cases. If using an SOS map states "This map is too damaged to read" then just hang on to the map until we've resolved the issue. We'll post again when it's been resolved.


22nd Jul 2022 patchnote

Player Vendors

  • Player vendor weekly fee amount has been reduced to 1,500gp per week
  • Player vendors will now only charge their weekly fee after the first 7 days of being hired, as well as 7 days after this patch
  • Added "Vendor List" option to house signs, this shows a list of the vendors on the property; clicking a vendor on the list will attempt to open its inventory for viewing
  • Added Vendor Inventory List window when viewing the contents of vendors from longer distances, due to a client limitation preventing containers from showing when too far away

Crafting & Repair Deeds

  • Added "Recently Crafted" list to the Crafting menu, recently crafted recipes will be added to the top of this list for convenience
  • Repair deed crafting has been moved to traditional recipes under each skill's recipe list; this allows the use of the Craft Single/Multi/All options for convenience
  • Crafting repair deeds no longer requires being in a town shop
  • Repair deeds are now stackable with other repair deeds of matching skill, retroactively
  • Updated repair deed names "A Repair Service Contract", retroactively


20th Jul 2022 patchnote

Accidental Vendor Dismissals from Demolishing House

Demolishing a house is now prevented while there are vendors working out of it in order to prevent accidental dismissal of vendors and potential loss of items

Some Missing House Items Recovered

After the recent house updates, it was reported that a small number of houses had some items missing from locked-down containers. We've found and recovered several items that had erroneously moved out of bounds, and they have automatically been moved to the house's Moving Crate. If you had items go missing from your house recently, please check the Moving Crate.

While we are hopeful that this resolves the issue, please be aware that it is not guaranteed to recover all missing items. We don't expect this issue to occur again and we will do our best to avoid such occurrences.

We've added a reminder when opening the house menu that items are inside the moving crate & have also added the Moving Crate item count to the house menu storage info.


12th Jul 2022 patchnote

Two new rare crystal resources have now been added in game. Ancient Reaper Fragments can be found while lumber jacking and Ancient Elemental Fragments while mining. These fragments can activate two new world bosses.

These events will require a minimum of 4 players (with unique IP’s) and they can be activated with the fragments while standing at the spawners which players will need to find in the overworld.


1st Jun 2022 patchnote

  • Fixed an issue with being able to tame human mercenaries, this was not intended
  • Fixed an issue with torches preventing meditation in some cases
  • Fixed an issue with Gravedigging not working in some cases
  • Fixed an issue with Peacemaking not being prevented properly for invulnerable targets

Make sure to log out and back in to receive all of these updates, thank you!


1st Jun 2022 knownissue

We're aware of an issue with meditation being prevented due to "Regenerative forces cannot penetrate your armor" in some cases possibly due to torches. We're investigating and hope to have it resolved shortly.


1st Jun 2022 patchnote

Vendor Rental deeds have been added to Moonglow's Lycaeum where you can rent a vendor until July 1st (deadline extended to August 1st) for a one-time fee & we will plan to host more Bazaar events periodically in the future.

These vendors do not charge daily fees or commission and are only available until July 1st (deadline extended to August 1st), after which they will pack their worn equipment & for sale contents into your account vault. If you have a vendor that has been packed up, you will receive a notification immediately or the next time you log in.

The Account Vault is where packed goods from Rental Properties and Player Vendors will be stored if you fail to pay rent or vendor fees. At any time you can use the /vault command to retrieve any stored rental or vendor property

Note: Non-Bazaar player vendors will now also handle their equipped objects when being dismissed, previously the equipped objects would vanish when the vendor did. Now, when packing to the vault, any equipped objects on vendors will be packed along with the for sale items, or if the owner is dismissing the vendor, any remaining equipped objects will land on the ground to prevent deletion.

Hotfixes:

  • Fixed an issue preventing Bazaar Vendor owners from collecting gold from them
  • Fixed an issue preventing Bazaar Vendors from appearing on the Vendor Search results
  • Changed the color of Bazaar vendor names to Yellow for better legibility


28th May 2022 patchnote

  • Containers created by using the option Organize Backpack will now be prevented from leaving your backpack and they will disappear when becoming empty


21st May 2022 announcement

The deadline is now past for tomorrow's auction! Hopefully, everyone was able to put up the items for sale that they wanted to add.

The live auction is scheduled to begin May 21st at 8:00 PM EST/12:00 AM UTC, see the time in your local time here: https://discord.com/events/369023244038045697/971950582489301002

We hope to see you there!


20th May 2022 patchnote

  • All faction pillar control points will now light up when the event is active instead of just the main pillar.
  • Faction players cannot control a pillar if they've recently been hidden.
  • Fixed a bug causing previously allowed dungeon marking locations to be disallowed.
  • Chest spawn times have been adjusted based on dungeon chest level.
  • Lockpicking skill gain factor has been increased.
  • Mage vendors will now buy scrolls.
  • Additional improvements to boss reset mechanics.


14th May 2022 announcement

We have an update regarding the launch of Moonglow, another major landmass! The team has been hard at work to bring Moonglow to life and we are almost ready to start letting players in.

Mark your calendars, Moonglow will be going live on June 1st at 2:00 PM UTC, or see the time in your time zone here: https://discord.gg/rAR2Hzgq?event=974857723491520532

Please be aware that we are still finishing the details in some of the building interiors, but everything will be available and functional. The island does have housing regions set up for players to place houses, and there may be some cases of traditional UO house spots that are not placeable, we will try to supply a Housing Map for the region before the launch.


14th May 2022 patchnote

Faction Conflict Pillar event locations have received a significant upgrade! Along with altered layouts they now feature 3 control points instead of just one. Events will be disabled for a short time until setup is fully completed. Other patch notes are listed below.

https://wiki.shardsofbritannia.com/en/updates/05-13-2022


13th May 2022 announcement

In approximately 5 hours from now we'll be doing a server restart and faction events will be disabled until some updates have been made. We will notify when they come back online again. Thanks!


12th May 2022 announcement

Just a reminder, Shards of Britannia's First Live Auction is on May 21st!

Make sure to get your items added to the in-game auction board by May 20th at 11:00 PM UTC

To add items and check upcoming auction schedules, talk to the Auctioneer's Assistant NPC in Skara Brae at The Guiding Hand directly West of the bank.

Hope to see you there!

Discord Event link: https://discord.com/events/369023244038045697/971950582489301002


10th May 2022 patchnote

Today's update includes some fixes and improvements to help out under populated factions in events.

https://wiki.shardsofbritannia.com/en/updates/05-09-2022


7th May 2022 announcement

Faction Pillar Conflicts are now running on live! Come join in our factions mayhem as a member of True Britannians, Shadowlords, or Minax. These events will be occurring at least every 4 hours with extra spontaneous events in-between this weekend!


7th May 2022 announcement

We're back online! Factions update has been deployed and players can now login and join up. Faction events are still being setup and will appear soon! Faction rankings have been reset and legacy factions players will be migrated to factions when they login.

More details and patch notes will follow shortly.


26th Apr 2022 announcement

Just a reminder that the Easter Events will be coming to an end after the daily restart, roughly 3.5hr from the time of this post. The Easter Vendor will remain for 2 more weeks allowing you some more time to put all your eggs in one basket. We hope you've had fun this holiday and look forward to doing more fun stuff in the near future. Thanks for your participation!


23rd Apr 2022 announcement

The Easter Egg hunt has commenced! Easter Egg Nests will be scattered throughout the overworld for you to find. Double click the eggs to try opening them for fun surprises and goodies!

Collect Fabled Carrots to spend at the Easter Vendor who has been seen hopping around the Paws Stables & Farm, just south-west of Britain. They will also buy some of the items you may get from the eggs in exchange for more Fabled Carrots.

The Egg Hunt will be live until April 26th and we will try our best to do some planned and/or spontaneous events throughout the week.

Happy Easter!


20th Apr 2022 announcement

Something is amiss, a new maze has appeared in the middle of Hedge Maze! Perhaps you should hop around and see what you can find out. Note: Any existing spawns inside Hedge Maze are unavailable during this time, for the event. Also, click-to-move is now disabled while inside of Hedge Maze.


18th Apr 2022 patchnote

Today's Hotfixes:

  • Hedge Maze is now off-limits for quick travel, and you will not be able to mark runes inside of, nor will you be able to recall/gate to existing runes inside Hedge Maze
  • Fixed an issue preventing digging for Treasure Chests from completing in some cases
  • Fixed an issue with trying to create a guild not working in some cases; if for some reason the creation of a guild fails going forward, subsequent re-tries should work successfully
  • Should be able to engrave items on your vendors now

Hotfix from earlier:

  • Bonded Pet skill loss from death has been reduced from 1.0 points to 0.1 when being resurrected by a Player, or 0.2 when being resurrected by an NPC


15th Apr 2022 announcement

Just a reminder, anytime we post a deadline or a start time for something, it is always subject to change and you should expect there to be delays, always, but hope for the best. Our team consists of people from all over the globe, which may cause delays, and we are volunteering our free time, so we do our best within our means to meet deadlines.

For week-long events there is no specific time we will deploy and active the activities. Unfortunately Discord forces us to pick a specific start time when creating Events in Discord, and so usually we'll pick 9am UTC the day that we plan to start the activities. That doesn't guarantee that 9am UTC or any other time will be when the activities start, as we will make announcements within a few hours of the activities starting.

For week-long holiday activities you are not expected to be there at the time that the activities begin. Participation is welcome throughout the entire week, and this time is allowed for those that may not be around on the day of the holiday being celebrated.

Thanks everyone for your patience and support.


15th Apr 2022 patchnote

  • Fixed an issue preventing house owners from removing individual friends or co-owners in some cases
  • Fixed an issue preventing players from using public teleporters while holding a Faction sigil. You should now be able to use Public Moongates, Ferry Masters, and the Skara Brae Ferry (saying "cross") while holding a Faction sigil, but the use of the Recall spell & portals from the spell Gate Travel is still prevented


13th Apr 2022 announcement

To celebrate Easter, we will be hosting an Egg Hunt throughout Britannia! Find eggs and break them open and collect Fabled Carrots (or other surprises), which can be spent at the Easter Vendor in exchange for some neat gifts! We hope you have time to log in and participate and have some fun. See you there! See the details of this event: https://discord.gg/CuwaP9sbep?event=963864006546841680