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1st Aug 2022 patchnote

General Improvements

  • Corrected Explosion Potion recipe to use Sulfurous Ash; previously the recipe was using Mandrake Root by mistake

Item Inspection

  • Added a context option to inanimate objects: Inspect Item
  • Using Inspect Item will bring up a window with some details about the object like its name, weight, color, hue & tooltips
  • This can help with identifying the color and hue of an object, and more information may be added to this later

Runes & Gate Travel

  • Marking runes will no longer automatically trigger renaming immediately
  • Default double-click action for Recall Runes is now set to the Rename option instead of attempting to Recall to it
  • Renaming Recall Runes will now use a chat prompt instead of a pop-up window
  • Improved verbiage for Recall Rune & Runebook destination region display text
  • Moongates updated to new artwork eliminating the humming noise when nearby
  • Moongates to unprotected destinations will now appear in the color red, and Moongates to protected destinations will appear blue
  • Event Moongates will now appear in the color grey
  • Moongates to protected destinations no longer ask for confirmation when activating them/standing on them
  • Moongates will no longer immediately trigger activation for players that are nearby when the Moongate is created in order to prevent unwanted or accidental activations


28th Jul 2022 patchnote

Loading Invisibility, a long-awaited and highly-requested feature, is being added! This will help alleviate issues with logging in but not being able to respond in-game for several seconds after your character appears in the world to other players and monsters.

The details:

  • When logging in, teleporting, or switching regions, you will become invisible for a brief period, and other players and monsters will be invisible to you during that time
  • Loading Invisibility will last for 15 seconds for logins/region-switches, or 5 seconds for teleports within the same region, and the effect will end if you move or perform actions
  • Damage from AOE spells and effects should be prevented against people who have Loading Invisibility
  • Evil beings, or monsters, that can see through invisibility will ignore players that have Loading Invisibility

Exceptions:

  • Loading Invisibility will not apply if you are already hidden, or if you are dead
  • If you have been Poisoned, or afflicted with any other kind of Damage Over Time effect, and teleport or switch regions, you will continue to receive damage and Loading Invisibility will automatically expire due to receiving damage
  • When crossing regions on a boat, Loading Invisibility will automatically expire if & when the boat starts to move again


22nd Jul 2022 patchnote

Player Vendors

  • Player vendor weekly fee amount has been reduced to 1,500gp per week
  • Player vendors will now only charge their weekly fee after the first 7 days of being hired, as well as 7 days after this patch
  • Added "Vendor List" option to house signs, this shows a list of the vendors on the property; clicking a vendor on the list will attempt to open its inventory for viewing
  • Added Vendor Inventory List window when viewing the contents of vendors from longer distances, due to a client limitation preventing containers from showing when too far away

Crafting & Repair Deeds

  • Added "Recently Crafted" list to the Crafting menu, recently crafted recipes will be added to the top of this list for convenience
  • Repair deed crafting has been moved to traditional recipes under each skill's recipe list; this allows the use of the Craft Single/Multi/All options for convenience
  • Crafting repair deeds no longer requires being in a town shop
  • Repair deeds are now stackable with other repair deeds of matching skill, retroactively
  • Updated repair deed names "A Repair Service Contract", retroactively


20th Jul 2022 patchnote

Accidental Vendor Dismissals from Demolishing House

Demolishing a house is now prevented while there are vendors working out of it in order to prevent accidental dismissal of vendors and potential loss of items

Some Missing House Items Recovered

After the recent house updates, it was reported that a small number of houses had some items missing from locked-down containers. We've found and recovered several items that had erroneously moved out of bounds, and they have automatically been moved to the house's Moving Crate. If you had items go missing from your house recently, please check the Moving Crate.

While we are hopeful that this resolves the issue, please be aware that it is not guaranteed to recover all missing items. We don't expect this issue to occur again and we will do our best to avoid such occurrences.

We've added a reminder when opening the house menu that items are inside the moving crate & have also added the Moving Crate item count to the house menu storage info.


12th Jul 2022 patchnote

Two new rare crystal resources have now been added in game. Ancient Reaper Fragments can be found while lumber jacking and Ancient Elemental Fragments while mining. These fragments can activate two new world bosses.

These events will require a minimum of 4 players (with unique IP’s) and they can be activated with the fragments while standing at the spawners which players will need to find in the overworld.


1st Jun 2022 patchnote

  • Fixed an issue with being able to tame human mercenaries, this was not intended
  • Fixed an issue with torches preventing meditation in some cases
  • Fixed an issue with Gravedigging not working in some cases
  • Fixed an issue with Peacemaking not being prevented properly for invulnerable targets

Make sure to log out and back in to receive all of these updates, thank you!


1st Jun 2022 patchnote

Vendor Rental deeds have been added to Moonglow's Lycaeum where you can rent a vendor until July 1st (deadline extended to August 1st) for a one-time fee & we will plan to host more Bazaar events periodically in the future.

These vendors do not charge daily fees or commission and are only available until July 1st (deadline extended to August 1st), after which they will pack their worn equipment & for sale contents into your account vault. If you have a vendor that has been packed up, you will receive a notification immediately or the next time you log in.

The Account Vault is where packed goods from Rental Properties and Player Vendors will be stored if you fail to pay rent or vendor fees. At any time you can use the /vault command to retrieve any stored rental or vendor property

Note: Non-Bazaar player vendors will now also handle their equipped objects when being dismissed, previously the equipped objects would vanish when the vendor did. Now, when packing to the vault, any equipped objects on vendors will be packed along with the for sale items, or if the owner is dismissing the vendor, any remaining equipped objects will land on the ground to prevent deletion.

Hotfixes:

  • Fixed an issue preventing Bazaar Vendor owners from collecting gold from them
  • Fixed an issue preventing Bazaar Vendors from appearing on the Vendor Search results
  • Changed the color of Bazaar vendor names to Yellow for better legibility


28th May 2022 patchnote

  • Containers created by using the option Organize Backpack will now be prevented from leaving your backpack and they will disappear when becoming empty


21st May 2022 announcement

The deadline is now past for tomorrow's auction! Hopefully, everyone was able to put up the items for sale that they wanted to add.

The live auction is scheduled to begin May 21st at 8:00 PM EST/12:00 AM UTC, see the time in your local time here: https://discord.com/events/369023244038045697/971950582489301002

We hope to see you there!


20th May 2022 patchnote

  • All faction pillar control points will now light up when the event is active instead of just the main pillar.
  • Faction players cannot control a pillar if they've recently been hidden.
  • Fixed a bug causing previously allowed dungeon marking locations to be disallowed.
  • Chest spawn times have been adjusted based on dungeon chest level.
  • Lockpicking skill gain factor has been increased.
  • Mage vendors will now buy scrolls.
  • Additional improvements to boss reset mechanics.


14th May 2022 announcement

We have an update regarding the launch of Moonglow, another major landmass! The team has been hard at work to bring Moonglow to life and we are almost ready to start letting players in.

Mark your calendars, Moonglow will be going live on June 1st at 2:00 PM UTC, or see the time in your time zone here: https://discord.gg/rAR2Hzgq?event=974857723491520532

Please be aware that we are still finishing the details in some of the building interiors, but everything will be available and functional. The island does have housing regions set up for players to place houses, and there may be some cases of traditional UO house spots that are not placeable, we will try to supply a Housing Map for the region before the launch.


14th May 2022 patchnote

Faction Conflict Pillar event locations have received a significant upgrade! Along with altered layouts they now feature 3 control points instead of just one. Events will be disabled for a short time until setup is fully completed. Other patch notes are listed below.

https://wiki.shardsofbritannia.com/en/updates/05-13-2022


13th May 2022 announcement

In approximately 5 hours from now we'll be doing a server restart and faction events will be disabled until some updates have been made. We will notify when they come back online again. Thanks!


12th May 2022 announcement

Just a reminder, Shards of Britannia's First Live Auction is on May 21st!

Make sure to get your items added to the in-game auction board by May 20th at 11:00 PM UTC

To add items and check upcoming auction schedules, talk to the Auctioneer's Assistant NPC in Skara Brae at The Guiding Hand directly West of the bank.

Hope to see you there!

Discord Event link: https://discord.com/events/369023244038045697/971950582489301002


10th May 2022 patchnote

Today's update includes some fixes and improvements to help out under populated factions in events.

https://wiki.shardsofbritannia.com/en/updates/05-09-2022


7th May 2022 announcement

Faction Pillar Conflicts are now running on live! Come join in our factions mayhem as a member of True Britannians, Shadowlords, or Minax. These events will be occurring at least every 4 hours with extra spontaneous events in-between this weekend!


7th May 2022 announcement

We're back online! Factions update has been deployed and players can now login and join up. Faction events are still being setup and will appear soon! Faction rankings have been reset and legacy factions players will be migrated to factions when they login.

More details and patch notes will follow shortly.


26th Apr 2022 announcement

Just a reminder that the Easter Events will be coming to an end after the daily restart, roughly 3.5hr from the time of this post. The Easter Vendor will remain for 2 more weeks allowing you some more time to put all your eggs in one basket. We hope you've had fun this holiday and look forward to doing more fun stuff in the near future. Thanks for your participation!


23rd Apr 2022 announcement

The Easter Egg hunt has commenced! Easter Egg Nests will be scattered throughout the overworld for you to find. Double click the eggs to try opening them for fun surprises and goodies!

Collect Fabled Carrots to spend at the Easter Vendor who has been seen hopping around the Paws Stables & Farm, just south-west of Britain. They will also buy some of the items you may get from the eggs in exchange for more Fabled Carrots.

The Egg Hunt will be live until April 26th and we will try our best to do some planned and/or spontaneous events throughout the week.

Happy Easter!


20th Apr 2022 announcement

Something is amiss, a new maze has appeared in the middle of Hedge Maze! Perhaps you should hop around and see what you can find out. Note: Any existing spawns inside Hedge Maze are unavailable during this time, for the event. Also, click-to-move is now disabled while inside of Hedge Maze.


18th Apr 2022 patchnote

Today's Hotfixes:

  • Hedge Maze is now off-limits for quick travel, and you will not be able to mark runes inside of, nor will you be able to recall/gate to existing runes inside Hedge Maze
  • Fixed an issue preventing digging for Treasure Chests from completing in some cases
  • Fixed an issue with trying to create a guild not working in some cases; if for some reason the creation of a guild fails going forward, subsequent re-tries should work successfully
  • Should be able to engrave items on your vendors now

Hotfix from earlier:

  • Bonded Pet skill loss from death has been reduced from 1.0 points to 0.1 when being resurrected by a Player, or 0.2 when being resurrected by an NPC


15th Apr 2022 announcement

Just a reminder, anytime we post a deadline or a start time for something, it is always subject to change and you should expect there to be delays, always, but hope for the best. Our team consists of people from all over the globe, which may cause delays, and we are volunteering our free time, so we do our best within our means to meet deadlines.

For week-long events there is no specific time we will deploy and active the activities. Unfortunately Discord forces us to pick a specific start time when creating Events in Discord, and so usually we'll pick 9am UTC the day that we plan to start the activities. That doesn't guarantee that 9am UTC or any other time will be when the activities start, as we will make announcements within a few hours of the activities starting.

For week-long holiday activities you are not expected to be there at the time that the activities begin. Participation is welcome throughout the entire week, and this time is allowed for those that may not be around on the day of the holiday being celebrated.

Thanks everyone for your patience and support.


15th Apr 2022 patchnote

  • Fixed an issue preventing house owners from removing individual friends or co-owners in some cases
  • Fixed an issue preventing players from using public teleporters while holding a Faction sigil. You should now be able to use Public Moongates, Ferry Masters, and the Skara Brae Ferry (saying "cross") while holding a Faction sigil, but the use of the Recall spell & portals from the spell Gate Travel is still prevented


13th Apr 2022 announcement

To celebrate Easter, we will be hosting an Egg Hunt throughout Britannia! Find eggs and break them open and collect Fabled Carrots (or other surprises), which can be spent at the Easter Vendor in exchange for some neat gifts! We hope you have time to log in and participate and have some fun. See you there! See the details of this event: https://discord.gg/CuwaP9sbep?event=963864006546841680


25th Mar 2022 patchnote

  • Added a confirmation pop-up when resurrecting pets, owner must be nearby to confirm (this is to address griefing of res-killing pets to cause skill loss to them)
  • Stablemaster may confirm twice when trying to res pets until the next server restart occurs
  • Prevented stabling dead pets, must resurrect them first


13th Mar 2022 patchnote

General Changes:

  • Reduced price of Commodity Deeds
  • Added "Prevent Unequip From Hotbar" option to Character Settings; un-tick this if you have trouble un-equipping objects from hotbar icons

General Fixes:

  • Fixed issue with not being able to remove map waypoints
  • Improved some spawns, especially dungeons, to help avoid monsters getting stuck
  • Prevented trading For Sale items directly from player vendor
  • Fixed an issue with dropping a stack of Shimmering Essence onto a magic book causing the whole stack to be consumed instead of just 1; now only 1 will be consumed as intended
  • Fixed an issue causing the Prevent Dismount in Warmode option to not work (you may need to re-enable this in Character Options)
  • Fixed an issue causing some produce/cooking ingredients (vegetables) to be the incorrect weight; now they should be 0.2 stones per unit
  • Switched the dog's model back to wolf for now since there are animation problems with the model that was being used previously
  • Fixed an issue with Trash Cans not emptying automatically & add floating speech to indicate when they are emptying

Sacred Runebook & Spellcasting Fixes:

  • Added a target request when using Mark option on Sacred Runebook
  • Improved Sacred Runebook window layout
  • Fixed an issue with using a Runebook ability sometimes causing subsequent spell casts to auto-target erroneously
  • Fixed an issue with Runebook Charge chance not being calculated properly for Sacred Runebook
  • Fixed an issue with using Sacred Runebook charges erroneously consuming reagents and mana, as well as checking against Magery skill; now Sacred Runebook charges will not attempt to consume reagents or mana, nor will they check for Magery skill

Arena Fixes & Improvements:

  • Added confirmation pop-up for leader to start the duel once everyone has clicked Ready
  • Added pop-up reminder when clicking Ready to check the Restrictions; please make sure you are starting a duel with the proper settings for your character's skill set!
  • Added Duel countdown HUD
  • Added Duel Info context option to self-right-click to inspect the details of the duel after it's started
  • Fixed an issue with not being able to use the Agility spell in duels
  • Fixed issue with Duel Time Limit setting not being obeyed
  • Prevented teleporting outside of the arena during a duel
  • Prevented using Stuck option during a duel
  • Prevented using Ethereal Mounts during a duel if Mounts are not enabled in the Duel Restrictions
  • Prevented casting during Duel Countdown
  • Prevented performing beneficial acts on opponents during a duel


8th Mar 2022 patchnote

  • Fixed an issue with delays to occur sometimes after switching regions preventing subsequent actions or teleports for several seconds
  • Fixed an issue with ethereal mount statues getting stuck in the internal pocket when dismounting until the next log-in


4th Mar 2022 patchnote

  • Balanced dungeon fishing chances once more
  • Improved Vendor Search sorting & window layout
  • Shadow Wyrm appearance updated to be semi-transparent like on UO
  • Fixed an issue with Wrong & Ice dungeon entrances sometimes causing pets to seemingly disappear
  • Fixed an issue causing pets in the stables to still count as an active pet in some cases
  • Fixed an issue with being unable to perform any actions at all while paralyzed
  • Fixed an issue preventing dueling in some cases or getting stuck during the countdown process
  • Fixed issue with Duel Leaderboard not showing player names
  • Fixed an issue, again, with some cloaks being equipped to the wrong slot (see the Item Fixer NPC to fix pre-existing cloaks)


24th Feb 2022 patchnote

  • Fixed an issue with Dragon Meat not being obtainable
  • Fixed an issue with pet aggression, may have caused erratic pet behavior or other pet related issues
  • Fixed issue with treasure chests sometimes having only gold or very little loot
  • Prevented applying traps to already trapped containers
  • Prevented applying traps too quickly, must wait 1 minute between each placement
  • Added ability to use Disarm Trap on Tinker Trapped containers, with a reduced damage if tripped; removing your own trap requires\gives no skill


22nd Feb 2022 patchnote

  • Added abandoned pet alerts for owners, if your pet is abandoned and wandering you will receive periodic alerts
  • Balanced decipher chance for treasure maps
  • Fixed issue with Upgrade Plainly Drawn Treasure map recipe not detecting maps in backpack
  • Fixed issue with treasure maps not being detected while digging if they are nested in other containers in the backpack
  • Fixed issue with Shovel not being able to be used from the hotbar consistently
  • Fixed issue with Sturdy Shovel not having the Dig ability while equipped
  • Improve treasure map digging from a distance, now you will see "the treasure appears to be nearby" and a sparkle effect will play at the treasure's location
  • Fixed issue with some treasure map monsters not being aligned causing them to attack each other
  • Balanced chance for monsters to spawn from treasure chest while looting it
  • Map waypoints will now be shown in all regions instead of the region you added them from
  • Fixed issue with not being able to craft Exceptional tools
  • Exceptionally crafted items now have "Exceptional" tooltip applied
  • Added /changeprice command to be able to quickly change prices of your vendor for sale items
  • Reworked the /mount or /remount command to be consistent with double clicking your mount
  • Fixed issue with Spellbook spell count tooltip being inaccurate in some cases
  • Fixed issue with Runebook showing "0 charges were consumed" when using a regular runebook versus a sacred runebook
  • Fixed issue with some Full Spellbooks not being detected for crafting recipes
  • Prevented edge cases of non-Young players being able to use or manipulate objects from the Young player chests
  • Attempted to resolve Overweight becoming stuck on players in some cases after dropping items
  • Improved dropping items inside of house to be able to place objects on top of other objects as well as prevent dropping inside of walls causing them to get stuck
  • Fixed issue with players not being able to use/move items in Mailboxes placed in a house
  • Decreased Daily BoD timer from 24 hours to 23 hours
  • Fixed issue with Arch Protection and possibly other spell effects not being refreshed persistently when re-casting them
  • Fixed issue with Tinker Traps not triggering when using Auto Loot on a container