Query: event found 251 results
22nd Oct 2022
patchnote
General Fixes
- Corrected the Smoke Bomb crafting recipe to use Iron only, it was not intended to be crafted with other metals
- Fixed an issue with Halloween bless deed not accepting some Halloween items
- Fixed an issue with Treasure Map Globes not doing anything when double clicking them & re-added missing Security context option
Boats
- Fixed an issue with boat collision preventing line of sight in some cases for passengers or beings in the water & should also improve being randomly ejected to land while sailing
- Fixed an issue with SOS shipwrecks not appearing
- Added recent combat cooldown & criminal travel prevention to using a ship key's right-click option 'Teleport To Ship'
- You can now target a ship key with the Recall spell to try to travel to the boat
- Using Recall on a ship key does not incur the same cooldown as using the right-click option, allowing you to travel more frequently in some cases
- You can now use the Teleport spell to teleport onto boats you have permission to board, as well as NPC ships (keep an eye out for Ghost ships soon!)
Halloween
- Reduced the chance for Headless Horseman to spawn on a tameable mount, this was previously higher than intended
- Added Throwable Pumpkin to the Candy Vendor's buy-back list
10th Oct 2022
announcement
The server is coming back online shortly! Unfortunately, there was an issue we could not recover from and the world-save needs to be rolled back 24 hours to Oct 9th at 9am UTC. We've tried everything in our power to prevent the roll-back, but it was beyond recovery. We apologize for the lost time and appreciate your patience and support through the rough patches.
3rd Oct 2022
knownissue
Halloween Candy Hoarder vendors have been spawned around cemeteries. Soon we will add another vendor, the Halloween Witch, which will take your Blood Candles in exchange for Invasion Spawn activators. We will try to add more activities and goodies throughout the month, stay tuned!
Note: We've fixed an issue preventing players from using Gravedigging in some cases
3rd Oct 2022
patchnote
The Halloween activities are being deployed across Britannia and will be available throughout the month of October!
There will be a Halloween day-of handout & staff-run events as time permits.
Pumpkins & Halloween Gravesites will be randomly scattered across the over-world. Smash the pumpkins and kill the monsters for a chance to get a reward or candy that can be spent at the Halloween Vendors
We're re-using a lot of last year's items and activities, but we've refreshed the prices & appearances of a lot of the items, as well as added several new options. We may continue to add on to the Halloween options throughout the month, stay tuned for future updates.
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Halloween Vendors:
- Candy Hoarder Vendor: collect candy by smashing pumpkins and killing Halloween mobs to buy Halloween goodies
- last year's candy corn can be traded for fresh candy
- Witch Vendor: collect Blood Candles from smashing pumpkins and killing Halloween mobs to trade for Invasion Spawn activator
- these vendors will be spawned around cemeteries
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Halloween Paragons:
- chance for compatible monsters to spawn as a Halloween Paragon that will have a chance to drop a reward or candy that can be spent at the Candy Vendor
- Paragons have the highest chance to spawn in the Daily Dungeon, the second-highest chance to spawn in other dungeons, and the third-highest chance to spawn in over-world zones
- Paragons that spawn in the Daily Dungeon will have a higher chance to drop special items
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Gravediggers will enjoy chances to obtain more goodies & a chance to spawn the Headless Horseman (even more goodies?)
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Fishers will enjoy a small chance to find candy as they fish & we will work to add some Fishing related Halloween encounters soon
13th Aug 2022
patchnote
- Lockpicking Training Boxes now have limited durability causing the lock mechanism to wear out over time
- Improved Buff/Debuff icon persistence
- Improved overweight/fatigue mechanics, fixing an issue sometimes causing players to get stuck even after they've dropped some weight
- Improved resource display text on commodity deeds
- Removed double Blessed tooltip on bank checks
- Speech commands will now alert responding town vendors preventing them from wandering around immediately after you interact with them
- Quick Travel spells now prevent targeting non-Rune/Runebook objects
- Fixed issue with being unable to change default interaction on Runebook in some cases
- Added missing Blowpipe to Tinker vendors
12th Aug 2022
patchnote
This patch note includes:
- Loading Invisibility Updates
- Quick Travel Improvements
- General Improvements/Fixes
Loading Invisibility Updates
- Loading Invisibility cooldown added to prevent abuse from quickly teleporting back and forth between destinations
- When traveling within the same region, Loading Invisibility will now only apply when you are traveling a distance away that is also an unguarded destination
Quick Travel Improvements
- Gate Travel is now permitted out of dungeons one-way, so you can leave the dungeon but cannot re-enter
- Fixed issues with pets sometimes being taken out of bounds during teleports and requiring retrieval from the Stablemaster
- Quick-travel spells Recall/Mark/Gate Travel will now only consume mana or reagents for valid targets/destinations
- Moongates from Gate Travel spell will now properly show the destination name on each portal, for example, "Portal to Town: Britain" or "Portal to Shame Level 1"
- Dispel Field will now dispel both sides of a Moongate
- Moongates will now only confirm "Do you wish to travel?" when it leads to an Unguarded area when you are inside a Guarded area; so if you step on a red Moongate while outside of town, you don't have to confirm
- Improved pets/followers teleporting with their owner when traveling through portals within the same region
General Improvements/Fixes
- Added a kettle container & a couple barrel containers to Tinkering
- Added Basket-weaving recipes to Tailoring
- Added Cleverly Locked Box to Tinkering recipes, used for lockpicking training
- Added Archery Butte to Carpentry recipes
- Added a 2-day cooldown on re-listing a house for sale after it's been sold
- Improved open & use restrictions for containers in houses to be more lenient on line of sight
- Placed mailboxes can now have items dropped into them by anyone as if to deliver mail to you & mailboxes will now honor the Security option on them to decide who can take items out of it
- Fixed an issue with bonuses to skills, like from the Tailors Apron, not being honored for crafting success chance
- Fixed an issue with Orc Bombers attacking wearers of an Orcish Kin mask
- Bulletin Board messages will now be sorted by newest-first & stale messages will be cleared after 30 days
- Fixed an issue with interrupting Fishing not actually interrupting the reeling process
- Improved Robe Deed functionality, no longer requires users to log out/in to refresh the appearance of the converted item
- Fixed issue with Stealing not being prevented on containers with tinker traps on them
- Improved smelting success of some furniture deeds made by Carpentry
- Fixed issue with the whole stack of Shimmer Essence being consumed when dropping to mastery books, now it will only consume 1
- Fixed issue with Lumberjacking not putting logs into the designated Harvest Bag
- Fixed issue with Auto-Stacking Regs option moving reagents when dropping them to the bank
- Fixed issue with not being able to trade pets that require no skill to mount & improved controlling these pets
- Fixed issue with Bulk Order Books for sale on a player vendor being unable to be opened by buyers
- Improved Fish filet stackable weight
- Fixed an issue with the Invisibility spell being treated as a healing spell for Undead characters
- Improved Item ID skill success chance for grandmasters
- Improved Barber restyle options to preserve hair color when changing hairstyles
- Fixed issue with default double-click action for secured campsites not being set to "Pitch Tent"
- Fixed issue with removing a house's trash can playing a wood-sawing sound indefinitely
- Improved the Relocate option on player vendors to alert users if the purchase failed, previously no error message was shown
- Added nominal fee to Stablemaster retrieve pet out-of-range option
- System messages to characters about active skill-gain have been disabled
9th Aug 2022
patchnote
This patch note contains:
- General Fixes
- House Contents Packing
- Weather Addition
- Taxidermy Additions
- Glassblowing Additions
- Stonemasonry Updates
General Fixes
- Some built-in containers in rental properties are now secured and can be used by renters
- Fixed issue with durability not being consumed on tools when repairing equipment
- Fixed an issue with Multi-Crafting not being interrupted by movement
- Fixed issue with Repair Deed crafting having a 100% failure rate
- Minor improvements to crafting menu display & sorting
House Contents Packing
- Houses and Rentals now have an option called Pack & Destroy that will pack all of the house's contents into a deed so that they can be unpacked to another house that you own
- Using Pack & Destroy on a permanent house will destroy the house and refund you part of the purchase price like normal & using the option on a rental house will cancel your rental agreement
- When unpacking a house's contents to a new house, all of the items will be moved into the new house's Moving Crate inside of pouches
- You will have to unpack all of the items from the Moving Crate before being able to Relocate or Pack a house
- There is a limited amount of time (currently 2 days) allowed to keep a house's contents packed to deed
- This may put your new house over the storage limit if all of the items don't fit; make sure you are in a position to handle all of the objects once they've been unpacked!
You cannot pack a house's contents while vendors are working out of it, they need to be packed up separately by right-clicking the vendor and choosing Relocate Correction: When using the Pack & Demolish option, all vendors that are owned by your account will be automatically packed at no extra charge and deeds placed in your backpack. If there are any vendors working out of the house that you do not own on that account then the vendors will need to be Dismissed or Relocated first. If the vendors are abandoned the owner can use the house's Ban option to forcibly remove vendors if necessary.
Weather Addition
- Added Seasons & Weather system with effects like rain, storms, wind, & snow to all overland regions
- Seasons are currently observed following real-world seasons of the Northern Hemisphere
- Players will not see the effects of weather while Night Sight is active, nor while inside most buildings, nor inside a house, nor in a Faction Event
- All players will see a Weather Conditions icon while weather is active, even if they are inside a building
Taxidermy Additions
- Added a Taxidermy Kit for purchase from Tanner vendors
- Taxidermy Kits can be used by Grandmaster Carpenters and Tinkers to make a trophy from select beings:
- Dragon
- Brown Bear
- Stag (named a great hart, but appears bigger & furrier)
- Snow Leopard
- Polar Bear
- Fish
- Crafting a taxidermy piece requires 10 boards (any material) and a valid corpse or fish target
- Fish Taxidermy requires the fish to be of size Gigantic or larger and must be in your backpack
- Note: Dragon Head taxidermy pieces obtained from the Ice Dragon King are now updated to receive the color of the Ice Dragon King itself, blue; Dragon Heads crafted from Taxidermy Kits will be uncolored
Glassblowing Additions
- Added Glassblowing recipes
- Added 'Learn Glassblowing' book to Tinker vendors, requires Grandmaster Tinkering
- Added 'Learn Harvesting Glass-Quality Sand' book to Miner vendors, requires Grandmaster Mining
- Glassblowing allows you to work sand into a selection of glassware; currently, items available are chemistry-related decorations, plus a glass Alchemy workbench & a glass Potion Jar (note: empty potion bottles are NOT craftable with Glassblowing at this time)
- Added new tool: Sand Shovel, available for purchase from Mining vendors & is required to harvest sand in the desert
- Added new tool: Blowpipe, available for purchase from Tinker Vendors & is required to craft glass items
- Sand harvesting is currently available in the Compassion Desert
Stonemasonry Updates
- Prices reduced slightly on 'Learn Stone Masonry' & 'Learn Harvesting Granite' books
- Added new tool: Stoneworking Mallet, available for purchase from the Carpentry vendors & is required to work with granite & craft stone items
- The Stoneworking Mallet has limited charges which only consume upon successful crafts, not failures, and do not consume for converting Granite into Slabs
- High-Quality Granite now needs to be worked into Granite Slabs to use it in crafting stone furniture recipes
- Fixed issue with some stone items being crafted with Plain Granite not being stone-colored (gray)
1st Aug 2022
announcement
The Moonglow Bazaar has officially ended. Don't worry, we will do more Bazaar events again in the future in different locations.
If you had a vendor rented at the Bazaar, the vendor's equipment & contents will be safely packed into the account vault. See the original announcement for details: https://shardsofbritannia.com/news/moonglow-bazaar
Thanks to those that have participated and made the Moonglow Bazaar a success! See you at the next event.
1st Aug 2022
patchnote
General Improvements
- Corrected Explosion Potion recipe to use Sulfurous Ash; previously the recipe was using Mandrake Root by mistake
Item Inspection
- Added a context option to inanimate objects: Inspect Item
- Using Inspect Item will bring up a window with some details about the object like its name, weight, color, hue & tooltips
- This can help with identifying the color and hue of an object, and more information may be added to this later
Runes & Gate Travel
- Marking runes will no longer automatically trigger renaming immediately
- Default double-click action for Recall Runes is now set to the Rename option instead of attempting to Recall to it
- Renaming Recall Runes will now use a chat prompt instead of a pop-up window
- Improved verbiage for Recall Rune & Runebook destination region display text
- Moongates updated to new artwork eliminating the humming noise when nearby
- Moongates to unprotected destinations will now appear in the color red, and Moongates to protected destinations will appear blue
- Event Moongates will now appear in the color grey
- Moongates to protected destinations no longer ask for confirmation when activating them/standing on them
- Moongates will no longer immediately trigger activation for players that are nearby when the Moongate is created in order to prevent unwanted or accidental activations
28th Jul 2022
patchnote
Loading Invisibility, a long-awaited and highly-requested feature, is being added! This will help alleviate issues with logging in but not being able to respond in-game for several seconds after your character appears in the world to other players and monsters.
The details:
- When logging in, teleporting, or switching regions, you will become invisible for a brief period, and other players and monsters will be invisible to you during that time
- Loading Invisibility will last for 15 seconds for logins/region-switches, or 5 seconds for teleports within the same region, and the effect will end if you move or perform actions
- Damage from AOE spells and effects should be prevented against people who have Loading Invisibility
- Evil beings, or monsters, that can see through invisibility will ignore players that have Loading Invisibility
Exceptions:
- Loading Invisibility will not apply if you are already hidden, or if you are dead
- If you have been Poisoned, or afflicted with any other kind of Damage Over Time effect, and teleport or switch regions, you will continue to receive damage and Loading Invisibility will automatically expire due to receiving damage
- When crossing regions on a boat, Loading Invisibility will automatically expire if & when the boat starts to move again
26th Jul 2022
knownissue
UPDATE: The issue preventing SOS treasure maps from deciphering has been resolved.
We're aware that SOS maps are currently not functioning in some or all cases. If using an SOS map states "This map is too damaged to read" then just hang on to the map until we've resolved the issue. We'll post again when it's been resolved.
22nd Jul 2022
patchnote
Player Vendors
- Player vendor weekly fee amount has been reduced to 1,500gp per week
- Player vendors will now only charge their weekly fee after the first 7 days of being hired, as well as 7 days after this patch
- Added "Vendor List" option to house signs, this shows a list of the vendors on the property; clicking a vendor on the list will attempt to open its inventory for viewing
- Added Vendor Inventory List window when viewing the contents of vendors from longer distances, due to a client limitation preventing containers from showing when too far away
Crafting & Repair Deeds
- Added "Recently Crafted" list to the Crafting menu, recently crafted recipes will be added to the top of this list for convenience
- Repair deed crafting has been moved to traditional recipes under each skill's recipe list; this allows the use of the Craft Single/Multi/All options for convenience
- Crafting repair deeds no longer requires being in a town shop
- Repair deeds are now stackable with other repair deeds of matching skill, retroactively
- Updated repair deed names "A Repair Service Contract", retroactively
20th Jul 2022
patchnote
Accidental Vendor Dismissals from Demolishing House
Demolishing a house is now prevented while there are vendors working out of it in order to prevent accidental dismissal of vendors and potential loss of items
Some Missing House Items Recovered
After the recent house updates, it was reported that a small number of houses had some items missing from locked-down containers. We've found and recovered several items that had erroneously moved out of bounds, and they have automatically been moved to the house's Moving Crate. If you had items go missing from your house recently, please check the Moving Crate.
While we are hopeful that this resolves the issue, please be aware that it is not guaranteed to recover all missing items. We don't expect this issue to occur again and we will do our best to avoid such occurrences.
We've added a reminder when opening the house menu that items are inside the moving crate & have also added the Moving Crate item count to the house menu storage info.
12th Jul 2022
patchnote
Two new rare crystal resources have now been added in game. Ancient Reaper Fragments can be found while lumber jacking and Ancient Elemental Fragments while mining. These fragments can activate two new world bosses.
These events will require a minimum of 4 players (with unique IP’s) and they can be activated with the fragments while standing at the spawners which players will need to find in the overworld.
1st Jun 2022
patchnote
- Fixed an issue with being able to tame human mercenaries, this was not intended
- Fixed an issue with torches preventing meditation in some cases
- Fixed an issue with Gravedigging not working in some cases
- Fixed an issue with Peacemaking not being prevented properly for invulnerable targets
Make sure to log out and back in to receive all of these updates, thank you!
1st Jun 2022
knownissue
We're aware of an issue with meditation being prevented due to "Regenerative forces cannot penetrate your armor" in some cases possibly due to torches. We're investigating and hope to have it resolved shortly.
1st Jun 2022
patchnote
Vendor Rental deeds have been added to Moonglow's Lycaeum where you can rent a vendor until July 1st (deadline extended to August 1st) for a one-time fee & we will plan to host more Bazaar events periodically in the future.
These vendors do not charge daily fees or commission and are only available until July 1st (deadline extended to August 1st), after which they will pack their worn equipment & for sale contents into your account vault. If you have a vendor that has been packed up, you will receive a notification immediately or the next time you log in.
The Account Vault is where packed goods from Rental Properties and Player Vendors will be stored if you fail to pay rent or vendor fees. At any time you can use the /vault command to retrieve any stored rental or vendor property
Note: Non-Bazaar player vendors will now also handle their equipped objects when being dismissed, previously the equipped objects would vanish when the vendor did. Now, when packing to the vault, any equipped objects on vendors will be packed along with the for sale items, or if the owner is dismissing the vendor, any remaining equipped objects will land on the ground to prevent deletion.
Hotfixes:
- Fixed an issue preventing Bazaar Vendor owners from collecting gold from them
- Fixed an issue preventing Bazaar Vendors from appearing on the Vendor Search results
- Changed the color of Bazaar vendor names to Yellow for better legibility
28th May 2022
patchnote
- Containers created by using the option Organize Backpack will now be prevented from leaving your backpack and they will disappear when becoming empty
21st May 2022
announcement
The deadline is now past for tomorrow's auction! Hopefully, everyone was able to put up the items for sale that they wanted to add.
The live auction is scheduled to begin May 21st at 8:00 PM EST/12:00 AM UTC, see the time in your local time here: https://discord.com/events/369023244038045697/971950582489301002
We hope to see you there!
20th May 2022
patchnote
- All faction pillar control points will now light up when the event is active instead of just the main pillar.
- Faction players cannot control a pillar if they've recently been hidden.
- Fixed a bug causing previously allowed dungeon marking locations to be disallowed.
- Chest spawn times have been adjusted based on dungeon chest level.
- Lockpicking skill gain factor has been increased.
- Mage vendors will now buy scrolls.
- Additional improvements to boss reset mechanics.
14th May 2022
announcement
We have an update regarding the launch of Moonglow, another major landmass! The team has been hard at work to bring Moonglow to life and we are almost ready to start letting players in.
Mark your calendars, Moonglow will be going live on June 1st at 2:00 PM UTC, or see the time in your time zone here: https://discord.gg/rAR2Hzgq?event=974857723491520532
Please be aware that we are still finishing the details in some of the building interiors, but everything will be available and functional. The island does have housing regions set up for players to place houses, and there may be some cases of traditional UO house spots that are not placeable, we will try to supply a Housing Map for the region before the launch.
14th May 2022
patchnote
Faction Conflict Pillar event locations have received a significant upgrade! Along with altered layouts they now feature 3 control points instead of just one. Events will be disabled for a short time until setup is fully completed. Other patch notes are listed below.
https://wiki.shardsofbritannia.com/en/updates/05-13-2022
13th May 2022
announcement
In approximately 5 hours from now we'll be doing a server restart and faction events will be disabled until some updates have been made. We will notify when they come back online again. Thanks!
12th May 2022
announcement
Just a reminder, Shards of Britannia's First Live Auction is on May 21st!
Make sure to get your items added to the in-game auction board by May 20th at 11:00 PM UTC
To add items and check upcoming auction schedules, talk to the Auctioneer's Assistant NPC in Skara Brae at The Guiding Hand directly West of the bank.
Hope to see you there!
Discord Event link: https://discord.com/events/369023244038045697/971950582489301002
7th May 2022
announcement
Faction Pillar Conflicts are now running on live! Come join in our factions mayhem as a member of True Britannians, Shadowlords, or Minax. These events will be occurring at least every 4 hours with extra spontaneous events in-between this weekend!
7th May 2022
announcement
We're back online! Factions update has been deployed and players can now login and join up. Faction events are still being setup and will appear soon! Faction rankings have been reset and legacy factions players will be migrated to factions when they login.
More details and patch notes will follow shortly.
26th Apr 2022
announcement
Just a reminder that the Easter Events will be coming to an end after the daily restart, roughly 3.5hr from the time of this post. The Easter Vendor will remain for 2 more weeks allowing you some more time to put all your eggs in one basket. We hope you've had fun this holiday and look forward to doing more fun stuff in the near future. Thanks for your participation!
23rd Apr 2022
announcement
The Easter Egg hunt has commenced! Easter Egg Nests will be scattered throughout the overworld for you to find. Double click the eggs to try opening them for fun surprises and goodies!
Collect Fabled Carrots to spend at the Easter Vendor who has been seen hopping around the Paws Stables & Farm, just south-west of Britain. They will also buy some of the items you may get from the eggs in exchange for more Fabled Carrots.
The Egg Hunt will be live until April 26th and we will try our best to do some planned and/or spontaneous events throughout the week.
Happy Easter!
20th Apr 2022
announcement
Something is amiss, a new maze has appeared in the middle of Hedge Maze! Perhaps you should hop around and see what you can find out. Note: Any existing spawns inside Hedge Maze are unavailable during this time, for the event. Also, click-to-move is now disabled while inside of Hedge Maze.