The Item Fixer vendor has been spawned outside of Skara Brae Bank. For the next week, if you bring them your bugged MLK day handout book, right click and select Fix Item, then target the book, they'll take it and give you a new, functional one.

  • Vendors in Skara Brae have sorted out their supply line issues to the mainland and will now continually restock their goods after a short period of time.

After a nightly restart:

  • Players will no longer be able to stealth in full plate.
  • Wearing anything heavier than leather armor (> 10% Armor Penalty) will cause a penalty to stealth / increased chance to reveal (even at GM Stealth), with the chance to reveal increased based on the armor penalty...

Pending nightly restart:

  • Tamed dragons will not be True Britannians faction
  • The GM spells Dark Guardian and Death Ward will not be castable unless you have GM in the skills required to unlock them
  • Faction Pillars have their timers randomized a bit- 80 hours plus or minus 8 hours

Pending nightly restart, Detect Hidden has had an action added to it in the skillbook- Disarm Trap, used to disarm trapped, unlocked chests. Details are as follows:

  • To disarm a trap, the player must have at least 80.1 Lockpicking and Detect Hidden. Disarm Trap provides a chance to disable traps...

After the nightly restart:

  • All trees in all regions have been 'rebuilt' and should now be choppable
  • Some issues with mobs spawning in certain areas that they should not should be resolved, for example in the water in Britain Graveyard
  • Mining the southern mountains in the Skara Brae region sh...
  • Added the ability to dye the deeds of dyeable furniture, and placing and re-deeding the objects will retain their color
  • Fixed an issue preventing player vendor owners from removing items from them, saying "you can't see that"

After tonight's restart:

  • Lantern lines and mining canopies, a house deco item which some players used to block off passages and decorate outside of their house bounds, will be removed from the world.
  • Items received via an exploit involving taking them from an NPC's paperdoll before the exploit...

The Minax faction stone has been moved nearer to its traditional location in the south of the Skara Brae region. Please visit https://map.shardsofbritannia.com/ and filter by Faction to find its new location.

Housing should now be enabled in Skara Brae. Enjoy!

Necromancers (players considered "undead") may now use heal potions to heal themselves without incurring damage.

  • Random pop-up camps should now avoid spawning on top of players
  • Fixed an issue with pets that have just become tamed sometimes causing criminal action with their last combatant
  • Fixed issue with player vendors bouncing around sometimes
  • Player vendors should now be able to wear dresses
  • P...
  • Fixed a bug causing summons to not gain increased health when the summoner has high skills.
  • Added a timer to faction kills- if you're killed, then someone kills you again within 5 minutes, they gain no kill points/silver (no res killing or cornball gaming the system)
  • Added drinking to the game...

Old Toby and Smoking Pipes have returned to Britannia! Old Toby will spawn in the new Skara Brae lands, but Smoking Pipes have been added to some loot tables already. Old Toby gives no in-game benefit (as it did in Celador) and is purely for roleplay purposes, but it is a safe alternative to yelling...

  • Fixed an issue preventing moving/using objects inside secured containers
  • Fixed issue with Friends, Co-Owners, Ban List not being retained properly when relocating a house
  • Fixed issue with house sign not updating properly when relocating a house
  • Added prevention for being able to add items...

An issue preventing placing houses in some designated housing spots due to "you cannot claim that land" has been resolved. This was due to a designated Treasure Map location being nearby blocking placement, which has now been optimized. In some cases, this may open up a piece of land that previously...

  • Areas outside of Britain, Minoc, and Cove are now open for house placement
  • A new "Pack and Relocate" option has been added that will allow you to pack your house up and move it to a different location

Relocation details:

  • Initial cost is 20,000gp which is doubled each subsequent move
  • ...

After next restart, two new Necromancy spells have been added:

  • Ghost Blade (6th circle) - increases your effective Tactics melee damage bonus, scaled up based on your Spirit Speak skill.
  • Vampiric Touch (7th circle) - a chance to siphon some health from your enemy on a melee hit if the hit is s...

Fixed an issue causing Escorts to not recognize that they have reached their destination in several cases

The 3 year veteran reward hitching post and ankh have had a couple bugs patched- they now properly obey their owner and the ankh's placement issues have been resolved.

A bug allowing use of the Necronomicon when not considered Undead has been patched. As a result, the Necronomicon now requires a minimum of 60.1 in Forensic Evaluation, Spirit Speak, and Magery to use.

  • A bone armor dye tub has been added in game, as an ultra rare drop.
  • The Dark Guardian summon has had its damage output increased a bit.
  • Fixed an issue with Santa Claus not handing out presents
  • Fixed an issue with presents sometimes not giving any items
  • Fixed an issue with Meditation not working at all

Pending a nightly restart, the following changes have been made:

Bone Crafting has been introduced! This will allow players to harvest bones and ethereal bones from gravedigging, and craft bone armor, as well as bone crafting stations for their houses. Bone Armor will become more useful, as player...

  • Some noxious decay bug fixes have been added to avoid the "endless heal" scenario.
  • A bug causing the faction pillar to be a stingy bastard has been fixed.
  • Fey slayers have been removed from crafting tables, as we have very few fey mobs at this time.
  • Fixed an issue preventing skeleton keys from receiving their decay timers, this was an unintended side effect of another hotfix recently
  • Fixed an issue with being able to use objects inside of secured containers when you don't have permission to
  • Fixed an issue with being able to open Lottery...
  • Fixed an issue causing players to see "you can't do that so quickly" erroneously, as well as preventing players from teleporting in quick succession
  • Tracking distance is now greatly reduced when inside of a Dungeon as part of the ongoing balancing

The Colosseum can now only be reached by using the skiff at Buccaneer's Den docks, or the skiff at Britain's docks south of the bank (the larger docks slightly to the south-east, where the Town Crier calls out the latest gossip). To be clear, skiffs are the smaller boats, not the big ships.

To lea...

We've deployed a hotfix for the issue preventing players from releasing objects with collision. The full fix requires a server restart, until then, you can say "I wish to move this" to bring up the Decorating Tool and use the release button from there and it will work.

Pending a restart:

  • Faction guards are now mounted and quite fast.
  • Faction members' names will now be displayed in special colors: Minax - Cyan; Shadowlords - Green; True Britannians - Purple
  • All warhorses purchased from here on out will only be rideable by faction members.

The following changes have been made to help prevent getting items stuck inside of house walls causing them to be unable to be retrieved.

  • Can no longer drop items in places that are blocked or that you cannot see
  • Can no longer release locked down items that are in blocked locations or in a sp...

Notes:

  • Escorts and pop-up Orc Camps have been re-enabled & town vendors are vulnerable again
  • Vendors & dungeon chests have been respawned

Fixes:

  • Fixed issue with SOS treasure not being created in some cases
  • Fixed being able to drop items into other beings' backpacks in some cases...

An exploit causing faction players to receive quite a lot of silver upon depositing silver into a controlled town stone has been fixed. This exploit has existed since factions were released. As a result, upon next restart, all players' faction silver will be reset to 0. This exploit was only recentl...

  • Bonded pets will no longer release themselves when starving
  • Pet hunger rate has been decreased greatly, now starvation will occur at 72 hours without feeding, instead of 16 hours

Note: Bonded pets will still continue to experience hunger, but it has no effect at this time. In the future, hun...

As you may be aware, we're working to isolate the root cause of the recent crashes. Through the process of elimination, we are making a change to the town vendors, and they have are now invulnerable again for the time being. As a result of this change, the Escort NPCs are disabled, as well as the po...

  • The time to capture a town once the sigil is deposited into a faction stone has been reduced from 24h to 8h
  • The time between when a town is captured until it is once more vulnerable has been decreased to 36 hours to compensate

The True Britannians faction mob has been changed from Drakes to Dragons.

  • Fixed an issue preventing players from reporting player murders if a monster or NPC gets the killing blow
  • Fixed an issue with treasure chests in dungeons not decaying if untouched for a period of time; additionally, random Orc Camps now spawn in overland with a chest of difficulty levels 3 to 5...

Orcs have been spotted setting up camps around the world and taking human hostages. Keep your eyes out for suspicious activity.

After the restart, the following items have been addressed:

  • A bug causing Faction Mages to persist beyond 24h has been resolved.
  • Several faction sigil system bugs have been squashed. As a result, you may encounter the following scenario: 1. You steal a town sigil and deposit it in your faction...

Pending a restart:

  • A stolen town sigil will now show the town's name.
  • Faction mobs to kill for faction silver have been added. Drakes are associated with True Britannians, Daemons with Shadowlords, and Ogre Lords with Minax. Killing an opposing faction's mob grants you 30 silver. Faction mobs...

Pending a restart:

  • Blood Siphon now heals much more health.
  • Elf clothing will now be blessable
  • Beginning at 80.1 Forensic Evaluation (with a min 30 Spirit Speak), necromancers now have more potent Curse/Mass Curse spells
  • A bug causing faction players to not flag in pvp combat has been resolved
  • Skeletons summoned by Necromancers will now appear green to differentiate from NPC skeletons
  • ...

Pending a restart, the following changes have been made:

  • Noxious Decay is now a 6th circle spell (instead of 7th)
  • A bug causing Earthquake to give Spirit Speak gains has been fixed
  • Bone Armor can only be used on yourself.
  • Necromancers can now cast Invisibility
  • Protection, Magic Reflection, Reactive Armor, and Arch Protect now harm Necromancers as intended.
  • A bug causing Mass Dispel to dispel summons too frequently has been fixed.
  • Blood Siphon's cooldown on a given target has been decreased.
  • The Gravedigging vendor now sells Grave Dust- at a very s...
  • Poison Elemental summons now poison more often.
  • A timing bug with wisp summon spellcasting has been addressed.
  • Reds can now use the gravedigging vendor
  • You can no longer harm necromancers in town with beneficial spells
  • Gravedigging will check your character notoriety settings before turning you grey
  • Beneficial / Healing spells used to harm necromancers now behave properly and consume reagants.
  • A new item has been added to fill the Necronomicon with spells instead of the Grave Dust- it is called Heart of Earth Shard and it can be obtained from undead mobs.
  • Necromancers will now only be con...

The cost of gravedigging tools has been reduced greatly and their charges have increased to 100 in preparation for Necromancy,

Some more decorations have been fixed in terms of an issue preventing placing them, included but not limited to:

  • Wooden Display Case
  • Small Three Shelf Market Rack
  • Large Two Row Market Rack
  • Arena Bleachers (these have been reduced in size to fit better)
  • Medium Display Rack
  • L-shaped &...

An issue has been solved preventing people from buying mounts like the Fire Ostard that can be ridden by anyone if their skill level is too low.

The following is a preview of the upcoming Bulk Orders and Crafting Changes. Testing is about to begin, but there is no expected release date at this time. Near the release, we will write some Wiki pages to further explain some of these changes, but for the most part a lot of the mechanics are borro...

We've updated the Short and Long Spear to working models that properly show the weapon in your hands when you are in warmode. Spears made before this change will not reflect the updated models though, so you may want to hold on to one or two as they are now relics. :)

  • A new endgame summon has arrived for the Summoner's Tome. It requires GM Spirit Speak, Magery, and Animal Lore to unlock.
  • A new resource has been added to gravedigging that will soon prove quite useful.
  • Corrected an issue with the Bear Ethereal Statue being listed under 3 years instead of 2 years
  • Corrected an issue with claiming the Resurrection Ankh actually giving a Hitching Post.

If you claimed a Resurrection Ankh and erroneously received the Hitching Post instead, and would like to swa...

  • Summons should no longer create corpses upon death.
  • A bug causing people with many long term murders but less than 5 short term murders to be blue has been fixed.

More house decorations have been fixed that previously gave users trouble when trying to place them:

  • Holiday Tree 1 & 2
  • Veteran Reward Banners 1, 2, 3 & 4
  • Large Counter 1 & 2
  • Inn Bar
  • Large Display Shelf
  • Fixed an issue with Gothic Torch deeds being named just "Deed" or "Unknown Furn...
  • Fixed bug where bonded pets turned into laid down corpses upon dying
  • Faction Ranks will begin launching after restart. Every day when the leaderboard is compiled, each member of a given faction will be ranked based on their kill points relative to their fellow same faction members and given a ra...
  • The Strange Gazer summon has been tweaked. A bug preventing it from casting has been fixed and it is now a caster as intended. It has been beefed up a bit.
  • The War Horse mount will stop being a ridable human skeleton the next time it dies. New War Horses will not have this issue.
  • Pets will no...

QOL: When taming or unstabling a pet, OR when summoning a creature, targetable healthbars for them automatically show up underneath the reagant counter. These disappear when you stable pets or when a summon expires.

  • Nether Vortexes now take 2 control slots instead of 3
  • Faction guards mistakenly cost 3000 silver and have been corrected to 2000
  • Other random bugs with Factions and Summoning have been squashed
  • Faction players may have more than one character in a faction per IP- as long as it's the same faction (in preparation for faction crafting)
  • Wisp summon AIs have been improved more (they will buff/heal themselves too)

3 Year Veteran Rewards Added

  • Three new ethereal Ostard mounts have been added to the veteran rewards.
  • Six blessed death shrouds varying in color have been added (these can be dyed but you will not be able to get back the original color)
  • Hitching post (account bound) This can be placed in yo...
  • Fixed issue with single-use dyes like the Halloween Hair dyes not working
  • Fixed issues with some house decorations not being placeable like the Fishing Racks and Barrel Trophy Stand (if you run into other decorations that can't be placed please let us know, we'll try to get to all of them if th...

When a faction owns a town, they may now spend town stone silver to purchase a faction guard, which will protect the stone against opposing factions.

  • Wisp Summon AIs have once again been improved (they will not override an already existing bless and will attempt to affect targets most in need of their services)
  • Faction stones will begin accurately displaying which faction controls a town- the effect will not be immediate, but will fix itself...
  • Faction Stones now show time until capture once depositing a sigil
  • You can now transfer Faction Silver to another faction member by saying "/transfersilver XXX" where XXX is the amount you wish to transfer
  • Forest Ostard has been added to the Faction Store
  • Crystal Wisp Summon's healing AI has been improved
  • Stone Gargoyle Summon now generates more threat

If you have a Halloween Mask that still equips to the "Head" slot preventing you from wearing armor on your head simultaneously, you may now talk to the Candy Vendor to get it fixed.

The following bugs have been fixed, some potentially pending restart:

  • Remaining halloween masks not using the mask slot should be masks on a relog
  • Faction War Horses now correctly take 1 pet slot and are transferrable
  • Clothing being accidentally undyed after stealing the faction town sigil s...

Fixed an issue causing the invasion spawn to over-spawn after a server crash

The Headless Horseman Boss from town invasions:

  • is now exempt from Group Loot (automatic loot sharing between groupmates)
  • will now have a chance to give loot directly to participants that have done at least 1% damage to the boss, including damage from pets or summons (items will go directly to...
  • More sources for Veil Shard drops have been added
  • Cost to unlock a Summoner's Tome spell as a result has been increased to 6 (from 4)
  • Summon spells can no longer be cast in town
  • When a Summoner's Tome spell is unlocked, the spell detail page will show the minimum skill required (update the w...

More evil mages have appeared in Britannia, summoning creatures from beyond the veil between worlds. Their conjuring ways seem to be learned from an ancient tome whose origins are unknown....

[A new method of unlocking the Summoner's Tome has entered Britannia]

  • Players can only utilize faction rewards from capturing a town if they've been in their faction for at least 7 days
  • Leaderboard rankings will begin fixing themselves - you will enter the leaderboard upon your next faction kill
  • Any player holding a sigil will be shown on the minimap

All Town/Faction Stones have had their states reset again. We believe we have fixed the root cause of the ongoing sigil issues, but ask once more for you all to give it a go! Timers are all once again set at one hour so it will be easy to test. You may still recall with the stone for the moment.

G...

An item called the Skull of Hallows Eve has been added to the Halloween Candy vendor. This item will allow you to activate the Cove invasion spawn at the Black Gate in North Cove. The spawn requires 6 players total to start it, so you will need 5 other players to be near the spawn with you when tryi...

A Faction store has been added to town stones- usable when your faction controls a town. This store is used to spend your personal silver on items for yourself. Currently two items are for sale, and more will be added soon:

  • War Horse - a new mount that can be transferred/sold to any player, incl...

After next restart, the Lone Wolf Cloak, Cloak of the Dragon Slayer, and Citizen Cloak should no longer fail constantly upon crafting.

Halloween Mask rares should now (potentially pending a restart) utilize the Mask equip slot instead of Head slot- thus they will be wearable over armor.

  • A bug that caused people who have held the sigil to have grey skin after losing it has been fixed
  • Barber visits are temporarily free for faction members in case of Purple Emergency

Arcadion, an evil and powerful daemon, has crossed the veil between worlds and is plotting terrible endeavors that may endanger the citizens of Britannia. Brave warriors: take up arms and defeat this most evil foe!

The Summoner's Tome is now live and in game! It may be acquired by defeating Arcadi...

  • Sigils will now be properly deleted on logout, etc- even if carrying multiple (even though there's no reason to steal multiple :) )
  • Minor bugs have been addressed
  • Faction Stones stuck in invalid states have been fixed
  • Tools for monitoring any additional issues with the sigil capture system h...

The Black Gate Model will be returning to the transition token vendor shortly! Check after next restart.

The new Factions system is now live! Faction Stones and Town Stones have been placed in the world. Players wishing to join a Faction should visit that faction's Faction Stone.

Details about the Factions system are outlined here: https://wiki.shardsofbritannia.com/en/factions

Faction Stone and T...

  • Fixed an issue with Gravedigging not working at all
  • Increased candy drops on pumpkins & mobs once again
  • Halloween Gravedigging camps have had an additional 2 pumpkins added
  • Increased stock level for Gravedigging vendor
  • Fixed an issue with some overworld spawns preventing some areas from...

Gravedigging is now live! Check out the details here https://wiki.shardsofbritannia.com/en/gravedigging Throughout the duration of the Halloween Event, Gravedigging will offer chances to yield more candy and items!

In other news, there have been numerous reports of Halloween forces assembling in...

  • Fixed issue with Werewolf & Dire Wolf mobs not having any loot
  • Slightly increased candy rate from pumpkin smashing

Candy Vendors have been spotted at multiple Graveyards around Britannia!

Fixed several house decorations that were previously not able to be placed:

  • Glowing Cauldron
  • Black Gate Model
  • Low Display Shelf
  • Medium Display Rack
  • Small Two Shelf Market Rack
  • Ornate Trophy Stand
  • Wooden Curved Display Case
  • No Refund Sign
  • Hearth Fireplaces (all plain, forest,...

The Summoner update is now live in game! For details about this new playstyle, check out this wiki article: https://wiki.shardsofbritannia.com/en/skills/spirit_speak

Many thanks to everyone who helped test!

Discordance can now be "refreshed" on a target (as with Peacemaking and Provocation currently)- thus resetting the timer of the effect on a mob that already has the effect on them.

(After next restart) Lumberjacking has been slightly tweaked to give more chance to gain per attempt.

We want to share with you that Stimwalt has decided to step away from the project indefinitely and retire as a player. To Stimwalt: thank you for all of your contributions over the years and we wish you the best in your endeavors! While you cannot be replaced, you will remain with us in spirit. We h...

  • Fixed issue with containers losing their original hue when being locked down and/or when choosing Container Type: None option
  • Cost of fishing nets reduced slightly
  • Chance to catch fishing nets with general fishing increased slightly
  • Fixed an issue with some SOS maps not working that was created prior to the latest fishing patch
  • Fixed an issue with some potion kegs not working that were filled or created prior to the Potion Keg patch last month; the tooltip may still show 0/200 even though it is filled, but drawing a potion...

Two new tames have arrived in Britannia!

  • The Fire Beetle is a new mount available for taming that anyone can control. This mount also acts as a mobile forge and can be used to smelt ore on the go!

  • Bake Kitsunes have made their return to Britannia. These foxes are noted for their ability...

After next restart:

  • Lockpicks obtained from mobs will be smeltable
  • Players added as a friend of a guild house will be able to enter the house
  • Fishing SOS treasure maps have been refreshed to work with Britannia, any existing maps should now be decipherable
  • SOS treasure maps require the use of Fishing Nets to attempt fishing them up
  • Fishing Nets have been added to Fishing Vendors while also being able to obtain them from general fis...

Fishing

  • Fishing SOS treasure maps have been updated to work with Britannia
  • Fishing Nets are now required to attempt to fish up SOS treasures
  • Sunken ship will now appear in the water near the SOS location, which should normally be visible from shore

Organization

  • Added new Move Cont...