The web map is now live!

You can bring it up by using the command "/webmap". You can also key bind it by going to "Settings > Keyboard" and map the "Use Custom Action 5" to the key of your choice.

Keep in mind the web map is still in early stage, so please report any issue you might encounter.

The Horse & Cart Lottery is now live! Visit Cartwright outside Britain Bank for your chance to win amazing prizes. Three lucky winners will be drawn, so don't miss out! The cost is 10 raffle tokens, which can be found as loot on Paragon monsters. The lottery will be drawn on 07/14/2024.

  • Blacksmiths can now craft another new type of horse and cart decoration kit.
  • Murderers can now claim a reward from Golom for the Staff of Destruction, which can be stolen from players in the new cart quest.
  • New decorations and masks have been added to the treasure chest for the horse and cart quests.
  • The animation for the Ripper mount has now been fixed.
  • We have added some new assets to the game and fixed some animation issues with some mobiles. When you next log in, be prepared for our custom assets to re-download. Thank you!

-A new horse and cart quest is now available. Visit Sable just south of Minoc to get started. This exciting quest requires a team of at least two players (3-4 recommended), each with a unique IP address, to activate an encounter during the quest. Be sure to complete the quest within the three-hour time limit.

  • Ore elemental spawn rates have been halved within caves.

  • Luke the wizard has now moved into Dungeon Despise, level 3.

  • Only murderers with 20 counts or more can enter Dungeon Shame with an encumbered cart.

  • Blacksmiths can now craft Cart Decoration Kits. These are very costly items that can change the appearance of your carts. We plan to add a number of different varieties. Some of the items required for these kits will need to be found and then stolen by thieves.

Runic crafting for fletching and carpentry has been added:

  • Fletching and carpentry bulk order deeds can now be collected from the respective NPC's
  • To store and use the auto-collect feature for fletching and carpentry bulk order deeds you will need to craft new bulk order books.

Ore Elementals that spawn while mining have been reworked. They now vary greatly in difficulty and drop significantly more ore when defeated.

  • Heavy treasure drop rates for mining and lumberjacking have been increased.
  • The magic chests found in the Britain, Yew, Minoc, and Moonglow banks are now automated. These chests will respawn every 24 hours.
  • New rare items have been added to the delivery cart treasure.
  • The drop rates for large, heavy treasures from mining and lumberjacking have been adjusted again.
  • Tentacle plants will now always explode when using exploding barrels.
  • Loot from the tentacle plants has been improved.
  • The 3 year veteran death shroud deed will now work on Ringmail Tunics.
  • Horse and cart treasure drop rates have been slightly increased.
  • Luke the Wizard will now move between his location in the swamp and Shame level 3 every 48 hours.
  • Encumbered Horse and Carts can now enter Shame.
  • The ferry master on Windemere and the moon gates on Moonglow and Bucs Den will now allow encumbered horse and carts to fast travel.
  • Percheron horses can no longer be bonded with a bonding deed. You need to wait until you have the horse and the cart to use a bonding deed.
  • /editchar command enabled for quickly modifying a characters skills and stats on the Test Server

The following upcoming changes are available for testing on our Test Center server:

  • Runic Carpentry and Fletching have been added to the game
  • Britain, Skara & Shame regions are online
  • /editequip command enabled for quickly modifying equipment items
  • Added testing vendors to Britain Bank
  • Reduced the timer on bulk order deed collections to 5 seconds and the amount you receive to 30 to aid with testing

NOTICE: These changes are currently only available on the Test Center for testing purposes & are subject to change at any time

A channel called 'fletching-carp-bulk-order-testing' has been created on the SoB Discord under the TEST CENTER section for feedback.

  • A bug that caused loot from Tentacle plants to decay when logging in and out has been fixed.

  • The delivery cart quest is now limited to one character per account every 48 hours. You will also need to have a horse and cart with you to start the quest.

  • A red version of Oliver the farmer, who gives out the Horse and Cart quest, is now in Buccs. There is also a vendor named Solom who sells stolen treasure in exchange for shrunken stolen delivery keys.

  • Murderers who steal delivery keys from the delivery quest can take them to the NPC Golom in Shame level 4 to have them shrunk. Golom will only help murderers if they have 20 or more murder counts.

  • All the treasure that can be found in the new cart system can now show you how long it has until it decays. Right-click on the object and select Check Decay.

We've deployed a hotfix that will resolve issues with Carpentry and Tailoring workbenches (crafted) not having the container functionality that was intended to be added in a prior patch:

This fix is not retroactive, you will need to re-deed and re-place your workbenches to get them updated.

Re: PK Balance

As we continue to refine the dynamics of player interactions, particularly concerning player-versus-player interactions (PvP), we are excited to share the updates of our latest balancing patch. These changes are crafted with the aim of enhancing fairness and enjoyment for all participants, especially focusing on the impacts of non-consensual PvP encounters.

Patch Notes:

  • Hearthstone Cooldown (Lord's Boon): The cooldown for using the Hearthstone, known as Lord's Boon, has been increased from 1 hour to 2 hours. This adjustment is designed to carefully balance the powerful ability to escape danger, encouraging more strategic planning and usage.

  • Notoriety Confirmation: We have removed the forced confirmation pop-up for PKs attempting to attack players who have recently died. This change aims to reduce unnecessary gameplay interruptions.

  • Murder Count Decay: The time required for murder counts to decay has been significantly reduced from 72 hours to 24 hours. This change will help players return to neutral status more quickly, fostering a more dynamic and flexible approach to player interactions.

  • Murderer Restrictions:

    • Dungeon Lockout: The lockout period for murderers from accessing dungeons has been halved from 2 hours to 1 hour. This reduction allows players to reintegrate into neutral activities more swiftly, maintaining engagement and reducing downtime.
    • Hostile Action Prevention: The time restriction on performing hostile actions has been decreased from 2 hours to 1 hour. This change aims to balance punitive measures with the ongoing rhythm of gameplay, allowing for a quicker return to normal activities.
    • Murderer Death Punishment: We are now preventing murder restrictions for murderers who die outside of PvP combat, specifically if they have not been recently involved in combat with another player. This adjustment ensures penalties are more contextually appropriate and fair.

These updates reflect our commitment to balancing the thrill and challenges of PK with the fairness and enjoyment expected by all players. We appreciate your ongoing feedback, which is invaluable in guiding these adjustments. Please continue to share your thoughts on these changes.

We look forward to your continued engagement and feedback as these updates go live.