• Random pop-up camps should now avoid spawning on top of players
  • Fixed an issue with pets that have just become tamed sometimes causing criminal action with their last combatant
  • Fixed issue with player vendors bouncing around sometimes
  • Player vendors should now be able to wear dresses
  • Player vendors will now move Recent Sales to an archive when collecting gold, allowing you to see both Recent Sales and Previous Sales separately
  • Fixed an issue with house storage and lockdown count sometimes being miscalculated
  • Fixed an issue with the Vendor Sell menu for town vendors showing "nil" as the display name for some items
  • Fixed an issue with town vendors running around inside buildings when they wander a small distance from where they spawned
  • Using the stuck option to teleport to town has had its cooldown reduced from 30min to 20min
  • Using the stuck option to teleport to town will now allow you to re-try the option if it failed for one reason or another, preventing you from waiting the cooldown period until you've successfully teleported out of the position you were stuck from
  • Fixed an issue with the Split Stack window auto-closing too quickly in some cases. Note: this window has a 15-second timeout to auto-close if you do not respond in time
  • The Tracking ability should now halt when the target dies

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