Announcements List

Query: announcement found 565 results

4th Sep 2021 announcement

Today on Memorial Day, we honor and remember all those who made the ultimate sacrifice for us. We are eternally grateful and forever indebted!


4th Sep 2021 announcement

The issue with the official map has been resolved, and it is now available again.


4th Sep 2021 announcement

We'll be back online shortly. We've had to rollback to a save state of 10:40pm UTC/6:40pm US EST to avoid potential data integrity concerns that were due to the connectivity issues being experienced. We apologise for this, however we don't want anyone losing items etc., and this is the only way to be sure.


4th Sep 2021 announcement

The server is back online.


4th Sep 2021 announcement

Go play!


4th Sep 2021 announcement

All town vendors have been made invulnerable for the time being while we work on updating their AI to be in line with Britannia-era combat mechanics and as such, they will be unavailable for snooping or thievery while invulnerable. Thanks for your patience while we continue to work on things


4th Sep 2021 announcement

The maintenance is complete, nice and early. Why are you reading this?! Go play!


4th Sep 2021 announcement

Earlier today, we identified an economy breaking issue. While we won't go into full detail on this, what we can say in summary is that a small group of players leveraged an exploit. Our telemetry identified this and we acted as soon as we noticed it.

The end result is that group of players have immediately had their accounts banned. We do not tolerate this behavior and there is no recourse for it. The side effect of is the detrimental effect on the economy. Based on a lot of deliberations and investigations over the last 7 hours, we have concluded that the only way to 100% protect the economy and our game is to execute a rollback.

The time that we are rolling back to will be 16:00 UTC/12:00 US EST on June 23rd. This is roughly 30 hours of play time. We completely appreciate that this is a less than ideal circumstance, and as such would like to reward our players that obey the rules and play faithfully with an additional gift that you'll receive on your next login, as well as a reset of all power hour and level cap timers. In addition, power hours for the next 24 hours will offer double the gain chance that they usually do.

Rest assured we have also made (and thoroughly tested) additional changes that will go a long way to ensure that this does not happen again. We have also made improvements in terms of notification for this particular issue, so that on the off chance it DOES somehow happen again, the lag time between the action and the discovery of said action will improve significantly.

We, like you, are incredibly frustrated with this situation and have had to take time away from our jobs and families to try and put things back in order. We hope you understand our approach to this, and look forward to hanging out with you in Britannia again shortly.

We'll be coming back online within the next few minutes.


4th Sep 2021 announcement

As many of you know we are working on development of a brand new factions system. We plan to release this new system in phases and we will be providing previews as development progresses. However, we do not want to hold up our players from fighting each other in factions PvP for this new system to be completed. So we have decided that today we are opening factions up for play! We will be providing new content to factions in phases. Today is simply going to be opening up PvP between factions. Keep an eye out for faction leaders looking for recruits!


4th Sep 2021 announcement

It's not going to answer every question, but we hope we've covered the important ones! Something to read while waiting for the main event:

https://wiki.legendsofultima.online/en/transition-faq


4th Sep 2021 announcement

We have sustained another attack today, this time of a different type. It has been mitigated, however unfortunately we have had to endure a slight rollback to 11:30 UTC/7:30 US EST.

We do apologise for the inconvenience. We will continue to defend ourselves as necessary and work through these interruptions in our service.


4th Sep 2021 announcement

As you're all probably aware, the server is offline right now. We've identified a critical issue that must be resolved prior to us bringing it back online. At this time we cannot offer an ETA, however know that we're all working on it to get things going again ASAP.

Keep an eye out for further announcements here in #news. Sorry for the delay in the release of this notification.


4th Sep 2021 announcement

This evening we will be coming down for daily maintenance 15 minutes ahead of schedule. We will return to service at 5am US EST/9am UTC.

After this maintenance period, the server will restart once every 6 hours. We apologise for this, however it is a necessary step in order to ensure performance based on a very large increase in player count (thank you!) and a bug that we hope to resolve in the coming week. However, the restarts will now take 5 minutes instead of the 15+ that was the case previously.

You can check how long is left until the next restart by typing /nextrestart or /nextreboot in game. In this way, you can still plan your power hours etc. We will return to daily restarts as soon as we can.

Thank you, as always, for your patience.


4th Sep 2021 announcement

The Auto Stack or Stack All option(s) was removed before the Britannia launch, but some people still had it enabled after the transition, even though the option was removed.

This feature has caused several client\graphical glitches in the past for people as items are moved around or consumed very quickly. The feature has been disabled in favor of preventing multiple stacks from accumulating in the first place.

Please let us know if you run into a scenario where multiple stacks of similar items are being added to your backpack when you wouldn't expect them to, and we will work to optimize any remaining cases.


3rd Sep 2021 announcement

We are doing a restart for some updates. We'll be back shortly.


15th Jul 2021 announcement

The transition to Britannia is almost complete! Britannia has been live since June 20th, 2021 and the new world is thriving!

There are still some of you who have not made the transfer yet. Don't worry, you still have some time. Celador will remain online until August 1, 2021, we will share a more definite timeframe as we get closer.

In the meantime, please make sure you transfer any remaining characters to Britannia. After Celador shuts down, any remaining characters, houses, and items in the world will not be accessible.

Through the transition process, we have found an extreme amount of abandoned characters and accounts that people have not logged into for years. This presents an opportunity for us to clean up the bloat and increase performance by eliminating stale characters and items.

We've made the difficult decision to proceed with the Celador shutdown and purging old characters, to de-bloat the character database.

We understand that some people may not have had a chance to come back to LOU, so please make sure you tell your friends and family that had previously played but have not come back yet.

Thanks for your support and patience, we appreciate you!


20th Jun 2021 announcement

It's finally time! Here is some more supporting information on what to expect:

https://wiki.shardsofbritannia.com/en/transition-faq

See you in game!


9th May 2021 archive announcement

Our website has had a facelift and we've also added new Forums to help with organizing communications. You're all welcome to join and begin discussing on the forums if you wish. Website: https://legendsofultima.online - Forums: https://forums.legendsofultima.online

The wiki is currently being updated to a new platform and will be available soon, as such the legacy wiki is currently in Maintenance Mode. New contributions to the legacy wiki may not survive the migration, so please avoid making changes at this time. Thank you!


8th May 2021 archive announcement

We are moving things around briefly, and the website that serves custom assets is temporarily unavailable, please try again in a few minutes. Sorry for the inconvenience.


6th May 2021 archive announcement

This evening's maintenance window will be approx. 30 minutes instead of the usual 15. Thanks as always for your patience.


6th May 2021 archive announcement

What are you doing reading this? Go play!


18th Apr 2021 archive announcement

As promised, here is our transition plan. Please do read it in its entirety. There's a lot to take in, and hopefully we've provided enough detail for you to both plan the transition, and understand why we are going down the path that we are. We look forward to seeing you in the real Britannia!

https://web2.legendsofultima.online/lou-transition-plan.pdf


17th Apr 2021 archive announcement

Thank you all so much for joining us on stream this evening. It was great to see over 70 of you turn out to listen to us tell jokes about Cove.

The launch is imminent! Mark June 20 in your diaries. We will also have the detailed transition plan in your hands within 24 hours, and Test Center will open to the public shortly after that.

Thanks again to all of our players, new and old. We couldn't have done it without you.


10th Apr 2021 archive announcement

It's been a long time coming, but finally... we are ready for LoU TV Episode 3! There has been a colossal amount of work put in by the team over the last few months to prepare us for the transition to the Britannia map, and we are finally ready to pull back the covers and give you all a sneak peek.

So join us next weekend over at https://www.twitch.tv/legendsofultimaofficial/ - 10am EST/2pm UTC, Saturday 17th April.

See you there!


5th Apr 2021 archive announcement

The Easter Bunny has hid his last egg for the season! Any remaining eggs may remain in the world until the end of the day, at the next scheduled restart. Thanks to everyone who participated and we hope you had some fun.


3rd Apr 2021 archive announcement

Happy Easter from the LOU Family! Easter Eggs are being spawned around the world for you to search for that may yield some special holiday goodies. Eggs are spawned in all regions except Frozen Tundra and dungeons. Happy hunting and may you have an eggcelent Easter weekend!


3rd Apr 2021 archive announcement

Apologies all, a critical maintenance task is taking longer than expected. Will advise as soon as we're back online. Current estimate is another 15-20 minutes. Thank you for your patience.


1st Apr 2021 archive announcement

Maintenance has finished early and the server is available for login. Please note, as per the previous message, subsequent maintenance/restart periods from today onwards will take 15 minutes. The scheduled time is 9am UTC, and service will be restored by 9:15am UTC.


31st Mar 2021 archive announcement

This evening's maintenance and restart window will extend up to one hour while additional tasks are performed to cater for back end infrastructure changes. Moving forward from today, nightly maintenance windows will be a fixed 15 minute period. That is to say, the server will go offline at 9am UTC as usual, and return to service at 9:15am UTC, unless otherwise noted here in the #news channel.


30th Mar 2021 archive announcement

We are back. Please note that due to some back end infrastructure changes, if you previously used the shortcut to access our server, i.e.:

cluster1.shardsonline.com:5150

You should now change to use the following:

connect.uo4.life:5001

Thanks for your patience, and happy gaming!