Crafting and the economy are top priorities for us to address with our move to Britannia. Our aim is to recenter the economy around players and the goods they can produce. We want to move closer to our roots in UO and then build on top of that with our own additions. To do this we will be implementing several overhauls to crafting, items, and combat.

The first of these overhauls will be to Inscription. Below is a preview of what to expect from this. None of these items or perks are finalized and are subject to changes.


Return of UO style basic Runebook and Spellbook.

As we return to UO scaled loot tables in Britannia, we intend to revert the recipes for runebooks and spellbooks back to their respective UO requirements. Full spellbooks and runebooks are needed by a large portion of the population at very early stages of game play. This change will allow new players to be able to get these items at a much lower cost than they are now. With this overhaul basic runebooks and basic spellbooks will no longer be a scribes main source of income. Runebooks and full spellbooks also become consumables for their more powerful counterparts, so they will always be in high demand.

Runebook Crafting Charges

Introduces inscription skill based variable max charges for runebooks.


Mystic Spellbook

This spellbook performs the same role as the basic spellbook with a few small perks that veteran players will appreciate.

Requires a full spellbook and a new consumable(s) to craft.
This item is blessed and provides 1 to 2 small bonuses and perks from a pool of perks.

Potential Perks Include but not limited to:

Chance on spellcast to not consume reagents
Small +% bonus to spell success chance
Small +% bonus to mediation

Sacred Runebook

This runebook performs the same role as the basic runebook with a few small perks that veteran players will appreciate. Like the basic runebook, this runebook will have variable max charges. Unlike the basic runebook, the legendary runebook will require you recharge it by purchasing more charges with gold.

Requires a runebook and a new consumable(s) to craft.

Perks Include but not limited to:

Chance +% to success recall
Consume X charges to gate travel


Volatile Spellbook


This spellbook performs the same role as the basic spellbook does but is intended for more advanced players. This spellbook is not blessed and provides small bonus to base spell damage at the expense of increased spell fizzle chance. The cost to produce this spellbook will be less than that of its legendary spellbook peers but not trivial either.

Requires a full spellbook and a new consumable(s) to craft.

Effects Include but not limited to:

Small +% bonus to base spell damage.
Increased spell fizzle chance


New Inscription Books

In an effort to expand the scribe's potential customers, we're adding some new books for players to use. To start with we will be adding the tamer's veterinary manual and the bard's songbook.


Veterinary Manual

Perks Include but not limited to:

Small +% bonus to veterinary
Small +% bonus to animal lore

Songbook

Perks Include but not limited to: (1-2)

Small +% bonus to provocation
Small +% bonus to discordance
Small +% bonus to peacemaking
Small +% bonus to musicianship

Loot updates

Each of these high level inscription items will require new consumables for their recipes. Some or all of these will be available at vendors and for adventurers out in the world.


The Road Ahead

We're excited about these changes and our plans to transform the player economy. Expect to see more details and testing ahead. Again, this is just a preview of our inscription overhaul. Everything in this post is subject to change.

Keep your eyes on the news as we will be sharing more details on inscription and other changes. We will also be talking about our vision for armor, additional Britannia content, and an extensive combat overhaul.

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