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9th Oct 2020 archive announcement

The Gravedigger merchant has been added to an undisclosed location, happy hunting!


9th Oct 2020 archive patchnote

  • In the spirit of Halloween, Gravedigging has been introduced & Forensic Evaluation re-written. A time will be scheduled and announced sometime today/this weekend to publish this to the live server.

    Gravedigging:
    - Requires 80 Mining and 80 Forensic Evaluation to begin using
    - Must purchase a Gravediggers Pickaxe or Shovel from the Gravedigger merchant
    - Use gravediggers shovel or pickaxe at a gravesite, look for headstones being used to mark individual graves
    - Gravediggers tools have a limited number of charges, 50 to start, and a charge will be consumed with each successful dig
    - Gravediggers tools are both equippable for max fun, and a "Use RH" button appears with both of them equipped to easily press Q to start digging
    - Chances to obtain new rewards introduced in the form of titles, pet mounts and collectibles (what could they be?!?)
    - A few Halloween rares also have a chance to be obtained from now until 11/05, these are different than the Halloween Paragon drops

    - Forensic Evaluation changes:
    - Can be trained to 50 by the Gravedigger merchant
    - The skill can now be used to evaluate containers, live beings, and corpses
    - Already-picked containers can be inspected to reveal who has tampered with the lock
    - Player corpses can be inspected to see who murdered them, as well as if or who has disturbed the corpse, and lastly also revealing who/if someone else already inspected the corpse
    - Players can be inspected to reveal what NPC guild they are a member of, most importantly the Thieves Guild

    - Related general changes:
    - Q & E buttons will now be hidden if they do not have an ability assigned, as opposed to always showing a blank hotbar button(s)
    - The Q button will now show "Use RH" when you equip an object that doesn't have an ability, use this to double-click the object equipped in your right hand
    - Merchants that train skills will now have a context menu option (right-click menu) for each skill they train to simplify the skill training process


6th Oct 2020 archive patchnote

That old annoying bug that causes your weight to be doubled sometimes when moving items around has been resolved.


5th Oct 2020 archive announcement

From now until 11/05 Paragon monsters will have a chance to drop a special Halloween item. We have introduced 4 new Halloween masks that can be blessed and dyed, as well as 2 new Halloween single-use dye bottles for dying your costumes. Happy hunting!


16th Sep 2020 archive announcement

Please visit the LoU TV Wiki Page at https://legendsofultima.gamepedia.com/LoU-TV

We've uploaded the answers to the questions we weren't able to get to on stream, and this will be where future episodes are given the same treatment. Thanks again for all of your questions, and we look forward to sharing more with you on our next stream!


29th Aug 2020 archive announcement

Thanks for joining our stream today! Test Center is back online, and Wrong is available for testing. Head on up to the Britain Graveyard to find the portal to the entry.

To get back to Britain, you can of course Recall, or there is a portal south of the Wrong entry, down the road a little. Don't forget to give us some feedback over in #dungeon-wrong-feedback


22nd Aug 2020 archive announcement

It's been a while, however we're ready to get moving with our next stream! This will be scheduled for 10am EST/3pm UTC next Saturday 29th of August. If you can't make that time, don't worry, we'll be recording the stream and will make it available on YouTube after the fact, or you can watch the VOD on Twitch.

In the next day or two, we'll share a link that will let you ask questions in advance, in case you can't make it on the day. We plan to give you an update of where we are at overall, and look forward to sharing it with you.

Just a reminder, you can find us on Twitch at https://twitch.tv/legendsofultimaofficial


16th Aug 2020 archive announcement

Test Center is back online for now, check the #test-center-patch-notes channel for recent changes


16th Aug 2020 archive patchnote

  • You can no longer use the Incognito spell while Polymorphed


15th Aug 2020 archive patchnote

  • An issue has been resolved allowing players to add more weight than a pack animal can hold
    - An issue has been resolved with being able to lock a container with a matching key nested inside of itself
    - An issue has been resolved with not being able to use auto-stacking with locked down containers
    - You can no longer open a locked container even if you have the key to open it, you must unlock the container first
    - You can no longer open a locked container using Telekinesis
    - Container windows will now automatically close when you lock the container
    - You can no longer perform auto-stacking or resource stacking to containers that are inside of a locked container
    - All containers inside of a container that is being locked will now automatically have their resource stacking options cleared


9th Aug 2020 archive patchnote

  • An issue has been resolved that causes banned player vendors to automatically be moved back to the plot and decay removed on server restart
    - Player vendor state 'On Strike' renamed to 'Decaying'


6th Aug 2020 archive announcement

Hello everyone, recently the response times for help requests or emails have been a little slower than usual. We apologize if you've had to wait for a while to get a reply from us. We handle issues in the order they are received normally and sometimes it can take time to review, research and to reply back to everyone.

In some cases we have noticed that issues are resolved before we are able to help, which is great! So we want to thank all of you experienced players for your participation with helping others solve common issues, and also thank you for your patience when reaching out to staff.


21st Jul 2020 archive patchnote

Live has been updated to include a change from Britannia which causes mount stamina to not drain during a PvP timer.


18th Jul 2020 archive announcement

We would like to remind all players of the Terms of Service that you agree to when connecting to any Legends of Aria-based product. Those Terms of Service can be found here:

https://www.legendsofaria.com/terms-and-conditions/

Please be advised that in all cases, we fully support immediate action taken on any violation of these terms of service, up to and including banning any accounts that participate in said violation. In addition, in order to protect the project and its affiliations, we will not enter into any further discussion on this topic, public or otherwise.

Thank you for your understanding on this important matter.


8th Jul 2020 archive patchnote

An issue preventing guildmasters from seeing the Guildmaster Title option from the Guild Menu has been resolved


8th Jul 2020 archive announcement

The update has been completed and the server is now on the latest version, please make sure you have the latest version intalled to connect to LOU.


3rd Jul 2020 archive announcement

Thanks to everyone that attended the stream and submitted questions. If you missed out, don't worry! The stream recording should be available soon, keep an eye out for it at https://youtube.com/c/stimwalt

Happy belated Canada Day & US Independence Day everyone! Make sure to log in sometime before 7/5 12:00am UTC to claim your fireworks wand to celebrate with. Stay safe!


15th Jun 2020 archive patchnote

  • Water Pitcher has been moved under Tools for the Tinkering skill.
    - Fixed a known durability bug with Water Pitcher.


10th Jun 2020 archive patchnote

  • An issue has been resolved with being unable to beg the town vendors
    - An issue has been resolved with double-clicking a forge and targeting a container not starting the auto-salvage process
    - Only items inside of the container at the time that auto-salvage was initiated will be processed, avoiding any items added to the container after starting auto-salvage; This should resolve issues related to items being created in/moved into the container during salvaging causing some items to be salvaged even though they are not salvageable.


9th Jun 2020 archive announcement

We are aware that many players are looking forward to "June 21st" based upon the most recent YouTube video stating that we hoped to have some big news by Spring 2020. This was not intended as an actual deadline, and was never meant to be received as such, as it was more of a hopeful projection. Meanwhile, as many of you are keenly aware, the "human malware" that has impacted the world, has impacted us too, and things have slowed for everyone. We will be avoiding making such projections in the future unless we are absolutely certain of timelines. Apologies for any unintentional confusion, but we appreciate your passion and excitement for the project! Stay safe.


7th Jun 2020 archive patchnote

An issue has been resolved that was causing players to become frozen after changing the shape of their body using Polymorph spell and disguise kits and the spell and disguise kits have been re-enabled now.


7th Jun 2020 archive patchnote

An issue has been resolved with plot lockdowns causing items being released from a plot to not be removed from the Lockdown List. This affected things like plot re-sizing, as well as the number of lockdowns being reported incorrectly.


2nd Jun 2020 archive patchnote

Existing pet deeds were originally scheduled to expire on 1/1/2020 but as you know we had delayed that to give people more time to claim them. Existing deeds will now expire on 6/15/2020 and existing deeds will be removed from the world at that time.


1st Jun 2020 archive announcement

A new version of the client has been made available and the server is now up to date. Please make sure you have the latest client installed, thank you!


22nd May 2020 archive patchnote

Several performance and server stability fixes from Britannia have been applied to the live server.
- Fixed long standing server crash (Also affectionately known as poison bug to some)
- Improved performance of housing.
- Fixed a long standing bug that was causing greatly increased skill gains for the majority of skills. This is a return to originally intended values and not a balancing adjustment.


22nd May 2020 archive patchnote

  • After suffering countless defeats over the last few months, Fangorn has recruited more capable Generals.
    - Fangorn will now not chase his enemies indefinitely


3rd May 2020 archive announcement

Welcome to May everyone!

Just want to drop by and give all of our dedicated supporters a big round of applause and thank you for continuing to support the project! In the past month we have been working on optimizing our infrastructure to prepare for the future, and we have also spent a lot of time cumulatively working towards the rest of our goals in the push to Britannia. Thanks to everyone that has helped with testing and participating in Test Center events. We'll keep working our hardest and hope to keep making you proud.

We know a lot of you are waiting to find out more about what to expect with the map change and many other changes coming with it, and we appreciate your patience while we continue to work all of that out. Thanks for being with us and remaining patient through our growth!


28th Apr 2020 archive patchnote

  • The Group window has been optimized and should work more reliably now
    - "Group" option added to menu when right-clicking self while in a group, opens the Group window
    - Fixed an issue with Miasmas not stacking in some cases
    - Fixed issue with Kryss not being detected as bladed weapon for Skinning purposes
    - Fixed cooked meat & cheese from Create Food being inedible
    - Fixed issue with player's real name showing when Snooping instead of the disguised name
    - Fixed issue with Whisper Window showing your name as the person who sent the whisper to you
    - Fixed an issue with removing a saddle from a horse causing two deeds to be created
    - Fixed an issue with some players becoming stuck and unable to log in after logging out while their character was a Ghost
    - Corrected tooltip for lockpicks from showing the tooltip for scissors
    - Fixed an issue with Ethereal Bear not being mountable
    - Temporarily disabled Gender Selection in the Polymorph spell and Disguise Kits to prevent a client-bug causing players to become frozen after changing their body shape
    - Fixed an issue with Notoriety becoming stuck sometimes when criminal


13th Apr 2020 archive announcement

We should be all wrapped up with the maintenance reboots and the issue preventing ghost characters from logging in should be resolved. If you are still having an issue with login please let us know by emailing [email protected] or DM Gorgan. Thank you for your patience today!


12th Apr 2020 archive announcement

Happy Easter everyone! Hope you have a safe holiday. Hop in game shortly for some festivities! :)