- In the spirit of Halloween, Gravedigging has been introduced & Forensic Evaluation re-written. A time will be scheduled and announced sometime today/this weekend to publish this to the live server.
Gravedigging:
- Requires 80 Mining and 80 Forensic Evaluation to begin using
- Must purchase a Gravediggers Pickaxe or Shovel from the Gravedigger merchant
- Use gravediggers shovel or pickaxe at a gravesite, look for headstones being used to mark individual graves
- Gravediggers tools have a limited number of charges, 50 to start, and a charge will be consumed with each successful dig
- Gravediggers tools are both equippable for max fun, and a "Use RH" button appears with both of them equipped to easily press Q to start digging
- Chances to obtain new rewards introduced in the form of titles, pet mounts and collectibles (what could they be?!?)
- A few Halloween rares also have a chance to be obtained from now until 11/05, these are different than the Halloween Paragon drops
- Forensic Evaluation changes:
- Can be trained to 50 by the Gravedigger merchant
- The skill can now be used to evaluate containers, live beings, and corpses
- Already-picked containers can be inspected to reveal who has tampered with the lock
- Player corpses can be inspected to see who murdered them, as well as if or who has disturbed the corpse, and lastly also revealing who/if someone else already inspected the corpse
- Players can be inspected to reveal what NPC guild they are a member of, most importantly the Thieves Guild
- Related general changes:
- Q & E buttons will now be hidden if they do not have an ability assigned, as opposed to always showing a blank hotbar button(s)
- The Q button will now show "Use RH" when you equip an object that doesn't have an ability, use this to double-click the object equipped in your right hand
- Merchants that train skills will now have a context menu option (right-click menu) for each skill they train to simplify the skill training process
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