November Changelog
New Changes (November 1st)
🎃 Halloween
- Halloween bosses – The Headless Horseman, the Vengeful Horseman and the other event bosses can no longer be killed by calling the guards. A boss killed by the guards gives no title, loot, candy, Ledger credit or leaderboard place. Guards still deal with ordinary monsters and with a boss's minions in town.
- Restless Dead – The dungeon's own monsters no longer attack the Restless Dead bosses before you get there.
- Cursed Crypt – A guardian still standing when the crypt reseals now vanishes with it, so the next opening no longer adds a second guardian.
- Ghost Ship and Headless Horseman – Their "will return" lines now name the next sailing or ride, even when it's more than a day away.
- Night Pets Raffle – The four dye winners get an upgrade: a 5-charge pet dye tub in the colour they won, bound to their account. It arrives in their bank with the next daily restart (November 2nd, 09:00 UTC), and they keep their original dye too.
🎟️ Raffles
- Raffle prizes – Fixed a problem that could reset a raffle's house prize after a server restart and repeat its "has started" message. A house raffle now waits quietly until its house is ready instead of announcing results too early.
- Prize names – The raffle vendor's prize list now shows the real item names, so pet dyes show their colour instead of "Dye Tub".
- Winner messages – Winner messages now explain that your prize waits in your account vault if your bank is full.
⚔️ Combat & Creatures
- Blood Siphon – If you cast it without a cursed crook in your right hand, you're now told that the drain over time needs one.
🧰 Items, Crafting & Vendors
- House resource chests – Trying to add a friend past the limit now shows the limit message instead of an error.
- Bulk order deeds – A damaged deed now gives a message instead of an error.
Earlier Changes
See the October changelog for everything before November.