• Updated the loot for tentacle plants.

  • Fixed a bug where thieves not in the Thieves' Guild had access to the special dungeon MOB loot tables.

  • Updated the Fortune Favor Amulets loot for MOBs.

  • Now when faction pillars are activated, factions cannot begin accumulating points until at least two factions have entered the faction pillar zone.

  • The stats for the Summoner's Dark Guardian have been reverted to their original values, with the addition of a one-minute cooldown between Dark Guardian spawns. Please note that we are currently working on a complete overhaul of the Summoner class.

  • As a reminder, all faction players on the winning side in pillar events will receive 10 faction coins and silver. The losing side will receive 5 faction coins and silver. The overall top player has a 10% chance of winning rare loot, including additional faction coins and gold.

  • Increased the drop rate for ethereal undead dragon bones from grave digging.

  • Added a new All Factions chat function, allowing all three factions to communicate with each other.

  • Increased the drop rate for faction coins from fallen faction players in the overworld to 2 coins and in guarded towns to 4 coins.

  • Added a rare chance for faction players to receive a faction chest (containing faction coins and gold) when killing faction players outside of pillar events.

  • We begin to rollout the new gardening features. Please note that it will be done in steps and is subject to change. The first step covers the core system and some special seeds. The original UO T2A seeds with breeding, color hybrids, resources, etc will be rolled out at a later stage.

  • Public wells have been added to the towns. They will provide water for gardening to those who do not own their own water source.

  • Thornwick, the gardener vendor has been added to the former alchemist house in Britain, just east of the bank

  • Plain plant pots and regular dirt have been added to sales inventory of the gardening vendor

  • A new craftable "Waterbag" has been added to tailoring (no recipe required)

  • A new craftable watersource "Waterspout" has been added to tinkering (provides water for gardening and will automatically refill after a given period of time)

  • Garin Of The Green Thumb, the new gardening token vendor has been added to the game (in front of the gardeners house in Britain)

  • Garin will accept gardening tokens as currency to allow players to buy more fancy and efficient watersources like a fountain and a well, a composter to create dirt from organic waste and a watering can for more convenient plant watering.

  • Please note: gardening tokens are not yet available in the game, we are working on it :-)

  • The cost to insure Thief Hunter armor has been halved.

  • A new leaderboard has been placed at the Thief Hunters' Guild in Britannia. Thief hunters can drop the decapitated heads of thieves they have killed onto the bounty hunter to add the kill to their tally.

NEW

  • Rare gardening seeds have been added to the Halloween bosses, exploding tentacle plants and exploding desert cacti.

  • The loot for the Headless Horseman and Necro Witch has been adjusted, with grave dust and other goodies added.

  • A new horse-and-cart delivery quest has been introduced. Garin of the Green Thumb, located near the alchemist in Britain, will ask you to deliver three large piles of soil to farmers in Britain, Minoc, and Yew. The farmers will provide rare seeds, which you must return to Garin in exchange for a gardening token. This token can be used to purchase items for the new gardening system.

-The asset for the undead dragon/drake has been updated. Necromancers can now raise undead wyverns, which will use the previous undead dragon asset. Please visit the item fixer in Britain to restore any colors or dyes on your undead dragons if applicable.

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