An issue has been resolved with plot lockdowns causing items being released from a plot to not be removed from the Lockdown List. This affected things like plot re-sizing, as well as the number of lockdowns being reported incorrectly.

Existing pet deeds were originally scheduled to expire on 1/1/2020 but as you know we had delayed that to give people more time to claim them. Existing deeds will now expire on 6/15/2020 and existing deeds will be removed from the world at that time.

A new version of the client has been made available and the server is now up to date. Please make sure you have the latest client installed, thank you!

Several performance and server stability fixes from Britannia have been applied to the live server.
- Fixed long standing server crash (Also affectionately known as poison bug to some)
- Improved performance of housing.
- Fixed a long standing bug that was causing greatly increased skill gains for the majority of skills. This is a return to originally intended values and not a balancing adjustment.

  • After suffering countless defeats over the last few months, Fangorn has recruited more capable Generals.
    - Fangorn will now not chase his enemies indefinitely

Welcome to May everyone!

Just want to drop by and give all of our dedicated supporters a big round of applause and thank you for continuing to support the project! In the past month we have been working on optimizing our infrastructure to prepare for the future, and we have also spent a lot of time cumulatively working towards the rest of our goals in the push to Britannia. Thanks to everyone that has helped with testing and participating in Test Center events. We'll keep working our hardest and hope to keep making you proud.

We know a lot of you are waiting to find out more about what to expect with the map change and many other changes coming with it, and we appreciate your patience while we continue to work all of that out. Thanks for being with us and remaining patient through our growth!

  • The Group window has been optimized and should work more reliably now
    - "Group" option added to menu when right-clicking self while in a group, opens the Group window
    - Fixed an issue with Miasmas not stacking in some cases
    - Fixed issue with Kryss not being detected as bladed weapon for Skinning purposes
    - Fixed cooked meat & cheese from Create Food being inedible
    - Fixed issue with player's real name showing when Snooping instead of the disguised name
    - Fixed issue with Whisper Window showing your name as the person who sent the whisper to you
    - Fixed an issue with removing a saddle from a horse causing two deeds to be created
    - Fixed an issue with some players becoming stuck and unable to log in after logging out while their character was a Ghost
    - Corrected tooltip for lockpicks from showing the tooltip for scissors
    - Fixed an issue with Ethereal Bear not being mountable
    - Temporarily disabled Gender Selection in the Polymorph spell and Disguise Kits to prevent a client-bug causing players to become frozen after changing their body shape
    - Fixed an issue with Notoriety becoming stuck sometimes when criminal

We should be all wrapped up with the maintenance reboots and the issue preventing ghost characters from logging in should be resolved. If you are still having an issue with login please let us know by emailing [email protected] or DM Gorgan. Thank you for your patience today!

Happy Easter everyone! Hope you have a safe holiday. Hop in game shortly for some festivities! :)

Thanks to various optimisations and improvements, we think we are finally in a good position to return to daily restarts. After the next server restart, subsequent restarts will be at 9am UTC daily. Yay!

  • Fixed an issue with not being able to add fish to gardening plants as fertilizer
    - Fixed an issue with the Gardening button from the skill window not detecting shovel in backpack properly
    - Fixed an issue with ore attempting to smelt erroneously when using Split Stack or other options
    - Optimized the skill window "Set Cap" button to make it more noticeable
    - Resolved an issue with numbers not being rounding when using the Skill Cap slider in the skill window

www.legendsofultima.online will be offline/out of service for some time while some back end maintenance is done. Thanks for your patience.

We are back online. Thanks for your patience.

During the next reboot window, which is approximately 3 hours from the timestamp of this message, the live server will remain offline while we perform some back end maintenance. This will take up to one hour.

Thank you for your patience.

With the pandemic currently affecting the whole planet, we just want to remind everyone about the LOU housing policy.

If you are in any position where you cannot get to the game for an extended time, please reach out to us, and we can consider your request to put your house into a Vacation Hold to prevent it from decaying in the normal timeframe.

Stay safe!

  • Fixed mage vendors not having Moss ingredient for sale
    - Fixed mage vendors selling improper staff, corrected to sell gnarled staff
    - Increased range for stable master speech commands
    - Fixed issue with not being able to steal blindly from pets
    - Fixed an issue with speech commands "i wish to release this" and "i wish to place a trash barrel"
  • Fixed an issue where self-healing pets do not heal themselves
    - Fixed an issue where vendors would forever say "I cannot afford to buy anything else" when trying to sell them goods
    - Increased the budget of Jeweler vendors by 2x
    - Added a pet deed handler at the Britain stables to uncache pets
    - Fixed an issue where pets would try to cast and gain skills in cases where the target is no longer a valid target (too far away, not visible, etc)
  • Fixed an issue with Ethereals vendor not adding items to bill of sale
    - Fixed an issue with skills gaining on Summoned creatures, they are not meant to gain skills
    - Fixed an issue with recently released aggressive pets causing previous owner to receive criminal action when the released pet attacks another being
    - Fixed an issue with recently released aggressive pets not fully engaging in combat again
    - Reset Meditation to 0 on pets, pets don't need or use Meditation skill and it was a mistake that they were training it which caused some pets to reach the skill cap of 700
  • Fixed training dummy skill gains not working
    - Fixed murders not being able to be reported
    - Fixed Clothing Bless Deed not working for some items (there may be other clothes that need added, please let us know)
    - Fixed an issue with pets gaining skills they did not naturally have, like meditation
    - Fixed Tracking window only showing part of an NPC's name, should now show full name
  • The minimum amount of reagents offered by town vendors has been increased by 4x
    - Pets that cast, will begin casting beneficial spells while attacking again
    - Pets that cast, from the same owner, will now cast magic when attacking each other in order to assist with training their magic skills
    - An issue with the In-Combat PVP flag being triggered when attacking one's own pets or in other cases when it should not trigger has been resolved
    - An issue with the shovel and scythe not working with gardening related actions has been resolved
    - Lockpicking wiki updated to reflect that skill level requirements were corrected from levels 44 to 45, 74 to 75 and 94 to 95