Tired of hauling multiple repair deeds or running back to town every time your gear breaks? The new Mobile Repair Kit is a portable tool that handles all your repair needs in the field!
What It Does
- Repairs metal armor and weapons (Blacksmithing)
- Repairs wooden shields, staves and clubs (Carpentry)
- Repairs bows (Fletching)
- Repairs cloth and leather gear (Tailoring)
- Must be in your backpack to use
- Charge-based system - each repair consumes one charge
How to Craft
- Requires 100.0 Grandmaster Tinkering skill
- 100% success rate to craft
- Found in the Tinkering menu under Tools
- Select your desired metal tier from the material picker (like crafting pickaxes)
Metal Tiers & Costs
Each Repair Deed consumed grants 1 Charge.
⚪ Iron: 5 Ingots / 5 Deeds ➔ 5 Charges
🟤 Copper: 10 Ingots / 10 Deeds ➔ 10 Charges
🟡 Golden: 15 Ingots / 15 Deeds ➔ 15 Charges
🟢 Verite: 20 Ingots / 20 Deeds ➔ 20 Charges
🔵 Valorite: 25 Ingots / 25 Deeds ➔ 25 Charges
*Requires 5/10/15/20/25 each of: Blacksmithing, Carpentry, Fletching, and Tailoring Repair Deeds
Valorite Bonus
- Valorite kits repair equipment as if wielded by a Grandmaster craftsman, ensuring the highest quality repairs
How to Use
- Keep the Mobile Repair Kit in your backpack
- Double-click the kit to activate repair mode
- Target the equipment you wish to repair
- The kit automatically uses the appropriate repair skill
- Each successful repair consumes one charge
Craft once, repair everywhere!
This change will be live after the next server reboot