New Additions

  • Added the Undead Pillar Shrine, a house decoration that allows players to convert Souls into Grave Dust, up to 1,000 Souls at a time.

Balance Changes

  • Soul collection now scales based on mob difficulty, up to a maximum of 10 Souls per mob.

  • Torpefy

    • Is now easier to cast.
    • Has a reduced chance to fizzle.
    • This change is intended to better account for its high spell circle and mana cost.
  • Noxious Decay

    • Poison ticks now scale up to 6 ticks if the caster has Spirit Speak above 60.0.
  • Noxious Cloud

    • Improved dispel resistance.
    • Can now be dispelled using Dispel Field (15% Chance).
  • Transfusion

    • Can now heal the caster when used on self, even with the Healing skill.
    • Can heal an ally, but doing so drains some life from the caster.
  • Greater Transfusion

    • Functions similarly to Transfusion, but with stronger effects.
    • If the caster does not have the Healing skill, it also applies a healing-over-time effect for about 20 seconds.
    • Has a 40-second cooldown.

Notes

Please report any bugs if anything does not behave as described above.

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