New Changes

-Faction players now earn silver for killing faction mobs. The amount is doubled if your faction controls Moonglow. -Reflections can now be edited.

Final fix for the Bounty Hunter Seeker Raven: -If you have harvested or done PvE within the last 10 minutes, the raven will have a 60-second cooldown after every use. -If you have not harvested or done any PvE in the last 10 minutes, there is no cooldown. -Tracking a murderer prevents you from fast traveling for 2 minutes.

Changes

  • Faction base treasure chest now have a "View Chest Log" option this will allow faction member with Rank 3 or higher to view the last 4 people to access the chests and time.
  • Catapults will now auto fire after 2minutes when loaded.
  • Faction Dungeon and Minax Base bosses have had more faction siege loot added.
  • Faction guards and base MOBs can now be killed by catapults.
  • Town stones will now turn orange when their sigil is being captured by a faction.
  • The faction with the most towns under its control can now siege the Minax base, which is now used for PvE content. Only this faction’s battering rams can damage the siege gate.
  • The Talisman of the Unpickable Vault can now be purchased from the Black Goods Thief Guildmaster using Thieves Coins. This talisman can only be used by players with Grandmaster Lockpicking. It allows them to lockpick newly ingeniously locked chests.
  • Players in the faction that controls Cove earn +50% more silver worldwide (this bonus applies to all silver gains, not just pillar events).
  • Faction guards can now be placed inside faction bases using the command "I wish to place a guard". If your faction controls Britain, you can also use "I wish to place an archer guard". Both commands will deduct silver from your faction stone.
  • Siege gates can now be fortified by a faction GM blacksmith using 50 Valorite ingots. This doubles the gate's strength for 4 hours. You can extend the fortification for another 4 hours by re-fortifying the gate within the last 10 minutes before it expires.
  • A new seasonal prize has been added to the Faction Pillar Events! Complete 20 events to receive the prize. This challenge can be completed multiple times per season, and the prizes will rotate with each new season.
  • Faction Base House Portal Deeds have been added to the faction coin vendors.
  • Players can now deposit silver into their faction stone. The silver can be used to activate a force field at the front of the faction base.
  • There are four different types of force fields. The more expensive ones are stronger and take more hits to destroy.
  • While a force field is active, attackers must first use catapults to destroy the guard tower generating the field before they can use a battering ram to breach the base.
  • Once a force field has been destroyed, another one cannot be activated for 1 hour.
  • When the guard tower takes initial damage, an alert is sent to all faction members warning them that their base is under attack.
  • The guard tower can be repaired using siege repair tools. -The sigil capture time has been reverted to its original system: a base of 8 hours, plus an additional 4 hours for every town already captured by that faction.
  • When player-placed faction guards are attacked by rival factions, a faction-wide alert is now sent to all members.
  • Factions that own Yew now receive a 50% increase to lumber harvesting, while factions that own Minoc receive a 50% increase to ore harvesting.
  • Loot inside faction dungeon treasure chests has been significantly improved.
  • A stablemaster, banker, and mage NPC have been added inside the faction bases.
  • The bounty hunter alert for when a murderer logs in now has a random delay of 5–15 minutes "The dread ravens bring word, a murderer has recently entered the world!".
  • Faction players whose faction controls Cove will receive +25% silver from pillar events and +2 faction coins.
  • Siege gates can now be repaired with siege repair tools.
  • You can now pick up Town Sigils that have been dropped on the ground.
  • Factions that own Skara Brae can now purchase Faction Shark mounts. The vendor can sell one every 24 hours for 500 faction coins.
  • Faction gazers inside bases have had the amount of faction coins in their loot increased.
  • Added Undead Pack Beetle scroll to the Necromancer vendor.
  • Reduced Undead Pack Wraith control slot usage from 3 to 2.
  • Fixed an issue where siege repair tools did not work on battering rams.
  • Runic Instruments added to the game
  • Faction players now receive 3 faction coins (+50%) for killing a rival faction player inside a faction base.
  • Gazers inside faction bases now drop faction coins and will respawn every 4 hours.
  • A smaller, cheaper version of the faction battering ram has been added and can now be crafted. It is designed for attacking faction bases to steal town sigils. The larger, more expensive version is required for Siege Events
  • Faction Bless Deeds have been removed and deactivated, Faction players can now use insurance as an alternative.
  • Factions that control Moonglow can purchase the faction mage in Moonglow for 50% cheaper than normal.
  • A new system has been implemented to summon the Faction Dungeon boss. Players can obtain volatile dragon shards by mining them or as drops from monsters inside the faction dungeon, as well as from treasure chests. These shards decay after 10 minutes, so they must be forged into a more stable form before they expire. Once you have a stack of 100, you can use them to create an activator that summons the boss in the faction dungeon.
  • Forges have been added inside the Faction Dungeon.
  • Loot from the faction boss and the dungeon cache has been improved.
  • Factions that control Minoc will now yield 2–3 times more catapult rocks when mining in the faction dungeon.
  • Faction archer guards now use poison arrows and can destroy dark guardians.
  • The faction flag will now deploy at the town stone once the town has been captured.
  • You can now repair broken Easter tree deeds using the item fixer.
  • Fixed a bug where players could cross-pollinate and create a new color even though the plant and the pollen did not match.
  • Easter riddle phrases have been made a little easier, riddle letter drops have been increased (a little).
  • If a faction controls Britain, they can now use the command "I wish to place an archer guard" to place a stronger archer guard inside any town they control. These archer guards cost 1,000 silver each. The original command "I wish to place a guard" still works for placing regular faction guards.
  • Faction players will no longer turn grey during pillar events.
  • Faction siege gates now regenerate to full health after 1 hour of taking no damage.
  • Capturing a faction town now takes 24 hours after depositing the town sigil into your faction stone (the multiplier has been removed).
  • Factions now capture towns for 6 days instead of 3.
  • Bless deeds in the faction store have been reduced in price.
  • Faction mages from the faction store are now available for 48 hours.
  • Faction sigil guards are now cheaper to purchase and they have been buffed!
  • You can now resign from your faction at the front gate by saying: "I wish to resign from this faction"
  • Faction gazers have been placed inside the faction bases around the faction stones.
  • The amount of resources required to build a battering ram has been reduced.
  • The pirate invasion will now reset after 8 hours instead of 3. A countdown will now be visible in the Moonglow graveyard when the event is active.
  • A magical rabbit has been spotted in Yew! Players who have completed the Easter quest can use their magic wand on the rabbit to receive gifts.
  • The troll event activator now properly drops from the guardians in Level 5 Despise.
  • The growth speed of fertile dirt has been increased.
  • The drop rate of Easter riddle letters has been increased.
  • This has now been removed from faction pillar events: --Minimum Combat Participation: Players must have at least 2 combat actions (kills + deaths) during the event to be eligible for faction coins and rewards--
  • Pets will now follow in and out of the solen nest (the nest is part of the Greenthorn activities).
  • Pets will now follow through the teleporter between Britain and New Haven/Ocllo.
  • The Easter riddle scrolls have been made a little more challenging for you and your AI assistant :-).
  • A new Easter activity has been added: guess the word phrase and win! Full documentation is available on the wiki.
  • The Paragon Puzzle Chest will now only drop in the Daily Dungeon, and only if the player is wearing the Fortune's Favor amulet.
  • Added resource maps to Magic Chests, Treasure Maps, Fishing Treasure Chests (SOS), and Paragon Puzzle Chests.
  • Improved the loot for Paragons in the Daily Dungeon and increased the chance to drop Puzzle Chests.
  • The Faction Dungeon boss is now live, along with faction mining for catapult rocks.
  • Fixed a bug where summoning creatures subtracted a charge from talismans.
  • Resource maps are now live!
  • Infected Gazers are now undead.
  • Increased the number of faction coins in the faction dungeon treasure chests.
  • For all gardeners: when you grow plants, they will produce more seeds and resources in the future (up to 5).
  • New items have been added to the Easter drops
  • New Quest: Tails the Easter Bunny’s helper can now be found near Britain Bank. Help recover the stolen magical golden eggs from the dragons in Destard or find them in exploding wells and Easter puzzle chests and return them to earn a magical Easter wand!

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