Animate Dead:
- It now takes the shape of the dead target, if no targets are available it guarantees one skeleton.
- The caster can animate up to a maximum of 5 dead creatures or skeletons at a time.
- The summons will follow you by default and you can command them to attack.
- Each animated creature or skeleton will last for 60 seconds before disintegrating unless killed.
- The spell searches for valid corpses within a 15-unit radius of the target location.
- The spell filters out corpses that have already been raised by another necromancer.
- Each animated dead creature will now shield the caster from one hit (if they are alive and the caster gets hit) and then be dispelled, providing both offensive and defensive support.
-- A necromancer surrounded by enemies can use Animate Dead to summon an army of skeletons or reanimated creatures from the nearby battlefield. These temporary allies can distract and weaken opponents, shield the caster from harm, and follow the caster's commands, giving the caster a strategic advantage.