Pending a nightly restart, the following changes have been made:
Bone Crafting has been introduced! This will allow players to harvest bones and ethereal bones from gravedigging, and craft bone armor, as well as bone crafting stations for their houses. Bone Armor will become more useful, as players with > 80 Forensic Evaluation (e.g. Necromancers) may meditate in Bone Armor and will enjoy the benefit of the passive mana regen being cut in half compared to non-necro players. Bone items require both Tailoring and Forensic Evaluation skill to craft.
Additionally the following changes have been made:
A bug allowing players to actively meditate in armor heavier than leather has been patched.
The Necromancer spell Death Ward now lasts 5 minutes, with a one minute cooldown.